• 제목/요약/키워드: 3D Program(CAD)

검색결과 191건 처리시간 0.022초

패션텍스타일 디자인의 디지털화 연구 -디지털화에 따른 패션텍스타일 CAD디자인의 활용가치 연구- (A Study on Digitalization of Fashion Textile Design - A Study of Fashion Textile CAD Design According to Digitalization -)

  • 강혜승;권민희
    • 디자인학연구
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    • 제17권1호
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    • pp.289-298
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    • 2004
  • 패션텍스타일 산업의 미래를 제시할 수 있는 패션텍스타일 전용 CAD 시스템의 개발은 디지털 기술의 발달과 함께 가속화되고 있다. 이러한 디지털 문화 기반의 구축은 패션텍스타일 산업에서도 고부가가치의 상품개발과 신속한 생산체제의 변화가 요구되며, 이런 욕구에 충족할 수 있는 전용 프로그램들이 개발되고 있다. 본 연구에서는 디지털 패션텍스타일의 변화와 디자인 시스템의 구성과 특징을 고찰하고 디지털 패션텍스타일 디자인 전개방법을 비교분석하였다. 또한 기존 그래픽프로그램과 차별화되어 개발되고 있는 창의적인 디지털 패턴디자인의 전개와 변형, 적합한 직물 텍스츄어의 표현, 3D모델링을 통한 시뮬레이션효과를 체계적으로 정립하였다. 패션텍스타일 CAD시스템의 활용을 디자인적 측면과 생산적인 측면으로 나누어 패션텍스타일 디자인 전용 CAD의 활용 가치를 높이는데 중점을 두었다.

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소재에 따른 스커트의 Lay Mapping 효과에 관한 연구 - 4D-Box 디자인 프로그램을 이용하여 - (A Study on the Effect of Material Choice on the Lay Mapping of Skirts - Using 4D-Box Design Program -)

  • 방수란
    • 복식
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    • 제58권10호
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    • pp.65-77
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    • 2008
  • The purpose of this study is to analyze the correlation between the density, the Count and the width of cross section in 2D function through comparison the difference of simulated fabrics based on the various yarns, and to compare the 3D effect by Lay Mapping of diverse fabrics. The method of research is to weave the eight fabrics composed of cotton, linen, worsted, slender yarn, loop, $m{\acute{e}}lange$, woolen, and yarn twist with Hi-Tex program, and to practice 3D mapping with Hi-Print program. As a mapping object, the flared skirt which is a basic costume item is selected. As a result, the thickness of yarn in CAD system was fixed by the width of cross section rather than Count, especially by the width of core section not including the fluff section. The type of yarn such as cotton yarn, linen yarn, and worsted had effect on the shape of texture, but had few interrelations with dimension. In the case of 3D mapping, the textural characteristic and the dimension were presented precisely, whereas there were several limitations. First, the thickness of tissue has not been represented. Secondly, the effect of texture such as fuzzy look, loop was not expressed on the skirt outline including sideline and hemline. Thirdly, the difference of silhouette was not distinct. The common point in 2D and 3D operations is that the representation of texture is relatively accurate and that is difficult to measure and manifest of thickness, the side. For more professional digitalizing in fashion industry, above all in the domain of 3D, it must be supplement the subdivided and differentiated mapping process according to the texture, deviating from the existing analog-based organization which has to designate the form and silhouette suitable for tissue.

3차원 해저지형 수치모델에 관한 연구 (A Study on the 3-D Digital Modelling of the Sea Bottom Topography)

  • 양승윤;김정훈;김병준;김경섭
    • 한국군사과학기술학회지
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    • 제5권3호
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    • pp.33-44
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    • 2002
  • In this study, 3-dimensional virtual visualization was performed for a rapid and accurate analysis of sea bottom topography. The visualization was done through the extracted data using the developed program and the generated data using the gridding method. The data extraction program was developed with AutoLISP programming language and this program was able to extract the needed sample bathymetry data from the electronic sea chart systematically as well as effectively The gridded bathymetry data were generated by the interpolation or extrapolation method from the spatially-irregular sample data. As the result of realization for the 3-dimensional virtual visualization, it was shown a proper feasibility in the analysis of the sea bottom topography to determine the route of submarine cable burial.

Development of Computer Aided 3D Model From Computed Tomography Images and its Finite Element Analysis for Lumbar Interbody Fusion with Instrumentation

  • Deoghare, Ashish;Padole, Pramod
    • International Journal of CAD/CAM
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    • 제9권1호
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    • pp.121-128
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    • 2010
  • The purpose of this study is to clarify the mechanical behavior of human lumbar vertebrae (L3/L4) with and without fusion bone under physiological axial compression. The author has developed the program code to build the patient specific three-dimensional geometric model from the computed tomography (CT) images. The developed three-dimensional model provides the necessary information to the physicians and surgeons to visually interact with the model and if needed, plan the way of surgery in advance. The processed data of the model is versatile and compatible with the commercial computer aided design (CAD), finite element analysis (FEA) software and rapid prototyping technology. The actual physical model is manufactured using rapid prototyping technique to confirm the executable competence of the processed data from the developed program code. The patient specific model of L3/L4 vertebrae is analyzed under compressive loading condition by the FEA approach. By varying the spacer position and fusion bone with and without pedicle instrumentation, simulations were carried out to find the increasing axial stiffness so as to ensure the success of fusion technique. The finding was helpful in positioning the fusion bone graft and to predict the mechanical stress and deformation of body organ indicating the critical section.

3차원 물체의 데이터 획득 및 가공 (Data Acquisition and Processing of 3D Object)

  • 이경웅;최한수;김남오
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2002년도 학술대회 논문집 전문대학교육위원
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    • pp.83-87
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    • 2002
  • Accurate acquisition of surface geometries such as machined surfaces, biological surfaces, and deformed parts and processing 3D object have been very important technique in scientific study and engineering, expecially for system design, manufacturing and inspection. Defective human teeth are usually ground to be coped with special alloy coping which is hand-made by dental technician. This make dental technician to be difficult and take a long time Dental CAD/CAM Systems consist of two parts, data acquisition and milling. In this paper, a method is studied to mill object which is acquired 3D geometric data of the small object such as a die in stone model. This paper present a control program and a mechanical system for milling 3D object.

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3차원 해저지형 수치모델에 관한 연구 (A Study on the 3-D Digital Modelling of the Sea Bottom Topography)

  • 양승윤;김정훈;김병준;김경섭
    • 한국군사과학기술학회지
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    • 제5권2호
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    • pp.50-61
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    • 2002
  • In this study, 3-dimensional virtual visualization was performed for a rapid and accurate analysis of sea bottom topography, The visualization was done through the extracted data using the developed program and the generated data using the gridding method. The data extraction program was developed with AutoLISP programming language and this program was able to extract the needed sample bathymetry data from the electronic sea chart systematically as well as effectively. The gridded bathymetry data were generated by the interpolation or extrapolation method from the spatially-irregular sample data. As the result of realization for the 3-dimensional virtual visualization, it was shown a proper feasibility in the analysis of the sea bottom topography to determine the route of submarine cable burial.

PC기반의 가상현실을 이용한 굴삭기 조작 시뮬레이터 개발 (Development of a PC based Simulator for Excavator Manipulation using Virtual Reality)

  • 이세복;김인식;조창희;김성수
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2000년도 춘계학술대회논문집A
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    • pp.536-541
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    • 2000
  • A low cost PC based simulator for excavator manipulation has been developed using virtual reality technology. The simulator consists of two joystick input devices, server and client PCs, an excavator kinematics module, and a graphic rendering program Open Inventor. In order to use two joysticks in the PC window environment multi-thread programing with network protocol TCP/IP has been used. To provide realistic view to the operator, CAD program Pro/Engineer and 3D modeller have been employed to create 3D part geometry of tile manipulator and virtual environmental geometries. Those geometries also have been transformed and imported to the Open Inventor. The Simulator developed is to be improved for more realistic excavator operational training.

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복합굴절차의 하부 프레임에 대한 구조해석 (Structural Analysis of the Lower Frame in the Multi-aerial Platform)

  • 강성수
    • 한국시뮬레이션학회논문지
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    • 제24권3호
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    • pp.69-75
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    • 2015
  • 본 연구에서는 복합굴절차의 강도 해석을 통한 구조적 안정성을 평가하고자 한다. 3D CAD 데이터, 사용 재질에 대한 물성값, 하중 조건 및 경계조건을 바탕으로, 범용 구조 해석 프로그램인 Nastran을 활용하여 복합굴절차에 대한 정적 구조 해석을 실시하였다. 하부 프레임(Sub frame, Out-trigger, Chassis frame)에 대한 구조해석을 수행하기 위해, 각 Out-trigger가 최대 하중을 받는 4가지 경우를 산정하였다. 이러한 해석된 결과를 통하여 국부적으로 강도가 부족한 위치를 특정지어, 보다 안전한 설계에 도움이 되도록 하였다.

3D Scanner를 이용한 foundation 착용시의 인체 변화 계측 (Body Shape Variations Measurements with 3D Scanner for Wearing Foundation)

  • 박지은;김희은
    • 한국의류산업학회지
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    • 제9권6호
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    • pp.651-657
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    • 2007
  • This study was carried out to analyse body configuration and to observe any space between skin and foundation. A special 3D scanner was used to analyze this foundation. Experimental foundations were brassiere, girdle, and all-in-one. Four subjects volunteered, each subject was scanned while wearing foundation and not wearing foundation. Body shape variations were analyzed with an Auto CAD and ScanWax program which analyzes cross section of the skin surface to look for any changes. Height was increased all parts of body, circumference was increased in breast and bust while wearing the foundation. The hip thickness was not increased with wearing the foundation. Therefore this foundation makes people have a different appearance due to unexpected body shape variations. The effects of this foundation should be classified by observing height, circumference, and thickness changes in the body.

실내디자인 3D-View 구현방법에 관한 연구-포토?을 이용한 실내디자인 3D-View의 실사합성 및 교정 구현을 중심으로- (A Stady for Design and drawing Method of Interior 3D-View -A study for design method of Interior 3D-View in the program of Adobe Photoshop-)

  • 백헌
    • 한국실내디자인학회논문집
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    • 제14호
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    • pp.19-26
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    • 1998
  • The purpose of this research is to examine the scope and effectiveness of the utilization of computer programs in universities and educational institutions teaching and training subjects related to interior construction such as interior and exterior design display coloring furniture design perspective drawing expression technique space planning lighting design and portfolio production. The list of currently available non-CAD computer programs for these purpose and the effectiveness of utilizing adobe photoshop in interior design will be examined.

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