• 제목/요약/키워드: 3D Position Tracking

검색결과 155건 처리시간 0.031초

Luminance Change Independent 3D Snail Tracking

  • Dewi, Primastuti;Choi, Yoen-Seok;Chon, Tae-Soo;Cha, Eui-Young
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2010년도 추계학술대회
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    • pp.175-178
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    • 2010
  • Slow movement of snail can be a benefit since it means less speed of tracking is required to get accurate movement track, but in the other side it is difficult to extract the object because the snail is almost as static as the background. In this paper, we present a technique to track the snail by using one of its common characteristic, dark color of its shell. The technique needs to be robust to illumination change since the experiment is usually to observe the movement of snail both at bright and dim condition. Snail position coordinate in 3D space is calculated using orthogonal stereo vision which combines the information from two images taken from cameras at the top and in front of the aquarium. Experimental results show this technique does not need prior background image extraction and robust to gradual or sudden illumination change.

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View Point Tracking for Parallax Barrier Display Using a Low Cost 3D Imager

  • 위성민;김동욱
    • 한국컴퓨터산업학회논문지
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    • 제9권3호
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    • pp.105-114
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    • 2008
  • We present an eye tracking system using a low cost 3D CMOS imager for 3D displays that ensures a correct auto stereoscopic view of position- dependent stereoscopic 3D images. The tracker is capable of segmenting the foreground objects (viewer) from background objects using their relative distance from the camera. The tracker is a novel 3D CMOS Image Sensor based on Time of Flight (TOF) principle using innovating photon gating techniques. The basic feature incorporates real time depth imaging by capturing the shape of a light-pulse front as it is reflected from a three dimensional object. The basic architecture and main building blocks of a real time depth CMOS pixel are described. For this application, we use a stereoscopic type of display using parallax barrier elements that is described as well.

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Development of a Point Tracking System for Measuring Structural Deformations Using Commercial Video Cameras

  • Kim, Hong-Il;Kim, Ho-Young;Park, Hyun-Jin;Han, Jae-Hung;Kim, Jun-Bum;Kim, Do-Hyung;Han, Jeong-Ho
    • International Journal of Aeronautical and Space Sciences
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    • 제10권2호
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    • pp.86-94
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    • 2009
  • This paper deals with the creation of a new, low-cost point/position tracking system that can measure deformations in engineering structures with simple commercially widespread cameras. Though point tracking systems do exist today, such as Stereo Pattern Recognition (SPR) and Projection Moir$\acute{e}$ Interferometry (PMI) systems, they are far too costly to use to analyze small, simple structures because complex optical components such as large flashes, high-resolution cameras and data acquisition systems with several computers are required. We developed a point tracking system using commercial cameras. This system used IR LEDs and commercial IR CCD cameras to minimize the interference posed by other extraneous light sources. The main algorithm used for this system is an optical point tracking algorithm, which is composed of the point extraction algorithm and the point matching algorithm for 3-D motion estimation. a series of verification tests were performed. Then, the developed point tracking system was applied to measure deformations of an acrylic plate under a mechanical load. The measured deformations of the acrylic plate matched well with the numerical analysis results. The results indicate that the developed point tracking system is reliable enough to measure continuous deformed shapes of various engineering structures.

표적추적센서의 측정 바이어스 오차 보상에 의한 사격통제장치 성능 향상 기법 (A performance improvement method in the gun fire control system compensating for measurement bias error of the target tracking sensor)

  • 김재훈;유준
    • 한국군사과학기술학회지
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    • 제3권2호
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    • pp.121-130
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    • 2000
  • A practical method is proposed to improve hit probability of the digital gun fire control system, when the measured rate of the tracking sensor becomes biased under some operational situation. For ground moving target it is shown that the well-known Kalman filter which uses position measurement only can be optimally used to eliminate the rate bias error. On the other hand, for 3D moving aircraft we present a new algorithm which incorporate FIR-type filter, which uses position and rate measurement at the same time, and the fixed-lag smoother using position measurement only, and show that it has the optimal performance in terms of both estimation accuracy and response time.

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Pan/Tilt스테레오 카메라를 이용한 이동 물체의 강건한 시각추적 (Robust 3D visual tracking for moving object using pan/tilt stereo cameras)

  • 조지승;정병묵;최인수;노상현;임윤규
    • 한국정밀공학회지
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    • 제22권9호
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    • pp.77-84
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    • 2005
  • In most vision applications, we are frequently confronted with determining the position of object continuously. Generally, intertwined processes ire needed for target tracking, composed with tracking and control process. Each of these processes can be studied independently. In case of actual implementation we must consider the interaction between them to achieve robust performance. In this paper, the robust real time visual tracking in complex background is considered. A common approach to increase robustness of a tracking system is to use known geometric models (CAD model etc.) or to attach the marker. In case an object has arbitrary shape or it is difficult to attach the marker to object, we present a method to track the target easily as we set up the color and shape for a part of object previously. Robust detection can be achieved by integrating voting-based visual cues. Kalman filter is used to estimate the motion of moving object in 3D space, and this algorithm is tested in a pan/tilt robot system. Experimental results show that fusion of cues and motion estimation in a tracking system has a robust performance.

클러터 환경하에서 3 차원 기동표적을 사용한 수정된 IMMPDA 필터의 성능 분석 (Performance Evaluation of the Modified IMMPDA Filter Using 3-D Maneuvering Targets In Clutter)

  • 김기철;홍금식;최성린
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2000년도 제15차 학술회의논문집
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    • pp.211-211
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    • 2000
  • The multiple targets tracking problem has been one of main issues in the radar applications area in the last decade. Besides the standard Kalman filtering, various methods including the variable dimension filter, input estimation filter, interacting multiple model (IMM) filter, federated variable dimension filter with input estimation, probable data association (PDA) filter etc. have been proposed to address the tracking and sensor fusion issues. In this paper, two existing tracking algorithms, i.e. the IMMPDA filter and the variable dimension filter with input estimation (VDIE), are combined for the purpose of improving the tracking performance of maneuvering targets in clutter. To evaluate the tracking performance of the proposed algorithm, three typical maneuvering patterns i.e. Waver, Pop-Up, and High-Diver motions, are defined and are applied to the modified IMMPDA filter considered as well as the standard IMM filter. The smaller RMS tracking errors, in position and velocity, of the modified IMMPDA filter than the standard IMM filter are demonstrated through computer simulations.

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Robust pupil detection and gaze tracking under occlusion of eyes

  • Lee, Gyung-Ju;Kim, Jin-Suh;Kim, Gye-Young
    • 한국컴퓨터정보학회논문지
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    • 제21권10호
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    • pp.11-19
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    • 2016
  • The size of a display is large, The form becoming various of that do not apply to previous methods of gaze tracking and if setup gaze-track-camera above display, can solve the problem of size or height of display. However, This method can not use of infrared illumination information of reflected cornea using previous methods. In this paper, Robust pupil detecting method for eye's occlusion, corner point of inner eye and center of pupil, and using the face pose information proposes a method for calculating the simply position of the gaze. In the proposed method, capture the frame for gaze tracking that according to position of person transform camera mode of wide or narrow angle. If detect the face exist in field of view(FOV) in wide mode of camera, transform narrow mode of camera calculating position of face. The frame captured in narrow mode of camera include gaze direction information of person in long distance. The method for calculating the gaze direction consist of face pose estimation and gaze direction calculating step. Face pose estimation is estimated by mapping between feature point of detected face and 3D model. To calculate gaze direction the first, perform ellipse detect using splitting from iris edge information of pupil and if occlusion of pupil, estimate position of pupil with deformable template. Then using center of pupil and corner point of inner eye, face pose information calculate gaze position at display. In the experiment, proposed gaze tracking algorithm in this paper solve the constraints that form of a display, to calculate effectively gaze direction of person in the long distance using single camera, demonstrate in experiments by distance.

단안 PSD카메라와 두 능동마커를 이용한 3차원 모션인식 시스템 개발 (Development of a 3D Motion Capture System with Monocular PSD Camera and Two Active Markers)

  • 서평원;유영기;오춘석
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2008년도 하계종합학술대회
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    • pp.1025-1026
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    • 2008
  • This paper describes a monocular PSD-based motion capture sensor to employ with commercial video game systems such as Microsoft's XBOX and Sony's Playstation II. The system includes a PSD(Position Sensitive Detector) and active infrared (IR) LED markers that are placed on the object to be tracked. The micro-controller calculates the 3D position of the markers using only the measured intensity and the 2D position on the PSD. A series of experiments were performed to evaluate the performance of our prototype system. From the experimental results we see that the proposed system has the advantages of the compact size, the low cost, the easy installation, and the high frame rates to be suitable for high speed motion tracking in games.

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선체 형상 정보를 활용한 3차원 위치인식 알고리즘 개발 (Development of a 3D Localization Algorithm Using Hull Geometry Information)

  • 장민규;김진현
    • 센서학회지
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    • 제32권5호
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    • pp.300-306
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    • 2023
  • A hull-cleaning robot sticks to the surface of a vessel and moves for efficient cleaning. Precise path planning and tracking using the current position is crucial. Many robots rely on the INS algorithm, but errors accumulate. To fix this, GPS, sonar, and USBL are used, though with limitations. Selecting suitable sensors for the surface operation and accurate positioning algorithm are vital. In this study, we developed a robot position estimation algorithm using the structure of a ship. Problems that arise when expanding the 2D position estimation algorithm used in existing wall structures to 3D were evaluated and methods for solving them were proposed. In addition, we aimed to improve performance by deriving singularities that exist in the robot path and proposing an error correction algorithm based on the singularities.

입자추적기반의 불꽃 모델링 기법 (Fireworks Modeling Technique based on Particle Tracking)

  • 조창우;김기현;정창성
    • 전자공학회논문지
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    • 제51권6호
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    • pp.102-109
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    • 2014
  • 입자 시스템은 물리적 현상을 모델링하기 위해 자주 사용된다. 특히, 3차원 공간에서의 풍경, 구름, 파도, 안개, 비, 눈, 불꽃 등의 모델링에 적합하다. 시뮬레이션 모델링에는 다양한 전통적인 방법이 존재하지만 본 논문에서는 입자 시스템을 사용하여 불꽃 입자 추적을 기반으로 한 새로운 불꽃 모델링 기법을 제시하였다. 이 방법은 불꽃 추적을 통해 발사 및 분산한 입자들을 인식하고, 스테레오 기법을 이용함으로써 3D 깊이 값을 구하여 비교적 정확한 3차원적 위치를 추출 할 수 있다. 그러므로 불꽃 입자의 위치, 속도, 색상 및 수명 등의 파라메타를 불꽃 추적을 통해 산출하였고 이를 이용하여 3D 시뮬레이션을 재연할 수 있다. 본 연구는 빠른 입자 추출 및 노이즈에 의한 허위 입자 추출을 방지하기 위해 관심 영역을 사용하였고, 발사 단계에서 견고성을 향상시키기 위해 칼만 필터를 사용하였다. 또한, 입자의 이동 방향을 예측하여 효율적인 추적을 위해 입자의 최대 이동 범위를 고려한 새로운 불꽃 입자 추적 방법을 제안 하였다. 그리고 3D 공간에서 입자의 속도는 불꽃의 회전 각도를 찾음으로써 얻어 질 수 있다. 본 논문에서는 불꽃축제에서 자주 사용되는 구, 원, 국화, 하트 이 네 가지 불꽃 유형에 대하여 각각 모델링에 필요한 파라메타를 불꽃 추적을 통해 구하였고 추적에 대한 속도와 정확도를 측정하였다.