• Title/Summary/Keyword: 3D Object Modeling

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A Study on the 3D Digital Restoration Technology Using a Shard of a Joseon Dynasty White Porcelain Water Dropper (조선시대 백자 연적 편(片)을 활용한 3차원 디지털 복원 기술 연구)

  • Shin, Woocheol;Kim, Kyungjoong;Wi, Koangchul
    • Conservation Science in Museum
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    • v.22
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    • pp.85-96
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    • 2019
  • The restoration of ceramics excavated in fragments is limited by the difficulty of inferring the overall shape of the original object. However, recent innovations in digital technology can help to overcome the limits of conventional restoration using handwork. This study explored the potential of digital technology by digitally restoring a shard from a white porcelain water dropper excavated at a kiln site at Sindae-ri. In order to complete the digital restoration, 3D scanning was applied to obtain scan data, and 3D modeling and texture mapping were performed. In this way, three-dimensional data with patterns and color information was acquired and the original form of the water dropper could be ascertained based on the shard. The study found that the data acquired from digital restoration can be used for various purposes, including for obtaining data on cross-sections or missing portions of a relic.

Recording and Replay Interface to manipulate 3D Structured Objects (3D 객체의 구조에 기반을 둔 기록 및 재생 인터페이스)

  • Koo, In-Young;Sin, Eun-Joo;Choy, Yoon-Chul;Lim, Soon-Bum
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.737-740
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    • 2009
  • 3D VR modeling data can be used for powerful expression in construction, because it gives help to navigate a construction in 3D space easily. But the current status of VR technique visualizes only an external shape of a construction. A construction has not only its external shape data but also its constructive information. The constructive information is very important and can be expressed as the process of construction and deconstruction. Thus we research on recording and replay interface to manipulate 3D structured objects for the process of construction and deconstruction.

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The design and implementation of Object-based bioimage matching on a Mobile Device (모바일 장치기반의 바이오 객체 이미지 매칭 시스템 설계 및 구현)

  • Park, Chanil;Moon, Seung-jin
    • Journal of Internet Computing and Services
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    • v.20 no.6
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    • pp.1-10
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    • 2019
  • Object-based image matching algorithms have been widely used in the image processing and computer vision fields. A variety of applications based on image matching algorithms have been recently developed for object recognition, 3D modeling, video tracking, and biomedical informatics. One prominent example of image matching features is the Scale Invariant Feature Transform (SIFT) scheme. However many applications using the SIFT algorithm have implemented based on stand-alone basis, not client-server architecture. In this paper, We initially implemented based on client-server structure by using SIFT algorithms to identify and match objects in biomedical images to provide useful information to the user based on the recently released Mobile platform. The major methodological contribution of this work is leveraging the convenient user interface and ubiquitous Internet connection on Mobile device for interactive delineation, segmentation, representation, matching and retrieval of biomedical images. With these technologies, our paper showcased examples of performing reliable image matching from different views of an object in the applications of semantic image search for biomedical informatics.

Development of Deep Learning-based Automatic Classification of Architectural Objects in Point Clouds for BIM Application in Renovating Aging Buildings (딥러닝 기반 노후 건축물 리모델링 시 BIM 적용을 위한 포인트 클라우드의 건축 객체 자동 분류 기술 개발)

  • Kim, Tae-Hoon;Gu, Hyeong-Mo;Hong, Soon-Min;Choo, Seoung-Yeon
    • Journal of KIBIM
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    • v.13 no.4
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    • pp.96-105
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    • 2023
  • This study focuses on developing a building object recognition technology for efficient use in the remodeling of buildings constructed without drawings. In the era of the 4th industrial revolution, smart technologies are being developed. This research contributes to the architectural field by introducing a deep learning-based method for automatic object classification and recognition, utilizing point cloud data. We use a TD3D network with voxels, optimizing its performance through adjustments in voxel size and number of blocks. This technology enables the classification of building objects such as walls, floors, and roofs from 3D scanning data, labeling them in polygonal forms to minimize boundary ambiguities. However, challenges in object boundary classifications were observed. The model facilitates the automatic classification of non-building objects, thereby reducing manual effort in data matching processes. It also distinguishes between elements to be demolished or retained during remodeling. The study minimized data set loss space by labeling using the extremities of the x, y, and z coordinates. The research aims to enhance the efficiency of building object classification and improve the quality of architectural plans by reducing manpower and time during remodeling. The study aligns with its goal of developing an efficient classification technology. Future work can extend to creating classified objects using parametric tools with polygon-labeled datasets, offering meaningful numerical analysis for remodeling processes. Continued research in this direction is anticipated to significantly advance the efficiency of building remodeling techniques.

Process Design and Case Study for Efficient Function Point Measurement Based on Object Oriented (객체지향 기반 효율적인 기능점수 측정 프로세스 설계 및 사례연구)

  • Kim, Dong-Sun;Yoon, Hee-Byung
    • The KIPS Transactions:PartD
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    • v.15D no.3
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    • pp.375-386
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    • 2008
  • Recently, development paradigm of information system is turning into object oriented and component based, and this methodology is leading the software industry. To acclimatize aptly to this trend, users demand the assessment of software expenses to change with the appropriate model of computing costs of the environment, and some people are actually studying the concept of Object Oriented Function Point and UCP method. Especially, Object Oriented Function Point Measurement Process has good points in overcoming the bound of LOC and the existing the Function Point Measurement Process because Object Oriented Function Point Measurement Process is applicable to the early stage of development project mainly with the used cases, and valid to the life long period as the each stage of software products develops, and always understandable to communicate with users by the UML mark rules. Accordingly, this research is to measure Functional Point at ROFP and AOFP in accordance with the development project of information system by the national defense CBD methodology procedures and UML Interrelation Analysis that are recently and widely used in the developmental environment of object oriented information system. Furthermore, this study suggests the measurement method to obtain Functional Point, and identifies service function and object/class function in the correlation analysis of use case and class based on the products and UML modeling via traditional FPA model and object oriented FPA model. Above all, this study is to demonstrate the improvement of traditional Function Point Measurement Process, IFPUG-CPM and software cost basis, and reveal Function Point Measurement Process, which is appropriate to the development of object oriented information system, and suggest the evaluation results of the compatibility through case studies.

Recent Technologies for the Acquisition and Processing of 3D Images Based on Deep Learning (딥러닝기반 입체 영상의 획득 및 처리 기술 동향)

  • Yoon, M.S.
    • Electronics and Telecommunications Trends
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    • v.35 no.5
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    • pp.112-122
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    • 2020
  • In 3D computer graphics, a depth map is an image that provides information related to the distance from the viewpoint to the subject's surface. Stereo sensors, depth cameras, and imaging systems using an active illumination system and a time-resolved detector can perform accurate depth measurements with their own light sources. The 3D image information obtained through the depth map is useful in 3D modeling, autonomous vehicle navigation, object recognition and remote gesture detection, resolution-enhanced medical images, aviation and defense technology, and robotics. In addition, the depth map information is important data used for extracting and restoring multi-view images, and extracting phase information required for digital hologram synthesis. This study is oriented toward a recent research trend in deep learning-based 3D data analysis methods and depth map information extraction technology using a convolutional neural network. Further, the study focuses on 3D image processing technology related to digital hologram and multi-view image extraction/reconstruction, which are becoming more popular as the computing power of hardware rapidly increases.

Development of a Real Time 3D Collaboration and Part Information Brokering System Using WWW(World Wide Web) (웹을 이용한 실시간 3차원 공동작업 부품정보중개시스템 개발)

  • 최영상;김영호
    • Korean Journal of Computational Design and Engineering
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    • v.4 no.2
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    • pp.87-99
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    • 1999
  • We developed a Part Information Brokering System, namely PIBS, that can inter-link part suppliers and buyers using WWW(World Wide Web). The major contribution of this paper is that the system provides a 3D collaboration environment that enables multiple users to share the same workspace where they cooperatively manipulate part features in real time. PIBS carries out two major functions: one to maintain part data in a part library, and the other to provide the means for the clients to cooperate. An object-oriented database is used for the part library which stores apart information registered by part suppliers. VRML(Virtual Reality Modeling Language) the ISO standard for 3D visualization on WWW, is used to represent 3D part models. Several Java programs have been implemented to support synchronous and a synchronous communication of the 3D models. Once the users are interconnected through the system, a user's manipulation of part objects is transparently and instantaneously transmitted to the others. This means that all the participants can are the same view and movement of the 3D part models. Since the system is developed using a Java applet-server architecture, it requires no additional software other than standard web browser. The prototype system has been successfully implemented, and demonstrated its applicability to virtual 3D part information sharing.

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Object Detection From 3D Terrain Data Gener Ated by Laser Scanner of Intelligent Excavating System(IES) (굴삭 자동화를 위한 레이저 스캐너 기반의 3차원 객체 탐지 알고리즘의 개발)

  • Yoo, Hyun-Seok;Park, Ji-Woon;Choi, Youn-Nyung;Kim, Young-Suk
    • Korean Journal of Construction Engineering and Management
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    • v.12 no.6
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    • pp.130-141
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    • 2011
  • The intelligent excavating system(IES), the development in South Korea of which has been underway since 2006, aims for the full-scale automation of the excavation process that includes a series of tasks such as movement, excavation and loading. The core elements to ensure the quality and safety of the automated excavation equipment include 3D modeling of terrain that surrounds the excavating robot and the technology for detecting objects accurately(i.e., for detecting the location of nearby loading trucks and humans as well as of obstacles positioned on the movement paths). Therefore the purpose of this research is to ensure the quality and safety of automated excavation detecting the objects surrounding the excavating robot via a 3D laser scanning system. In this paper, an algorithm for estimating the location, height, width, and shape of objects in the 3D-realized terrain that surrounds the location of the excavator was proposed. The performance of the algorithm was verified via tests in an actual earthwork field.

STEP-based Information Management of Steel Bridge Using ACIS Soild Modeler (ACIS 솔리드 모델러를 이용한 STEP기반의 강교량정보 운용체계)

  • 이상호;정연석;김소운
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2004.10a
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    • pp.371-376
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    • 2004
  • This study presents a way to generate and manage engineering information by applying steel bridge information model with 3D shape to existing application program. ACIS solid modeling kernel is used to visualize 3D geometric shape of steel bridge on the AutoCAD program. The shape information of 3D solid model can be connected to structural design information of steel bridge by an application module based on information model. The application module for manipulating steel bridge information can be easily developed by ObjectARX programming library supporting functional expansion of AutoCAD program. End-users can use the application module without any additional environmental setup on the AutoCAD. Thus this study facilitates information management of steel bridge by using ACIS solid modeler and ISO/STEP methodology.

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Design and Implementation of Real-Time Progress Management System Using UML (Unified Modeling Language) - The Focus on Steel Structural Construction - (UML을 이용한 실시간 진도관리 시스템의 설계 및 구현 - 로봇 크레인 기반 철골공사를 중심으로 -)

  • Park, Jung-Lo;Kim, Kyung-Hwan;Kim, Jael-Jun
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2009.05b
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    • pp.163-166
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    • 2009
  • All sorts of technique for schedule progress management is being developed recently, These can change and develop the abstractive concept model to a detailed model that describes the visual 3D image about a schedule plan. but, this technique is troublesome, because this requires the handwork by means of connection between 3D-CAD and scheduling Program. In this study, the process of real-time schedule progress control system using the integrated database by 3D-CAD object information system and schedule module is presented. This study present the process of a schedule progress management using UML, and the process of real-time schedule progress management using RFID system. Through this study, we want to realize the rapid generation of estimated schedule information and to simulate and analyze actual schedule information by real-time.

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