• Title/Summary/Keyword: 3D Image Data

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Recent Technologies for the Acquisition and Processing of 3D Images Based on Deep Learning (딥러닝기반 입체 영상의 획득 및 처리 기술 동향)

  • Yoon, M.S.
    • Electronics and Telecommunications Trends
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    • v.35 no.5
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    • pp.112-122
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    • 2020
  • In 3D computer graphics, a depth map is an image that provides information related to the distance from the viewpoint to the subject's surface. Stereo sensors, depth cameras, and imaging systems using an active illumination system and a time-resolved detector can perform accurate depth measurements with their own light sources. The 3D image information obtained through the depth map is useful in 3D modeling, autonomous vehicle navigation, object recognition and remote gesture detection, resolution-enhanced medical images, aviation and defense technology, and robotics. In addition, the depth map information is important data used for extracting and restoring multi-view images, and extracting phase information required for digital hologram synthesis. This study is oriented toward a recent research trend in deep learning-based 3D data analysis methods and depth map information extraction technology using a convolutional neural network. Further, the study focuses on 3D image processing technology related to digital hologram and multi-view image extraction/reconstruction, which are becoming more popular as the computing power of hardware rapidly increases.

Conversion Method of 3D Point Cloud to Depth Image and Its Hardware Implementation (3차원 점군데이터의 깊이 영상 변환 방법 및 하드웨어 구현)

  • Jang, Kyounghoon;Jo, Gippeum;Kim, Geun-Jun;Kang, Bongsoon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.10
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    • pp.2443-2450
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    • 2014
  • In the motion recognition system using depth image, the depth image is converted to the real world formed 3D point cloud data for efficient algorithm apply. And then, output depth image is converted by the projective world after algorithm apply. However, when coordinate conversion, rounding error and data loss by applied algorithm are occurred. In this paper, when convert 3D point cloud data to depth image, we proposed efficient conversion method and its hardware implementation without rounding error and data loss according image size change. The proposed system make progress using the OpenCV and the window program, and we test a system using the Kinect in real time. In addition, designed using Verilog-HDL and verified through the Zynq-7000 FPGA Board of Xilinx.

3D Building Reconstruction and Visualization by Clustering Airborne LiDAR Data and Roof Shape Analysis

  • Lee, Dong-Cheon;Jung, Hyung-Sup;Yom, Jae-Hong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.25 no.6_1
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    • pp.507-516
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    • 2007
  • Segmentation and organization of the LiDAR (Light Detection and Ranging) data of the Earth's surface are difficult tasks because the captured LiDAR data are composed of irregularly distributed point clouds with lack of semantic information. The reason for this difficulty in processing LiDAR data is that the data provide huge amount of the spatial coordinates without topological and/or relational information among the points. This study introduces LiDAR data segmentation technique by utilizing histograms of the LiDAR height image data and analyzing roof shape for 3D reconstruction and visualization of the buildings. One of the advantages in utilizing LiDAR height image data is no registration required because the LiDAR data are geo-referenced and ortho-projected data. In consequence, measurements on the image provide absolute reference coordinates. The LiDAR image allows measurement of the initial building boundaries to estimate locations of the side walls and to form the planar surfaces which represent approximate building footprints. LiDAR points close to each side wall were grouped together then the least-square planar surface fitting with the segmented point clouds was performed to determine precise location of each wall of an building. Finally, roof shape analysis was performed by accumulated slopes along the profiles of the roof top. However, simulated LiDAR data were used for analyzing roof shape because buildings with various shapes of the roof do not exist in the test area. The proposed approach has been tested on the heavily built-up urban residential area. 3D digital vector map produced by digitizing complied aerial photographs was used to evaluate accuracy of the results. Experimental results show efficiency of the proposed methodology for 3D building reconstruction and large scale digital mapping especially for the urban area.

3D Spatial Image City Models Generation and Applications for Ubiquitous-City (u-city를 위한 3차원 공간 영상 도시 모델 생성 및 적용 방안)

  • Yeon, Sang-Ho;Lee, Young-Dae
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.8 no.1
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    • pp.47-52
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    • 2008
  • The visual implementation of 3-dimensional national environment is focused by the requirement and importance in the fields such as, urban planing, telecommunication facility deployment plan, railway construction, construction engineering, spatial city development, safety and disaster prevention engineering. The currently used DEM system based on the 2-D digital maps and contour lines has limitation in implementation in reproducing the 3-D spatial city. Currently, the LiDAR data which combines the laser and GPS skill has been introduced to obtain high resolution accuracy in the altitude measurement in the advanced country. In this paper, we first introduce the LiDAR based researches in advanced foreign countries, then we propose the data generation scheme and an solution algorithm for the optimal management of our 3-D spatial u-City construction. For this purpose, LiDAR based height data transformed to DEM, and the realtime unification of the vector via digital image mapping and raster via exactness evaluation is transformed to make it possible to trace the model of generated 3-dimensional model with long distance for 3D u-city model generation.

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DESIGN AND IMPLEMENTATION OF 3D TERRAIN RENDERING SYSTEM ON MOBILE ENVIRONMENT USING HIGH RESOLUTION SATELLITE IMAGERY

  • Kim, Seung-Yub;Lee, Ki-Won
    • Proceedings of the KSRS Conference
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    • v.1
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    • pp.417-420
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    • 2006
  • In these days, mobile application dealing with information contents on mobile or handheld devices such as mobile communicator, PDA or WAP device face the most important industrial needs. The motivation of this study is the design and implementation of mobile application using high resolution satellite imagery, large-sized image data set. Although major advantages of mobile devices are portability and mobility to users, limited system resources such as small-sized memory, slow CPU, low power and small screen size are the main obstacles to developers who should handle a large volume of geo-based 3D model. Related to this, the previous works have been concentrated on GIS-based location awareness services on mobile; however, the mobile 3D terrain model, which aims at this study, with the source data of DEM (Digital Elevation Model) and high resolution satellite imagery is not considered yet, in the other mobile systems. The main functions of 3D graphic processing or pixel pipeline in this prototype are implemented with OpenGL|ES (Embedded System) standard API (Application Programming Interface) released by Khronos group. In the developing stage, experiments to investigate optimal operation environment and good performance are carried out: TIN-based vertex generation with regular elevation data, image tiling, and image-vertex texturing, text processing of Unicode type and ASCII type.

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Computer-aided Design and Fabrication of Bio-mimetic Scaffold for Tissue Engineering Using the Triply Periodic Minimal Surface (삼중 주기적 최소곡면을 이용한 조직공학을 위한 생체모사 스캐폴드의 컴퓨터응용 설계 및 제작)

  • Yoo, Dong-Jin
    • Journal of the Korean Society for Precision Engineering
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    • v.28 no.7
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    • pp.834-850
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    • 2011
  • In this paper, a novel tissue engineering scaffold design method based on triply periodic minimal surface (TPMS) is proposed. After generating the hexahedral elements for a 3D anatomical shape using the distance field algorithm, the unit cell libraries composed of triply periodic minimal surfaces are mapped into the subdivided hexahedral elements using the shape function widely used in the finite element method. In addition, a heterogeneous implicit solid representation method is introduced to design a 3D (Three-dimensional) bio-mimetic scaffold for tissue engineering from a sequence of computed tomography (CT) medical image data. CT image of a human spine bone is used as the case study for designing a 3D bio-mimetic scaffold model from CT image data.

FUSION OF LASER SCANNING DATA, DIGITAL MAPS, AERIAL PHOTOGRAPHS AND SATELLITE IMAGES FOR BUILDING MODELLING

  • Han, Seung-Hee;Bae, Yeon-Soung;Kim, Hong-Jin;Bae, Sang-Ho
    • Proceedings of the KSRS Conference
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    • v.2
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    • pp.899-902
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    • 2006
  • For a quick and accurate 3D modelling of a building, laser scanning data, digital maps, aerial photographs and satellite images should be fusioned. Moreover, library establishment according to a standard structure of a building and effective texturing method are required in order to determine the structure of a building. In this study, we made a standard library by categorizing Korean village forms and presented a model that can predict a structure of a building from a shape of the roof on an aerial photo image. We made an ortho image using the high-definition digital image and considerable amount of ground scanning point cloud and mapped this image. These methods enabled a more quick and accurate building modelling.

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High efficient 3D vision system using simplification of stereo image rectification structure (스테레오 영상 교정 구조의 간략화를 이용한 고효율 3D 비젼시스템)

  • Kim, Sang Hyun
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.12 no.6
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    • pp.605-611
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    • 2019
  • 3D Vision system has many applications recently but popularization have many problems that need to be overcome. Volumetric display may process a amount of visual data and design the high efficient vision system for display. In case of stereo system for volumetric display, disparity vectors from the stereoscopic sequences and residual images with the reference images has been transmitted, and the reconstructed stereoscopic sequences have been displayed at the receiver. So central issue for the design of efficient volumetric vision system lies in selecting an appropriate stereo matching and robust vision system. In this paper, we propose high efficient vision system with the reduction of rectification error which can perform the 3D data extraction efficiently with low computational complexity. In experimental results with proposed vision system, the proposed method can perform the 3D data extraction efficiently with reducing rectification error and low computational complexity.