• Title/Summary/Keyword: 3D Face Model

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3D Human Face Segmentation using Curvature Estimation (Curvature Estimation을 이용한 3차원 사람얼굴 세그멘테이션)

  • Seongdong Kim;Seonga Chin;Moonwon Choo
    • Journal of Korea Multimedia Society
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    • v.6 no.6
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    • pp.985-990
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    • 2003
  • This paper presents the representation and its shape analysis of face by features based on surface curvature estimation and proposed rotation vector of the human face. Curvature-based surface features are well suited to use for experimenting the 3D human face segmentation. Human surfaces are exactly extracted and computed with parameters and rotated by using active surface mesh model. The estimated features were tested and segmented by reconstructing surfaces from the face surface and analytically computing Gaussian (K) and mean (H) curvatures without threshold.

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Automatic Generation of the Personal 3D Face Model (3차원 개인 얼굴 모델 자동 생성)

  • Ham, Sang-Jin;Kim, Hyoung-Gon
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.36S no.1
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    • pp.104-114
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    • 1999
  • This paper proposes an efficient method for the automatic generation of personalized 3D face model from color image sequence. To detect a robust facial region in a complex background, moving color detection technique based on he facial color distribution has been suggested. Color distribution and edge position information in the detected face region are used to extract the exact 31 facial feature points of the facial description parameter(FDP) proposed by MPEG-4 SNHC(Synthetic-Natural Hybrid Coding) adhoc group. Extracted feature points are then applied to the corresponding vertex points of the 3D generic face model composed of 1038 triangular mesh points. The personalized 3D face model can be generated automatically in less then 2 seconds on Pentium PC.

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Deep Learning Approach for Automatic Discontinuity Mapping on 3D Model of Tunnel Face (터널 막장 3차원 지형모델 상에서의 불연속면 자동 매핑을 위한 딥러닝 기법 적용 방안)

  • Chuyen Pham;Hyu-Soung Shin
    • Tunnel and Underground Space
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    • v.33 no.6
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    • pp.508-518
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    • 2023
  • This paper presents a new approach for the automatic mapping of discontinuities in a tunnel face based on its 3D digital model reconstructed by LiDAR scan or photogrammetry techniques. The main idea revolves around the identification of discontinuity areas in the 3D digital model of a tunnel face by segmenting its 2D projected images using a deep-learning semantic segmentation model called U-Net. The proposed deep learning model integrates various features including the projected RGB image, depth map image, and local surface properties-based images i.e., normal vector and curvature images to effectively segment areas of discontinuity in the images. Subsequently, the segmentation results are projected back onto the 3D model using depth maps and projection matrices to obtain an accurate representation of the location and extent of discontinuities within the 3D space. The performance of the segmentation model is evaluated by comparing the segmented results with their corresponding ground truths, which demonstrates the high accuracy of segmentation results with the intersection-over-union metric of approximately 0.8. Despite still being limited in training data, this method exhibits promising potential to address the limitations of conventional approaches, which only rely on normal vectors and unsupervised machine learning algorithms for grouping points in the 3D model into distinct sets of discontinuities.

Face Texture Generation using an Image Alignment Algorithm based on Variable-Sized Blocks of Cylindrical Prototype Model (실린더형 원형모델의 가변적 블록크기를 기반으로 하는 영상정렬 알고리즘을 이용한 얼굴 텍스쳐 생성)

  • Lee, Joong-Jae;Choi, Hyung-Il
    • Journal of KIISE:Software and Applications
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    • v.28 no.11
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    • pp.855-863
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    • 2001
  • We propose an image alignment algorithm based on variable-sized blocks of cylindrical prototype model to generate a face texture for a realistic 3D face model. This is a block matching algorithm which aligns 2D images of a 3D cylindrical model using th correlation between them. While matching blocks, it does not use same sized blocks with considering a curvature of 3D model. And we make a texture of aligned images using a technique of image mosaic. For this purpose, we stitch them with assigning linear weights according to the overlapped region and using the cross-dissolve technique.

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A Vision-based Approach for Facial Expression Cloning by Facial Motion Tracking

  • Chun, Jun-Chul;Kwon, Oryun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.2 no.2
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    • pp.120-133
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    • 2008
  • This paper presents a novel approach for facial motion tracking and facial expression cloning to create a realistic facial animation of a 3D avatar. The exact head pose estimation and facial expression tracking are critical issues that must be solved when developing vision-based computer animation. In this paper, we deal with these two problems. The proposed approach consists of two phases: dynamic head pose estimation and facial expression cloning. The dynamic head pose estimation can robustly estimate a 3D head pose from input video images. Given an initial reference template of a face image and the corresponding 3D head pose, the full head motion is recovered by projecting a cylindrical head model onto the face image. It is possible to recover the head pose regardless of light variations and self-occlusion by updating the template dynamically. In the phase of synthesizing the facial expression, the variations of the major facial feature points of the face images are tracked by using optical flow and the variations are retargeted to the 3D face model. At the same time, we exploit the RBF (Radial Basis Function) to deform the local area of the face model around the major feature points. Consequently, facial expression synthesis is done by directly tracking the variations of the major feature points and indirectly estimating the variations of the regional feature points. From the experiments, we can prove that the proposed vision-based facial expression cloning method automatically estimates the 3D head pose and produces realistic 3D facial expressions in real time.

Reconstructing 3-D Facial Shape Based on SR Imagine

  • Hong, Yu-Jin;Kim, Jaewon;Kim, Ig-Jae
    • Journal of International Society for Simulation Surgery
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    • v.1 no.2
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    • pp.57-61
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    • 2014
  • We present a robust 3D facial reconstruction method using a single image generated by face-specific super resolution technique. Based on the several consecutive frames with low resolution, we generate a single high resolution image and a three dimensional facial model based on it. To do this, we apply PME method to compute patch similarities for SR after two-phase warping according to facial attributes. Based on the SRI, we extract facial features automatically and reconstruct 3D facial model with basis which selected adaptively according to facial statistical data less than a few seconds. Thereby, we can provide the facial image of various points of view which cannot be given by a single point of view of a camera.

3D Face Modeling based on FACS (Facial Action Coding System) (FACS 기반을 둔 3D 얼굴 모델링)

  • Oh, Du-Sik;Kim, Yu-Sung;Kim, Jae-Min;Cho, Seoung-Won;Chung, Sun-Tae
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.1015-1016
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    • 2008
  • In this paper, the method which searchs a character of face and transforms it by FACS(Facial Action Coding System) for face modeling is suggested. FACS has a function to build an expression of face to AUs(Action Units) and make various face expressions. The system performs to find accurate Action Units of sample face and use setted AUs. Consequently it carries out the coefficient for transforming face model by 2D AUs matching.

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Automatic Estimation of 2D Facial Muscle Parameter Using Neural Network (신경회로망을 이용한 2D 얼굴근육 파라메터의 자동인식)

  • 김동수;남기환;한준희;배철수;권오흥;나상동
    • Proceedings of the IEEK Conference
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    • 1999.06a
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    • pp.1029-1032
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    • 1999
  • Muscle based face image synthesis is one of the most realistic approach to realize life-like agent in computer. Facial muscle model is composed of facial tissue elements and muscles. In this model, forces are calculated effecting facial tissue element by contraction of each muscle strength, so the combination of each muscle parameter decide a specific facial expression. Now each muscle parameter is decided on trial and error procedure comparing the sample photograph and generated image using our Muscle-Editor to generate a specific face image. In this paper, we propose the strategy of automatic estimation of facial muscle parameters from 2D marker movement using neural network. This also 3D motion estimation from 2D point or flow information in captered image under restriction of physics based face model.

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Facial Feature Extraction with Its Applications

  • Lee, Minkyu;Lee, Sangyoun
    • Journal of International Society for Simulation Surgery
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    • v.2 no.1
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    • pp.7-9
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    • 2015
  • Purpose In the many face-related application such as head pose estimation, 3D face modeling, facial appearance manipulation, the robust and fast facial feature extraction is necessary. We present the facial feature extraction method based on shape regression and feature selection for real-time facial feature extraction. Materials and Methods The facial features are initialized by statistical shape model and then the shape of facial features are deformed iteratively according to the texture pattern which is selected on the feature pool. Results We obtain fast and robust facial feature extraction result with error less than 4% and processing time less than 12 ms. The alignment error is measured by average of ratio of pixel difference to inter-ocular distance. Conclusion The accuracy and processing time of the method is enough to apply facial feature based application and can be used on the face beautification or 3D face modeling.

Object Recognition Face Detection With 3D Imaging Parameters A Research on Measurement Technology (3D영상 객체인식을 통한 얼굴검출 파라미터 측정기술에 대한 연구)

  • Choi, Byung-Kwan;Moon, Nam-Mee
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.10
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    • pp.53-62
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    • 2011
  • In this paper, high-tech IT Convergence, to the development of complex technology, special technology, video object recognition technology was considered only as a smart - phone technology with the development of personal portable terminal has been developed crossroads. Technology-based detection of 3D face recognition technology that recognizes objects detected through the intelligent video recognition technology has been evolving technologies based on image recognition, face detection technology with through the development speed is booming. In this paper, based on human face recognition technology to detect the object recognition image processing technology is applied through the face recognition technology applied to the IP camera is the party of the mouth, and allowed the ability to identify and apply the human face recognition, measurement techniques applied research is suggested. Study plan: 1) face model based face tracking technology was developed and applied 2) algorithm developed by PC-based measurement of human perception through the CPU load in the face value of their basic parameters can be tracked, and 3) bilateral distance and the angle of gaze can be tracked in real time, proved effective.