• 제목/요약/키워드: 3D A* Algorithm

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2D 이미지에서 3D 모델링 데이터 변환 알고리즘에 관한 연구 (Study on the 3D Modeling Data Conversion Algorithm from 2D Images)

  • 최태준;이희만;김응수
    • 한국멀티미디어학회논문지
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    • 제19권2호
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    • pp.479-486
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    • 2016
  • In this paper, the algorithm which can convert a 2D image into a 3D Model will be discussed. The 2D picture drawn by a user is scanned for image processing. The Canny algorithm is employed to find the contour. The waterfront algorithm is proposed to find foreground image area. The foreground area is segmented to decompose the complex shapes into simple shapes. Then, simple segmented foreground image is converted into 3D model to become a complex 3D model. The 3D conversion formular used in this paper is also discussed. The generated 3D model data will be useful for 3D animation and other 3D contents creation.

Selective Encryption Algorithm for 3D Printing Model Based on Clustering and DCT Domain

  • Pham, Giao N.;Kwon, Ki-Ryong;Lee, Eung-Joo;Lee, Suk-Hwan
    • Journal of Computing Science and Engineering
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    • 제11권4호
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    • pp.152-159
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    • 2017
  • Three-dimensional (3D) printing is applied to many areas of life, but 3D printing models are stolen by pirates and distributed without any permission from the original providers. Moreover, some special models and anti-weapon models in 3D printing must be secured from the unauthorized user. Therefore, 3D printing models must be encrypted before being stored and transmitted to ensure access and to prevent illegal copying. This paper presents a selective encryption algorithm for 3D printing models based on clustering and the frequency domain of discrete cosine transform. All facets are extracted from 3D printing model, divided into groups by the clustering algorithm, and all vertices of facets in each group are transformed to the frequency domain of a discrete cosine transform. The proposed algorithm is based on encrypting the selected coefficients in the frequency domain of discrete cosine transform to generate the encrypted 3D printing model. Experimental results verified that the proposed algorithm is very effective for 3D printing models. The entire 3D printing model is altered after the encryption process. The decrypting error is approximated to be zero. The proposed algorithm provides a better method and more security than previous methods.

버텍스 영역을 이용한 STL에서의 3차원 디지털 워터마킹 (A 3D Watermarking on STL using Vertex domain)

  • 김기석;천인국
    • 한국멀티미디어학회:학술대회논문집
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    • 한국멀티미디어학회 2002년도 춘계학술발표논문집(하)
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    • pp.901-906
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    • 2002
  • 본 논문은 신속조형(RP: rapid prototyping) 시스템에서 사용되며 3D 기하학적 형상 모델을 가지고 있는 STL(standard transform language)에 워터마크를 삽입하는 방법에 관한 연구이다. 제안된 알고리즘은 3D 형상 데이터의 왜곡이 전혀 없이 패싯(facet, mesh)의 버텍스(vertex) 영역에 워터마크를 삽입한다. 기존의 알고리즘으로 STL에 워터마크를 삽입할 경우, 패싯의 저장순서를 변경하는 단순한 공격으로도 워터마크가 제거된다. 제안된 알고리즘은 패싯의 저장 순서 변경과 같은 공격에 대한 강인성을 가질 뿐만 아니라, 비가시성(invisibility)도 충족한다. 제안된 알고리즘으로 STL 3D 형상에 워터마크를 삽입하고 추출하는, 실험 결과들은 3D 원형상을 전혀 왜곡하지 않고 워터마크의 삽입과 추출이 가능함을 보여준다.

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Optimization of block-matching and 3D filtering (BM3D) algorithm in brain SPECT imaging using fan beam collimator: Phantom study

  • Do, Yongho;Cho, Youngkwon;Kang, Seong-Hyeon;Lee, Youngjin
    • Nuclear Engineering and Technology
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    • 제54권9호
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    • pp.3403-3414
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    • 2022
  • The purpose of this study is to model and optimize the block-matching and 3D filtering (BM3D) algorithm and to evaluate its applicability in brain single-photon emission computed tomography (SPECT) images using a fan beam collimator. For quantitative evaluation of the noise level, the coefficient of variation (COV) and contrast-to-noise ratio (CNR) were used, and finally, a no-reference-based evaluation parameter was used for optimization of the BM3D algorithm in the brain SPECT images. As a result, optimized results were derived when the sigma values of the BM3D algorithm were 0.15, 0.2, and 0.25 in brain SPECT images acquired for 5, 10, and 15 s, respectively. In addition, when the sigma value of the optimized BM3D algorithm was applied, superior results were obtained compared with conventional filtering methods. In particular, we confirmed that the COV and CNR of the images obtained using the BM3D algorithm were improved by 2.40 and 2.33 times, respectively, compared with the original image. In conclusion, the usefulness of the optimized BM3D algorithm in brain SPECT images using a fan beam collimator has been proven, and based on the results, it is expected that its application in various nuclear medicine examinations will be possible.

Large-scale 3D fast Fourier transform computation on a GPU

  • Jaehong Lee;Duksu Kim
    • ETRI Journal
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    • 제45권6호
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    • pp.1035-1045
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    • 2023
  • We propose a novel graphics processing unit (GPU) algorithm that can handle a large-scale 3D fast Fourier transform (i.e., 3D-FFT) problem whose data size is larger than the GPU's memory. A 1D FFT-based 3D-FFT computational approach is used to solve the limited device memory issue. Moreover, to reduce the communication overhead between the CPU and GPU, we propose a 3D data-transposition method that converts the target 1D vector into a contiguous memory layout and improves data transfer efficiency. The transposed data are communicated between the host and device memories efficiently through the pinned buffer and multiple streams. We apply our method to various large-scale benchmarks and compare its performance with the state-of-the-art multicore CPU FFT library (i.e., fastest Fourier transform in the West [FFTW]) and a prior GPU-based 3D-FFT algorithm. Our method achieves a higher performance (up to 2.89 times) than FFTW; it yields more performance gaps as the data size increases. The performance of the prior GPU algorithm decreases considerably in massive-scale problems, whereas our method's performance is stable.

Intelligent 3D packing using a grouping algorithm for automotive container engineering

  • Joung, Youn-Kyoung;Noh, Sang Do
    • Journal of Computational Design and Engineering
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    • 제1권2호
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    • pp.140-151
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    • 2014
  • Storing, and the loading and unloading of materials at production sites in the manufacturing sector for mass production is a critical problem that affects various aspects: the layout of the factory, line-side space, logistics, workers' work paths and ease of work, automatic procurement of components, and transfer and supply. Traditionally, the nesting problem has been an issue to improve the efficiency of raw materials; further, research into mainly 2D optimization has progressed. Also, recently, research into the expanded usage of 3D models to implement packing optimization has been actively carried out. Nevertheless, packing algorithms using 3D models are not widely used in practice, due to the large decrease in efficiency, owing to the complexity and excessive computational time. In this paper, the problem of efficiently loading and unloading freeform 3D objects into a given container has been solved, by considering the 3D form, ease of loading and unloading, and packing density. For this reason, a Group Packing Approach for workers has been developed, by using analyzed truck packing work patterns and Group Technology, which is to enhance the efficiency of storage in the manufacturing sector. Also, an algorithm for 3D packing has been developed, and implemented in a commercial 3D CAD modeling system. The 3D packing method consists of a grouping algorithm, a sequencing algorithm, an orientating algorithm, and a loading algorithm. These algorithms concern the respective aspects: the packing order, orientation decisions of parts, collision checking among parts and processing, position decisions of parts, efficiency verification, and loading and unloading simulation. Storage optimization and examination of the ease of loading and unloading are possible, and various kinds of engineering analysis, such as work performance analysis, are facilitated through the intelligent 3D packing method developed in this paper, by using the results of the 3D model.

CAE Solid Element Mesh Generation from 3D Laser Scanned Surface Point Coordinates

  • Jarng S.S.;Yang H.J.;Lee J.H.
    • 한국CDE학회논문집
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    • 제10권3호
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    • pp.162-167
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    • 2005
  • A 3D solid element mesh generation algorithm was newly developed. 3D surface points of global rectangular coordinates were supplied by a 3D laser scanner. The algorithm is strait forward and simple but it generates hexahedral solid elements. Then, the surface rectangular elements were generated from the solid elements. The key of the algorithm is elimination of unnecessary elements and 3D boundary surface fitting using given 3D surface point data.

An Effective Encryption Algorithm for 3D Printing Model Based on Discrete Cosine Transform

  • Pham, Ngoc-Giao;Moon, Kwnag-Seok;Lee, Suk-Hwan;Kwon, Ki-Ryong
    • 한국멀티미디어학회논문지
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    • 제21권1호
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    • pp.61-68
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    • 2018
  • In this paper, we present an effective encryption algorithm for 3D printing models in the frequency domain of discrete cosine transform to prevent illegal copying, access in the secured storage and transmission. Facet data of 3D printing model is extracted to construct a three by three matrix that is then transformed to the frequency domain of discrete cosine transform. The proposed algorithm is based on encrypting the DC coefficients of matrixes of facets in the frequency domain of discrete cosine transform in order to generate the encrypted 3D printing model. Experimental results verified that the proposed algorithm is very effective for 3D printing models. The entire 3D printing model is altered after the encryption process. The proposed algorithm is provide a better method and more security than previous methods.

Decoupled Location Parameter Estimation of 3-D Near-Field Sources in a Uniform Circular Array using the Rank Reduction Algorithm

  • Jung, Tae-Jin;Kwon, Bum-Soo;Lee, Kyun-Kyung
    • 한국음향학회지
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    • 제30권3호
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    • pp.129-135
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    • 2011
  • An algorithm is presented for estimating the 3-D location (i.e., azimuth angle, elevation angle, and range) of multiple sources with a uniform circular array (UCA) consisting of an even number of sensors. Recently the rank reduction (RARE) algorithm for partly-calibrated sensor arrays was developed. This algorithm is applicable to sensor arrays consisting of several identically oriented and calibrated linear subarrays. Assuming that a UCA consists of M sensors, it can be divided into M/2 identical linear subarrays composed of two facing sensors. Based on the structure of the subarrays, the steering vectors are decomposed into two parts: range-independent 2-D direction-of-arrival (DOA) parameters, and range-relevant 3-D location parameters. Using this property we can estimate range-independent 2-D DOAs by using the RARE algorithm. Once the 2-D DOAs are available, range estimation can be obtained for each source by defining the 1-D MUSIC spectrum. Despite its low computational complexity, the proposed algorithm can provide an estimation performance almost comparable to that of the 3-D MUSIC benchmark estimator.

관성 센서를 이용한 휴머노이드 로봇용 3축 자세 추정 알고리듬 개발 (Development of 3-Dimensional Pose Estimation Algorithm using Inertial Sensors for Humanoid Robot)

  • 이아람;김정한
    • 제어로봇시스템학회논문지
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    • 제14권2호
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    • pp.133-140
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    • 2008
  • In this paper, a small and effective attitude estimation system for a humanoid robot was developed. Four small inertial sensors were packed and used for inertial measurements(3D accelerometer and three 1D gyroscopes.) An effective 3D pose estimation algorithm for low cost DSP using an extended Kalman filter was developed and evaluated. The 3D pose estimation algorithm has a very simple structure composed by 3 modules of a linear acceleration estimator, an external acceleration detector and an pseudo-accelerometer output estimator. The algorithm also has an effective switching structure based on probability and simple feedback loop for the extended Kalman filter. A special test equipment using linear motor for the testing of the 3D pose sensor was developed and the experimental results showed its very fast convergence to real values and effective responses. Popular DSP of TMS320F2812 was used to calculate robot's 3D attitude and translated acceleration, and the whole system were packed in a small size for humanoids robots. The output of the 3D sensors(pitch, roll, 3D linear acceleration, and 3D angular rate) can be transmitted to a humanoid robot at 200Hz frequency.