• Title/Summary/Keyword: 3D 환경 모델링

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Projection-based Mesh Generation for 3D Panoramic Virtual Environment Creation (3D 파노라믹 가상 환경 생성을 위한 투영기반 메쉬 모델 생성 기법)

  • Lee, Won-Woo;Woo, Woon-Tack
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.493-498
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    • 2006
  • 본 논문에서는 3D 파노라믹 가상 환경 생성을 위한 투영기반 메쉬 모델 생성 기법을 제안한다. 제안된 메쉬 모델 생성 기법은 멀티뷰 카메라를 이용해 다수의 시점에서 얻은 실내 환경의 3D 데이터로부터 메쉬 모델을 생성한다. 먼저 미리 보정된 카메라 파라미터를 이용해 입력된 임의의 3D점 데이터를 여러 개의 하위 점군으로 분할한다. 적응적 샘플링을 통해 각 하위 점군으로부터 중복되는 점 데이터를 없애고 새로운 점군을 생성한다. 각각의 하위 점군을 Delaunay삼각화 방법을 통해 메쉬 모델링하고, 인접한 하위 점군의 메쉬들을 통합하여 하나의 메쉬 모델을 생성한다. 제안된 메쉬 모델링 방법은 점군의 분할을 통해 각 부분의 메쉬 모델을 독립적으로 생성하므로 실내 환경과 같은 넓은 영역의 모델링에 알맞다. 또한, 적응적 샘플링을 통해 3D 데이터가 갖는 깊이 정보의 특징을 보존하면서 메쉬 데이터의 크기를 줄인다. 생성된 가상 환경 모델은 가상/증강현실 응용 어플리케이션 등에 적용이 가능하다.

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A Study on Development of the 3D Modeling System for Earthwork Environment (토공 작업환경의 3차원 모델링 시스템 개발에 관한 연구)

  • Yoo, Hyun-Seok;Chae, Myung-Jin;Kim, Jung-Yeol;Cho, Moon-Young
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • 2007.11a
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    • pp.977-982
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    • 2007
  • There have been many efforts in automatic object recognition using computing technologies. Especially in the development of automated construction equipment, automatic object recognition is very important issue for the proper equipment maneuvering. 3D laser scanning, which uses (time-of-flight) method to construct the 3-dimensional information, is applied to the civil earth work environment for its high accuracy, quick data collection, and object recognition capability that will be developed by the authors in the future. The 3D earth model is also used as a fundamental information for intelligent earth work task planning. This paper presents the analysis of the 3D laser scanner market and selection of the most optimum 3D scanner for the intelligent earth work planning. As well as the hardware configuration for the automated 3D earth modeling is developed but also the software structure and detailed user interface are designed in this research. In addition, it is presented in this paper that the accuracy comparison test between TotalStation(R) which is a traditional survey tool and ScanStation(R). The accuracy test is done by relative distance measurement using known targets.

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A Study on the Improvement of 3D Slope Modeling for BIM Designing Site Construction (택지조성공사 BIM을 위한 비탈면 3차원 모델링 효율화 방안에 관한 연구)

  • Kwon, Yongkyu;Ha, Dahyun;Kim, Jeonghwan;Seo, Joonwon;Shim, Ho
    • Korean Journal of Construction Engineering and Management
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    • v.22 no.4
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    • pp.29-40
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    • 2021
  • Recently, interest in Building Information Modeling (BIM) has increased globally, and 3D modeling is a start for the application of BIM at construction sites. However, while many studies have been conducted on the efficiency of 3D modeling focused on civil facilities, there is a lack of research on the earthwork BIM. In particular, since 3D slope often has complex shapes depending on the ground models, the efficiency method for 3D slope are needed. This study analyzed the interfaces and procedures of other software to find out what functions users need. Then the functions to enter intervals between 3D faces, select multiple ground models, and improve the interface are reflected on the developed system and is able to efficiently perform modeling with only five steps, and reduce the number of clicks and inputs. As a result of conducting the test to verify the efficiency, using the developed system made skilled users complete modeling at least 1.8 times faster and unskilled people at least 2.4 times faster than using other software. This is expected to perform 3D slope modeling more efficiently, as well as to contribute to the activation of future BIM adoption for housing construction projects.

3DARModeler: a 3D Modeling System in Augmented Reality Environment (3DARModeler : 증강현실 환경 3D 모델링 시스템)

  • Do, Trien Van;Lee, Jeong-Gyu;Lee, Jong-Weon
    • Journal of Korea Game Society
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    • v.9 no.5
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    • pp.127-136
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    • 2009
  • This paper describes a 3D modeling system in Augmented Reality environment, named 3DARModeler. It can be considered a simple version of 3D Studio Max with necessary functions for a modeling system such as creating objects, applying texture, adding animation, estimating real light sources and casting shadows. The 3DARModeler introduces convenient, and effective human-computer interaction to build 3D models. The 3DARModeler targets nontechnical users. As such, they do not need much knowledge of computer graphics and modeling techniques. All they have to do is select basic objects, customize their attributes, and put them together to build a 3D model in a simple and intuitive way as if they were doing in the real world.

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Development of the Noise Elimination Algorithm of Stereo-Vision Images for 3D Terrain Modeling (지반형상 3차원 모델링을 위한 스테레오 비전 영상의 노이즈 제거 알고리즘 개발)

  • Yoo, Hyun-Seok;Kim, Young-Suk;Han, Seung-Woo
    • Korean Journal of Construction Engineering and Management
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    • v.10 no.2
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    • pp.145-154
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    • 2009
  • For developing an Automation equipment in construction, it is a key issue to develop 3D modeling technology which can be used for automatically recognizing environmental objects. Recently, for the development of "Intelligent Excavating System(IES), a research developing the real-time 3D terrain modeling technology has been implemented from 2006 in Korea and a stereo vision system is selected as the optimum technology. However, as a result of performance tests implemented in various earth moving environment, the 3D images obtained by stereo vision included considerable noise. Therefore, in this study, for getting rid of the noise which is necessarily generated in stereo image matching, the noise elimination algorithm of stereo-vision images for 3D terrain modeling was developed. The consequence of this study is expected to be applicable in developing an automation equipments which are used in field environment.

3D Environmental Walkthrough Using The Integration of Multiple Segmentation Based Environment Models (다중 분할 기반 환경 모델의 통합에 의한 3차원 환경 탐색)

  • Ryoo, Seung-Taek
    • The Journal of Korean Association of Computer Education
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    • v.8 no.1
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    • pp.105-115
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    • 2005
  • An environment model that is constructed using a single image has the problem of a blurring effect caused by the fixed resolution, and the stretching effect of the 3D model caused when information that does not exist on the image occurs due to the occlusion. This paper introduces the registration and integration method using multiple images to resolve the above problem. This method can represent parallax effect and expand the environment model to represent wide range of environment. The segmentation-based environment modeling method using multiple images can build a detail model with optimal resolution.

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Applicability of Flash LADAR to 3D Spatial Information Acquisition on a Construction Site;Performance Review (건설 산업에서의 3차원 공간 모델링을 위한 플래시 레이다의 적용성 검토에 관한 연구)

  • Son, Hyo-Joo;Kim, Chang-Wan;Yoo, Ji-Yeon;Kim, Hyoung-Kwan;Han, Seung-Heon;Kim, Moon-Kyum
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • 2007.11a
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    • pp.909-914
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    • 2007
  • Today's dynamic nature of the construction environment requires management systems to be active enough to take real-time decisions. For real-time decision making, effective 3D spatial information acquisition is imperative. Various 3D data acquisition technologies are being developed and tested for 3D spatial information acquisition and its use for wide range of areas in the construction industry, however, there are shortcomings in these technologies. The major problems are long processing time and high cost which make current technologies impossible to be used for real-time applications. Laser-based Flash LADAR that illuminates the entire scene with diffuse laser light is comparatively fast and cost effective, therefore it is well suited for 3D spatial modeling of dynamic environment on a construction site. This paper presents experimental results to evaluate the performance of flash LADAR and discuss issues of applicability of Flash LADAR to 3D spatial modeling on a construction site.

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3D Motion Of Objects In A Spherical Image-based Virtual Environment Using Vanishing Points (소실점을 이용한 구형 영상기반 가상환경 내 물체의 3차원 운동)

  • 김치환;김대원;정순기
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.10b
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    • pp.487-489
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    • 2001
  • 본 논문은 구형 영상기반 가상환경에서 하나의 시점 영상 내에 포함되어 있는 임의의 물체를 모델링하여 3차원 운동이 가능한 시스템을 소개한다. 본 논문에서는 카메라 보정을 하지 않고, 물체에 대한 최소한의 기하학적 정보만을 이용하여 물체를 모델링하고, 모델링된 물체의 영상 기반 운동(image-based motion)의 가능성을 제시한다. 구현된 시스템은 구 환경에서의 하나의 시점 영상을 사영평면으로 간주하고 사용자에 의해 입력된 선과 점으로 투영된 3차원 물체의 2차원 모양을 모델링한다. 그리고 소실점을 이용해서 모델링된 입방체의 3차원 운동을 다룬다.

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The Generation of 3D Environment Model From a Single Image (한 장의 영상으로부터 3차원 환경 모델의 생성)

  • 류승택
    • Proceedings of the Korea Multimedia Society Conference
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    • 2004.05a
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    • pp.696-699
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    • 2004
  • 본 논문은 현실감 있는 영상 기반 환경 모델의 생성을 위해 영상 분할 기반 환경 모델링 방법을 제안한다. 입력 영상을 환경 특성에 따라 바닥면, 천정(하늘), 주변 물체들로 분할하고 분할된 바닥면이나 천정을 참조 평면으로 설정하고 주변 물체들의 깊이값을 계산함으로써 상세한 환경 모델을 얻을 수 있다. 영상 분할 환경 모델링 방법은 환경 맵에 적용하기 용이하며 환경의 특성에 따른 깊이값 추출 방법으로 손쉽게 환경 모델링이 가능하다. 또한, 시점이 이동되고 시차를 갖는 환경의 표현이 가능하다.

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