• Title/Summary/Keyword: 3D 지형스캐너

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Hydraulic experiment for topographical change around a sea dike using 3D laser scanner (3D 지형스캐너를 활용한 방조제 주변의 지형변동 수리모형실험)

  • Lee, Byeong Wook;Yoon, Jae-Seon;Jun, Teak-Ki;Song, Hyun-Gu
    • Proceedings of the Korea Water Resources Association Conference
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    • 2021.06a
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    • pp.213-213
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    • 2021
  • 한국농어촌공사 농어촌연구원은 하천 및 해안분야의 다양한 수리모형실험을 수행할 수 있는 대형 수리모형실험 시설을 2018년에 구축완료하였다. 국내 최대 규모의 실험장뿐만 아니라 첨단 광학용 계측장비(PIV 및 LDV 시스템)를 연계한 전용실험수로, 대형유사실험수로 등 7종의 기능별 실험수로를 갖추고 있어 다양한 수리현상 분석을 수행할 수 있다. 최근에는 산사태의 주요 원인중 하나인 토석류 실험, 방조제 주변의 침·퇴적 실험 등을 수행하였으며, 본 연구에서는 3D 지형스캐너를 활용한 방조제 주변의 지형변동 수리모형실험에 대하여 소개를 하고자 한다. 방조제는 조수가 육지쪽으로 밀려들어와 내부개발지역이나 농지 등을 해수로부터 보호하기 위해 설치되는 외곽시설이다. 이러한 방조제 전면의 빠른 유속에 의한 침식은 배후지의 안전에 상당히 큰 문제를 야기시킨다. 방조제의 침식을 방지하기 위하여 방조제 전면에 수제공을 설치하여 수제공과 수제공 사이의 느려진 유속에 의해 방조제 전면에 토사를 퇴적시키는 방법이 있다. 본 연구에서는 방조제 전면에 수제공의 길이를 달리 설치하여 수제공 주변의 침·퇴적현상을 이동상 실험을 수행하여 분석하였다. 일반적으로 토사의 침·퇴적고를 계측하는 방법으로 일정한 격자망을 구성하여 각 지점별로 실험 전·후의 토사의 표고차를 수작업으로 계측한다. 이 경우는 실험자가 직접 측정하는 계측오차가 발생하게 되고 측정할 수 있는 지점의 수가 한계가 있어 전체적인 토사의 변화양상을 분석하기엔 어려움이 있다. 이를 해결하기 위하여 본 연구에서는 농어촌연구원이 보유하고 있는 3D 지형스캐너를 활용하여 토사의 표고차를 측정하였다. 실험에 사용한 3D 지형스캐너의 최대 측정거리는 스캐너가 설치된 중심점으로부터 반경 80m에 해당하며, 해상도는 1.6mm~50mm의 범위로 수작업으로 격자망을 구성하여 측정하는 것보다 상당히 높은 수준의 결과를 취득할 수 있으며 계측시간을 단축할 수 있는 장점이 있다. 하지만, 펄스레이저에 의한 지형스캔 방식은 수면과 같이 레이저가 투과할 수 없는 경우에는 계측이 불가능하며, 어두운 계열의 색을 스캔하는 경우 결과 분석에 주의할 필요가 있다. 본 연구에서는 이동상 재료로 안트라사이트(검은색)를 포설하였고, 검은색 계열의 실험사에도 3D 지형스캐너가 우수한 결과를 제공하는 것을 확인하였다.

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Object Detection From 3D Terrain Data Gener Ated by Laser Scanner of Intelligent Excavating System(IES) (굴삭 자동화를 위한 레이저 스캐너 기반의 3차원 객체 탐지 알고리즘의 개발)

  • Yoo, Hyun-Seok;Park, Ji-Woon;Choi, Youn-Nyung;Kim, Young-Suk
    • Korean Journal of Construction Engineering and Management
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    • v.12 no.6
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    • pp.130-141
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    • 2011
  • The intelligent excavating system(IES), the development in South Korea of which has been underway since 2006, aims for the full-scale automation of the excavation process that includes a series of tasks such as movement, excavation and loading. The core elements to ensure the quality and safety of the automated excavation equipment include 3D modeling of terrain that surrounds the excavating robot and the technology for detecting objects accurately(i.e., for detecting the location of nearby loading trucks and humans as well as of obstacles positioned on the movement paths). Therefore the purpose of this research is to ensure the quality and safety of automated excavation detecting the objects surrounding the excavating robot via a 3D laser scanning system. In this paper, an algorithm for estimating the location, height, width, and shape of objects in the 3D-realized terrain that surrounds the location of the excavator was proposed. The performance of the algorithm was verified via tests in an actual earthwork field.

Accuracy Evaluation by Point Cloud Data Registration Method (점군데이터 정합 방법에 따른 정확도 평가)

  • Park, Joon Kyu;Um, Dae Yong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.38 no.1
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    • pp.35-41
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    • 2020
  • 3D laser scanners are an effective way to quickly acquire a large amount of data about an object. Recently, it is used in various fields such as surveying, displacement measurement, 3D data generation of objects, construction of indoor spatial information, and BIM(Building Information Model). In order to utilize the point cloud data acquired through the 3D laser scanner, it is necessary to make the data acquired from many stations through a matching process into one data with a unified coordinate system. However, analytical researches on the accuracy of point cloud data according to the registration method are insufficient. In this study, we tried to analyze the accuracy of registration method of point cloud data acquired through 3D laser scanner. The point cloud data of the study area was acquired by 3D laser scanner, the point cloud data was registered by the ICP(Iterative Closest Point) method and the shape registration method through the data processing, and the accuracy was analyzed by comparing with the total station survey results. As a result of the accuracy evaluation, the ICP and the shape registration method showed 0.002m~0.005m and 0.002m~0.009m difference with the total station performance, respectively, and each registration method showed a deviation of less than 0.01m. Each registration method showed less than 0.01m of variation in the experimental results, which satisfies the 1: 1,000 digital accuracy and it is suggested that the registration of point cloud data using ICP and shape matching can be utilized for constructing spatial information. In the future, matching of point cloud data by shape registration method will contribute to productivity improvement by reducing target installation in the process of building spatial information using 3D laser scanner.

A 3D Terrain Reconstruction System using Navigation Information and Realtime-Updated Terrain Data (항법정보와 실시간 업데이트 지형 데이터를 사용한 3D 지형 재구축 시스템)

  • Baek, In-Sun;Um, Ky-Hyun;Cho, Kyung-Eun
    • Journal of Korea Game Society
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    • v.10 no.6
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    • pp.157-168
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    • 2010
  • A terrain is an essential element for constructing a virtual world in which game characters and objects make various interactions with one another. Creating a terrain requires a great deal of time and repetitive editing processes. This paper presents a 3D terrain reconstruction system to create 3D terrain in virtual space based on real terrain data. In this system, it converts the coordinate system of the height maps which are generated from a stereo camera and a laser scanner from global GPS into 3D world using the x and z axis vectors of the global GPS coordinate system. It calculates the movement vectors and the rotation matrices frame by frame. Terrain meshes are dynamically generated and rendered in the virtual areas which are represented in an undirected graph. The rendering meshes are exactly created and updated by correcting terrain data errors. In our experiments, the FPS of the system was regularly checked until the terrain was reconstructed by our system, and the visualization quality of the terrain was reviewed. As a result, our system shows that it has 3 times higher FPS than other terrain management systems with Quadtree for small area, improves 40% than others for large area. The visualization of terrain data maintains the same shape as the contour of real terrain. This system could be used for the terrain system of realtime 3D games to generate terrain on real time, and for the terrain design work of CG Movies.

DEM Construction and Spatial Analysis of the Planned Construction Site for Establishment of Housing Construction Planning (주택건설 사업계획 수립을 위한 공사 예정지의 DEM 구축 및 공간분석)

  • Park, Joon-Kyu;Lee, Keun-Wang
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.1
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    • pp.621-626
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    • 2021
  • In this study, data on the study site for apartment construction was acquired, and the quantity of construction waste was calculated using a drone and mobile 3D laser scanner. The accuracy of the drone was 0.034 to 0.064m in the horizontal and vertical directions, respectively, and the mobile 3D Laser Scanner showed an accuracy of 0.018 to 0.049m in the horizontal direction, respectively. These results suggest that it is possible to construct spatial information using a drone and mobile 3D laser scanner with a value within the allowable accuracy of 1:1,000 digital terrain. The volume of construction waste calculated using the mobile 3D laser scanner data was 70,797㎥. It was possible to calculate the volume on the side of the building or some facilities that appeared as shaded areas in the drone outcomes. In addition, modeling was performed for view analysis of the apartments scheduled to be constructed and the terrain-based modeling results of the surrounding buildings. In the future, data construction and accuracy evaluation using mobile 3D laser scanners will be conducted. In addition, additional research comparing existing methods and work processes will be carried out, and the efficiency of mobile 3D laser scanners in the field of spatial information construction can be presented.

Development of Registration Post-Processing Technology to Homogenize the Density of the Scan Data of Earthwork Sites (토공현장 스캔데이터 밀도 균일화를 위한 정합 후처리 기술 개발)

  • Kim, Yonggun;Park, Suyeul;Kim, Seok
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.42 no.5
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    • pp.689-699
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    • 2022
  • Recently, high productivity capabilities have been improved due to the application of advanced technologies in various industries, but in the construction industry, productivity improvements have been relatively low. Research on advanced technology for the construction industry is being conducted quickly to overcome the current low productivity. Among advanced technologies, 3D scan technology is widely used for creating 3D digital terrain models at construction sites. In particular, the 3D digital terrain model provides basic data for construction automation processes, such as earthwork machine guidance and control. The quality of the 3D digital terrain model has a lot of influence not only on the performance and acquisition environment of the 3D scanner, but also on the denoising, registration and merging process, which is a preprocessing process for creating a 3D digital terrain model after acquiring terrain scan data. Therefore, it is necessary to improve the terrain scan data processing performance. This study seeks to solve the problem of density inhomogeneity in terrain scan data that arises during the pre-processing step. The study suggests a 'pixel-based point cloud comparison algorithm' and verifies the performance of the algorithm using terrain scan data obtained at an actual earthwork site.

GIS and satellite image development using 3D cultural properties information system (GIS와 위성영상을 활용한 3차원 문화재 정보 시스템 구현)

  • Song, Sang-Hun;Cho, Myung-Hee
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.595-600
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    • 2008
  • 본 논문에서는 위성영상 기반의 3차원 문화재 정보 시스템을 구현하기 위한 과정으로 고 해상 위성영상 제작을 위한 DEM(Digital Elevation Model)제작단계와 위성영상 자료를 수집하여 영상이 지니고 있는 왜곡을 보정하는 자료보정 단계, 사용 목적에 맞게 영상을 가공하여 저장하는 영상 생성단계를 통해 위성영상 기반의 3차원 지형정보를 생성하고, 3차원 스캐너를 활용한 대상지역 문화재의 DB 구축과 3차원 복원을 통해 3차원의 문화재 정보를 획득하고 질감 및 재질 사실적인 면을 강조하기 위한 텍스처 맵핑 과정을 통해 3차원 공간적인 조건 및 검색을 가능하게 함으로써 언제 어디서 든 누구나 쉽게 문화재에 대한 정보를 검색할 수 있도록 Web3D를 활용한 3차원 문화재 정보 시스템을 구현하였다.

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System Improvement for Application and Diffusion of Earthwork Surveying Automation Technology (토공측량 자동화 기술의 적용 활성화를 위한 제도개선 방안)

  • Lee, Du-Heon;Park, Jae-Woo
    • The Journal of the Korea Contents Association
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    • v.18 no.6
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    • pp.303-313
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    • 2018
  • The purpose of this study is digitalization of earthwork such as development of 3D terrain analysis platform using latest technologies including unmanned aerial vehicle and terrestrial laser scanner to ultimately achieve earthwork automation. It is necessary to develop related element technologies and to establish regulations so that it can be applied to the domestic construction projects. As a result of pilot project about the earthwork surveying automation technology, it was confirmed that information such as terrain coordinates, soil, boring, and excavation volume is acquired smoothly. In this paper, we investigate related regulations and manuals in Japan and propose the improvement plan of domestic regulation. We plan to study regulations from early to final construction stage, combine with the 'regulation for public surveying', and improve the regulations in detail.

A Measures to Implements the Conservation and Management of Traditional Landscape Architecture using Aerial Photogrammetry and 3D Scanning (전통조경 보존·관리를 위한 3차원 공간정보 적용방안)

  • Kim, Jae-Ung
    • Journal of the Korean Institute of Traditional Landscape Architecture
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    • v.38 no.1
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    • pp.77-84
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    • 2020
  • This study is apply 3D spatial information per traditional landscape space by comparing spatial information data created using a small drone and 3D scanner used for 3D spatial information construction for efficient preservation and management of traditional landscaping space composed of areas such as scenic sites and traditional landscape architectures. The analysis results are as follows. First, aerial photogrammetry data is less accurate than 3D scanners, but it was confirmed to be more suitable for monitoring landscape changes by reading RGB images than 3D scanners by texture mapping using digital data in constructing orthographic image data. Second, the orthographic image data constructed by aerial photogrammetry in a traditional landscaping space consisting of a fixed area, such as Gwanghalluwon Garden, produced visually accurate and precise results. However, as a result of the data extraction, data for trees, which is one of the elements that make up the traditional landscaping, was not extracted, so it was determined that 3D scanning and aerial surveying had to be performed in parallel, especially in areas where trees were densely populated. Third, The surrounding trees in Soswaewon Garden caused many errors in 3D spatial information data including topographic data. It was analyzed that it is preferable to use 3D scanning technology for precise measurement rather than aerial photogrammetry because buildings, landscaping facilities and trees are dense in a relatively small space. When 3D spatial information construction data for a traditional landscaping space composed of area using a small drone and a 3D scanner free from temporal and spatial constraints and compared the data was compared, the aerial photogrammetry is effective for large site such as Hahoe Village, Gyeongju and construction of a 3D space using a 3D scanner is effective for traditional garden such as Soswaewon Garden.

Utilization of Unmanned Aerial Scanner for Investigation and Management of Forest Area (산림지역 조사 및 관리를 위한 무인항공 스캐너의 활용)

  • Lee, Keun-Wang;Park, Joon-Kyu
    • Journal of Digital Convergence
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    • v.17 no.11
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    • pp.189-194
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    • 2019
  • Forest investigation is the basic data for forest preservation and forest resource development, and periodical data acquisition and management have been performed. However, most of the current forest investigations in Korea are surveys to grasp the current status of forests, and various applications have not been made as geospatial information. In this study, the unmanned aerial scanner was used to acquire and process data in the forest area and to present an efficient forest survey method through analysis of the results. Unmanned aerial scanners can extract ground below vegetation, effectively creating DEM for forest management. It can be used as geospatial information for forest investigation and management by generating accurate topographical data that is impossible in conventional photogrammetry. It can also be used to measure distances between power lines and vegetation or manage transmission lines in forest areas. The accurate vertical distance measurement for vegetation surveys can greatly improve the accuracy of labor measurement and work efficiency compared to conventional methods. In the future, the use of unmanned aerial scanners will improve the data acquisition efficiency in forest areas, and will contribute to improved accuracy and economic feasibility compared to conventional methods.