• Title/Summary/Keyword: 3D 입체 카메라 리그 시스템

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The Research of Stereoscopic Camera Rig System for Implementation of 3D Stereoscopic image (3D 입체영상 구현을 위한 입체 카메라 리그 시스템 기술에 관한 연구)

  • Shin, Heung-Sub;Ramesh, Rohit;Chung, Wan-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.10a
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    • pp.156-157
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    • 2010
  • 최근 새로운 영상시장의 개척과 디지털 기술의 발전에 더불어 차세대 3D 입체영상기술에 대한 관심 및 수요가 증가함에 따라 높은 질의 입체영상 구현을 위한 연구들이 활발히 이루어지고 있다. 입체영상을 구현함에 있어 3D 입체 카메라 시스템의 기술이 중요한 요소로 작용되며, 특히 좌/우 영상 확보 및 카메라 동조, 결합시키는 특수 장비인 입체 카메라 리그 시스템 기술에 대한 연구 및 개발이 국내외에서 활발히 진행되고 있다 본 논문에서는 3D 입체영상 구현을 위한 카메라 리그 시스템의 원리 및 구조에 대해서 기술하고, 국내외 기술개발 동향을 살펴본다. 이에 높은 양질의 입체영상 구현을 위한 3D 입체 카메라 리그 시스템 기술의 개발 방향을 제시하고자 한다.

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New Implementation and Test Methodology for Single Lens Stereoscopic 3D Camera System (새로운 단일렌즈 양안식 입체영상 카메라의 구현과 테스트 방법)

  • Park, Sangil;Yoo, Sunggeun;Lee, Youngwha
    • Journal of Broadcast Engineering
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    • v.19 no.5
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    • pp.569-577
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    • 2014
  • From the year 2009, 3D Stereoscopic movies and TV have been spotlighted after the huge success of a movie called "AVATAR". Moreover, most of 3D movies & contents are created by mixing real-life shots & virtual animated pictures, such as "Robocop 3", "Transformer 4" as shown in 2014. However, the stereoscopic 3D video film shooting with a traditional stereoscopic rig camera system, takes much more time to set the rig system and adjust the system setting for proper film making which necessarily resulting in bigger cost. In fact, these problems have depreciated the success of Avatar as decreasing demand for 3D stereoscopic video shooting. In this paper, inherent problems of traditional stereoscopic rig camera system are analyzed, and as a solution for the problems, a novel implementations of single-lens optical stereoscopic 3D camera system is suggested. The new system can be implemented to a technology for separating two lights when even those lights passing through in the same optical axis. The system has advantages of adjusting the setting and taking video compared with traditional stereoscopic 3D rig systems. Furthermore, this system can acquire comfortable 3D stereoscopic video because of the good characteristics of geometrical errors. This paper will be discussed the single-lens stereoscopic 3D camera system using rolling shutters, it will be tested geometrical errors of this system. Lastly, other types of single lens stereoscopic 3D camera system are discussed to develop the promising future of this system.

A Study on the Technique of the 3D Stereoscopic Cinema (3D 입체영화의 제작 기법 연구 단편영화 <내 생일>을 중심으로)

  • Kim, Byeong-Cheol
    • Journal of Korea Multimedia Society
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    • v.16 no.8
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    • pp.994-1004
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    • 2013
  • 3D stereoscopic cinema emerged as a new dominant media format. In principle, the stereoscopic cinema imitate the vision of the human being has two eyes. The stereoscopic cinema is filmed with 2 connected cameras at the same time and projected these 2 different images. With the stereoscopic glasses, the human being can see the overlapped images as a single 3D stereoscopic image. To make 3D stereoscopic cinema, it is very important to systemize the process of the 3D stereoscopic cinema production and to use the principle of the 3D stereoscopic cinema. This paper investigates the possibilities of the using the 3D stereoscopic principles such as the I.O.D, convergence point, parallax and the 3D comfort zone. Using the principle of the 3D stereoscopic cinema can be the technique of directing the film. Using the example of 3D stereoscopic short film My Birthday, I investigate the main technique of the 3D stereoscopic cinema.

Optical Properties Correction of a Heterogeneous Stereoscopic Camera (이종 입체 영상 카메라의 광학 특성 일치화)

  • Jung, Eun Kyung;Baek, Seung-Hae;Park, Soon-Yong;Jang, Ho-Wook
    • Journal of the Institute of Electronics and Information Engineers
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    • v.49 no.11
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    • pp.74-85
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    • 2012
  • In this paper, we propose a optical property correction technique for a low-cost heterogeneous stereoscopic camera. Three main optical properties of a stereoscopic camera are zoom, focus, and DOF(depth of field). The difference or mis-match of these properties between two stereoscopic videos are the main causes of the visual fatigue to human eyes. The proposed correction technique reduces the difference of the optical properties between the stereoscopic videos and produces high-quality stereoscopic videos. To correct the zoom difference, a LUT(look-up table) is established to match the zoom ratio between the stereoscopic videos. To correct the DOF difference, the magnitude of image edge is measured and the lens iris is changed to control the DOF of the camera. A vertical-type stereoscopic rig is developed for the experiments of the optical property correction. Based on the experimental results, we find that a low-cost heterogeneous stereoscopic camera can be implemented, which can yield low visual fatigue to human eyes.