• Title/Summary/Keyword: 3D 인체계측

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A Measurement Method for 3D Human Body Using 2D Images (2D 영상을 이용한 3D 인체 계측 방법)

  • 김창우;최창석;김효숙;강인애
    • Proceedings of the Korea Institute of Convergence Signal Processing
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    • 2001.06a
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    • pp.201-204
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    • 2001
  • 디지털 카메라를 이용하여 인체의 영상을 촬영하여 3D 인체를 계측하는 영상 계측 방법을 제안한다. 영상 계측을 위해 인체 촬영 환경을 설정하고, 정면, 측면, 후면의 인체 2D 영상을 촬영하여 사영투영을 고려하여 3D 인체를 추정하는 알고리즘을 개발한다. 인체 계측의 항목 중 40항목에 대해 직접 계측, 영상 계측, 3D 계측을 3인이 교대로 시행한 결과를 비교하고 있다. 계측자별, 계측 방법별로 비교할 때, 영상 계측은 최대오차 0.44cm로 3D 계측(허용오차 0.5cm)와 유사하여, 직접 계측에 비해 우수한 성능을 나타내고 있다. 이것은 영상 계측에서 사영투영을 이용하여 인체의 3D위치를 추정하여 계측 결과를 보정하고 있기 때문이다. 또한, 계측치 이외에 계측 장비, 비용, 기동성, 인력 부담등 여러 가지면 에서도 영상 계측은 장점을 고루 갖춘 방법으로 인체 계측에 사용할 수 있는 새로운 방법으로 기대된다.

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A System for Measuring 3D Human Bodies Using the Multiple 2D Images (다중 2D 영상을 이용한 3D 인체 계측 시스템)

  • 김창우;최창석;김효숙;강인애;전준현
    • Journal of the Korean Society of Costume
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    • v.53 no.5
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    • pp.1-12
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    • 2003
  • This paper proposes a system for measuring the 3D human bodies using the multiple 2D images. The system establishes the multiple image input circumstance from the digital camera for image measurement. The algorithm considering perspective projection leads us to estimate the 3D human bodies from the multiple 2D images such as frontal. side and rear views. The results of the image measurement is compared those of the direct measurement and the 3D scanner for the total 40 items (12 heights, 15 widths and 13 depths). Three persons measure the 40 items using the three measurement methods. In comparison of the results obtained among the measurement methods and the persons, the results between the image measurement and the 3D scanner are very similar. However, the errors for the direct measurement are relatively larger than those between the image measurement and the 3D scanner. For example, the maximum errors between the image measurement and the 3D scanner are 0.41cm in height, 0.39cm in width and 0.95cm in depth. The errors are acceptable in body measurement. Performance of the image measurement is superior to the direct. because the algorithm estimates the 3D positions using the perspective projection. In above comparison, the image measurement is expected as a new method for measuring the 3D body, since it has the various advantages of the direct measurement and 3D scanner in performance for measurement as well as in the devices, cost, Portability and man power.

A Study on the Feasibility of the 3D Scanning Method of Body Measurement and Wearing Evaluation (3D Scanner를 이용한 인체계측방법 및 플레어스커트의 착의형태평가방법에 관한 연구)

  • 김혜경;석은영;서추연
    • Journal of the Korean Society of Clothing and Textiles
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    • v.24 no.6
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    • pp.895-906
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    • 2000
  • The study planned to testify the accuracy of the 3D scanner through analyzing the human body measurement method and the evaluation of flare skirt with 3D scanner. The results obtained from this study were as follows; First, the results of measurement for the dress form and human body by 3D scanner were more accurate than one or two dimensional measurement method. Second, from the results of the scan for the flare skirts as worn the human body, we could obtain very accurate horizontal section map. Third, in the clothing ergonomics viewpoint, the accuracy of the 3D scanner was very excellent and its utility was higher than that of the moir photography method. Therefore, the 3D scanner is very useful for the human body measurement and the wearing evaluation. In a nutshell, this study illustrates that we have to develop a program of automatic human body measurement system which will enhance the application of the 3D scanner.

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A Study on a Animation Using 3D Whole Body Laser Scanned Data (인체 전신 레이저 스캔 데이터를 대상으로 한 인체 애니메이션 연구)

  • Yoon, Geun-Ho;Cho, Chang-Suk
    • Proceedings of the Korea Multimedia Society Conference
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    • 2012.05a
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    • pp.116-119
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    • 2012
  • 본 연구는 3D레이저 스캔 방식으로 계측된 인체 데이터를 대상으로 하여 인체의 여러 동작들에 대한 애니메이션 모듈 구현을 목표로 하였다. 이를 위하여 애니메이션 회전을 위한 기준점인 인체의 골격 기준점을 추출하고 추출된 기준점을 이용하여 골격을 잡고 각 골격에 따른 계층트리를 구성하였다. 구성된 계층트리의 골격에 해당되는 오브젝트 정점들을 골격과 연결하고 주어진 애니메이션 3차원 정점들에 행동 패턴을 적용하여 스캔데이터에 애니메이션을 구현하였다.

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A Study for Animation Using 3D Laser Scanned Body Data (인체 전신 레이저 스캔 데이터를 대상으로 한 인체 애니메이션 연구)

  • Yoon, Geun-Ho;Cho, Chang-Suk
    • Journal of Korea Multimedia Society
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    • v.15 no.10
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    • pp.1257-1263
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    • 2012
  • An implementation of animation module using the 3D body data scanned by laser scanner is reported in this paper. Characteristic points of the skeleton in human body were picked up as pivot point for 3D rotation. The body data set wes reconstructed as objects built in hierarchical tree structure, which is based on skeleton model. In order to implement the 3D animation of the laser scanned body data, the vertexes of the objects were connected as skeleton structure and animated to follow dynamic patterns inputted by user.

A Study on a Measurement Method for 2D Anthropometry using Digital Camera (디지털 카메라를 이용한 2D 인체계측법 연구)

  • 손희정;김효숙;최창석;손희순;김창우
    • The Research Journal of the Costume Culture
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    • v.11 no.1
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    • pp.11-19
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    • 2003
  • This study suggests the new 2D anthropometric method using digital camera. It is used MK2001 program that can convert 2D measurements to 3D measurements. To improve that it is measured 100 college students with direct and indirect anthropometric method. The measurements were processed by the SPSS ver10 Statistical Package. The average, standard deviation, and t-test were calculated for each category. Most measurements by 2D measurements are higher than direct measurements but degree. The difference between direct and indirect measurements is less than 2cm. In the results of t-test, height measurements including other 16 measurements which is easy to measure have no meaningful difference within 1cm. The depth measurements are most high difference. The result of each measurement proves that MK2001 program (2D anthropometry method using digital camera) is available for measuring the human body.

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Analysis of the Three Dimensional Shape of Korean Hanbok Chima according to the Characteristics of Fabrics using 3-D Human Body Measuring System (3차원 인체계측시스템을 이용한 직물의 물정에 따른 한복치마의 입체형상 분석)

  • Park, Soonjee;Machiko Miyoshi
    • Journal of the Korean Society of Clothing and Textiles
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    • v.25 no.9
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    • pp.1571-1582
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    • 2001
  • 한국 전통 의상인 한복 치마의 형태는 천의 특성에 크게 좌우된다. 이에 본 연구에서는 직물의 물성과 착장시 한복 치마 형태의 관계를 규명하고자, 8가지 직물을 선택하여 물성을 측정하고, 비접촉 3차원 인체계측시스템을 이용하여 , 치마 착장시의 5개 수평단면, 2개 수직단면을 작성하였다. 수직 단면에서는 실루엣을 나타내는 각도, 수평단면에서는 단면의 부피감과 드레이프의 형태를 나타내는 노드 간격, 거리, 각도를 측정하였다. 첫째, 경연도, 신장률, 실 두께, 직물 무게의 직물물성요인에 따라 실험 직물은 4집단으로 분류되었다. 둘째, 직물의 물성과 노드의 형태의 관계를 살펴본 결과, 직물이 뻣뻣하고 가벼울수록, 치마윗부분의 각도가 커지며 , 부드럽고, 신축성 이 있고, 무겁고, 두꺼운 실로 짜여지면, 튜블러 형태 의 실루엣을 나타내었다. 셋째 , 수직 단면도상 치마 위쪽과 아래쪽의 퍼짐각도 및 수평단면상의 둘레, 노드간의 거리, 가장 긴 파고와 같은 단면 계측치는 직물물성에 따라 추정 이 가능한 것으로 나타났다.

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Types and Characteristics of Digital Anthropometric Methods (디지털 인체 계측 방법의 유형 및 특성)

  • Kim, Rira
    • Journal of Fashion Business
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    • v.25 no.5
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    • pp.88-98
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    • 2021
  • In this study, the characteristics of digital anthropometric methods were determined with case studies. These methods were broadly classified into two categories: non-wearable and wearable. Then, these categories were further classified into four types: 3D Scanning, mobile app, smart clothing, and smart tool Among the non-wearable types, the "3D scanning" technique was based on the use of 3D hardware equipment. With this technique, the body shape was measured and the internal body information was obtained. Therefore, it is used in fields of healthcare and fitness. Among the wearable types, "Smart clothing" involves a special clothing that measures human body and a smartphone application. Both the components are linked to a fashion platform, which is based on the measured sizes that help shoppers. The "Smart tool" has the characteristic of measuring only with smart tools and smartphone applications; it does not involve the measurement of images. The common advantage of digital anthropometric methods are as follows: they reduce the time and cost of measurement by enabling self-measurement. Moreover, simple measurements are used to determine the size of anthropometry. Thereafter, it accumulates this data to track the continuous changes in size. From an industrial point of view, digital anthropometric technology should be used to increase sales. The on-demand market can be expanded as global consumers would throng the Korean fashion market. For the consumer, an avatar should be created to fit the user's size. This would provide a fun experience to the user.

A Study on a Walking Animation Using 3D Whole Body Laser Scanned Data (인체 전신 레이저 스캔 데이터를 대상으로 한 인체 보행 애니메이션 연구)

  • Yoon, Geun-Ho;Choi, Ran;Cho, Chang-Suk
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.04a
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    • pp.519-521
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    • 2011
  • 본 연구는 3D 레이저 스캔 방법으로 계측된 인체 데이터를 대상으로 3D 아바타 애니메이션 모듈 구현을 목표로 한다. 이를 위하여 인체의 뼈 골격계 기준점을 지정한다. 기준점을 이용하여 계층에 맞는 골격을 잡아 오브젝트를 이루고 있는 정점들과 그에 해당되는 골격들을 연결하고 기구학에 의한 행동패턴을 제작하여 아바타에 애니메이션을 적용 시킨다. 이를 위하여Visual C++ OpenGL 라이브러리를 이용 하였고 인체 전신 레이저 스캔 데이터를 대상으로 하였다.

Development of Bodice Dress Forms by Body Types for Women in Thirties Applying 3D Body Scan Data (3D 인체 스캔 데이터를 활용한 체형별 인대모형 개발에 관한 연구)

  • Suh, Dong-Ae;Oh, Seol-Yong
    • The Journal of the Korea Contents Association
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    • v.12 no.9
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    • pp.136-145
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    • 2012
  • This research proposes a pattern making method for women's bodice by the characters of body types and develops bodice dress forms on their body shapes applying 3D body scan data. 515 women's body scan data was collected and analyzed factor and cluster analysis. Three body types were characterized in normal, obese, and slim group. In each group, 10 subjects were selected. 20 parts in 3D anthropometric data were measured using Autocad program. The amount of waist dart was calculated and three types of basic bodice pattern were developed using the calculated darts data. The amount and the position of front dart and side dart were different at obese group in comparison of normal and thin group. The three types of basic bodice model were made by the basic bodice pattern, and each model was scanned by 3D scanner to make 3D bodice dress forms. Three types of bodice dress forms were rendered using 3D max program. Bodice dress forms had the dart lines and were useful to draft patterns to fit their body shape.