• Title/Summary/Keyword: 3D물체

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Plant Regeneration from Leaf and Root Cultures of Lycoris chejuensis via Bulblet Formation (제주상사화 (Lycoris chejuensis K. Tae et S. Ko) 잎 및 뿌리 절편으로부터 소자구 형성을 통한 식물체 재생안)

  • Oh, Myung-Jin;Park, Jong-Mi;Tae, Kyoung-Hwan;Liu, Jang-Ryol;Kim, Suk-Weon
    • Journal of Plant Biotechnology
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    • v.34 no.3
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    • pp.223-227
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    • 2007
  • Plant regeneration system from leaf and root segments of Lycoris chejuensis via bulblet formation was established. Surface-sterilized leaf and root segments were cultured on the B5 medium containing 2,4-D. After 12 weeks of culture onto B5 medium containing 2,4-D, white globular structures and white calluses were formed on the cut surface of the explants. The highest frequency of globular structures and calluses formation from leaf explants was 32.1% when leaf explants were cultured onto B5 medium supplemented with 1 mg/L of 2,4-D. However, the higher concentration of 2,4-D (over than 3 mg/L) resulted in decrease of the frequency. In comparison to leaf explants, root segments showed the highest frequency at a rate of 36.1% when root explants were cultured onto B5 medium supplemented with 3 mg/L of 2,4-D. These structures and calluses were sub-cultured and proliferated onto the same culture medium. Upon transfer to B5 basal medium, white globular structures were developed into bulblets and normal plantlets. After 4 weeks of incubation in the light, plantlets were successfully rooted over the frequency of approximately 90%. Rooted plantlets were successfully transferred to potting soil and acclimatized in the growth chamber. The plant regeneration system of Lycoris chejuensis established in this study, might be applied to mass proliferation, conservation of genetic resources and genetic transformation for molecular breeding.

3D Plenoptic functions with Cylindrical maps (원통형 맵을 이용한 삼차원 plenoptic 함수)

  • 이윤진;이승용
    • Proceedings of the Korean Information Science Society Conference
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    • 2000.04b
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    • pp.631-633
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    • 2000
  • 본 논문에서는 삼차원 plenoptic 함수인 concentric mosaics의 단점을 개선한 원통형 맵을 사용한 삼차원 plenoptic 함수를 제시한다. Concentric mosaics는 모자익을 샘플링 데이터로 사용하므로 샘플링 과정이 어렵고, 시점의 방향이 항상 원에 접하기 때문에 물체를 여러 시점에서 자유롭게 관찰하는데 한계가 있다. 원통형 맵을 이용한 삼차원 plenoptic 함수는 원통형 맵을 사용하므로 모자익에 비해 생성 과정이 쉬우며 시점의 방향이 자유로우므로 환경의 네비게이션 뿐만 아니라 물체의 관찰도 렌더링 할 수 있다.

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Fast Tracking of Face Region In Video Images using Color Histogram (칼라 히스토그램을 이용한 비디오 영상에서 얼굴 영역의 고속 추적)

  • 유태웅;오일석
    • Proceedings of the Korea Database Society Conference
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    • 1995.12a
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    • pp.165-168
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    • 1995
  • 본 논문은 비디오 연속 영상에서 얼굴의 위치를 추적하는 알고리즘에 관하여 기술한다. 컴퓨터 비젼에서 대량의 비디오 연속 영상내 물체 추적은 실시간에 처리되는 빠른 알고리즘이 요구된다. 기존의 방법은 형태에 기반한 알고리즘으로 물체의 회전, 크기 변화, 겹침 등에 대한 문제에 민감하여 여러 가지 어려움이 발생한다. 그러나 칼라를 이용한 알고리즘은 이러한 문제에 대하여 둔감하여 훨씬 효과적이다. 본 논문은 칼라 3D 히스토그램을 이용한 Swain과 Ballard의 역 투사(backprojection) 방법을 적용하여 비디오 연속 영상에서 얼굴의 위치를 빠르고 정확히 추적하는 알고리즘을 제안한다.

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Depth Extraction of Integral Imaging Using Correlation (상관관계를 활용한 집적 영상의 깊이 추출 방법)

  • Kim, Youngjun;Cho, Ki-Ok;Kim, Cheolsu;Cho, Myungjin
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.7
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    • pp.1369-1375
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    • 2016
  • In this paper, we present a depth extraction method of integral imaging using correlation between elemental images with phase only filter. Integral imaging is a passive three-dimensional (3D) imaging system records ray information of 3D objects through lenslet array by 2D image sensor, and displays 3D images by using the similar lenslet array. 2D images by lenslet array have different perspectives. These images are referred to as elemental images. Since the correlation can be calculated between elemental images, the depth information of 3D objects can be extracted. To obtain high correaltion between elemental images effectively, in this paper, we use phase only filter. Using this high correlation, the corresponding pixels between elemental images can be found so that depth information can be extracted by computational reconstruction technique. In this paper, to prove our method, we carry out optical experiment and calculate Peak Sidelobe Ratio (PSR) as a correlation metric.

3D Reconstruction using a Moving Planar Mirror (움직이는 평면거울을 이용한 3차원 물체 복원)

  • 장경호;이동훈;정순기
    • Journal of KIISE:Software and Applications
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    • v.31 no.11
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    • pp.1543-1550
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    • 2004
  • Modeling from images is a cost-effective means of obtaining 3D geometric models. These models can be effectively constructed from classical Structure from Motion algorithm. However, it's too difficult to reconstruct whole scenes using SFM method since general sites contain a very complex shapes and brilliant colours. To overcome this difficulty, the current paper proposes a new reconstruction method based on a moving Planar mirror. We devise the mirror posture instead of scene itself as a cue for reconstructing the geometry That implies that the geometric cues are inserted into the scene by compulsion. With this method, we can obtain the geometric details regardless of the scene complexity. For this purpose, we first capture image sequences through the moving mirror containing the interested scene, and then calibrate the camera through the mirror's posture. Since the calibration results are still inaccurate due to the detection error, the camera pose is revised using frame-correspondence of the comer points that are easily obtained using the initial camera posture. Finally, 3D information is computed from a set of calibrated image sequences. We validate our approach with a set of experiments on some complex objects.

Computational generation method of elemental images for time-multiplexed 3D integral imaging display based on lens division (렌즈분할 기반의 시간다중화 3D 집적영상 디스플레이를 위한 컴퓨터적인 요소영상 생성방법)

  • Oh, Yongseok;Shin, Donghak;Jeong, Shin-Il
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.10
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    • pp.2571-2578
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    • 2014
  • In this paper, we propose a computational generation method of elemental images for time-multiplexed 3D integral imaging display based lens division. In the proposed method, we analyze the image formation between 3D object and elemental images based on ray optics. Based on the analyzed formation, we generate the elemental image set for time-multiplexed display. Positions of an object point picked up in proposed method is shifted for half size of lens divided from those in conventional method when generating elemental images. To show the usefulness of the proposed method, we carry out the preliminary experiments and present the results.

Experimental Verification of Flexible Multibody Dynamic Simulations for A Rotating Beam (회전 외팔보에 대한 유연 다물체 동역학 시뮬레이션의 실험적 검증)

  • Kim, Seong-Su;Gang, Yeon-Jun;Lee, Gyu-Il
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.26 no.2
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    • pp.267-274
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    • 2002
  • Using a flexible rotating beam test bed, experimental verification of a flexible multibody dynamic simulations for a rotating beam model has been carried out. The test bed consists of a flexible arm, harmonic driver reducer, AC servo motor and DSP board with PC. The mechanical ports of the test bed has been designed using 3D CAD program. For the simulation model, mass and moment of inertia of each part of the flexible rotating beam test bed are also obtained from 3D CAD model. In the flexible multibody dynamic simulations, the substructuring model has been established to capture nonlinear effects of the flexible rotating beam. Through the experimental verification, substructuring model provides better results than those from the linear model in the high speed rotation.

Multiview Stereoscopic Display based on Volume Holographic Memory (체적 홀로그래픽 메모리를 이용한 다시점 스테레오스코픽 디스플레이)

  • 이승현;손광철;심원섭;양훈기;김은수
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.5A
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    • pp.688-695
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    • 2000
  • We present a multi-view autostereoscopic display system based on volume holographic storage technique. In this proposed system, the interference pattern of spatial multiplexed plane reference and angular multiplexed plane object beams are recorded into a photorefractive crystal, which plays a role of guiding object beams of multi-view images into the desired persfective directions. For reconstruction, object beams containing the desired multi-view image information, which satisfy Bragg matching condition, are illuminated in the time-division multiplexed manner onto the crystal. Then multiple stereoscopic images are Projected to the display plane for autostereoscopic 3D viewing.

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Development of Partial Rendering Technology for Real-time Ray Tracing (실시간 레이트레이싱을 위한 부분 렌더링 기술 개발)

  • Kim, Inhyeok;Kim, Junghan;Kim, Taehyoung;Eom, Young Ik
    • Annual Conference of KIPS
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    • 2013.11a
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    • pp.121-123
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    • 2013
  • 최근 그래픽 하드웨어/소프트웨어의 발전으로 실시간 환경에서 레이트레이싱 기술을 적용하려는 시도가 늘어나고 있다. 하지만 대부분의 최적화 기술들이 게임이나 설계와 같은 동적인 3D 응용에 적합한 효과적인 가속 구조 구축에 집중되어 있기 때문에 상대적으로 가속 구조 변경이 적은 UX 환경에는 적합하지 않다. 이에 본 논문에서는 3D 공간 안에 존재하는 물체의 변형보다는 물체가 사용하는 재질과 텍스쳐의 변형이 빈번한 UX 환경의 특징을 고려한 새로운 부분 렌더링 기술을 제안하고, 제안 기법이 실제 렌더링 시간을 얼마나 개선할 수 있는지를 실험을 통해 검증하였다.

Object Modeling for 3D Digital Image Compositing (3D 영상 합성을 위한 물체 모델링)

  • 박범식;김윤호;류광렬
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.05a
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    • pp.808-812
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    • 2003
  • The technology and concept of multimedia expands with the rapid growth of Digital technology. Digital broadcasting has already begun and movie industry is also switching the way of visualization from analog to digital. Image compositing is the core of the computer graphics related multimedia technology. Currently, various computer graphic technologies are being developed. Nevertheless, image compositing are being done manually because of not only the expensiveness image compositing equipments, but also the lack of experts in this area. This paper present a new image compositing technique for 3-Dimensional graphics and digital sources. A 2-Dimensional subject which will be used as a background was expanded into a 3-Dimensional by using the tracking technique. Thereafter, Effective image compositing has been obtained by precisely cooperating digital source images and 3-Dimensional model using 3-Dimensional graphics editing tool.

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