• Title/Summary/Keyword: 360 image

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Study for Membrane Fouling Monitering Using Image Extraction by Visible Light Irradiation (가시광선 조사에 의한 이미지 추출법을 이용한 막 오염 모니터링 연구)

  • Park, Ah-Rum-I;Seo, Mi-Rae;Nam, Seung-Eun;Kim, Beom-Sik;Park, Ho-Bum;Kim, In-Chul;Park, You-In
    • Membrane Journal
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    • v.21 no.2
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    • pp.171-176
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    • 2011
  • Membrane fouling is formed due to pore blocking and cake formation by suspended material or contaminant in the membrane boundary layer. Membrane fouling is main obstacle for the wider application of industrial water treatment. The objective of this paper is to study the direct monitoring technique for the measuring the membrane fouling in real time. We investigated the extracted image of R, G, and B by visible light irradiation of 360 nm wavelength to measure the membrane fouling in real time by transparent foulant. The intensity of B of 400~499 nm wavelength range was stronger than that of R and G. The fluorescence image extraction analysis appeared to be a very attractive technique for monitoring the membrane fouling in real time.

The Walkers Tracking Algorithm using Color Informations on Multi-Video Camera (다중 비디오카메라에서 색 정보를 이용한 보행자 추적)

  • 신창훈;이주신
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.5
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    • pp.1080-1088
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    • 2004
  • In this paper, the interesting moving objects tracking algorithm using color information on Multi-Video camera against variance of intensity, shape and background is proposed. Moving objects are detected by using difference image method and integral projection method to background image and objects image only with hue area, after converting RGB color coordination of image which is input from multi-video camera into HSI color coordination. Hue information of the detected moving area are segmented to 24 levels from $0^{\circ}$ to $360^{\circ}$. It is used to the feature parameter of the moving objects that are three segmented hue levels with the highest distribution and difference among three segmented hue levels. To examine propriety of the proposed method, human images with variance of intensity and shape and human images with variance of intensity, shape and background are targeted for moving objects. As surveillance results of the interesting human, hue distribution level variation of the detected interesting human at each camera is under 2 level, and it is confirmed that the interesting human is tracked and surveilled by using feature parameters at cameras, automatically.

Design and Implementation for Presentation Animation Contents Based on the Mobile (모바일 기반의 표현 애니메이션 컨텐츠의 설계 및 구현)

  • Hong, Sung-Soo;Kim, Woo-Sung
    • Journal of Korea Multimedia Society
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    • v.7 no.7
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    • pp.956-966
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    • 2004
  • The Korean animation has enjoyed the brisk formation and establishment of its world-class infra for the last several years without unified titles or concepts, under the name of a national strategic project in the age of digital image. It also enjoys its new evaluation as digital animation that it's one of the greatest money making business in the non-education and frivolous culture and has the closest relations with the modern time. A great portion of popular image media has been taken by animation for the last 30 years. In this paper we propose a motion algorithm using an animation technology. It was developed for education purposed and accessible through the internet. For instance, in Cyber Clam Museum, 1000 gesture contents, the visual processes were used to design a screen with a realistic image and create an animation that makes possible show at 360 and every such transformation as translation, rotation, and scaling can be applied in the image interactively for the convenient and effective viewing.

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Local Differential Pixel Assessment Method for Image Stitching (영상 스티칭의 지역 차분 픽셀 평가 방법)

  • Rhee, Seongbae;Kang, Jeonho;Kim, Kyuheon
    • Journal of Broadcast Engineering
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    • v.24 no.5
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    • pp.775-784
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    • 2019
  • Image stitching is a technique for solving the problem of narrow field of view of a camera by composing multiple images. Recently, as the use of content such as Panorama, Super Resolution, and 360 VR increases, the need for faster and more accurate image stitching technology is increasing. So far, many algorithms have been proposed to satisfy the required performance, but the objective evaluation method for measuring the accuracy has not been standardized. In this paper, we present the problems of PSNR and SSIM(Structural similarity index method) measurement methods and propose a Local Differential Pixel Mean method. The LDPM evaluation method that includes geometric similarity and brightness measurement information is proved through a test, and the advantages of the evaluation method are revealed through comparison with SSIM.

Fabrication and Characteristics of HARP Image Pickup Tube Using a-Se Photoconductive Film (a-Se 광도전막을 이용한 HARP 촬상관의 제작 및 특성)

  • Park, Wug-Dong;Kim, Ki-Wan;Kubota, Misao;Kato, Tsutomu;Suzuki, Shiro;Tanioka, Kenkichi
    • Journal of Sensor Science and Technology
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    • v.7 no.1
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    • pp.17-22
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    • 1998
  • A HARP (high-gain avalanche rushing amorphous photoconductor) image pickup tube using $4{\mu}m$ thick a-Se photoconductive film was fabricated and its characteristics were investigated. When the target voltage was increased more than 360 V, the signal current increases rapidly but the dark current of the tube was suppressed less than 3.2 nA up to the voltage of 490 V And the quantum efficiency of the target was about 4.3 at the electric field of $1.1{\times}10^{6}V/cm$ and the wavelength of 440 nm. Also the amplitude response of the HARP tube was 7.5% at 800 TV lines, and the decay lag was 3.4%.

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Fast Image Stitching Based on Image Edge Line Segmentation Algorithm (이미지 Edge Line Segmentation 알고리즘을 통한 고속 이미지 스티칭 기법)

  • Chae, Hogyun;Park, Healim;Kim, Yunjung;Im, Jiheon;Kim, Kyuheon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2018.06a
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    • pp.309-312
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    • 2018
  • 지금까지 영상 콘텐츠 제작 기술의 발전은 SD(Standard Definition)에서 시작하여 HD(High Definition)와 FHD(Full High Definition)를 거쳐, UHD(Ultra High Definition)에 이르기까지 화질을 중심으로 이루어져 왔다. UHD 에 이르며 육안으로는 그 이상의 해상도로 제작된 콘텐츠와 구분하는 것이 힘들어졌으며, 이에 영상 콘텐츠 제작은 화질이 아닌 제한된 촬영 장비들로부터 촬영 방법, 영상 화각의 개선 작업 등으로 그 방향을 전환하고 있다. 이의 연장선 상에서 360 도 영상에 대한 기술개발이 활발히 이루어 지고 있다. 방송 분야에서는 360 도 영상의 실시간 스트리밍 적용 가능성이 모색되고 있는데, 이것이 가능 하려면 대량의 동영상 데이터를 실시간으로 스티칭하여 전달하는 기술이 필요하다. 따라서 고속 이미지 스티칭이 가능해질 경우 실시간 동영상 스티칭을 통해 방송 통신 분야에서의 서비스 향상에 기여할 것으로 보인다. 본 논문은 이미지의 edge 정보를 방향성을 가진 데이터로 분할하여 특징점을 추출하고, 이후 가중치를 통한 특징점 매칭으로 기존의 이미지 스티칭 방법 보다 빠른 속도의 알고리즘을 제안한다.

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Research on Utilizing Volumetric Studio for XR Content Production (XR 콘텐츠 제작을 위한 볼류메트릭 스튜디오 활용 연구)

  • Sukchang Lee;Won Ho Choi
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.5
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    • pp.849-857
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    • 2023
  • Volumetric Studio is catalyzing the expansion of the XR content market. Consequently, there is a rising demand for in-depth research on volumetric capture technology. This research delves into the methodology and outcomes of capturing dancers' movements in the form of 3D video images. Furthermore, this research examines the practical applications of volumetric capture technology by assessing the infrastructure and operational workflow of the studio specializing in this domain, aiming to derive significant findings. Notably, this research highlights constraints associated with video image distortion and extended rendering durations within Volumetric Studio system.

A Study on the Accuracy Comparison of Object Detection Algorithms for 360° Camera Images for BIM Model Utilization (BIM 모델 활용을 위한 360° 카메라 이미지의 객체 탐지 알고리즘 정확성 비교 연구)

  • Hyun-Chul Joo;Ju-Hyeong Lee;Jong-Won Lim;Jae-Hee Lee;Leen-Seok Kang
    • Land and Housing Review
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    • v.14 no.3
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    • pp.145-155
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    • 2023
  • Recently, with the widespread adoption of Building Information Modeling (BIM) technology in the construction industry, various object detection algorithms have been used to verify errors between 3D models and actual construction elements. Since the characteristics of objects vary depending on the type of construction facility, such as buildings, bridges, and tunnels, appropriate methods for object detection technology need to be employed. Additionally, for object detection, initial object images are required, and to obtain these, various methods, such as drones and smartphones, can be used for image acquisition. The study uses a 360° camera optimized for internal tunnel imaging to capture initial images of the tunnel structures of railway and road facilities. Various object detection methodologies including the YOLO, SSD, and R-CNN algorithms are applied to detect actual objects from the captured images. And the Faster R-CNN algorithm had a higher recognition rate and mAP value than the SSD and YOLO v5 algorithms, and the difference between the minimum and maximum values of the recognition rates was small, showing equal detection ability. Considering the increasing adoption of BIM in current railway and road construction projects, this research highlights the potential utilization of 360° cameras and object detection methodologies for tunnel facility sections, aiming to expand their application in maintenance.

Omnidirectional Distance Measurement based on Active Structured Light Image (능동 구조광 영상기반 전방향 거리측정)

  • Shin, Jin;Yi, Soo-Yeong;Hong, Young-Jin;Suh, Jin-Ho
    • Journal of Institute of Control, Robotics and Systems
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    • v.16 no.8
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    • pp.751-755
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    • 2010
  • In this paper, we proposed an omnidirectional ranging system that is able to obtain $360^{\circ}$ all directional distances effectively based on structured light image. The omnidirectional ranging system consists of laser structured light source and a catadioptric omnidirectional camera with a curved mirror. The proposed integro-differential structured light image processing algorithm makes the ranging system robust against environmental illumination condition. The omnidirectional ranging system is useful for map-building and self-localization of a mobile robot.

The production of multimedia contents for using by the media arts (미디어 아트를 활용한 멀티미디어 컨텐츠 제작)

  • 조재영;송학현;김태곤;김윤호
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2002.11a
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    • pp.356-360
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    • 2002
  • This study is about the way of music composition which is based on S/W system and also shows the skill of moving image edit for using the composed music. The result of this contents informs the mixture of a composed music by the Midi program and a moving image for using by the S/W system, also guides many students that the Computer Music Composition and Image Edit is not a difficult sphere. It is not only a main subject but also a main goal of this study.

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