• Title/Summary/Keyword: 3-moves

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Resolution-enhanced Reconstruction of 3D Object Using Depth-reversed Elemental Images for Partially Occluded Object Recognitionz

  • Wei, Tan-Chun;Shin, Dong-Hak;Lee, Byung-Gook
    • Journal of the Optical Society of Korea
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    • v.13 no.1
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    • pp.139-145
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    • 2009
  • Computational integral imaging (CII) is a new method for 3D imaging and visualization. However, it suffers from seriously poor image quality of the reconstructed image as the reconstructed image plane increases. In this paper, to overcome this problem, we propose a CII method based on a smart pixel mapping (SPM) technique for partially occluded 3D object recognition, in which the object to be recognized is located at far distance from the lenslet array. In the SPM-based CII, the use of SPM moves a far 3D object toward the near lenslet array and then improves the image quality of the reconstructed image. To show the usefulness of the proposed method, we carry out some experiments for occluded objects and present the experimental results.

Non-glasses Stereoscopic 3D Floating Hologram System using Polarization Technique

  • Choi, Pyeongho;Choi, Yoonhee;Park, Misoo;Kwon, Soonchul;Lee, Seunghyun
    • International journal of advanced smart convergence
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    • v.8 no.1
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    • pp.18-23
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    • 2019
  • The image projected onto the screen of the floating hologram is no more than a two-dimensional image. Although it creates an illusion that an object appears to float in space as it moves around while showing its different parts. This paper has proposed a novel method of floating 3D hologram display to view stereoscopic three-dimensional images without putting on glasses. The system is comprised of a sharkstooth scrim screen, projector, polarizing filter for the projector, and a polarizing film to block the image projected from the sham screen. As part of the polarization characteristics, the background image and the front object have completely been separated from each other with the stereoscopic 3D effect successfully implemented by the binocular disparity caused by the distance between the two screens.

Space-Time Warp Curve for Synthesizing Multi-character Motions

  • Sung, Mankyu;Choi, Gyu Sang
    • ETRI Journal
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    • v.39 no.4
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    • pp.493-501
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    • 2017
  • This paper introduces a new motion-synthesis technique for animating multiple characters. At a high level, we introduce a hub-sub-control-point scheme that automatically generates many different spline curves from a user scribble. Then, each spline curve becomes a trajectory along which a 3D character moves. Based on the given curves, our algorithm synthesizes motions using a cyclic motion. In this process, space-time warp curves, which are time-warp curves, are embedded in the 3D environment to control the speed of the motions. Since the space-time warp curve represents a trajectory over the time domain, it enables us to verify whether the trajectory causes any collisions between characters by simply checking whether two space-time warp curves intersect. In addition, it is possible to edit space-time warp curves at run time to change the speed of the characters. We use several experiments to demonstrate that the proposed algorithm can efficiently synthesize a group of character motions. Our method creates collision-avoiding trajectories ten times faster than those created manually.

Automatic Generation of 3-D Finite Element Meshes: Part(II) -Mesh Generation from Tetrahedron-based Octree- (삼차원 유한요소의 자동생성 (2) -사면체 옥트리로부터의 유한요소 생성-)

  • 정융호;이건우
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.19 no.3
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    • pp.647-660
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    • 1995
  • Given the tetrahedron-based octree approximation of a solid as described in part(I) of this thesis, in this part(II) a systematic procedure of 'boundary moving' is developed for the fully automatic generation of 3D finite element meshes. The algorithm moves some vertices of the octants near the boundary onto the exact surface of a solid without transforming the topology of octree leaf elements. As a result, the inner octree leaf elements can be used as exact tetrahedral finite element meshes. In addition, as a quality measure of a tetrahedral element, 'shape value' is propopsed and used for the generation of better finite elements during the boundary moving process.

3 Dimensional Position Estimation for Eye-in-Hand Robot Vision (Eye-in-Hand 로보트 비젼을 이용한 3차원 위치 정보의 추정)

  • Jang, Won;Kim, Kyung-Jin;Chung, Myung-Jin;Bien, Zeungnam
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.26 no.8
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    • pp.1152-1160
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    • 1989
  • This paper describes a 3 dimensional position estimation method for a eye-in-hand robot vision system. The camera is mounted on the tip of a robot manipulator, and moves without restriction. Sequences of images are considered simultaneously for nonlinear least-square formation, and the best estimation of the 3 dimensional position is searched by the Simplex search algorithm. The experiments show that the proposed method can provide fairly accurate position information, while the robot is executing a given task.

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Stabilization of Target Tracking with 3-axis Motion Compensation for Camera System on Flying Vehicle

  • Sun, Yanjie;Jeon, Dongwoon;Kim, Doo-Hyun
    • IEMEK Journal of Embedded Systems and Applications
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    • v.9 no.1
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    • pp.43-52
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    • 2014
  • This paper presents a tracking system using images captured from a camera on a moving platform. A camera on an unmanned flying vehicle generally moves and shakes due to external factors such as wind and the ego-motion of the machine itself. This makes it difficult to track a target properly, and sometimes the target cannot be kept in view of the camera. To deal with this problem, we propose a new system for stable tracking of a target under such conditions. The tracking system includes target tracking and 3-axis camera motion compensation. At the same time, we consider the simulation of the motion of flying vehicles for efficient and safe testing. With 3-axis motion compensation, our experimental results show that robustness and stability are improved.

Lift/Drag Prediction of 3-Dimensional WIG Moving Above Free Surface

  • Kwag, Seung-Hyun
    • Journal of Mechanical Science and Technology
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    • v.15 no.3
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    • pp.384-391
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    • 2001
  • The aerodynamic effects of a 3-dimensional Wing in Ground Effect (WIG) which moves above the free surface has been numerically investigated via finite difference techniques. The air flow field around a WIG is analyzed by a Marker & Cell (MAC) based method, and the interactions between WIG and the free surface are studied by the pressure distributions on the free surface. Waves are generated by the surface pressure distribution, and a Navier-Stokes solver has been employed, to include the nonlinearities in the free surface conditions. The pressure values Cp and lift/drag ratio are reviewed by changing the height/chord ratio. In the present computations a NACA0012 airfoil with a span/chord ratio of 3.0 are treated. Through computational results, it is confirmed that the free surface can be treated as a rigid wavy wall.

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The Position Estimation of a Car Using 2D Vision Sensors (2D 비젼 센서를 이용한 차체의 3D 자세측정)

  • 한명철;김정관
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1996.11a
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    • pp.296-300
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    • 1996
  • This paper presents 3D position estimation algorithm with the images of 2D vision sensors which issues Red Laser Slit light and recieves the line images. Since the sensor usually measures 2D position of corner(or edge) of a body and the measured point is not fixed in the body, the additional information of the corner(or edge) is used. That is, corner(or edge) line is straight and fixed in the body. For the body which moves in a plane, the Transformation matrix between the body coordinate and the reference coordinate is analytically found. For the 3D motion body, linearization technique and least mean squares method are used.

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AN ELEMENTARY PROOF OF THE EFFECT OF 3-MOVE ON THE JONES POLYNOMIAL

  • Cho, Seobum;Kim, Soojeong
    • The Pure and Applied Mathematics
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    • v.25 no.2
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    • pp.95-113
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    • 2018
  • A mathematical knot is an embedded circle in ${\mathbb{R}}^3$. A fundamental problem in knot theory is classifying knots up to its numbers of crossing points. Knots are often distinguished by using a knot invariant, a quantity which is the same for equivalent knots. Knot polynomials are one of well known knot invariants. In 2006, J. Przytycki showed the effects of a n - move (a local change in a knot diagram) on several knot polynomials. In this paper, the authors review about knot polynomials, especially Jones polynomial, and give an alternative proof to a part of the Przytychi's result for the case n = 3 on the Jones polynomial.

Habitat Selection and Environmental Characters of Acheilognathus signifer (묵납자루, Acheilognathus signifer의 서식지 선택과 환경특성)

  • Baek, Hyun-Min;Song, Ho-Bok
    • Korean Journal of Ecology and Environment
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    • v.38 no.3 s.113
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    • pp.352-360
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    • 2005
  • Acheilognathus signifer is distributed widely in high density in the Naechon-stream. The order of this-stream was 2 ${\sim}$ 4 and the water width is wide but the depth is relatively shallow and the sinuosity is 1.83, which indicates a meandering stream. The water width/stream width ratio is 1.59, which suggests moderate entrenchment. Naechon-stream was classed as B type by Rosgen (1995). The natural habitat of A. signifer is a slow flow velocity pool, like a backwater pool, which is made up of piled up boulders that restricts the flow of water. The stream bed is made up of boulders and sands that enable the spawning host to inhabit. A. signifer selects a microhabitat where the boulders furnish hiding places. The Habitat of A. signifer is strongly affected by the existence or not there of U. douglasiae sinuolatus. After hatching from the mussel, A. signifer inhabits the surface of the water. It then moves to the low layer once it acquires swimming ability. While A. signifer inhabits the river in summer, A. signifer moves to the deeper layers in winter, where there are the refuge like rocks and boulders. In spring A. signifer moves from the deep water to the river line where the mussels reside.