• Title/Summary/Keyword: 3-D Stereoscopic

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Development of Stereocopic-PIV and its Application to the Measurement of the Near Wake of a Circular Cylinder (Stereocopic-PIV 개발과 원주근접 후류 계측)

  • Doh, D.H.;Kim, D.H.;Cho, G.R.;Lee, W.J.;Pyun, Y.B.
    • Proceedings of the KSME Conference
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    • 2001.06e
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    • pp.555-559
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    • 2001
  • A new stereoscopic PIV is developed using two CCD cameras, stereoscopic photogrammetry, and a 3D-PTV principle. The wake of a circular cylinder is measured by the developed stereoscopic PIV technique. The B mode vortical structure of the wake over the Reynolds number 300 is clearly seen by the developed technique. The arrangement of the two cameras is based on angular position. The calibration of cameras and the pair-matching of the three-dimensional velocity vectors are based on 3D-PTV technique.

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A Real-Time Stereoscopic Image Conversion Method Using Motion Parallax (운동 시차를 이용한 실시간 입체 영상 변환 방법)

  • Choi, Chul-Ho;Kwon, Byong-Heon;Choi, Myung-Ryul
    • The KIPS Transactions:PartB
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    • v.10B no.4
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    • pp.359-366
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    • 2003
  • We propose a real-time stereoscopic image conversion method that can generate stereoscopic image with different perspective depth using motion parallax from 2-D image and offer realistic 3-D effect regardless of the direction and velocity of the moving object in the 2-D image. The stereoscopic image is generated by computing the motion parallax between adjacent two 2-D images using the proposed method for motion detection, region segmentation and depth map generation. The proposed method is suitable for real-time stereoscopic conversion processing on various image formats. It has been verified the proposed method by comparing between the stereoscopic image of the proposed method and that of MTD.

A Study on the Ways to Embrace Stereoscopic 3D Cinema in Korea (3D 시네마 수용 방안 연구)

  • Lee, Chan-Bok
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.6
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    • pp.1969-1977
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    • 2010
  • James Cameron's "Avatar" has broken the national record of movie ticket sales, and it caused the boom of 3D and 3D related fields. This research is focused on the appropriate ways to embrace the stereoscopic 3D cinema and the assumable result in Korea. The new stereoscopic 3D is different from the old fashioned analogue 3D, and it has many possibilities that may influence Korean film industry. Since 1990s, the number of Korean film school has increased drastically, and many of those who graduated from the schools would experience fierce job market. 3D converting projects that require a lot of film majored personnels would solve the overly supplied film majored professionals. Through Korea's hundreds of film schools, when they include 3D filmmaking in their curriculum, they can train and educate 3D related staff such as stereographer, convergence puller, and depth continuity artists, and Korea can be an important 3D staff train center in the world. Educating 3D filmmaking can produce a noticeable result in terms of accepting 3D cinema. Stereoscopic 3D cinema has many possibilities in many fields not only in cinema but also almost every fields that related to the imagery. With government's supports, the investments from the 3D related corporations, and 3D education in colleges would be fast and efficient way to embrace and accept stereoscopic 3D cinema in Korea in terms of the size and the profit.

Visual Discomfort Analysis of Binocular Depth Change on 3D Stereoscopic Imaging (입체영상의 양안 깊이 변화에 따른 시청 피로도 분석)

  • Kim, Nam-Gyu
    • Journal of Digital Contents Society
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    • v.16 no.1
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    • pp.127-135
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    • 2015
  • The development of stereoscopic display hardwares and 3D authoring softwares expands its application areas from particular virtual simulation applications to general movies, games, advertising applications. However, the binocular-based 3D stereoscopic images cause fatigue to viewers. Recent performed many research results about the binocular stereoscopy's depth perception and viewers' fatigue are derived from experimental users studies. In some results, watching and making guidelines for 3D stereoscopic imaging contents are introduced. The 3D stereoscopic-related contents have the contradictory aspects, which are audiences' pursuit of a tolerable minimum fatigue and producer's its of excessive depth changes for providing viewers' immersion. This paper provides user experiments and analysis data in aspects of 3D depth changes. For use of producers, a safety zone and translational velocity of 3D depth changes are introduced. Also, on the viewer side, we present the depth change adaptation time by using an EEG device.

Efficient Multiplexing Scheme of Stereoscopic Video Sequences for Digital Broadcasting Services

  • Yun, Kug-Jin;Kim, Kyu-Heon;Hur, Nam-Ho;Lee, Soo-In;Park, Gwang-Hoon
    • ETRI Journal
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    • v.32 no.6
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    • pp.961-964
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    • 2010
  • This letter introduces a stereoscopic video broadcasting system that provides 3D visual service and has full backward compatibility with legacy digital television (DTV) service in the same channel capacity. The proposed stereoscopic video broadcasting system in this letter is composed of both a hybrid codec and a multiplexer with a newly defined stereoscopic-related signaling method. In conclusion, the proposed method can be effectively applied for 3D broadcasting services without major changes in legacy broadcasting platforms.

Authoring Method for stereo scenes using Stereoscopic Still Pictures and Moving Pictures (실사 정지영상 및 동영상 콘텐츠를 이용한 양안식 장면 합성 기술)

  • 이인재;김규헌
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.11b
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    • pp.495-498
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    • 2003
  • The authoring technique in 3D stereoscopic technology has dealt in virtual stereoscopic contents. Thus authoring technique for stereoscopic pictures is insufficient. In this paper, we propose the method for authoring stereo scenes with a stereoscopic still picture and moving pictures. And there are no standards for stereoscopic contents in MPEG-4 systems. Thus we propose the extended MPEG-4 systems to support an interactive service with stereoscopic contents. We define new nodes for stereoscopic contents.

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Compatibility of LCD Monitors with Frame-Sequential Stereoscopic 3D Visualisation

  • Woods, Andrew J.;Yuen, Ka Lun
    • 한국정보디스플레이학회:학술대회논문집
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    • 2006.08a
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    • pp.98-102
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    • 2006
  • Historically, LCD monitors have not been able to be used for frame-sequential stereoscopic 3D visualisation due to their slow pixel response rate. With LCD pixel response rates now in the single-digit millisecond range it is natural to ask whether it is now possible to achieve frame-sequential stereoscopic 3D viewing on LCDs.

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Hierarchical Modulation Scheme for 3D Stereoscopic Video Transmission Over Maritime Channel Environment (해양 채널 환경에서 3D 입체영상의 전송을 위한 계층변조 기법)

  • You, Dongho;Lee, Seong Ro;Kim, Dong Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.7
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    • pp.1405-1412
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    • 2015
  • Recently, Due to the rapid growth of broadcasting communication and video coding technologies, the demands for immersive media contents based on 3D stereoscopic video will increase steadily. And the demands must ultimately provide the contents for users which are in wireless channel such as vehicle, train, and ship. Thus, in this paper, we transmit the 3D stereoscopic video over the maritime Rician channel that direct wave is more dominant than reflective wave. Besides, we present unequel error protection (UEP) by applying hierarchical 4/16-QAM to V+D(Video plus Depth) format which can represent 3D stereoscopic video. We expect our system to provide seamless broadcasting service for users with poor reception condition.

3DTIP: 3D Stereoscopic Tour-Into-Picture of Korean Traditional Paintings (3DTIP: 한국 고전화의 3차원 입체 Tour-Into-Picture)

  • Jo, Cheol-Yong;Kim, Man-Bae
    • Journal of Broadcast Engineering
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    • v.14 no.5
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    • pp.616-624
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    • 2009
  • This paper presents a 3D stereoscopic TIP (Tour Into Picture) for Korean classical paintings being composed of persons, boat, and landscape. Unlike conventional TIP methods providing 2D image or video, our proposed TIP can provide users with 3D stereoscopic contents. Navigating a picture with stereoscopic viewing can deliver more realistic and immersive perception. The method firstly makes input data being composed of foreground mask, background image, and depth map. The second step is to navigate the picture and to obtain rendered images by orthographic or perspective projection. Then, two depth enhancement schemes such as depth template and Laws depth are utilized in order to reduce a cardboard effect and thus to enhance 3D perceived depth of the foreground objects. In experiments, the proposed method was tested on 'Danopungjun' and 'Muyigido' that are famous paintings made in Chosun Dynasty. The stereoscopic animation was proved to deliver new 3D perception compared with 2D video.

LCD-based Polarized Stereoscopic Projection with Improved Light Efficiency

  • Kim, Seung-Cheol;Moon, Jae-Woong;Lee, Dong-Hwi;Kim, Eun-Soo
    • 한국정보디스플레이학회:학술대회논문집
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    • 2005.07b
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    • pp.1607-1610
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    • 2005
  • A new configuration of LCD projectors for polarized stereoscopic projection having no light loss in the polarization process is suggested. In the proposed system, two polarizing filters that are employed in the conventional LCD polarized stereoscopic projection system causing additional light loss and image distortion are excluded by taking into account of polarization property of the LCD projector and image processing techniques. From some experimental results by using the Type-1 LCD projectors, light loss of the proposed system occurring in the polarization process is found to be zero.

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