• Title/Summary/Keyword: 3-D Curriculum

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The Voice of Mathematics Teacher Guides from Their Use of Pronouns, Modality, and Imperatives

  • Suh, Heejoo
    • Research in Mathematical Education
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    • v.22 no.3
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    • pp.223-243
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    • 2019
  • Researchers have been attending to the potential of curriculum materials as resources for professional development. In order for a curriculum material to fulfil such purpose, curriculum authors should intentionally attend to educativeness of the material. A feature of educative material is that its voice speaks to teachers. In this study, I explore educativeness of Algebra teacher guides by attending to their voice. In particular, I focused on the use of pronouns, modality, and imperatives. Findings indicate that some teacher guides have more educative voice than the others and that the amount each guide talk to teachers were less than sufficient. Implications for future research and practice are discussed.

A New Curriculum for Structural Understanding of Algebra

  • Kirshner David
    • Research in Mathematical Education
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    • v.10 no.3 s.27
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    • pp.169-187
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    • 2006
  • Ubiquitous errors in algebra like $(x+y)^2=x^2+y^2$ are a constant reminder that most students' manipulation of algebraic symbols has become detached from structural principles. The U.S. mathematics education community (NCTM, 2000) has responded by shying away from algebra as a structural study, preferring instead to ground meaning in empirical domains of reference. A new analysis of such errors shows that students' detachment from structural meaning stems from an inadequate structural curriculum, not from the inherent difficulty of adopting an abstract perspective on expressions and equations. A structural curriculum is outlined that preserves the possibility of students' engaging fully with algebra as both an empirical and a structural study.

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Design of STEAM Education Process applying 3D Printer for Computational Thinking

  • Kim, Woo Yeol
    • International Journal of Internet, Broadcasting and Communication
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    • v.10 no.1
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    • pp.23-30
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    • 2018
  • Many practitioners in educational field, recently, are seeking to improve Computational Thinking through SW education. The purpose of this paper was, for promotion of SW education, to design the STEAM education process utilizing 3D printer. The project-based education process emphasized the cooperation in the process of producing common results and proposed a new STEAM education process. The designed products are expected to be used in the elementary school classes by linking with the camp and teacher training programs and the curriculum.

A study of 3D CAD and DLP 3D printing educational course (3D CAD와 DLP 3D 프린팅 교육과정에 관한 연구)

  • Young Hoon Kim;Jeongwon Seok
    • Journal of the Korean Crystal Growth and Crystal Technology
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    • v.33 no.1
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    • pp.22-30
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    • 2023
  • Currently, almost all product development in the jewelry industry utilizes 3D CAD and 3D printing. In this situation, 3D CAD modeling and 3D printing ability units in colleges, Tomorrow Learning Card Education, and Course Evaluation-type jewelry design related education are conducted with developed curriculum based on the standards for training standards, training hours, training equipment, and practice materials presented by NCS. Accordingly, this study analyzes 3D CAD modeling and 3D printing training facilities, training hours, training equipment, etc into three categories of NCS precious metal processing and jewelry design, and studies the development of educational systems such as 3D CAD/3D printing curriculum and various environments that meet these standards. Education using this 3D CAD/3D printing education system will enable us to continuously supply professional talent with practical skills not only in the jewelry industry but also in the entire 3D CAD/3D printing manufacturing industry, which is called as one of the pillars of the 4th Industry. The quality of employment of trainees receiving education and the long-term retention rate after employed can also have a positive effect. In addition, excellent educational performance will help improve the recruitment rate of new students in jewelry jobs or manufacturing-related departments, which are difficult to recruit new students in recent years.

A study on the Practical Adaptation of BIM Programs for Architectural Education (건축교육에서 BIM 프로그램 적용에 관한 연구)

  • Shin, Dong-Chul
    • Journal of The Korean Digital Architecture Interior Association
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    • v.11 no.4
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    • pp.57-66
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    • 2011
  • The advent of BIM(Building Information Modeling) design process based on the digital media has brought innovation to the production and management of AEC industry. Accordingly the need for educating BIM professionals has been radically increased both in the real world practice and in academia. Some developed countries have already been studying and establishing the optimized curriculum in the academic architecture courses for BIM based education with multi_efforts using the digital media as design processing tools focused on educating architectural professionals with creativity and productivity. However in the domestic education systems, it is hardly found that researches and curriculums deal with the BIM education in the academia. Thus the objective of this paper is to investigate the architectural design pedagogy in the advanced digital media setting in response to the urgent need for BIM education. This study focuses on developing the curriculum based on practical adaptation of BIM programs for architectural education. It aims to provide students with the basic understanding of BIM theory and the practice of BIM tools as an instrument enhancing the creativity for architectural design. Thus this study proposes an BIM curriculum for the students who first encounter the notion and knowledge of BIM during their academic years. And the education result after the application of this curriculum has been analysed through the students questionnaires before and after the lecture.

A Study on Process of Architectural Design Education Using BIM (BIM을 적용한 건축설계 수업과정에 관한 연구)

  • Min, Young-Gi;Chung, Kwang-Ho
    • Journal of The Korean Digital Architecture Interior Association
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    • v.13 no.3
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    • pp.33-40
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    • 2013
  • The purpose of this study is to propose an curriculum for architectural studio in university to implement BIM process, through the analysis of the advantages of the BIM tool. The limitation of this study was to analyze the case study of only half year a single university. University education in the design process, the design that can be used in applying BIM content should be universal, university education considering the special working conditions, excessive BIM-based application can be difficult. Therefore, a systematic and reliable design that can be applied to education applies BIM design process is necessary to establish. University education applying BIM design review and design proposal the various 3D visualization can be used effectively to determine. In addition, the planned representation for thinking about and drawing 3D model building, architectural space can be used for visualization, and other subjects in conjunction with structural analysis, environmental analysis, facility layout, etc. can be used.

A study on coding mathematics curriculum and teaching methods that converges school mathematics and school informatics (수학교과와 정보교과를 융합하는 코딩수학 교육과정 및 교육방법 연구)

  • Kang, Ha Ram;Lim, Chae Lyeong;Cho, Han Hyuk
    • The Mathematical Education
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    • v.60 no.4
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    • pp.467-491
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    • 2021
  • This study is a study on the coding mathematics curriculum that converges elementary and middle school mathematics and information subjects and a minimum coding game-based education method for this. For the past 3 years, the coding mathematics curriculum and educational methods to effectively operate the curriculum were studied by applying them to 6th graders of elementary school and 1st graders of middle school. As a result of the first year of research, the coding mathematics curriculum was modified to a coding environment including the mathematical concept of a three-dimensional coordinate space, and the three-dimensional object was improved to be output as a real 3D print. As a result of the 2nd year study, it was improved so that even low-level students can build buildings by introducing different level commands for each component of the building so that self-directed learning is possible. As a result of the 3rd year study, a teaching-learning strategy based on a minimal coding game was designed to induce an increase in the level of computational thinking, and evaluation and feedback for diagnosing computational thinking were developed. Educational methods to promote self-directed learning and computing thinking ability, and researched coding mathematics curriculum are meaningful for the research and practice of the convergence education of school mathematics and informatics.

Teacher's Gender-Related Beliefs about Mathematics

  • Zhang, Qiao-Ping;Wong, Ngai-Ying;Lam, Chi-Chung
    • Research in Mathematical Education
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    • v.17 no.3
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    • pp.153-167
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    • 2013
  • Mathematics has been stereotyped as a male-dominated subject, and there is considerable evidence to support this belief. There has been much research in the past three decades on gender-related differences in elementrny and secondrny school mathematics. The research found that teachers possess different beliefs about male and female students that influence their teaching behaviour, which then directly or indirectly impact their students' behaviours, beliefs, and achievements in mathematics. Based on data collected from teacher questionnaire surveys in the Chinese Mainland and Hong Kong, this study examines teachers' beliefs about the achievements of boys and girls in mathematics. The study also compares the findings in the two regions surveyed. Results showed that teachers gave more attention to boys than girls, regardless of the teacher's gender. Not only are teachers more likely to recall more boys than girls, but also more boys than girls with average academic standards.

Meta-Model Design Technique for Industrial Demand-Driven Curriculum (산업체 수요중심 커리큘럼을 위한 메타모델 설계 기법)

  • Cho, Eun Sook;Pak, Sue Hee;Chang, Jun O;Rho, Eun Ha
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.7 no.4
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    • pp.169-181
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    • 2011
  • The cooperation between universities and IT industry in producing IT manpower of quality is urgently called for to create the effective labor pool of supply and finally balance its supply and demand. Korean Government launched a program where industrial demand-driven curriculums are developed and applied to universities. This paper proposes a design technique of meta-modeling demand-driven curriculums and courses, based on the 3D software space and the software development process. This technique is proven to result in extensibility, flexibility and quality improvement in software design. Therefore, we expect that the proposed technique makes curriculums and courses possible to be continuously improved in many aspects.