• Title/Summary/Keyword: 3차원 형상 정보 획득

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A Study on the 3D Shape Reconstruction Algorithm of an Indoor Environment Using Active Stereo Vision (능동 스테레오 비젼을 이용한 실내환경의 3차원 형상 재구성 알고리즘)

  • Byun, Ki-Won;Joo, Jae-Heum;Nam, Ki-Gon
    • Journal of the Institute of Convergence Signal Processing
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    • v.10 no.1
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    • pp.13-22
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    • 2009
  • In this paper, we propose the 3D shape reconstruction method that combine the mosaic method and the active stereo matching using the laser beam. The active stereo matching method detects the position information of the irradiated laser beam on object by analyzing the color and brightness variation of left and right image, and acquires the depth information in epipolar line. The mosaic method extracts feature point of image by using harris comer detection and matches the same keypoint between the sequence of images using the keypoint descriptor index method and infers correlation between the sequence of images. The depth information of the sequence image was calculated by the active stereo matching and the mosaic method. The merged depth information was reconstructed to the 3D shape information by wrapping and blending with image color and texture. The proposed reconstruction method could acquire strong the 3D distance information, and overcome constraint of place and distance etc, by using laser slit beam and stereo camera.

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A 3D Face Modeling Method Using Region Segmentation and Multiple light beams (지역 분할과 다중 라이트 빔을 이용한 3차원 얼굴 형상 모델링 기법)

  • Lee, Yo-Han;Cho, Joo-Hyun;Song, Tai-Kyong
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.38 no.6
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    • pp.70-81
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    • 2001
  • This paper presents a 3D face modeling method using a CCD camera and a projector (LCD projector or Slide projector). The camera faces the human face and the projector casts white stripe patterns on the human face. The 3D shape of the face is extracted from spatial and temporal locations of the white stripe patterns on a series of image frames. The proposed method employs region segmentation and multi-beam techniques for efficient 3D modeling of hair region and faster 3D scanning respectively. In the proposed method, each image is segmented into face, hair, and shadow regions, which are independently processed to obtain the optimum results for each region. The multi-beam method, which uses a number of equally spaced stripe patterns, reduces the total number of image frames and consequently the overall data acquisition time. Light beam calibration is adopted for efficient light plane measurement, which is not influenced by the direction (vertical or horizontal) of the stripe patterns. Experimental results show that the proposed method provides a favorable 3D face modeling results, including the hair region.

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The Study on Recording Method for Buried Cultural Property Using Photo Scanning Technique (사진스캐닝 기술에 의한 매장문화재 기록방법에 대한 연구)

  • Koo, Ja-bong
    • Journal of Digital Contents Society
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    • v.16 no.5
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    • pp.835-847
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    • 2015
  • Photo scanning can create point cloud and polygon models like 3D scanners bringing an object into the 3 dimensional world by combining several sheets of photographic information. The created data give us information about planes and sectional forms required for a 2 dimensional survey as well as 3 dimensional figures of buried cultural property. It requires a lot of time to record buried cultural property in the field, however, the photo scanning technique does not need additional equipment and manpower so the work may begin immediately while the property is protected. Moreover, it reduces financial burdens as it creates 3 dimensional data using images acquired by photography but provides the optimal condition to check 3 dimensional information quickly and easily.

A Study on the Efficiency Improvement of a 3D Shape Measuring Apparatus With High Speed (고속 3차원 형상 측정 장치의 효율성 향상에 관한 연구)

  • 박승규;이일근;이영훈
    • Journal of the Korea Society of Computer and Information
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    • v.6 no.4
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    • pp.104-109
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    • 2001
  • In this paper, we designed a 3D shape measuring system with high speed and high measurement resolution using line-shaped sine stripes of a LCD projector We proposed an effective method to improve measurement efficiency for a 3D shape measuring system by finding the deficient shape information areas and recovering the shape information efficiently. We experimentally confirmed the improvement of measurement efficiency. Deficient shape information areas can be inevitably existed in a acquired image caused by the camera view angle and surface shapes of an object. The measurement efficiency is turned out to be improved by extracting these shadow areas and recovering the shape information efficiently using both a variable rated normalization and a variable sized phase recovering windows.

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A Comparison of 3D Reconstruction through the Passive and Pseudo-Active Acquisition of Images (수동 및 반자동 영상획득을 통한 3차원 공간복원의 비교)

  • Jeona, MiJeong;Kim, DuBeom;Chai, YoungHo
    • Journal of Broadcast Engineering
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    • v.21 no.1
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    • pp.3-10
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    • 2016
  • In this paper, two reconstructed point cloud sets with the information of 3D features are analyzed. For a certain 3D reconstruction of the interior of a building, the first image set is taken from the sequential passive camera movement along the regular grid path and the second set is from the application of the laser scanning process. Matched key points over all images are obtained by the SIFT(Scale Invariant Feature Transformation) algorithm and are used for the registration of the point cloud data. The obtained results are point cloud number, average density of point cloud and the generating time for point cloud. Experimental results show the necessity of images from the additional sensors as well as the images from the camera for the more accurate 3D reconstruction of the interior of a building.

Estimation of displacement and stress of beam member using regression analysis from coordinates information of laser scanning. (레이저 스캐닝 좌표정보로부터 회귀분석 기법을 이용한 보 부재의 응력 추정)

  • Hong, Jeong-Beom;Park, Sung-Woo;Lee, Hong-Min;Park, Hyol-Seon
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2011.04a
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    • pp.500-503
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    • 2011
  • 본 연구에서는 Terrestrial Laser Scanning (TLS)를 이용한 보 구조물의 변위 및 응력 추정에 대한 기법을 개발하였다. TLS는 Geographic Informatio Systems (GIS) 분야에서 처음 도입된 시스템으로, 레이저 펄스를 통해 원격으로 목적물의 3차원 좌표 정보를 획득 할 수 있는 시스템이다. 그러나 이러한 TLS로부터 획득한 대상물의 3차원 좌표 데이터는 10mm 내외의 오차를 포함하고 있다. 이에 건축 구조분야에 적용 가능한 변형 정보를 획득하기 위해서는 보다 정밀한 데이터 획득을 위한 데이터 처리 기법이 필요하다. 또한 구조물의 응력의 경우 획득된 형상 위의 각 지점의 곡률로 인해 발생하기 때문에 구조물의 변형 추정시 보다 미세한 오차에도 크게 영향을 받아 심한 왜곡을 가져오게 된다. 그러므로 응력 추정시 추가적인 데이터 처리 기법이 필요하다. 이에 본 연구에서는 보 구조물의 응력을 추정할 수 있는 기법을 제시한다.

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The 3 Dimension Accuracy Analysis of Human Body Using the Digital Image (수치영상에 의한 인체형상의 3차원 정확도 분석)

  • Kang, Joon-Mook;Bae, Sang-Ho;Joo, Young-Eun
    • Journal of Korean Society for Geospatial Information Science
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    • v.5 no.2 s.10
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    • pp.111-119
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    • 1997
  • The precise measurement and the construction of analysis system for human body is very important in human engineering fields. As this study is about to the accuracy improvement of digital image for human body monitoring, we apply the optimum exposure condition which is decided through the accuracy analysis of digital images those are acquired at the various exposure station to the human body model. We acquired digital data in 1mm accuracy and carried out various spatial analyses. We expect tile results of this study to offer the fundamental source data for the human engineering fields.

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3D Reconstruction Algorithm using Stereo Matching and the Marching Cubes with Intermediate Iso-surface (스테레오 정합과 중간 등위면 마칭큐브를 이용한 3차원 재구성)

  • Cho In Je;Chai Young Ho
    • Journal of KIISE:Software and Applications
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    • v.32 no.3
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    • pp.173-180
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    • 2005
  • This paper proposes an effective algorithm that combines both the stereo matching and the marching cube algorithm. By applying the stereo matching technique to an image obtained from various angles, 3D geometry data are acquired, and using the camera extrinsic parameter, the images are combined. After reconstructing the combined data into mesh using the image index, the normal vector equivalent to each point is obtained and the mesh smoothing is processed. This paper describes the successive processes and techniques on the 3D mesh reconstruction, and by proposing the intermediate iso- surface algorithm. Therefore it improves the 3D data instability problem caused when using the conventional marching cube algorithm.

Fast and Rigid 3D Shape Deformation Based on Moving Least Squares (이동 최소 자승법 기반의 빠르고 강체성이 유지되는 3차원 형상 변형 기법)

  • Lee, Jung;Kim, Chang-Hun
    • The KIPS Transactions:PartA
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    • v.16A no.2
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    • pp.61-68
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    • 2009
  • We present a fast 3D shape deformation method that achieves smoothly deformed result by approximating a rigid transformation based on moving least squares (MLS). Our modified MLS formulation reduces the computation cost for computing the optimal transformation of each point and still keeps the rigidity of the deformed results. Even complex geometric shapes are easily, intuitively, and interactively deformed by manipulating point and ellipsoidal handles.

A method for the realistic Rendering of 3D Objects (3차원 객체의 사실적인 표현을 위한 측정데이터 기반 렌더링 기법)

  • Seo, Myoung-Kook;Kwon, Hyuk-Jin;Yoon, Bok-Joong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2015.10a
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    • pp.1499-1501
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    • 2015
  • 본 연구는 컴퓨터그래픽스 분야에서 3차원 객체를 사실적으로 표현하기 위해 사용되고 있는 주요 데이터 측정, 모델링, 렌더링 기술을 소개한다. 객체의 최종 외관은 객체의 형상과 표면 재질, 그리고 주변 광 조건에 크게 영향을 받는다. 따라서 임의 가상공간(디스플레이)에서 3차원 객체를 사질적으로 표현하기 위해서는 주요 영향 인자에 대한 정보가 확보되어야 한다. 최근 컴퓨터그래픽스 분야에서는 객체 형상 및 재질 정보 획득을 위한 다양한 기술 및 장비와 객체 가시화를 위한 다양한 기법을 제시하고 있다. 효과적인 객체 가시화하기 위해서는 각 객체의 구성 재질에 대한 광학 특성에 대한 선행 분석을 토대로, 적절한 측정 및 모델링, 렌더링 기법 적용이 필요하다. 본 연구는 측정 데이터 기반의 재질 렌더링 기법에 중심으로 다양한 재질에 적합한 요소 기술과 그 결과를 설명하고, 재질 렌더링 기법을 활용한 건설분야의 향후 연구 계획을 제시한다.