• Title/Summary/Keyword: 3차원 형상 복원

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The Spatial Analysis and Acquistion of Precision digital data due to Cultural Properties using the Photogrammetry (영상분석기법에 의한 문화재의 정밀 수치자료 획득과 공간분석 - 성덕대왕신종에 대해 -)

  • Kang, Joon-Mook;Bae, Yeoung-Sung;Bae, Sang-Ho;Lee, Seung-Son
    • Journal of Korean Society for Geospatial Information Science
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    • v.6 no.1 s.11
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    • pp.65-74
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    • 1998
  • The acquisition and analysis system of accurate geometrical digital data is very important in side of maintaining the traditional culture for the preservation of cultural properties. This study is on the construction and shape analysis of precise digital data to manage more successfuly using the CRP method and 3D Mono Mobile System. Also this study could acquisite 3D geometrical digital data, make such various space analysis and section, projection, and calculation of bias, area and volume and modeling by rendering technique on the misterious bell of great king of SungDuck, one of the greatest bells in periods of TongIl Silla. So, We suggest utilization of image analysis method to safety diagnosis for the maintenance of cultural properties, archeological and artistic research.

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A Novel Image Sensing System for 3D Reconstruction (3차원 형상복원을 위한 새로운 시각장치)

  • 이두현;권인소
    • Journal of Institute of Control, Robotics and Systems
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    • v.6 no.5
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    • pp.383-389
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    • 2000
  • This paper presents a stereo camera system that provides a Pair of stereo images using a Biprism. The equivalent of a stereo Pair of images is formed as the left and right halves of a single CCD image. The system is therefore cheap and extremely easy to calibrate since it requires only one CCD camera. An additional advantage of the geometrical set-up is that corresponding features lie on the same scanline automatically, The single camera and Biprism have led to a simple stereo system for which correspondence is very easy and which is accurate for nearby objects in a small field of view. Since we use only a single lens, calibration of the system is greatly simplified. Given the parameters in the Biprism-stereo camera system, we can reconstruct the 3-D structure using only the disparity between the corresponding points.

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Shape form Shading Using Surface Approximation by Orthogonal Polynomials (직교다항식에 의한 표면 근사화를 이요한 Shape form shading)

  • 김방환;박래홍
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.19 no.10
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    • pp.1880-1893
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    • 1994
  • In this paper, we propose a new shape from shading algorithm which reconstructs object shapes from a single image. In the proposed intative algorithm, given 3D surfaces are approximated by orthogonal polynomials and the relationships between the given surface and its derivatives are constructed ad matrix forms in terms of polynomial coefficients, Also the relative depth and its derivatives are obtained by updating them iteratively. Performance of the propose shape from shading algorithm is evaluated in terms of brightness error, orientation error, and height error, and the performance comparison of the proposed and conventional algorithms is shown.

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East 3-Dimensional Shape Reconstruction Using Phase-Shifting Grating Projection Moire Method (위상천이 영사식 모아레법을 이용한 고속 3차원 형상복원)

  • 최이배;구본기;정연구
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 1998.11a
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    • pp.111-115
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    • 1998
  • A phase-shifting projection moire method particularly intended for high-speed three-dimensional shape reconstruction of diffuse objects is presented. Emphasis is on realization of phase-shifting fringe analysis in projection moire topography using a set of line grating pairs designed to provide different phase shifts in sequence. Further a time-integral fringe capturing scheme is devised to remove undesirable high frequency original grating patterns in real-time without time-consuming software image processing. Finally the performances of the proposed method are discussed with measurement results.

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Hint-based Reconstruction of Interacting Solids of Revolution from Orthographic Projections (2차원 도면에서 교차하는 회전체 형상의 복원)

  • Han S.H.;Lee H.M.
    • Korean Journal of Computational Design and Engineering
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    • v.10 no.6
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    • pp.392-401
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    • 2005
  • 2D CAD is being replaced by 3D CAD to improve efficiency of product design and manufacturing. Therefore, converting legacy 2D drawings into 3D solid models is required. CSG based approaches construct solid models from orthographic views more efficiently than traditional B-rep based approaches. A major limitation of CSG based approaches has been the limited domain of objects that can be handled. This paper aims at extending the capabilities of CSG based approaches by proposing hint-based recognition of interacting solids of revolution which can handle interacting solids of revolution as well as isolated solids of revolution.

3-Dimensional Terrain Model of Ruins Distribution Using GIS (GIS를 이용한 유적분포 3차원 지형모델)

  • Kwak, Young-Joo;Kang, In-Joon;Jang, Yong-Gu;Kang, Young-Shin;Kim, Sang-Seok
    • Journal of Korean Society for Geospatial Information Science
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    • v.12 no.4 s.31
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    • pp.27-33
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    • 2004
  • Recently, as a part of NGIS project, cultural-assets digital map is produced by cultural properties administration and local autonomous entities. Cultural-assets unified GIS(Geographic Information System) is essential to cultural properties managers md other organizations which are executing land related business for appling it at planning stage. With explosive national land developments, it has been obligated to implement surface survey by the cultural properties protection Art. In this paper, the authors used the district of Sachon city and made 3D terrain model using digital map which is made of 1/5000 stale. Moreover, the authors improved to RDBMS(Relational Database Management System) structure and remodeled the existing DB design in detail, and also tried recovery of past sea level, based on researches about the water level of southern area. By recover past sea level. the shell mound, apart from lever is actually near lever at past, and it make sure its nature. The authors suggested to realize shape and kind of remains which have 3D information of accuracy and actualization from surface-surveying to excavation.

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A New Stereo Matching Algorithm (새로운 스테레오 정합 알고리즘)

  • Kim, Choong-Won
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.10
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    • pp.1829-1834
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    • 2006
  • In this raper in order to recover sharp object boundaries we propose a new efficient stereo matching algorithm in which window size is varied to the distance from the boundaries of object. To this end, the processing region is divided into small subregions with a same area and the disparities of the center pixels in the subregions are calculated using a area-based algorithm with multiple windows. From the this disparity map we can find the edges of the contracted objects. The disparities of original image are obtained using the gradient constraint that means the disparity of the center pixel is similar to the ones of the remaining pixels in the subregion. from the experimental results it is found that the proposed algorithm is very good for recovering sharp object boundaries compared to the similar different algorithm.

Multiview Stereo Matching on Mobile Devices Using Parallel Processing on Embedded GPU (임베디드 GPU에서의 병렬처리를 이용한 모바일 기기에서의 다중뷰 스테레오 정합)

  • Jeon, Yun Bae;Park, In Kyu
    • Journal of Broadcast Engineering
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    • v.24 no.6
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    • pp.1064-1071
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    • 2019
  • Multiview stereo matching algorithm is used to reconstruct 3D shape from a set of 2D images. Conventional multiview stereo algorithms have been implemented on high-performance hardware due to the heavy complexity that contains a large number of calculations in each step. However, as the performance of mobile graphics processors has recently increased rapidly, complex computer vision algorithms can now be implemented on mobile devices like a smartphone and an embedded board. In this paper we parallelize an multiview stereo algorithm using OpenCL on mobile GPU and provide various optimization techniques on the embedded hardware with limited resource.

East Reconstruction of 3D Human Model from Contour Lines (외곽선을 이용한 고속 3차원 인체모델 재구성)

  • Shin Byeong-Seok;Roh Sung;Jung Hoe-Sang;Chung Min Suk;Lee Yong Sook
    • Journal of Biomedical Engineering Research
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    • v.25 no.6
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    • pp.537-543
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    • 2004
  • In order to create three-dimensional model for human body, a method that reconstructs geometric models from contour lines on cross-section images is commonly used. We can get a set of contour lines by acquiring CT or MR images and segmenting anatomical structures. Previously proposed method divides entire contour line into simply matched regions and clefts. Since long processing time is required for reconstructing cleft regions, its performance might be degraded when manipulating complex data such as cross-sections for human body. In this paper, we propose a fast reconstruction method. It generates a triangle strip with single tiling operation for simple region that does not contain branch structures. If there exist branches in contour lines, it partitions the contour line into several sub-contours by considering the number of vertices and their spatial distribution. We implemented an automatic surface reconstruction system by using our method which reconstructs three-dimensional models for anatomical structures.

A Study on the Indirect Copy of Dancheong Patterns Using Three-dimensional Scanning (3차원 스캐닝을 활용한 단청문양의 간접전사 연구)

  • An, Ji Eun;Choi, Chan Ho;Kim, Sung June;Yoon, Man Young
    • Journal of Conservation Science
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    • v.34 no.6
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    • pp.471-479
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    • 2018
  • Seonunsa Temple is a site of Dancheong cultural significance in Daewoongjeon. Three-dimensional (3D) scanning can be used to create a simulation in 1:1 ratio without touching the Dancheong patterns directly. The traditional method of recreating Dancheong was paining with tracing paper using a fix pin. However, manual direct copy processes can cause and damage to the objects. This study shows the results of a simulation of a tranditional Dancheong patterns as an alternative; the simulation was able to reduce dimensional errors and prevent damage by using 3D scanning. As a result, objective and precise proportions of the simulation were acquired. The 3D scanning method may be applied for work such as the replication and restoration of the drawing, 3D fabrication of the original data, and printing of the additional drawing. In addition, with the production of 3D materials, a virtual museum is possible.