• Title/Summary/Keyword: 3차원 스테레오 카메라

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3-D Object Tracking using 3-D Information and Optical Correlator in the Stereo Vision System (스테레오 비젼 시스템에서 3차원정보와 광 상관기를 이용한 3차원 물체추적 방법)

  • 서춘원;이승현;김은수
    • Journal of Broadcast Engineering
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    • v.7 no.3
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    • pp.248-261
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    • 2002
  • In this paper, we proposed a new 3-dimensional(3-D) object-tracking algorithm that can control a stereo camera using a variable window mask supported by which uses ,B-D information and an optical BPEJTC. Hence, three-dimensional information characteristics of a stereo vision system, distance information from the stereo camera to the tracking object. can be easily acquired through the elements of a stereo vision system. and with this information, we can extract an area of the tracking object by varying window masks. This extractive area of the tracking object is used as the next updated reference image. furthermore, by carrying out an optical BPEJTC between a reference image and a stereo input image the coordinates of the tracking objects location can be acquired, and with this value a 3-D object tracking can be accomplished through manipulation of the convergence angie and a pan/tilt of a stereo camera. From the experimental results, the proposed algorithm was found to be able to the execute 3-D object tracking by extracting the area of the target object from an input image that is independent of the background noise in the stereo input image. Moreover a possible implementation of a 3-D tele-working or an adaptive 3-D object tracker, using the proposed algorithm is suggested.

3D Positioning Using a UAV Equipped with a Stereo Camera (스테레오 카메라를 탑재한 UAV를 이용한 3차원 위치결정)

  • Park, Sung-Geun;Kim, Eui-Myoung
    • Journal of Cadastre & Land InformatiX
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    • v.51 no.2
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    • pp.185-198
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    • 2021
  • Researches using UAVs are being actively conducted in the field of quickly constructing 3D spatial information in small areas. In this study, without using ground control points, a stereo camera was mounted on a UAV to collect images and quickly construct three-dimensional positions through image matching, bundle adjustment, and the determination of a scale factor. Through the experiment, when bundle adjustment was performed using stereo constraints, the root mean square error was 1.475m, and when absolute orientation was performed in consideration of a scale, it was found to be 0.029m. Through this, it was found that when using the data processing method of a UAV equipped with a stereo camera proposed in this study, high-accuracy 3D spatial information can be constructed without using ground control points.

Implementation of theVerification and Analysis System for the High-Resolution Stereo Camera (고해상도 다기능 스테레오 카메라 지상 검증 및 분석 시스템 구현)

  • Shin, Sang-Youn;Ko, Hyoungho
    • Korean Journal of Remote Sensing
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    • v.35 no.3
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    • pp.471-482
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    • 2019
  • The mission of the high-resolution camera for the lunar exploration is to provide 3D topographic information. It enables us to find the appropriate landing site or to control accurate landing by the short distance stereo image in real-time. In this paper, the ground verification and analysis system using the multi-application stereo camera to develop the high-resolution camera for the lunar exploration are proposed. The mission test items and test plans for the mission requirement are provided and the test results are analyzed by the ground verification and analysis system. For the realistic simulation for the lunar orbiter, the target area that has similar characteristics with the real lunar surface is chosen and the aircraft flight is planned to take image of the area. The DEM is extracted from the stereo image and compose three dimensional results. The high-resolution camera mission requirements for the lunar exploration are verified and the ground data analysis system is developed.

Multi-Camera's 3D Position Analysis Computing Extrinsic Parameters of Camera Sets (카메라 외부변수구법을 통한 다중카메라의 3차원 위치 분석)

  • Seo, Dong-Wook;Jo, Kang-Hyun
    • Proceedings of the Korean Information Science Society Conference
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    • 2007.06c
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    • pp.471-476
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    • 2007
  • 본 논문에서는 다중카메라를 이용한 3차원 공간 구성에 대한 분석을 위해 실제 카메라의 3차원 위치를 분석하였다. 카메라의 3차원 위치 분석을 위해서 카메라 교정법을 이용하였으며 교정 결과 얻은 카메라의 외부변수를 역좌표변환하여 카메라의 3차원 위치를 얻었다. 다중카메라 교정을 위해서 10대의 카메라를 다섯 쌍의 스테레오 카메라로 묶어 교정을 하였다. 이러한 과정을 통해 얻은 카메라의 외부변수의 역좌표변환으로 실제 카메레라의 위치를 계산하였고 이것의 정확한 3차원 위치정보를 얻기 위해 초기 교정에서 선택된 12개의 점을 기초로 하여 각 좌표의 8-방향의 좌표 결과를 얻게 된다. 이렇게 해서 얻은 좌표를 이용하여 카메라 교정 과정을 반복하였다. 그 결과 카메라의 정확한 3차원 위치를 얻었으며, 또한 마커 좌표의 변화가 카메라의 위치에 영향 정도를 분석하였다.

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3D Object's shape and motion recovery using stereo image and Paraperspective Camera Model (스테레오 영상과 준원근 카메라 모델을 이용한 객체의 3차원 형태 및 움직임 복원)

  • Kim, Sang-Hoon
    • The KIPS Transactions:PartB
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    • v.10B no.2
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    • pp.135-142
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    • 2003
  • Robust extraction of 3D object's features, shape and global motion information from 2D image sequence is described. The object's 21 feature points on the pyramid type synthetic object are extracted automatically using color transform technique. The extracted features are used to recover the 3D shape and global motion of the object using stereo paraperspective camera model and sequential SVD(Singuiar Value Decomposition) factorization method. An inherent error of depth recovery due to the paraperspective camera model was removed by using the stereo image analysis. A 30 synthetic object with 21 features reflecting various position was designed and tested to show the performance of proposed algorithm by comparing the recovered shape and motion data with the measured values.

Virtual Control of Optical Axis of Stereo TV (양안 입체 TV를 위한 가상 광축 조절)

  • 한상효;박종일;엄기문;안충현
    • Proceedings of the IEEK Conference
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    • 2003.07e
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    • pp.1895-1898
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    • 2003
  • 양안 입체 TV 에서는 3 차원 카메라의 시점거리에 따라 눈의 편안함과 3 차원 효과 사이에 대차 관계가 존재한다. 일반적으로 카메라 사이의 거리가 인간의 동공 사이의 거리인 65㎜ 일 때 최적의 효과를 낸다고 한다. 그러나 일반적인 방송용 화질의 상용 카메라는 렌즈 크기가 크기 때문에 이 거리를 맞춘 3 차원 카메라를 제작하기는 매우 어렵다. 그래서 보기 편한 양안입체 영상을 제공하기 위해서는 스테레오 카메라에서 얻은 영상을 조작하여 원하는 가상 시점에서의 영상으로 만들어 줄 필요가 있다. 본 논문에서는 먼저 적응적 다중 창틀 정합을 이용한 계층적 변이 추정을 사용하여 변이 지도를 추출하고, 이것을 이용하여 가상 시점에서의 영상을 합성했다. 다양한 스테레오 영상을 이용한 실험을 통해 제안된 기법의 타당성을 확인하였다.

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3D Position Tracking for Moving objects using Stereo CCD Cameras (스테레오 CCD 카메라를 이용한 이동체의 실시간 3차원 위치추적)

  • Kwon, Hyuk-Jong;Bae, Sang-Keun;Kim, Byung-Guk
    • Spatial Information Research
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    • v.13 no.2 s.33
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    • pp.129-138
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    • 2005
  • In this paper, a 3D position tracking algorithm for a moving objects using a stereo CCD cameras was proposed. This paper purposed the method to extract the coordinates of the moving objects. That is improve the operating and data processing efficiency. We were applied the relative orientation far the stereo CCD cameras and image coordinates extraction in the left and right images after the moving object segmentation. Also, it is decided on 3D position far moving objects using an acquired image coordinates in the left and right images. We were used independent relative orientation to decide the relative location and attitude of the stereo CCD cameras and RGB pixel values to segment the moving objects. To calculate the coordinates of the moving objects by space intersection. And, We conducted the experiment the system and compared the accuracy of the results.

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Real-time 3D Converting System using Stereoscopic Video (스테레오 비디오를 이용한 실시간 3차원 입체 변환 시스템)

  • Seo, Young-Ho;Choi, Hyun-Jun;Kim, Dong-Wook
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.10C
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    • pp.813-819
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    • 2008
  • In this paper, we implemented a real-time system which displays 3-dimensional (3D) stereoscopic image with stereo camera. The system consists of a set of stereo camera, FPGA board, and 3D stereoscopic LCD. Two CMOS image sensor were used for the stereo camera. FPGA which processes video data was designed with Verilog-HDL, and it can accommodate various resolutional videos. The stereoscopic image is configured by two methods which are side-by-side and up-down image configuration. After the left and right images are converted to the type for the stereoscopic display, they are stored into SDRAM. When the next frame is inputted into FPGA from two CMOS image sensors, the previous video data is output to the DA converter for displaying it. From this pipeline operation, the real-time operation is possible. After the proposed system was implemented into hardware, we verified that it operated exactly.

A Study on Gesture Recognition Interface System using Stereo Camera (스테레오 카메라를 이용한 동작 인식 인터페이스에 관한 연구)

  • Jang, Young-Dae;Park, Ji-Hun
    • Annual Conference of KIPS
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    • 2007.11a
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    • pp.97-100
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    • 2007
  • 이 논문에서는 비전 시스템 기반 동작 인식 인터페이스 시스템으로 스테레오 카메라와 동적 제스처를 이용한 방식을 제안한다. 스테레오 카메라로부터 얻은 영상으로 손의 3차원 위치를 검출하고 이를 바탕으로 손의 동작을 추적하고 이를 인식함으로써 동적 제스처에 기반 한 동작 인식 방법을 제시한다. 이러한 깊이에 따른 제스처 동작을 인식하는 방법으로 단순한 컨트롤러부터 IPTV 제어나 가상의 마우스 제작이 가능한 본질적으로 편하고 자연스러운 인터페이스 구현 방향을 제시한다.