• 제목/요약/키워드: 3차원 데이터 모델

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The Study on Recording Method for Buried Cultural Property Using Photo Scanning Technique (사진스캐닝 기술에 의한 매장문화재 기록방법에 대한 연구)

  • Koo, Ja-bong
    • Journal of Digital Contents Society
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    • v.16 no.5
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    • pp.835-847
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    • 2015
  • Photo scanning can create point cloud and polygon models like 3D scanners bringing an object into the 3 dimensional world by combining several sheets of photographic information. The created data give us information about planes and sectional forms required for a 2 dimensional survey as well as 3 dimensional figures of buried cultural property. It requires a lot of time to record buried cultural property in the field, however, the photo scanning technique does not need additional equipment and manpower so the work may begin immediately while the property is protected. Moreover, it reduces financial burdens as it creates 3 dimensional data using images acquired by photography but provides the optimal condition to check 3 dimensional information quickly and easily.

Navigable Space-Relation Model for Indoor Space Analysis (실내 공간 분석을 위한 보행 공간관계 모델)

  • Lee, Seul-Ji;Lee, Ji-Yeong
    • Spatial Information Research
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    • v.19 no.5
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    • pp.75-86
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    • 2011
  • Three-dimensional modeling of cities in the real-world is an essential task for city planning and decision-making. And many three-dimensional city models are being developed with the development of wireless Internet and location-based services that identify the location of users and provide the information increases for consumers. Especially, in case of urban areas of Korea, indoor space modeling as well as outdoor is needed due to the high-rise buildings densities. Also location-based services should be provided through spatial analysis such as the shortest path based on a space model. Many studies of three-dimensional city models are feature models. In a feature model, space is represented by combining primitives, and relationships among spaces are represented only if shared primitives are detected. So relationships between complex three-dimensional objects in space is difficult to be defined through the feature models. In this study, Navigable space-relation model(NSRM) is developed, which is topological data model for efficient representation of spatial relationships between objects based on the network structure.

3D Object Modeling and Feature Points using Octree Model (8진트리 모델을 사용한 3D 물체 모델링과 특징점)

  • 이영재
    • Journal of Korea Multimedia Society
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    • v.5 no.5
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    • pp.599-607
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    • 2002
  • The octree model, a hierarchical volume description of 3D objects, nay be utilized to generate projected images from arbitrary viewing directions, thereby providing an efficient means of the data base for 3D object recognition and other applications. We present 2D projected image and made pseudo gray image of object using octree model and multi level boundary search algorithm. We present algorithm for finding feature points of 2D and 3D image and finding matched points using geometric transformation. The algorithm is made of data base, it will be widely applied to 3D object modeling and efficient feature points application for basic 3D object research.

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한국소프트웨어진흥원 디지털뱅크 구축 사업

  • 유병배
    • Proceedings of the Korea Database Society Conference
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    • 1999.10a
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    • pp.235-242
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    • 1999
  • 멀티미디어 컨텐트 개발에 필수적인 3차원 모델, 2차원 이미지, 동영상, 특수음향 등의 개발재료를 체계적으로 분류ㆍ구축하여 국내 멀티미디어 개발업체에 양질의 제작물을 개발하는데 필수적인 재료를 저가에 공급함으로서 - 국내 개발업체의 개발경비 절감 및 개발시간 단축 (중략)

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A Development of 3D Viewer Using OPenGL (OpenGL을 이용한 3D 언어 개발)

  • 김병수;강병익
    • Proceedings of the Korea Multimedia Society Conference
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    • 2002.11b
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    • pp.776-779
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    • 2002
  • 본 논문에서는 OpenGL을 이용한 삼차원 뷰어(Viewer)를 개발한다. 3D Max와 같은 3D 개발 툴에서 침대, 소파 등 3D 모델 라이브러리를 제작한 후 일어들이는 렌더링 모듈을 개발한다. 3D 모델 라이브러리에 직물 이미지 라이브러리를 매핑하는 모듈도 개발하여 직물 이미지와 유사한 효과를 낼 수 있도록 한다. 3D max에서 광원과 질감을 포함하여 렌더링한 후 개발되는 프로그램으로 데이터 손실없이 읽어들이는 것을 목표로 한다. 3차원 모델에 설계된 직물 이미지를 사용하여 3D 매핑된 후. 사용자가 확대, 축소, 이동, 회전 등의 효과를 줄 수 있게 하는 사용자 인터페이스 제공 및 3D 애니메이션 기능을 구현한다.

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Application of Open Information Model for the Information Management on Building Flood Damage (건물 침수피해 정보관리를 위한 개방형 정보모델의 응용방안)

  • Song, Min Sun;Kim, Min-Su;Lee, Sang-Ho
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.27 no.6
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    • pp.565-572
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    • 2014
  • A systematically structured 3D information model can be effectively utilized in many application fields. This study presents the methodology of generation and application of the city information model, which is suited for the management of the flood damage information. To ensure the interoperability and re-usability of the information, this study develops application methodology to utilize the information attributes included in the CityGML as an open standard data schema and extension methodology for additional information attributes. Also, an effective combining method for topography and building model was proposed. Using the data extracted from the combined information model based on a real flood damage case, it was shown that the numbers of casualties and isolation during a flood can be predicted and as a result, the applicability of the data model on flood damage estimation is naturally verified.

A Study on 3D Data Model Development by Normalizing and Method of its Effective Use - Focused on Building Interior Construction - (정규화를 통한 3차원 데이터 모델 구축 및 활용성 향상 방안 연구 -건축 마감 공사 중심으로 -)

  • Lee, Myoung-Hoon;Ham, Nam-Hyuk;Kim, Ju-Hyung;Kim, Jae-Jun
    • Journal of The Korean Digital Architecture Interior Association
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    • v.10 no.3
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    • pp.11-18
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    • 2010
  • Cost estimation through fast and correct quantity take offs are crucial in the process of construction project. The existing methods for cost estimation are mainly based on 2D-based drawings and the estimation result tends to be different according to the estimator's experience, the quality and quantity of used information and estimation time. To solve these problems, the domestic construction industry have recently tried to use the data extracted from 3D data modeling based on BIM(Building Information Modeling) in order to achieve more accurate and objective cost estimation. However it tends to increase dramatically the quantity of information that can be used in cost estimation by estimators. Therefore in order to achieve quality information data from 3D data modeling, the characteristics of the project should be reflected on the 3D model and it is most important to extract information only for cost estimation from the whole 3D model fast and accurately. Thus this study aims to propose the 3D modeling method through Data Normalization which maximizes the usability of 3D Data modeling in cost estimation process.

A Design of A Dynamic Configurational Multimedia Spreadsheet for Effective HCI (효과적인 HCI를 위한 동적 재구성 멀티미디어 스프레드쉬트 설계)

  • Jee Sung-Hyun
    • The Journal of the Korea Contents Association
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    • v.6 no.1
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    • pp.14-22
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    • 2006
  • The multimedia visualizational spreadsheet environment is shown to be extremely effective in supporting the organized visualization of multi-dimensional data sets. In this paper, we designed the visualization model that consists of the configurational 2D arrangement of spreadsheet elements at run time and each spreadsheet element has a novel framestack. As the feature, it supports 3D data structure of each element on the proposed model. It enables the visualization spreadsheet 1) to effectively manage, organize, and compactly encapsulate multi-dimensional data sets, 2) to reconfigure cell-structures dynamically according to client request, and 3) to rapidly process interactive user interface. Using several experiments with scientific users, the model has been demonstrated to be a highly interactive visual browsing tool for 2D and 3D graphics and rendering in each frame.

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A Study on Fast Datum Transformation model for GIS (지리정보시스템을 위한 고속 측지계 변환 모델 연구)

  • Suh, Yong-Cheol
    • Journal of the Korean Association of Geographic Information Studies
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    • v.7 no.3
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    • pp.48-56
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    • 2004
  • This research focuses on the development of a fast datum transformation model to be used in GIS that utilizes real-time data transformation. Instance, when a GIS data constructed according to a datum is conformed to another datum, instead of transforming the axes of the original data, the data is transformed right before the results are reflected on the monitor. In this research, the prospects of calculating transformation parameters for every grid cells on the area based on two-dimensional conformal transformation model in order to decrease real-time datum transformation time while maintaining a high accuracy has been investigated. Research results showed that for a fixed area, the accuracies of the two-dimensional conformal transformation and the three-dimensional datum transformation, which requires more computing time, were almost equal and fast transformation speed, high accuracy real-time datum transformation is made feasible by implementing the grid-divided two-dimensional conformal transformation model.

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High-quality Texture Extraction for Point Clouds Reconstructed from RGB-D Images (RGB-D 영상으로 복원한 점 집합을 위한 고화질 텍스쳐 추출)

  • Seo, Woong;Park, Sang Uk;Ihm, Insung
    • Journal of the Korea Computer Graphics Society
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    • v.24 no.3
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    • pp.61-71
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    • 2018
  • When triangular meshes are generated from the point clouds in global space reconstructed through camera pose estimation against captured RGB-D streams, the quality of the resulting meshes improves as more triangles are hired. However, for 3D reconstructed models beyond some size threshold, they become to suffer from the ugly-looking artefacts due to the insufficient precision of RGB-D sensors as well as significant burdens in memory requirement and rendering cost. In this paper, for the generation of 3D models appropriate for real-time applications, we propose an effective technique that extracts high-quality textures for moderate-sized meshes from the captured colors associated with the reconstructed point sets. In particular, we show that via a simple method based on the mapping between the 3D global space resulting from the camera pose estimation and the 2D texture space, textures can be generated effectively for the 3D models reconstructed from captured RGB-D image streams.