• Title/Summary/Keyword: 3차원 경관시뮬레이션

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A Simulation of City Viewscape Using Digital Photogrammetry and GIS (수치사진측량 및 GIS에 의한 도시경관 시뮬레이션)

  • 최병길
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.20 no.3
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    • pp.323-329
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    • 2002
  • This paper aims at three dimensional simulation and quantitative analysis fer city height planning using digital photogrammetry and GIS. Land view has been neglected while the cities in Korea have been developed rapidly and quantitatively It is, however recognized that Land viewscape is an important factor to achieve a high quality of life. Land viewing is shape and subjective, which makes quantitative and objective analysis of urban viewscape not easy. In this study, a spatial database was constructed by aerial color photographing and digital photogrammetry. The analysis of photographic image were performed using 3-D simulation. Numerical and quantitative analysis for the height planning of building was carried out by producing the vertical profiles of existing buildings and terrain at sight lines. As the result of this study, it was found that the hight planning in a city could be made quantitatively and objectively using 3-D viewscape analysis.

Estimating of High-rise Apartment Openness by 3D Simulation program (3차원 시뮬레이션 프로그램을 이용한 고층아파트의 개방감 측정에 관한 연구)

  • 이우종;서정렬
    • Spatial Information Research
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    • v.7 no.1
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    • pp.29-37
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    • 1999
  • Pursuing a higher quality of life, citizens are becoming mere interested in the urban landscape surrounding therm. A well maintained landscape provides visual aesthetics for people who appreciate it. However, because of the difficulty in measuring landscape value quantitatively, establishing proper strategies for the landscape management has always been a problem For these circumstances, this study was conducted with the following purposes : estimating of openness and the other useful purposes by 3D simulation program. This study also provides information useful for builder s rational price strategy.

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A Development of 3D Simulation and Quantitative Analysis Method for Urban Landscape Design Evaluation System (총합적 경관평가시스템 구축을 위한 3차원 공간차폐 시뮬레이션 및 미디어화 분석기술)

  • Kim, Suk-Tae
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.11
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    • pp.5140-5147
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    • 2012
  • It is difficult for systematic and flexible control reflecting regional characteristics with only public policies that control the landscape. Also, in the event that there is no preceding quantitative index calculation, it is impossible for the public society to come to an agreement. Therefore, the development of a shielding analysis simulation methodology that makes data processing modeling that can be interlinked with the urban information system is a very meaningful study. Thus, this study presents urban space shielding simulation technologies and quantitative analysis methodologies using 3D graphic engines and deduces the optimal design by integrating the data of the geographic information system (GIS) in order to suggest the potential as an analysis model that can be used in future urban information systems.

Sensibility Image and Preference Analysis of Street Tree Species using 3D Simulation - Focused on Tongdaeguro in Daegu Metropolitan City - (3차원 시뮬레이션을 활용한 가로수종별 이미지 및 선호도 분석 - 대구광역시 동대구로를 대상으로 -)

  • Jung, Sung-Gwan;Shin, Jae-Yun;Kum, Kyung-Tae;Choi, Chul-Hyun
    • Journal of the Korean Institute of Landscape Architecture
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    • v.40 no.6
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    • pp.47-59
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    • 2012
  • In this study, species and seasonal scenery image were made using 3D simulation modeling to evaluate emotional image of street trees in the roads cape. Study site are set in Tongdaeguro, located in Daegu Metropolitan City and Cedrus deodara, Metasequoia glyptostroboides, Liriodendron tulipifera L., and Zelkova serrata were selected to evaluate the species. In the survey result, it appears that Zelkova serrata is the highest preference for summer landscape and Metasequoia glyptostroboides is the highest preference for fall and winter landscape. With regard to the factor analysis, in order to derive emotional evaluation factor, aesthetic factor, perception factor, individuality factor, natural factor, and spatial factor were derived and aesthetic factor is the greatest impact for preference common in all seasons. Preference and positive emotional image of Metasequoia glyptostroboides is evaluated as the highest in the winter and the aesthetic factor score reduction is less than the other species. This study will be used in offering objective data and landscape planning for making comfortable roads cape through the quantitative evaluation as each species and seasonal changes.

The Study for Improvement Method of Landscape Simulation Program (경관시뮬레이션 프로그램 개선방안에 관한 연구)

  • Lee, Dong-Hwa;Kim, Jae-Myeong
    • Journal of KIBIM
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    • v.10 no.4
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    • pp.89-97
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    • 2020
  • The purpose of this study is to identify the problems of the currently used 3D spatial information utilization system to realize a more accurate landscape and to establish a user-oriented environment to improve the utilization plan for future landscape evaluation. As citizens' interest in urban landscapes with strong public characteristics increases and the speed of urban development also increases, more suitable simulation methods for landscape management are required. Nevertheless, there are many cases of inconvenient correction according to development changes along with many errors in various steps for creating landscape simulation. Therefore, in performing landscape deliberation according to development, it is necessary to create more accurate and efficient landscape simulation, and if changes occur after the initial deliberation, a process that can quickly and conveniently correct and supplement data is needed. In addition, it is necessary to create landscape simulation so that the created modeling source can be used by being compatible with other application programs. In this study, a method of constructing a more accurate and efficient simulation at the time of initial deliberation and a method of creating a landscape simulation model for rapid response to a plan that is changed at the time of re-deliberation are described.

The Basic Research of Road Design Simulation Using Digital Aerial Photos (수치항공사진을 이용한 도로설계시뮬레이션의 기초적 연구)

  • Oh, Il-Oh;Kang, Ho-Yun;Choi, Hyun;Kang, In-Joon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.25 no.2
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    • pp.99-105
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    • 2007
  • This research is about applying aerial photos to three-dimensional simulation of road design. Instead of existing road design approach using digital map, which inexactly represent some part of topography and landmarks, digital aerial photos are applied to three-dimensional road design to address such inexactness of the map. First of all, ortho-photos are made using aerial photos, and a digital elevation model is created by extracting DEM. Then, by applying the coordinates practically using in planar design to three-dimensional approach, this model will be much helpful in the analyses of road route and viewscape. In addition, through the use of Virtual GIS, many evaluation factors such as urban design, flora, soil, water channel or road shape, flood plan are used for examination, and the effectiveness of applying three-dimensional simulation based on such route design standard is to be reviewed. In this paper, a basic research about three-dimensional design of structures is performed, and through the three-dimensional design, some effective determination to decision-making was carried out. Hereafter, it appears some research regarding environment-friendly construction and design should be followed.

Evaluation of Streetscape by Street Planting Types using Dynamic Simulation - In the case of Ginkgo planted on the Dongdaegu-ro in Daegu - (동적 시뮬레이션을 활용한 가로수 식재유형별 가로경관 평가 - 대구광역시 동대구로 은행나무를 대상으로 -)

  • Shin, Jae-Yun;Jung, Sung-Gwan
    • Journal of the Korean Institute of Landscape Architecture
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    • v.42 no.1
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    • pp.89-103
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    • 2014
  • This study analyzed the preference depending on street planting types and visual characteristics on Dongdaegu-ro located in Suseong-gu, Daegu Metropolitan City. The Single Row Roadside, Central Sidewalk Plantings, Double Row Parallel and Alternate Plantings were selected as the planting types. The plantings were divided at intervals of 4, 7 and 10 meters. A survey was conducted by dynamic simulation produced from pedestrian perspective. As a result, in single planting, the single central sidewalk planting with 4 meter-interval showed a high landscape preference 4.64. In addition, in double planting, the double alternate planting with 7 meter-interval showed the highest landscape preference 5.01. The factors that had the greatest effect on the landscape preference were 'comfortable' and 'beautiful'. It was considered that they should be preferentially taken into account in producing landscapes by planting. It was considered that they should be preferentially taken into account. It is also considered that this study will be used for objective data and planting plan for establishing the comfortable and high quality streetscape by quantitative evaluation of the visual characteristics and preference according to the street planting types.