• Title/Summary/Keyword: 2-D Motion

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Contribution of color to perception of 2D and 3D motion

  • Shioiri, Satoshi
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2009년도 9th International Meeting on Information Display
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    • pp.1152-1153
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    • 2009
  • Although motion impression is weak with isoluminant color stimuli, it has been shown that color signals influence motion perception. We discuss similarities and differences between color motion and luminance motion, focusing on temporal characteristics of the perception of the 2D and 3D motion.

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날개 길이방향 유동과 날개 회전이 날개짓 운동의 공기역학적 특성에 미치는 효과 (The Effect of Spanwise Flow and Wing Rotation on the Aerodynamic Characteristics in Flapping Motion)

  • 오현택;최항철;정진택;김광호
    • 한국항공우주학회지
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    • 제35권9호
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    • pp.753-760
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    • 2007
  • 3-D 날개짓 운동은 왕복운동과 회전운동으로 구성된다. 3-D 날개짓 운동은 왕복운동하는 동안 날개 길이방향의 유동이 발생된다. 또한 각각의 왕복운동의 끝에서 날개 회전에 의하여 회전에 의한 순환이 발생한다. 본 연구에서는 날개 길이방향 유동과 날개 회전이 3-D 날개짓 운동의 공기역학적 특성에 미치는 영향을 알아보기 위하여 3-D 날개짓 운동과 2-D 병진운동을 비교하였다. 각각의 날개짓 운동에서 받음각과 레이놀즈수에 따라 공력을 측정하였다. 2-D 병진운동의 공력이 3-D 날개짓 운동의 공력 보다 크다. 하지만 3-D 날개짓 운동시 발생되는 양력은 왕복운동의 중반부에서 받음각 $50^{\circ}$까지 증가하였고 2-D 병진운동시 발생되는 양력은 받음각 $30^{\circ}$이상에서 감소하였다. 또한 각각의 왕복운동의 끝에서 날개 회전에 의하여 공력이 급격하게 증가하였다.

얼굴의 움직임 추적에 따른 3차원 얼굴 합성 및 애니메이션 (3D Facial Synthesis and Animation for Facial Motion Estimation)

  • 박도영;심연숙;변혜란
    • 한국정보과학회논문지:소프트웨어및응용
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    • 제27권6호
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    • pp.618-631
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    • 2000
  • 본 논문에서는 2차원 얼굴 영상의 움직임을 추출하여 3차원 얼굴 모델에 합성하는 방법을 연구하였다. 본 논문은 동영상에서의 움직임을 추정하기 위하여 광류를 기반으로 한 추정방법을 이용하였다. 2차원 동영상에서 얼굴요소 및 얼굴의 움직임을 추정하기 위해 인접한 두 영상으로부터 계산된 광류를 가장 잘 고려하는 매개변수화된 움직임 벡터들을 추출한다. 그리고 나서, 이를 소수의 매개변수들의 조합으로 만들어 얼굴의 움직임에 대한 정보를 묘사할 수 있게 하였다. 매개변수화 된 움직임 벡터는 눈 영역, 입술과 눈썹 영역, 그리고 얼굴영역을 위한 서로 다른 세 종류의 움직임을 위하여 사용하였다. 이를 얼굴 모델의 움직임을 합성할 수 있는 단위행위(Action Unit)와 결합하여 2차원 동영상에서의 얼굴 움직임을 3 차원으로 합성한 결과를 얻을 수 있다.

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Recovery of 3-D Motion from Time-Varying Image Flows

  • Wohn, Kwang-Yun;Jung, Soon-Ki
    • Journal of Electrical Engineering and information Science
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    • 제1권2호
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    • pp.77-86
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    • 1996
  • In this paper we deal with the problem of recovering 3-D motion and structure from a time-varying 2-D velocity vector field. A great deal has been done on this topic, most of which has concentrated on finding necessary and sufficient conditions for there to be a unique 3-D solution corresponding to a given 2-D motion. While previous work provides useful theoretical insight, in most situations the known algorithms have turned out to be too sensitive to be of much practical use. It appears that any robust algorithm must improve the 3-D solutions over time. As a step toward such algorithm, we present a method for recovering 3-D motion and structure from a given time-varying 2-D velocity vector field. The surface of the object in the scene is assumed to be locally planar. It is also assumed that 3-D velocity vectors are piecewise constant over three consecutive frames (or two snapshots of flow field). Our formulation relates 3-D motion and object geometry with the optical flow vector as well as its spatial and temporal derivatives. The linearization parameters, or equivalently, the first-order flow approximation (in space and time) is sufficient to recover rigid body motion and local surface structure from the local instantaneous flow field. We also demonstrate, through a sensitivity analysis carried out for synthetic and natural motions in space, that 3-D motion can be recovered reliably.

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확장-보간/2D-DCT 기법을 이용한 영역 적응적인 이동보상 오차의 보호화 (Region adaptive motion compensated error coding using extension-interpolation/2D-DCT)

  • 조순재;김성대
    • 한국통신학회논문지
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    • 제22권8호
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    • pp.1691-1697
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    • 1997
  • This paper presents a new motion compensated error coding method suitable for region based image coding system. Compared with block based conding, the region based coding improves subjective quality as it estimates and compensates 2D (or 3D) translantional, rotational, and scaling motion for each regions. although the region based coding has this advantage, its merit is reduced as bock-DCT (2D-DCT) is used to encode motion-compensated error. To overcome this problem, a new region adaptive motion compensated error coding technique which improver subjective and objective quality in the region boundary is proposed in this paper. In the proposed method, regions with large error are estimated using contour of the regions and contrast between the regions. The regions estiated as those with large error are coded by arbitrarily shaped image segment coding method. The mask information of the coded regions is not transmitted because it is estimated as the same algorithm in the encoder and the decoder. The proposed region adaptive motion conpensated error coding method improves about 0.5dB when it is compared with conventional block based method.

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3D 동영상 변환을 위한 MHI 기반 모션 깊이맵 생성 (Motion Depth Generation Using MHI for 3D Video Conversion)

  • 김원회;길종인;최창열;김만배
    • 방송공학회논문지
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    • 제22권4호
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    • pp.429-437
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    • 2017
  • 2D영상의 3D변환 기술은 3D 디스플레이 및 3DTV에 기본적으로 장착된 기술로 꾸준히 연구 및 상업화가 진행된 기술이다. 3D변환은 정지영상으로부터 다양한 깊이단서를 이용하여 깊이맵을 추출한 후에, DIBR(Depth Image Based Rendering)로 입체영상을 생성한다. 또한 비디오에서 추출할 수 있는 모션정보를 활용하여 모션 깊이맵을 얻기도 한다. 본 논문에서는 기존의 블록기반 모션예측, 광유 등의 모션 추출 방식이 아닌 운동 히스토리 영상(Motion History Image)를 활용하여 모션 깊이맵을 얻는 새로운 방법을 제안하고 실제 활용 가능성을 조사한다. 실험에서는 제안한 방법을 다양한 운동 유형을 가지는 8개의 2D 비디오 콘텐츠에 적용하였고, 생성된 모션 깊이맵의 정성적 평가 및 수행 속도의 비교를 통하여 MHI 기반 깊이맵의 실제 적용이 적합함을 증명하였다.

2 DOF 3D 운동 시뮬례이터 실험 (The Research of 2 DOF 3D Motion Simulator)

  • 김영진;최명환
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2000년도 제15차 학술회의논문집
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    • pp.260-260
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    • 2000
  • In this work, we have developed a 2 degree of freedom(DOF) motion simulator that can generate the sensation of motion in a 6 DOF space. The motion base has the DOF of roll and pitch, and the purpose of the motion base is to create the sensation of riding a vehicle in a 3D space by controlling the motion base. The dynamics of the mechanism was analysed and the optimal design of the motion base mechanism has been reached. The prototype motion base mechanism was developed and tested. The multi-axis motion controller(MMC) was used to control the two ac servo motors that drive the roll and pitch motion.

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동작분석기법을 활용한 골프코칭시스템 개발 (A Development of Golf Coaching using Human Motion Analysis)

  • 임석진
    • 대한안전경영과학회지
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    • 제15권2호
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    • pp.55-61
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    • 2013
  • For years, many studies have mainly been investigated in a complicated human motion analysis. Recently, many motion analysis equipments have been studied and developed. Therefore, the more complex human movement analyses are possible, we have enabled us to perform more and more complicated human movement analyses. A Three-dimensional(3D) motion analysis on of the several methods is a useful tool for analyzing the human motion analysis. The purpose of this study was to develop the 3D human motion analysis using a kalman filter algorithm and a gyro sensor. The algorithm and sensor were used to human motion analysis with high-speed motion capture. In this study, the developed system will be adapted to facilitate golf swing analysis. Using the developed system, golfers and coaches who do not have advanced biomechanical knowledge can easily be used to their golf swing analysis. Future study is necessary for more practical and efficient area such as other sports industries, 3D game industries, rehabilitation training, etc..

Two-Dimensional Image-Based Respiratory Navigator for Free-Breathing Coronary Magnetic Resonance Angiography

  • Shin, Taehoon
    • Investigative Magnetic Resonance Imaging
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    • 제22권1호
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    • pp.71-77
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    • 2018
  • Purpose: To develop a two-dimensional (2D) image-based respiratory motion correction technique for free-breathing coronary magnetic resonance angiography (MRA). Materials and Methods: The proposed respiratory navigator obtained aliased a 2D sagittal image from under-sampled k-space data and utilized motion correlation between the aliased images. The proposed navigator was incorporated into the conventional coronary MRA sequence including the diaphragm navigator and tested in three healthy subjects. Results: The delineation of major coronary arteries was significantly improved using the proposed 2D motion correction (S/I and A/P) compared to one-dimensional (S/I) correction using the conventional diaphragm navigator. Conclusion: The 2D image-based respiratory navigator was proposed for free-breathing coronary angiography and showed the potential for improving respiratory motion correction compared to the conventional 1D correction.

파랑중 2차원 부유체 운동해석을 위한 입자법 시뮬레이션 (Particle Simulation for Motion of 2-D Floating Body in Waves)

  • 박종천;이병혁;정성준
    • 한국전산유체공학회:학술대회논문집
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    • 한국전산유체공학회 2008년도 춘계학술대회논문집
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    • pp.630-633
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    • 2008
  • A particle method has been developed for analyzing the motion of 2-D floating body in waves. The particle method is based on the MPS(Moving Particle Semi-implicit) method suggested by Koshizuka et al. (1996), and the flow motion coupled with the motion of floating body can be simulated. The wavemaker and wave absorber are installed at the inflow and outflow boundaries in a computational domain, respectively. The motion characteristics of a floating body is investigated numerically under the various computational conditions.

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