• Title/Summary/Keyword: 휴대폰 활용

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Preliminary Study on Electron Paramagnetic Resonance(EPR) Signal Properties of Mobile Phone Components for Dose Estimation in Radiation Accident (방사선사고시 피폭선량평가를 위한 휴대전화 부품의 전자상자성공명(EPR) 특성에 대한 예비 연구)

  • Park, Byeong Ryong;Ha, Wi-Ho;Park, Sunhoo;Lee, Jin Kyeong;Lee, Seung-Sook
    • Journal of Radiation Protection and Research
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    • v.40 no.4
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    • pp.194-201
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    • 2015
  • We have investigated the EPR signal properties in 12 components of two mobile phones (LCD, OLED) using electron paramagnetic resonance (EPR) spectrometer in this study.EPR measurements were performed at normal atmospheric conditions using Bruker EXEXSYS-II E500 spectrometer with X-band bridge, and samples were irradiated by $^{137}Cs$ gamma-ray source. To identify the presence of radiation-induced signal (RIS), the EPR spectra of each sample were measured unirradiated and irradiated at 50 Gy. Then, dose-response curve and signal intensity variating by time after irradiation were measured. As a result, the signal intensity increased after irradiation in all samples except the USIM plastic and IC chip. Among the samples, cover glass(CG), lens, light guide plate(LGP) and diffusion sheet have shown fine linearity ($R^2$ > 0.99). Especially, the LGP had ideal characteristics for dosimetry because there were no signal in 0 Gy and high rate of increase in RIS. However, this sample showed weakness in fading. Signal intensity of LGP and Diffusion Sheet decreased by 50% within 72 hours after irradiation, while signals of Cover Glass and Lens were stably preserved during the short period of time. In order to apply rapidly EPR dosimetry using mobile phone components in large-scale radiation accidents, further studies on signal differences for same components of the different mobile phone, fading, pretreatment of samples and processing of background signal are needed. However, it will be possible to do dosimetry by dose-additive method or comparative method using unirradiated same product in small-scale accident.

A study on the user's emotional change when they are using a product by using emotional word logging software (감성어휘 로깅 소프트웨어를 이용한 제품 사용중 사용자의 감성변화 연구)

  • Jeong, Sang-Hoon;Lee, Kun-Pyo
    • Science of Emotion and Sensibility
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    • v.9 no.spc3
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    • pp.167-177
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    • 2006
  • In this study, we developed a tool for measuring user's emotions expressed while using a product in the natural and accessible environment for the design field. Also, using emotional word logging software VideoTAME, we measured a user's emotions expressed while using a product. In the testing module of VideoTAME, participants evaluate their emotional changes through playing and watching the video clips of their performing tasks in the experiment room. In the analyzing module, the researchers replay the results created by participants during the experiment and analyze the results using Microsoft Excel. In this research, we have asked users to examine their emotional changes while watching the recorded video clip of them in the experiment room performing a series of tasks using a cellular phone. In this experiment, there were no big differences in the representative emotions expressed for each characteristics of task. The reason for this can be assumed it is because of the emotional changes occurred while facing specific situations when performing a task rather than the task itself. If more data is collected and concrete statistical analysis is done, it is expected that we can clarify what effect a product's usability has on user's emotions.

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Application of Paper-prototyping Method for Touch Interface Design Evaluation (터치 입력방식 디자인 평가를 위한 페이퍼 프로토타이핑 기법 적용)

  • Shin, Kyung-Jin;Lee, Tae-Il
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.888-894
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    • 2009
  • Recently, touch screen systems with direct touch interfaces are prevailing in digital products such as MP3's, DMB's, PDA's and navigators, which give rise to new interface issues related to speed, feedback and accuracy, and consider additional considerations for solving those issues in evaluation processes. Although paper prototyping method, the one of applicable methods, is efficient ways to evaluate the touch interface, it still requires a certain amount of adaptations for touch interfaces. This study aims to identify emerged issues regarding to paper-prototyping method for the evaluation of touch interface, to come up with alternatives for applying the method. The study started with analyzing the touch interface in digital products, and suggests the 'Touch Wheel' interface based on mainly used interface. 'Touch Wheel' interface allows the user searching for her/his favorite songs by rolling 'wheel-like' menu list. The Userbility test was conducted by 24 MP3 users with 4 times, and based on such conditions as materials, making methods and evaluating process of paper prototyping for evaluating the touch interface, effective alternatives were considered in each evaluation steps. As a result, paper prototypes for evaluating the touch interface should give active operations to subjects by offering direct experience, so as to provide subjects with proper feedbacks and for designers to collect effective alternatives for expected problems in initial interface design process.

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A Mobile Course Coordinator System for Learning Profound Major Field (전공 분야 심화 학습을 위한 모바일 코스 코디네이터 시스템)

  • Han, Yong-Jae;Lee, Young-Seok;Cho, Jung-Won;Choi, Byung-Uk
    • The KIPS Transactions:PartA
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    • v.11A no.4
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    • pp.285-296
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    • 2004
  • The rapid progress of IT technologies promoted the foundation to offer users 'Any Time, Any Where, Any Service', and wireless internet services made it possible to use wired internet services while traveling. The previous academic administration management system having migrated from wired to wireless was dependent on mobile equipments' platform because of not being constructed on standard surroundings. And in the aspect of faculty system, course coordinator plays an significant role in building curricula and manage them, and finally counseling students with regard to them. But the course coordinator can't afford to advise students on which fields of their faculty fit them and which courses they have to take. We propose a mobile course coordinator system to help students learn profound courses of their major fields. Also the proposed system is implemented by using JAVA and WIPI technology, so that it is platform-independent. A mobile course coordinator system has an inference engine considering not only course trees which tell informations about the courses in every fields, but also personal courses that students have taken. The inference engine calculates three weights, representing the significance of each course considering every fields, the score of prerequisite courses which a student have taken, and the suitability in which department each student fits. When students apply for taking lectures, a mobile course coordinator system recommends them the most suitable courses. A mobile course coordinator system is able to substitute for the course coordinator who is counseling students. And the students with personal cellular phone are able to keep tracking their courses, and improve their knowledge about major with taking courses which the system's inference engine will advice.

An Efficient Location Encoding Method Based on Hierarchical Administrative District (계층적 행정 구역에 기반한 효율적인 위치 정보 표현 방식)

  • Lee Sang-Yoon;Park Sang-Hyun;Kim Woo-Cheol;Lee Dong-Won
    • Journal of KIISE:Databases
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    • v.33 no.3
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    • pp.299-309
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    • 2006
  • Due to the rapid development in mobile communication technologies, the usage of mobile devices such as cell phone or PDA becomes increasingly popular. As different devices require different applications, various new services are being developed to satisfy the needs. One of the popular services under heavy demand is the Location-based Service (LBS) that exploits the spatial information of moving objects per temporal changes. In order to support LBS efficiently, it is necessary to be able to index and query well a large amount of spatio-temporal information of moving objects. Therefore, in this paper, we investigate how such location information of moving objects can be efficiently stored and indexed. In particular, we propose a novel location encoding method based on hierarchical administrative district information. Our proposal is different from conventional approaches where moving objects are often expressed as geometric points in two dimensional space, (x,y). Instead, in ours, moving objects are encoded as one dimensional points by both administrative district as well as road information. Our method is especially useful for monitoring traffic situation or tracing location of moving objects through approximate spatial queries.

A Feasibility Study on the Infrastructure Project of PCB Industrial Technology (PCB 산업기술 기반구축 사업의 타당성 분석 연구)

  • Kim, Dae Ho
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.8 no.4
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    • pp.57-66
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    • 2013
  • Domestic PCB industry formed by orders of demand companies is extremely vulnerable in its innovation infrastructure including high value-added technology development and information exchange. The majority of PCB products produced in the country relies on the imports from abroad and it causes its vulnerability to external market changes. Due to the negative perceptions about the industry (e.g., 3D job), low treatment (especially SMEs) and expertise employment avoidance in PCB industry, the job market conditions of PCB industry is not so good. In these circumstances, the PCB industry is completely dependent on the demand market such as cellular phones, and tablet PC, and as a result the responsiveness of PCB industry to the changes in demand market is also vulnerable. In this PCB industry, Korean government is trying to build the research infrastructure for PCB industry that realizes the sharing of information among companiesthrough the operation of the PCB industry innovation forum (information innovation), builds SME suppot platform and supports quality improvement (technology innovation), and supports enterprise collaboration processes (material-process-equipment) utilizing PCM open laboratory. The PCB industry technology infratstructure project is going to be promoted by the government(1.3 billion won, each year) and the private investmen(434 million won each year) from 2013 to 2017(5 years project)(table 1). This study analyzes the feasibility of the project, by using the AHP analysis and the results shows that this project is considered feasible because the AHP overall score is evaluated as 0.841, the overall score is greater than or equal to 0.55.

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정전용량방식 터치패널용 ITO 투명전도막 제조 및 특성

  • Son, Yeong-Ho;Park, Jung-Jin;Lee, Jang-Hui;Choe, Seung-Hun;Choe, Jeong-Gyu;Kim, Jin-Ha;Lee, Dong-Min;Jeong, Ui-Cheon;Chae, Jin-Gyeong;Lee, Jong-Geun;Jeong, Myeong-Hyo
    • Proceedings of the Korean Vacuum Society Conference
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    • 2013.02a
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    • pp.362-362
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    • 2013
  • 터치패널은 키보드나 마우스와 같은 입력장치를 사용하지 않고, 스크린에 손가락, 펜 등을 접촉하여 입력하는 방식이다. 누구나 쉽게 입력할 수 있는 장점으로 인해 기존에는 현금인출기, 키오스크 등 공공분야에 주로 많이 사용되어 왔으나, 최근의 터치스크린은 휴대폰, 게임기, 네비게이션, 노트북 모니터 등 개인정보기기의 입력장치로 활용분야가 넓어져가고 있다. 기존 터치패널은 유리 기판 위에 ITO박막(투명전도막)을 진공코팅하여 사용하여 왔지만, 최근 터치패널은 경량화를 고려하여 PET 필름 기판 위에 ITO 박막을 진공코팅하여 사용하고 있다. PET 필름의 유연성 때문에 ITO 코팅된 필름을 PC 혹은 강화유리 위에 OCA 물질을 이용하여 다시 고정하여야 한다. 이때 터치패널 제작시 생산공정이 늘어나 생산성이 떨어지고, 터치패녈의 광투과율도 떨어지는 2차적인 문제가 발생한다. 이를 해결코자하는 터치페널 업체의 Needs가 있고, 최근에 이를 해결하기 위하여 강화유리와 플라스틱 기판 위에 ITO 박막을 직접 진공코팅 하는 공정개발이 진행되고 있다. ITO 박막은 진공코팅 중에 열을 가하여 결정화를 이루어야 하는데, 강화유리와 플라스틱은 기판의 열에 약한 특성을 고려하여, 열을 가하지 않고 ITO 박막을 진공 코팅하여야 한다. 이러한 ITO 박막의 진공코팅 공정에는 In-line magnetron sputtering system이 사용된다. 본 연구에서는 In-line magnetron sputtering system을 사용하여 강화유리와 플라스틱 기판 위에 정전용량방식 터치패널용 패턴 인비저블 ITO 투명전도막을 제작하고 그 특성을 조사하였다. ITO 박막의 면저항은 150 Ohm/cm2, 최고 광투과율은 90.56% (@583), 그리고 550 nm에서 광투과율은 90.46%로 ITO 박막 코팅 전후에 투과율 차이가 0.4임을 확인하였다. 정전용량방식의 터치패널에서는 ITO 박막 코팅 전후에 투과율 차이가 1이하의 특성, 즉 패턴 인비저블의 특성을 필요로 하는데, 이는 ITO 박막 패턴후에 패턴이 보이지 않게 하기 위해서이며, 이러한 시장의 Needs를 고려하면 본 연구에서 매우 중요한 연구 성과를 얻었다고 말할 수 있다. 그리고 강화유리와 플라스틱 기판 위에 여러 종류의 ITO 투명전도막을 제작하고, 또한 감성터치에 적용되는 ITO 투명전도막을 제작하여, 그 특성을 조사하여 이를 논하고자한다.

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The effects of the usability of products on user's emotions (제품의 사용성이 사용자의 감성에 미치는 영향에 관한 연구)

  • Jeong, Sang-Hoon;Lee, Kun-Pyo
    • Archives of design research
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    • v.19 no.5 s.67
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    • pp.373-382
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    • 2006
  • In this study, emotional word logging software,'VideoTAME' was developed as an effective measurement tool for complementing the current psychological measuring methods. With the software, we measured the user's emotional changes while they interact with a product. The main goal of this study is to reveal the influence of usability on human emotions by analyzing the user's emotional changes while using a product. In this research, we asked 30 subjects to examine their emotional changes with watching the video clip recorded when they performed a series of tasks with a cellular phone in the experiment room. The results of this research indicated that negative emotion such as 'Uncomfortalbeness' was elicited mostly while they performed tasks which were difficult due to usability problems. On the other hand, positive emotion such as 'Satisfaction in Usability' was elicited for tasks which were easy to perform because of good usability. The reason for the user's emotional changes while they interact with a product can be assumed that the emotional changes were caused by specific situations they face when performing a task rather than the characteristics of task itself. We expect to clarify how usability of a product impact user's emotions in depth with more data collected and analyzed with the help of 'VideTAME'.

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Study on the Smart 1RM System Development and Effect Verification for Health Improvement and Management of National Healthcare (국민 건강관리 및 체력증진을 위한 스마트 1RM 시스템 개발 및 효과 검증에 관한 연구)

  • Woo, Kyung-Min;Shin, Mi-Yeon;Yu, Chang-Ho
    • Journal of rehabilitation welfare engineering & assistive technology
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    • v.12 no.1
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    • pp.53-62
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    • 2018
  • In this study, we developed a smart 1RM system for national health management and physical fitness, which enables quantitative 1RM measurement in various types of exercise using digital pulley technology, and to test the effect on training by using it. We developed the smart 1RM system, which is composed of portable muscle strength measuring device, Bluetooth communication based mobile phone data transmission and circuit diagram, and height adjustable system body. We recruited the 30 participants with 20th aged and divided into training and non-performing groups with 15 participants randomly. The participants performed 5 sets of elbow, lumbar, knee extension / flexion 10 times using smart 1RM system and the experimental period was 3 days a week for a total of 8 weeks. The experimental results showed that the maximum strength of the elbow, lumbar, and knee joints was significantly improved before and after maximal muscle strength training in the training group. Oxygen intakes during 1RM exercise mode showed 10.91% than endurance. To verify the validity of the smart 1RM maximal strength data, the reliability was 0.895 (* p <0.00). This study can be applied to the early rehabilitation treatment of the elderly and rehabilitation patients more quantitatively using the national health care.

Long-term Location Data Management for Distributed Moving Object Databases (분산 이동 객체 데이타베이스를 위한 과거 위치 정보 관리)

  • Lee, Ho;Lee, Joon-Woo;Park, Seung-Yong;Lee, Chung-Woo;Hwang, Jae-Il;Nah, Yun-Mook
    • Journal of Korea Spatial Information System Society
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    • v.8 no.2 s.17
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    • pp.91-107
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    • 2006
  • To handling the extreme situation that must manage positional information of a very large volume, at least millions of moving objects. A cluster-based sealable distributed computing system architecture, called the GALIS which consists of multiple data processors, each dedicated to keeping records relevant to a different geographical zone and a different time zone, was proposed. In this paper, we proposed a valid time management and time-zone shifting scheme, which are essential in realizing the long-term location data subsystem of GALIS, but missed in our previous prototype development. We explain how to manage valid time of moving objects to avoid ambiguity of location information. We also describe time-zone shifting algorithm with three variations, such as Real Time-Time Zone Shifting, Batch-Time Zone Shifting, Table Partitioned Batch-Time Zone Shifting, Through experiments related with query processing time and CPU utilization, we show the efficiency of the proposed time-zone shifting schemes.

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