• Title/Summary/Keyword: 환상동화

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Story Making Activity with Fantasy Picture Books : Effect on the Language Expression and Creativity of Young Children (환상동화를 통한 이야기 꾸미기 활동이 유아의 언어표현력 및 창의성에 미치는 효과)

  • Kim, Soo Young;Kim, Kyeong Mi
    • Korean Journal of Child Studies
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    • v.27 no.1
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    • pp.81-94
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    • 2006
  • Participants in this study of the effect of story making activity on the language expression and creativity of young children were all forty 5-year-old children in a child-care facility. The experimental group read the fantasy picture book and engaged in story making activity; the control group read the same fantasy picture books the experimental group but didn't have any story making activity. Experimental treatments were given twice a week for 6 weeks. Data were analyzed by MANCOVA using scores of the pre-test as covariance. Differences were found between experimental and control groups in language expression and creativity showing that story making activity using the fantasy picture book was more effective than just reading without story making activity.

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Responses of Kindergarten Children to Small Group Reading of Fantasy and Realistic Picture Books (환상동화와 사실동화에 대한 유아의 반응 비교연구 - 소집단 그림책 읽기 활동을 중심으로 -)

  • Kang, Eun Jin;Hyun, Eun Ja
    • Korean Journal of Child Studies
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    • v.19 no.1
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    • pp.169-182
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    • 1998
  • This study investigated the verbal responses of kindergarten children to fantasy and realistic picture books. The subjects were 60 five-year-old children divided into small groups of 4 children each. Each group was read four picture books of which two were fantasy and two were realistic. Transcripts of the children's responses were analyzed for number, content, and type of verbal response. Mean scores and standard deviations were measured and the data were analyzed by repeated one-way ANOVA. Results showed that the children showed (1) more verbal responses to the fantasy than to the realistic picture books. (2) They gave more verbal responses to fantasy picture books than to realistic books in terms of character, scene, event, and vocabulary. They also gave more verbal responses to fantasy picture books than to realistic books in terms of informative, heuristic, and imaginative types.

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하멜린에서 부는 바람으로 세계를 흔들겠습니다

  • Korea Venture Business Association
    • Venture DIGEST
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    • s.109
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    • pp.46-46
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    • 2007
  • 굳건한 팀워크로 혁신적이며 다양한 형태의 온라인 액션 게임을 전문으로 개발하고 있는 (주)하멜린(강대성 대표)은 게이머들로 하여금 게임의 환상을 그대로 느끼게 한다는 평과 함께 업계의 주목을 받고 있는 유망 벤처기업이다. 동화 (피리 부는 사나이)의 배경인 하멜린 마을의 이름을 그대로 회사명에 인용해 게이머들을 게임 속으로 불러내는 하멜린의 매력을 느껴보자.

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Illusionism and Enlightment of the Magic Lantern Images - On the Scientific and Technological Development of the pre-modern optical instrument, Magic Lantern and the Transition of Its Images - (마술환등 영상의 환상성과 계몽성 근대 영상기구 마술환등의 과학기술적 발전과 영상문화의 변화)

  • LEE, Sang-Myon
    • Korean Association for Visual Culture
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    • v.17
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    • pp.65-92
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    • 2011
  • This thesis investigates the complex functions of the magic lantern in illusionism and enlightment which was the most popular visual media and the direct ancestor of cinema. Especially, the thesis focuses on the characteristics of magic lantern's images which had been varied with the scientific and technological development. During the early period of the magic lantern, from the late 18th century to the beginning of the 19th century, it frightened viewers by showing magic images with ghosts and spectres, 'phantasmagoria', and wondered with images of natural catastropes and interesting stories like fables and fairy tales, which fulfilled the entertainment function. Since the mid 19th century the magic lantern began to show not only pictures of the 'scientific themes' on the earth, nature and human, but also them of the ethnological on the far, exotic worlds like Africa, Amazon and Syberia etc. from the European perspective. These contents conducted the educative function and contributed to the process of Enlightment to the peoples in the pre-modern age. The two functions of the magic lantern such as entertainment and education had been neither historically followed, nor clearly divided, but the one was predominant according to the development of lantern techniques as well as the changes of the world view and the culture of the time. The entertainment function of the magic lantern based on the visual fantacy did exist in the late 19th century further, and also in the late industrial society, even in the age of highly developed science and technology, viewers want rather 're-enchantment' by illusionism than facts and truths on the reality. This is an essential characteristic of the moving image media, as it had already been presented in the images of the magic lantern.

Animated characters of Disney animation using the transformation and alter ego of fantasy (변신과 분신의 환상을 활용한 디즈니애니메이션의 인물표현)

  • Lee, Hye-Won
    • Cartoon and Animation Studies
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    • s.44
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    • pp.117-141
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    • 2016
  • The various representations are receiving attention in modern society that has so many contents. Among them, the fantasy shows that you can not see in reality. But the intention of these fantasies is not giving a visual fun. The fantasy show the reality through stories that are not in reality. The fantasy that allows readers to continue to make the suspect between the real and the imagination and that suspect arises from the desire of real life. If the desire break the community, the social ideology will collapses. Conversely, if the desire is overturned by community, the social will be maintained. The goal of the fantasy which has the relationships of society is revealed through the various expressions of existence. They are divided into the subject and the other show the inner side of the main character. The subject shows the inner side of the main character by the transformation, alter ego and the other exists. The other shows the desire of the subject by the transformation, alter ego and the strangers. Disney animation studios select the target audience and the message in relation with the society. They choose the original like the fairy tale, myth and change them to satisfy the middle class. The characters of Disney animation says that messages by the expression of fantasy. The subject go through the transformation by twice. The first transformation is antisocial and the second transformation is social. The second shows a complete transformation. The other characters personified show the many kinds of the main character. The other as the alter ego of the main character represents the desire of the subject. They are described as an object of fear and exclusion. They expresses as a dark and menacing looks and hinders the complete transformation of the subject. But they were overthrown by the subject at the end of the story and it strengthen the social ideology. As a result, Disney highlights the value and the moral message of the society by using the representation of fantasy.

An Exploration of Multicultural Concepts in Bestselling Children's Picture Books (베스트셀러 그림책에 나타난 다문화교육내용 분석)

  • Kim, Miai;Yoon, Jae Hui
    • Korean Journal of Childcare and Education
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    • v.11 no.4
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    • pp.81-107
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    • 2015
  • Ninety-eight bestselling children's picture books from 2008 to 2014 were analyzed for multicultural education. The criteria used for the analysis included Culture, Diversity, Identity, Equity, Anti-bias, and Cooperation that were drawn from Kim & Park (2011). An examination of the books revealed that they contained concepts of Cooperation, Identity, Culture, and Diversity in their orders of frequency while ideas of Equity and Anti-bias were barely depicted. Differences between domestic and translated books were found. Translated picture books reflected Diversity more frequently than domestic ones. Under a criterion of Culture, Recognizing Differences and Similarities was more frequently portrayed in translated books while Respecting for Cultures was more frequently found in domestic ones. Findings were discussed in terms of bestselling picture books' limitations of dealing with critical multicultural issues, domestic picture books' lack of reflection of changing multicultural realities, fantasy picture books'dealing with critical multicultural issues through metaphors, and possible problems of the books conveying biased or confusing messages. It was suggested that an adult's role is essential when the bestselling literature is used for the purpose of multicultural education. Their deliberate guidance can help young children engaged in critical issues of race, gender, and ability and develop their multicultural sensitivities through literature.

A Study on the Characteristic Expression in Picture Book Illustrations (동화책 일러스트레이션의 표현특징에 대한 연구)

  • 박성완
    • Archives of design research
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    • v.12 no.4
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    • pp.69-77
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    • 1999
  • In creating an illustration, rather than depend on the subjective expression of the illustrator, one should consider the characteristics of child cognitive development. Illustrations should be those which can arouse child's interesting and which can be educational. To do this, first, characteristic expressions shown in children's pictures can be used to arouse child's interesting. In creating an illustration, one should consider sufficiently "intuitive form" and "representative form" in order to appeal to curiosity of child. Second, illustrations should be able to be helpful to the development of child's intellect, emotion and imagination. The form is desired to be adequately exaggerated or reduced feature, to have anthropomorphic figure and to be fantastic composition considering the egocentrism and animalism of the child. As mentioned above, it can be said characteristic expression in picture book illustrations are affected by the two points - fascinating expression drawn by child and expression by illustrator, which can be helpful to the development of intellect, emotion and imagination.otion and imagination.

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The Principle of Moving Image and the Development of the Optical Instruments in the 19th Century - On the Theory of Afterimage Effect and the Scientific Development of Moving Image - (동영상의 원리와 19세기 시각기구의 발전과정 - 잔상이론과 동영상의 과학적 발전에 대해 -)

  • LEE, Sang-Myon
    • Korean Association for Visual Culture
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    • v.19
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    • pp.189-221
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    • 2012
  • This thesis investigates the development of optical instruments in the 19th century, before the birth of the cinema, and the principle of the perception of moving images. For this purpose it traces the development stages of the optical instruments which demonstrated 'illusion of movement' from 1820s when the 'persistence of vision' had begun to be researched by scientists. Then, it examines the theory of the 'persistence of vision' or 'afterimage effect' known as the principle in the perception of illusion of movement produced from moving images. The optical instruments in the 19th century that presented the illusion of movement began with the Thaumatrope (double-sided picture disc), and appeared from the Phenakistiscope/Stroboscope (revolving disc), the Zoetrope (revolving drum) and the Praxinoscope (mirror-reflexive revolving drum), and in 1892 the Projection-Praxinoscope presented firstly the moving pictures (animation) on the screen. According to the research of psychology and physiology in the early 20th century it has been recognized that the 'afterimage effect' theory is not sufficient to explain the perception of illusion of movement from the moving images which is closely related to the particularity of the visual perception system of the human eyes. Since then, the Phi-phenomenon suggested 1912 by the Gestalt psychologist, Max Wertheimer (1880-1943), is regarded as the most persuasive theory until now, although it is still imperfect.