• Title/Summary/Keyword: 환경지각

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Measurement and Modeling of Crosstalk and 3D Visual Fatigue Along with Horizontal Position in Mobile Glassless 3D Display Having Parallax Barrier (패럴랙스 배리어를 사용한 무안경식 휴대용 3차원 디스플레이의 수평위치에 따른 크로스톡 및 3차원 시각 피로의 측정과 모형 구축)

  • Park, JongJin;Kim, ShinWoo;Li, Hyung-Chul O.
    • Journal of Broadcast Engineering
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    • v.19 no.2
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    • pp.215-226
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    • 2014
  • The 3D technology has been spread slowly and the reason would be attributed to the fact that most commercialized 3D displays require 3D glasses. There have been various researches on human factors of glass type 3D display. In this study we measured and modeled crosstalk as well as 3D visual fatigue induced by mobile glassless 3D display. Crosstalk as well as visual fatigue varied depending on horizontal position of the 3D mobile display. Measured crosstalk was relative low around the center of the display and it increased at the side of the display. Similar results were found in the measurement of 3D visual fatigue and discomfort. These results imply that human factors should be considered in the process of design and evaluation of mobile 3D displays.

Acceleration of the Perception Threshold of Occupants for the Horizontal Vibration of Tall Buildings (고층 건축물의 수평진동에 대한 사용자의 지각임계가속도)

  • Cho, Kang-Pyo;Shin, Sung-Woo;Jeong, Seung-Hwan;Cho, Soo-Youn
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.20 no.3
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    • pp.371-377
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    • 2007
  • In this paper, acceleration threshold of perception for the horizontal vibration of tall buildings was estimated. Excessive vibration of tall buildings by wind can give displeasure, such as giddiness and visual insecurity. To provide comfortable environment to residents of tall buildings, acceleration needs to be limited. For tall buildings the first mode of vibration is dominant. To reproduce the first mode of vibration, experiments were performed by generating sine waves by a shaking table. A nitration house was made and forty persons were employed for experiments. The forty persons were organized into five experimental groups, each of which was composed of eight persons, and the threshold of perception for horizontal vibration was measured by increasing acceleration in the range of 0.2Hz through 1.2Hz of frequency, Performance curves were obtained by dividing the distribution of perception for horizontal vibration into the range of $0{\sim}20%,\;21{\sim}40%,\;41{\sim}60%,\;61{\sim}80%\;and\;81{\sim}100%$ and by fitting curves.

Evaluation and Analysis on the Image Decision Factors of Food Service Industry - Focused on Jeonju Local Food Service Industry - (외식업체 서비스 이미지 결정 요인 평가 분석 - 전주 지역 외식업체 중심으로 -)

  • Yang, Man-Kyu
    • Culinary science and hospitality research
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    • v.16 no.2
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    • pp.1-14
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    • 2010
  • This study is focused on the image benefit cost criterion value and the pure image benefit figure of the local food service industries, V, T, and O based on the theory and factor-analyses of food service industry. To accomplish the aim of this study, theoretical and positive research methods have been applied. The steps of food service image decision projects for the activating of identification on food service have been examined through theories and positive analyses. As the results, 'the image of menu service' appears to be the most effectual factor on the pure image benefit score, which is the priority order of the project planning for the food service image marketing of Jeonju area. As for the image benefit cost criterion value, 'the image of managemental service system', 'the image of approachability', and 'the service of internal surroundings' have been proved to be the most effectual factor in V, T, O respectively. On the other hand, this study shows that V manages its image of food service most effectually with 1.7 billion won, T with 96 million won, O with 7.2 million won for the image marketing strategy.

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Shopping Orientation's Differentiation between On-line Consumer Group and Off-line Consumer Group (온라인 구매자 집단과 비 구매자 집단의 쇼핑성향의 차이)

  • Cho, Kyoung-Seop;Song, Hyung-Cheol
    • Journal of Global Scholars of Marketing Science
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    • v.10
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    • pp.71-89
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    • 2002
  • The on-line market is sudden and it tilts the effort which various in order to reveal the difference point against the on-line consumer and the off-line consumer from under the environment which grows is. What reveals the on-line consumer and the difference point of off-line consumer two group from like this situation is a possibility of decreasing the place help which establishes a marketing strategy in the each retail trade sleeping field. The research which it sees to sleep it searched for the variable which shows the difference point of shopping orientation of the on-line consumer and off-line consumer two group and it attempted. From the research which it sees shopping propensity shopping it is joyful, it perceives dangerously, with price ceremony and convenient characteristic to classify, it analyzed. Analysis result shopping it is joyful it was rejected, classifies the perception against a danger and a price ceremony and convenient Royal favor two group with the consider variable which it appeared. The namely on-line consumer perceived against a danger lowly, it was sensitive to a price, it appeared with the fact that it pursues a convenient characteristic.

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Differences in Driver's Longitudinal Vehicle Control, Subjective Fatigue, and Perceived Fidelity in 2D and 3D Display Driving Simulation (2D와 3D 디스플레이로 구현된 운전 시뮬레이션에서 운전자의 종적 차량통제 수행, 주관적 피로감 및 지각된 현실감의 차이)

  • Park, Dong-Jin;Lee, Jaesik
    • Science of Emotion and Sensibility
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    • v.17 no.4
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    • pp.3-18
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    • 2014
  • In this study, drivers' longitudinal car control, subjective fatigue, and perceived fidelity were compared between 2D and 3D display driving simulation. The results can be summarized as followings. First, in all target speed conditions, the drivers tended to drove faster in 2D display condition than 3D display condition. Second, speed deviation from target speed increased as target speed decreased. Third, distances between the lead vehicle and the driver's vehicle were significantly reduced in the 3D display condition when the speeds of the lead vehicle were relatively fast(i. e., over 80km/h). Fourth, although the perceived fidelity was not significantly different between the two display conditions, subjective fatigue was higher in the 3D display condition than in the 2D display condition.

Research on selection attribution and customer satisfaction by family restaurants and fast-food restaurants (패밀리 레스토랑 및 패스트푸드 레스토랑의 선택속성과 대학생 고객이 지각한 만족도에 관한 연구)

  • Sohn, Il-Nak
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.10
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    • pp.2864-2872
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    • 2009
  • This research had the following 3 procedures. The first step focused on the study of the selection attributes for the selection of family and fast food restaurant. The second process is to analyse the level of customer's satisfaction after visiting such family and fast food restaurants. And the in last phase the factor analysis was carried out in order to determine the attribute factors for the restaurant selection. After that the hypothesis was verified about which selection attribute has the effect on the customer satisfaction. The research hypothesises look like as follow.. H1 : the selection attributes of family restaurant has the positive effect on the customer satisfaction. H2 : the selection attributes of fast food restaurant has the positive effect on the customer satisfaction. For this research about 350 university students in Chongju area were interviewed. The result of this research would be the guideline in terms of the marketing aspects for the restaurant owners who are confronted with the severe competition, and also be the foundation for the future research.

Intention to Participate in Collaborative Consumption as Providers and Users (제공자 및 사용자로서의 협력적 소비 참여의도에 관한 연구)

  • Hwang, Hyesun;Kim, Jee Hye;Kim, Kee-Ok
    • The Journal of the Korea Contents Association
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    • v.18 no.3
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    • pp.19-33
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    • 2018
  • Collaborative consumption was suggested as a new paradigm of consumption and business model that focuses on sharing and using resources to reduce the risks of resource depletion and environmental impact. Individual consumers carry out a role not only as users but also as providers for collaborative consumption. In the present study, the authors investigated consumers' intention to participate in collaborative consumption both as providers and users. The effects of perceived benefit of collaborative consumption, subjective norms and ease of participation on the intention to participate in collaborative consumption were analyzed. The perceptions on benefits and subjective norms were relatively high, while the perception on ease of participation was relatively low. The effects of subjective norms and ease of participation on the intention to participate in collaborative consumption were significant. The result shows that support from one's reference group and the perception on ease of participation have significant positive effects on the intent to participate in collaborative consumption. Therefore, communication strategies for developing a positive consumer attitude and a social consensus about the necessity of collaborative consumption are needed.

A Comparison of Legibility Based on Illumination Intensity and Contrast Ratio in Displays (디스플레이에서 조도와 대비비에 따른 가독성 비교 연구)

  • Hong, Ji-Young;Min, Jang-Geun
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.17 no.4
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    • pp.71-76
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    • 2017
  • Visual perception is part of a field of study that examines the analysis and recognition of objects. There have been numerous studies on this topic, including research on the physiological and cognitive aspects of the visual system. Visual perception theory was established through such research efforts and the potential for its application in each field is being investigated. Mobile displays are a representative example of media in the new age. Therefore, this study is based on the understanding that research on visual perception must stress the importance of useful visual cognition. This study used displays to conduct legibility tests based on illumination intensity and contrast ratio. Two conditions relevant to legibility were tested 1) illumination intensity environment and 2) two luminance conditions proposed as measures to improve readability in existing mobile displays. The results of this study were analysed to determine the degree of legibility based on illumination intensity and contrast ratio, and measures for improving legibility were proposed.

Study on Response-Species of Zooplankton to the Seasonal Changes of Precipitation and Temperature (계절적인 강우와 기온의 변화에 따른 동물플랑크톤의 반응 종에 관한 연구)

  • Song, Young-Hee;Lee, Won-Choel;Kwak, Inn-Sil
    • Korean Journal of Ecology and Environment
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    • v.36 no.1 s.102
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    • pp.9-20
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    • 2003
  • Response-species of zooplankton on precipitation and temperature were investigat-ed in the tributaries of Han River from May to November, 2002. Total 42 species(Rotifer twenty three species, Cladocera ten species, Copepoda eight species and Protozoa one species) were collected in the target location. The highest abundance and the number of species were observed in May. Due to the summer precipitation the abundance of Rotifer and Cladocera were largely decreased in August. Dominant species of Rotifer appeared Brachionus urceolaris, Euclanis dilatata, Lecane Inua, Brachionus quadridentatus and Brachionus calyciflorus in May, Monostyla bulla and Conochilus unicornis in August and Brachionus quadridentatus, Euclanis dilatata and Lecane Iuna in November. Also, the dominant species of Cladocera were Moina weismanni, Simocephalus vetulus, Scapholebris aucrgnafa, Chydorus sphaericus in May, Chydorus sphaericus, Scapholebris mucronata in August, Chydorus sphaericus and Alona rectangular in November. Nearest neighbour clustering was implemented for classification of zooplankton abundance indifferent month of survey locations. The patterning of May and November appeared similar but August was different.

Performance Improvement of Perceptual Filter Using Noise Energy Control (잡음 에너지 제어를 통한 지각 필터 성능 개선)

  • Seo Joung-Kook;Cha Hyung-Tai
    • The Journal of the Acoustical Society of Korea
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    • v.24 no.1
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    • pp.43-51
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    • 2005
  • In this paper, we propose an algorithm that improves a tone quality of a noisy audio signal in order to enhance a Performance of perceptual filter using noise energy control. Most of the algorithms which were proposed by the other researchers usually applied a filter using the noise energy acquired from a silent range. In this case. the improvement rate of tone quality decreases if the noise energy is changed by the magnitude or environment variation in a signal frame. But the Proposed method Provides the means to find a food estimated noise through energy control of the estimated noise which is obtained from a silent range. Also we can get the enhancement of tone qualify in low frequency band unlike other methods. To show the performance of the Proposed algorithm, various input signals which had a different signal-to-noise ratio (SNR) such as 5dB, l0dB, 15dB and 20dB were used to test the proposed algorithm. With the proposed algorithm, we could confirm the enhancement of tone quality in terms of segmental SNR (SSNR). noise-to-mask ration (NMR) and mean opinion score (MOS) test.