• Title/Summary/Keyword: 형식 분류

검색결과 547건 처리시간 3.364초

XML Document Clustering Based on Sequential Pattern (순차패턴에 기반한 XML 문서 클러스터링)

  • Hwang, Jeong-Hee;Ryu, Keun-Ho
    • The KIPS Transactions:PartD
    • /
    • 제10D권7호
    • /
    • pp.1093-1102
    • /
    • 2003
  • As the use of internet is growing, the amount of information is increasing rapidly and XML that is a standard of the web data has the property of flexibility of data representation. Therefore electronic document systems based on web, such as EDMS (Electronic Document Management System), ebXML (e-business extensible Markup Language), have been adopting XML as the method for exchange and standard of documents. So research on the method which can manage and search structural XML documents in an effective wav is required. In this paper we propose the clustering method based on structural similarity among the many XML documents, using typical structures extracted from each document by sequential pattern mining in pre-clustering process. The proposed algorithm improves the accuracy of clustering by computing cost considering cluster cohesion and inter-cluster similarity.

Grading System of Movie Review through the Use of An Appraisal Dictionary and Computation of Semantic Segments (감정어휘 평가사전과 의미마디 연산을 이용한 영화평 등급화 시스템)

  • Ko, Min-Su;Shin, Hyo-Pil
    • Korean Journal of Cognitive Science
    • /
    • 제21권4호
    • /
    • pp.669-696
    • /
    • 2010
  • Assuming that the whole meaning of a document is a composition of the meanings of each part, this paper proposes to study the automatic grading of movie reviews which contain sentimental expressions. This will be accomplished by calculating the values of semantic segments and performing data classification for each review. The ARSSA(The Automatic Rating System for Sentiment analysis using an Appraisal dictionary) system is an effort to model decision making processes in a manner similar to that of the human mind. This aims to resolve the discontinuity between the numerical ranking and textual rationalization present in the binary structure of the current review rating system: {rate: review}. This model can be realized by performing analysis on the abstract menas extracted from each review. The performance of this system was experimentally calculated by performing a 10-fold Cross-Validation test of 1000 reviews obtained from the Naver Movie site. The system achieved an 85% F1 Score when compared to predefined values using a predefined appraisal dictionary.

  • PDF

Considerations on the Making of Scientific Content and Processing of Biological Knowledge (생명과학 지식의 가공과 콘텐츠화 과정에 대한 연구)

  • Ahn, Sun-Young;Kim, San-Ha;Jang, Yi-Kweon
    • The Journal of the Korea Contents Association
    • /
    • 제11권11호
    • /
    • pp.503-513
    • /
    • 2011
  • Appreciation of nature and an understanding of the biological sciences by the general public are key to the popularization of modern science. In particular, informal and accessible venues such as museum exhibits occupy a crucial role in science education, and they depend heavily on fields related to macrobiology, including Ecology, Animal Behavior, and Environmental Science. Unfortunately, lack of engaged experts and superficial descriptions of natural phenomena all too often prevent scientific knowledge from being shared effectively with the general public. Raw information itself and knowledge are not in a form or structure accessible to nonspecialists. In order to move successfully deliver substantive comprehension of the biological knowledge to the general public, it is necessary to categorize information from a content-conscious perspective and transform it into useful biological content. Therefore, the role of scientists is critically important in a series of processes that include theme selection, editing, and even graphical layout of contents. These processes require not only a scientific and logical way of thinking, but also an aptitude for artistic presentation and effective communication. The concept of Translation is presented as a theoretical and operational framework for the popularization of science.

Analysis of Surface Contaminants and Removal Techniques on Three-story Stone Pagoda at the West of Gameunsaji Site (감은사지서삼층석탑의 표면오염물 분석과 제거기술)

  • Kim, Sa-Dug;Lee, Tae-Jong;Kim, Da-Ram;Han, Min-Su
    • Journal of Conservation Science
    • /
    • 제26권2호
    • /
    • pp.203-211
    • /
    • 2010
  • Analytic research on the surface pollutant of the three storied-pagoda at the west of Gameunsaji site as well as studies of previous wet cleaning cases was undertaken in order to decide cleaning method for removing inorganic pollutants. The status of pollutant was examined by naked eye observation, SEM-EDS, XRD. Then it was compared and categorized through qualitive and quantitative analysis. The result showed that the surface pollutants consisted of iron compounds or sulfur compounds and it was crystallized in the form of circle, oval, needle, etc. Result, Low-pressure rotating vortex process cleaning, with which particular matters are sprayed in swirl, is considered to be the best method to remove the pollutants.

A Study on Implementation of Library Utilization Education System Based on SDG(Single Display Groupware) (SDG(Single Display Groupware) 기반 도서관 이용 교육 시스템 구현에 관한 연구)

  • Kim, Myung-Gwan;Noh, Jae-Hyoung;Yoo, Gwi-Hyeon
    • Journal of the Korean Society for Library and Information Science
    • /
    • 제41권4호
    • /
    • pp.217-227
    • /
    • 2007
  • This study describes a system which makes children use a cooperation study for the education of a library use and applies SDG technology to this cooperation study SDG means a system which is able to do a cooperation work as a multi-inputting device in a computer display. Through the use library utilization education system based on SDG, learners study simultaneously and collaborately. On this thesis. We embodied the understanding of the decimal classification of Korea and the arrangement of a bookshelf and the study of the location tracking as a game style based on an existed study that a cooperation study used SDG is more superior that an individual study used a single device. Librarians through this system will be able to easily and interestingly instruct children for the use of a library.

Research on Standardization for Survey Control Points (측량기준점 표준화 방안 연구)

  • Lee, Hyun Jik
    • Journal of Korean Society for Geospatial Information Science
    • /
    • 제23권2호
    • /
    • pp.79-88
    • /
    • 2015
  • In any production and construction of geospatial information covering surveying, survey control point is a vital geospatial information. Survey control points in South Korea are currently classified as following: national control points, public control points, and cadastral control points. Each of these different categories of survey control points act as a basis and sets perimeters for the production, management and operation of subjects within the category. Universal standard, the unified format between different survey control points, also, are not yet defined, causing difference in basic information provided by altering categories and disturbance in connecting, managing, utilizing and operating survey control points. Establishment of a standard regarding survey control points, is therefore required for the efficacy of their utilization. This study, to solve such inadequacies, selects management items for creation of standardized survey control point, by investigating domestically and internationally the status of operating survey control points, determining data model for management, establishing TTA and agency standards, and establishing of activation methodology for survey control point standards.

Digital Rights Management and Rights Language (디지털 저작권관리와 Rights Language)

  • 박정희;성평식;이기동
    • Journal of Korea Society of Industrial Information Systems
    • /
    • 제8권2호
    • /
    • pp.7-13
    • /
    • 2003
  • The Internet presents a unique platform for disseminating digital content such as music, video, games, software, text, business and proprietary corporate information. It promises ubiquitous access, while at the same time fundamentally challenging the traditional rules of ownership and distribution of content. In such environment, safe protection and proper delivery of digital content would be a crucial requirement toward a new e-business model. Research on the Digital Rights Management (DRM) focuses on filling this functional vacancy of the market transition by providing a more viable business model based. XrML(eXtensible Rights Markup Language) provides a universal tool for specification of rights, fees, and issuing conditions(licenses) associated with the use and protection of digital content. ContentGuard has developed XrML to unify the Digital Rights Management(DRM) specifications and encourage interoperability. It seems that all working groups of DRM agree to use XrMl for their right description language.

  • PDF

Typological approach to Materials of TV Documentary Produced by Independent Production : Focused on KBS 1TV (독립제작사 제작 방송 다큐멘터리 소재의 유형화 : KBS 1TV <수요기획>을 중심으로)

  • Lee, Jung-Woo;Kang, Seung-Mook
    • The Journal of the Korea Contents Association
    • /
    • 제13권4호
    • /
    • pp.104-114
    • /
    • 2013
  • The purpose of this study is to expand the access rights of audience by diversifying and specializing types of material of TV documentary produced by independent production. To achieve this, we classified according to materials of . This research suggested that almost the whole independent production produced this documentary in the way of complete posting system, especially small production. Also as the result, to analysis nine types of materials, types of current affairs and human sources have the most to produce occupied 51.9% and independent production have maximized profits through a series of works. The research value of this study is that this study analyzed the types of material selection of TV documentary produced by independent production systematically.

Research of Convergence Character Customizing Process in Game (게임에서 캐릭터의 융복합 커스터마이징 사례 분석)

  • Ha, Ye-Jin;Oh, Seung-Hwan
    • Journal of Digital Convergence
    • /
    • 제14권12호
    • /
    • pp.423-431
    • /
    • 2016
  • Customizing system is known as an important factor which affects not only purchase, loyalty and immersion of the user. In this study, we explore the concept of character-customizing system in the early stage of a game; on the basis of it, we compare cases by analyzing and schematizing certain types of systems which many games stick to. Customizing system types are divided into a basic case and a differentiated convergence case; based on it, they are classified into four types: Realistic, Creation, Individual, Additional; plus, another customizing system case out of games is also analyzed. To improve customer loyalty, a system like a differentiated case that attracts user participation is essential. Through a variety of character customization convergence cases shown in this study, we expect them to be used as game production guides. By enlarging the range of the study, we expect further studies to cover more cases.

A Study on improvement of sounding density of ENCs (전자해도 수심 밀집도 개선에 관한 연구)

  • Oh, Se-Woong;Park, Jong-Min;Suh, Sang-Hyun;Lee, Moon-Jin;Jeon, Tae-Byung
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
    • /
    • 한국항해항만학회 2011년도 춘계학술대회
    • /
    • pp.34-36
    • /
    • 2011
  • ENCs is edited based on the numerical charts for publishing paper charts and serviced in forms of grid styles. For this reason, the density of sounding information of ENCs is not consistent and was required for improvement. In this study, K-Means, ISODATA clustering algorithm as classification methods for satellite image was reviewed and adopted to case study. The developed results include loading module of ENC data, improvement algorithm of sounding information, writing module of ENC data. According to the results of algorithm, we could confirm the improved result.

  • PDF