• Title/Summary/Keyword: 협업 산업

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Practical Use of Information System on Aerospace & Defense Industry (항공우주 및 방위 산업의 정보시스템 활용 현황)

  • Lee, Hyo-Young
    • Current Industrial and Technological Trends in Aerospace
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    • v.7 no.1
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    • pp.105-112
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    • 2009
  • Aerospace and Defense(A&D) industry is the representative extended enterprise that develops products by collaborating among suppliers operating individual information system(IS). Efficient collaborative working environments are essential component to achieve successful business and collaboration environments based on IS have been applied to support coherent process usage and securely share the information through the entire product lifecycle phases. This paper describes the status of information system management of the leading A&D enterprises and their information management processes. It also introduces the case studies of enterprises implementing product lifecycle management(PLM) solution to realize stable collaborative tools between customer and supplier.

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Model-based Specification of Non-functional Requirements in the Environment of Real-time Collaboration Among Multiple Cyber Physical Systems (사이버 물리 시스템의 실시간 협업 환경에서 소프트웨어 비기능 요구사항의 모델 기반 명세)

  • Nam, Seungwoo;Hong, Jang-Eui
    • Journal of KIISE
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    • v.45 no.1
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    • pp.36-44
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    • 2018
  • Due to the advent of the 4th Industrial Revolution, it is imperative that we aggressively continue to develop state-of-the-art, cutting edge ICT technology relative to autonomous vehicles, intelligent robots, and so forth. Especially, systems based on convergence IT are being developed in the form of CPSs (Cyber Physical Systems) that interwork with sensors and actuators. Since conventional CPS specification only expresses behavior of one system, specification for collaboration and diversity of CPS systems with characteristics of hyper-connectivity and hyper-convergence in the 4th Industrial Revolution has been insufficiently presented. Additionally, behavioral modeling of CPSs that considers more collaborative characteristics has been unachieved in real-time application domains. This study defines the non-functional requirements that should be identified in developing embedded software for real-time constrained collaborating CPSs. These requirements are derived from ISO 25010 standard and formally specified based on state-based timed process. Defined non-functional requirements may be reused to develop the requirements for new embedded software for CPS, that may lead to quality improvement of CPS.

Achieving the CANDU promise (해외 동향 - 미래를 위한 CANDU의 약속)

  • 한국원자력산업회의
    • Nuclear industry
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    • v.37 no.12
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    • pp.82-88
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    • 2017
  • 전 세계 CANDU 운영자들은 원자력 발전의 효율성을 높이기 위한 다양한 노력과 함께 세대를 뛰어넘는 새로운 가치를 창출하기 위해 기술과 문화, 그리고 협업의 각 분야에서 혁신을 추구하고 있다. 이는 미국 원자력산업계가 추진하고 있는 "미래를 위한 원자력 발전의 약속 이행(Delivering the US Nuclear Promise)"의 CANDU판 버전이라고 할 수 있다. 미래를 위한 CANDU의 약속. 그 약속이 이행됨으로써 원자로 운영자들이 기대할 수 있는 것은 무엇이 있을까? 아마도 우선은 현재 운영되고 있는 원자로들이 계속운전을 통해 앞으로도 수십 년은 계속하여 운영될 수 있기를 바라고 있을 것이다.

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A Study on the Reference System for Spatial Information of Railway Object (철도 선로 및 시설물 공간정보 참조체계에 관한 연구)

  • Won, Jong-Un
    • Journal of Information Technology and Architecture
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    • v.11 no.4
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    • pp.441-448
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    • 2014
  • The application of spatial information has drawn significant attention from a wide range of industries. Railway spatial information facilitates the cooperation among related parties and improves the efficiency of asset management and operations. This study proposes the structure of Railway Object IDentifier(ROID) on railway spatial information. Current facility management and train operation are based on relative positioning system. Despite many advantages, relative positioning system causes serious problems such as the entire reconfiguration of positioning in the case of line change. Another major concern is the interface compatibility between individual facilities with different relative positioning. ROID based on absolute positioning addresses these issues, allowing the information exchange and convergence between independent parties. This study proposes ROID based on OID standard with object IDentifier and service object-oriented reference system. Our ROID employs the absolute positioning and the unique identifier, maintaining the compatibility with existing management system.

Developing Strategies for e-partnering between the Steel Company and the Shipbuilding Company (기업간 협업체계 구현을 위한 공급체인 e-파트너링 추진방안)

  • Ahn, Young-Hyo;Sohn, Young-Woo;Whang, Kyu-Seung;Park, Myung-Sub
    • Information Systems Review
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    • v.6 no.2
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    • pp.227-242
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    • 2004
  • With the advent of the digital economy, the business eco-system has been changing from the competition system across individual companies to that of supply chains. Under the rapidly changing business environment, it becomes true that the competitive power of the steel maker depends on the shipbuilding company, an important customer of the steel maker. Accordingly, e-partnering between a steel maker and shipbuilding companies becomes important. Schemes of developing e-partnering are presented as follows: implementation of the inter-communication system, day/sequence order and supply, improvement of infrastructure such as transport, quay etc.

6G Technology Competitiveness and Network Analysis: Focusing on GaN Integrated Circuit Patent Data (6G의 기술경쟁력 및 네트워크 분석: GaN 집적회로 특허 데이터 중심)

  • Woo-Seok Choi;Jin-Yong Kim;Jung-Hwan Lee;Sang-Hyun Choi
    • Journal of Industrial Convergence
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    • v.21 no.3
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    • pp.1-15
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    • 2023
  • Expectations for wireless communication technology are rising as a base technology that promotes innovation in various industries in line with the paradigm of digital transformation in the 21st century beyond the stage of being used only for communication service itself. In this study, in order to compare 6G technological competitiveness between Korea and leading countries, technological competitiveness was confirmed through PFS, CPP, and network analysis based on GaN Integrated Circuit patent data. Korea's 6G technological competitiveness was 0.62 in PFS and 3.93 in CPP, which were 32.8% and 19.9%, respectively, compared to leading countries. In addition, as a result of network analysis, the collaboration rate in the 6G field was 7.2%, and the collaboration ecosystem was very insufficient in most countries. In contrast, it was confirmed that Korea, unlike leading countries, has established a small-scale collaboration ecosystem linked by industry and academia. Thus, it is necessary to establish a strategy for 6G communication technology at the national level so that communication technology can be advanced based on a relatively well-established collaborative ecosystem.

Collaboration Driven Development Process Modeling Method for Strengthen Competitive Advantage of Mobile Contents Start-up Companies (중소 모바일콘텐츠 기업의 경쟁력 강화를 위한 협업 중심의 개발 프로세스 모형화 방안)

  • Choi, Bong;Chung, Namho
    • The Journal of the Korea Contents Association
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    • v.14 no.4
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    • pp.325-335
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    • 2014
  • This study provides an overview of instruments for mobile contents start-up companies promotion that are currently available in Seoul. It includes a brief description of several different types of start-up companies and development processes for each of those companies so that it can analyze and figure out critical success factors for sustainable growth. In addition, the case studies of five mobile contents related companies are used to obtain more detailed insights into the development processes. The study focuses on mobile contents startups promotion used as a public policy for encouraging more productive and knowledge-intensive ventures, with the aim of upgrading management activities and creating more startups-friendly business environment. Consequently, the key target groups of the measures discussed in the study include mobile contents start-ups and start-ups that exploit new business opportunities in Seoul.

A Study on Effective Collaborative Production Processes for Multimedia Convergence Performances (다매체 융합공연을 위한 효율적인 협업제작과정 연구)

  • Kim, Ga-Eun;Park, Jin-Won
    • The Journal of the Korea Contents Association
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    • v.20 no.4
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    • pp.49-61
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    • 2020
  • Recently, the convergence of genre-mixed collaboration and technology-mixed collaboration in performance art strategically fuses different goals and different properties, satisfying anticipated demand, and developing into experimental forms that bring out convergence contents of new value. To supplement problems of convergence attempts and heighten levels of completion, the effective collaborative processes of media experts must be studied and improved. This thesis attempts to study effective collaborative production plans of convergence performance that correspond to the demands of the times through multimedia convergence performance prototypes(Live performance play + Pre-made digital animation). It categorizes performance production processes into pre-production and production and researches the effective collaborative production processes of convergence performances that utilize these two forms of media through work selection, production direction establishment, human resource constituents, production schedule plan establishment, visualization processes, and performance practices and rehearsals. Continuous research must be conducted based on convergence performance contents planning, changes in production methods, and an understanding of distinct characteristics among convergence contents for the industrial development systemization and vitalization of convergence contents to be made possible.

Recommendation system for supporting self-directed learning on e-learning marketplace (이러닝 마켓플레이스에서 자기주도학습지원을 위한 추천시스템)

  • Kwon, Byung-Il;Moon, Nam-Mee
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.2
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    • pp.135-146
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    • 2010
  • In this paper, we propose an Recommendation System for supporting self-directed learning on e-learning marketplace. The key idea of this system is recommendation system using revised collaborative filtering to support marketplace. Exisiting collaborative filtering method consists of 3 stages as preparing low data, building familiar customer group by selecting nearest neighbor, creating recommendation list. This study designs recommendation system to support self-directed learning by using collaborative filtering added nearest neighbor learning course that considered industry and learning level. This service helps to select right learning course to learner in industry. Recommendation System can be built by many method and to recommend the service content including explicit properties using revised collaborative filtering method can solve limitations in existing content recommendation.

SW Education Program using Pair Programming Collaboration Tools (짝프로그래밍 협업도구를 활용한 SW교육프로그램)

  • Kim, Yong-Ok;Chun, Seok-Ju
    • Journal of The Korean Association of Information Education
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    • v.23 no.4
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    • pp.375-384
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    • 2019
  • In a rapidly changing society with the Fourth Industrial Revolution, future students should have the skills to utilize and organize high-quality knowledge, not the amount of knowledge. With the launch of the revised curriculum in 2015, the curriculum has been reorganized based on competency and the software education has been seeking capabilities such as 'Cultural computing knowledge', 'Computational thinking', and 'Collaborative problem solving skills'. Therefore, practical collaboration tools and education programs that can be used in the field of education are developed based on Pair Programming, which is a specific collaborative learning strategy to develop cooperative problem solving skill. The educational program using this collaboration tool was developed with a focus on developing computational thinking and collaborative problem solving skills through Pair Programming rather than focusing on learning grammar of programming language and programming techniques. In a educational program, students will be able to use collaborative tools for pair programming and foster collaborative problem-solving skills.