• Title/Summary/Keyword: 협업 능력

Search Result 187, Processing Time 0.025 seconds

Innovative Paradigm for Quality Improvement of Architectural Design (설계품질 향상을 위한 새로운 패러다임(4))

  • Jun, Han-jong
    • Korean Architects
    • /
    • s.466
    • /
    • pp.71-78
    • /
    • 2008
  • 국내 건축설계분야는 건설산업의 성장과 함께 양적인 팽창을 하였으나 질적인 문제에 있어서의 국제적인 경쟁력은 낮은 수준에 머물고 있다. 왜곡된 발주 시스템은 능력있는 건축사의 시장참여를 원척적으로 차단하고 있으며, 아직도 많은 설계도서가 하청을 통해 생산되고 있고, 각 분야 간의 느슨한 협업시스템으로 인해 검토되지 않은 설계도서들이 현장에서 설계도면간의 불일치나 비기능적, 비경제적인 설계를 초래함으로서 결과적으로 건설산업 전체의 경쟁력을 약화시키는 원인을 제공하고 있다. 시공업체 중심으로 고착화 되어있는 국내 건설산업의 특성도 설계나 엔지니어링업계의 발전을 저해하는 장애요인이라 할 수 있다. 이로 인해 국가 건설정책의 초점은 시공분야에 맞추어져 있고, 창조성을 바탕으로 한 고부가가치 산업인 설계나 엔지니어링 분야는 상대적으로 위축되는 상황을 초래하고 있다. 이러한 건설산업의 구도가 지속될 경우, 종국에는 설계나 엔지니어링업체가 시공업체에 종속되어 우리나라 설계분야의 전문화 및 설계 경쟁력은 상실되고 말 것이다. 대한건축사협회는 이러한 문제점을 해결하기 위한 방안으로 2006년 '건축설계업 발전 종합방안 연구'를 추진하기도 하였다. 필자는 국내 건설·건축산업에 대한 거시적인 관점에서 이러한 문제점에 대한 해결방안을 제안하기 보다는 건축설계분야의 문제점 즉, 설계경쟁력 약화, 느슨한 협업시스템 그리고 이에 따른 건축설계품질의 저하를 다른 관점에서 바라보고자 한다.

  • PDF

Software Development Process Improvement Training and Collaboration Capabilities Optimized to the Psychological Type of ICT Engineer (ICT 기술자의 심리유형에 맞춰진 소프트웨어 개발 프로세스 교육 및 협업 능력 향상 방안)

  • Lee, Jae-Yong
    • Journal of the Korea Convergence Society
    • /
    • v.6 no.4
    • /
    • pp.105-111
    • /
    • 2015
  • Most of the software development is determined by the hard skills of project participants and capacity management and operations. However, failure of the current software development is very high. Since the development of the exploration of human psychology continues, the study that there is an association between the preferences of personality and work preference has been actively conducted. It is found out that there is a relationship of preferences in MBTI, the test tool of psychological typology, and those for the work of the ICT engineers tuned to the software development cycle. By using the information on the soft skills associated with software development for the psychological typology, it can be understood the preference of the software development process. In this paper, we develop a program for software development process to allow personality type to be classified with using the soft skills to find ways to improve education and collaboration capabilities of ICT engineers.

A Study For The Experiential Value And Communication Perceptions Of Convergence Performing Arts (융복합 공연예술의 경험적 가치와 소통인식 연구)

  • An, Ju-Kyung
    • The Journal of the Korea Contents Association
    • /
    • v.17 no.11
    • /
    • pp.364-370
    • /
    • 2017
  • Creative thinking and fusion diversity of the performing arts pursue the settlement of empirical value realization by assuming new communication by genre. This new value and communication can create a type of collective intelligence with a different attempt based on the individual communication and horizontal thinking of the masses. Therefore, the empirical value and communication of the 21st century convergence(fusion) performing arts is possible through new types and analysis, and also were understood as the horizontal creation structure of the artist. As a result, first, the concept of the right value of 'convergence' was perceived as empirical communication depending on the empirical thinking ability of genre artists. Second, off-genre and collaborative tendencies are due to cooperation based on intellectual ability and recognition of horizontal communication by genre. Third, in the collaboration, the public's individualized communication ability and universal communication recognition should be premised and perceived the empirical definition about the collective intelligence. In conclusion, it is concluded that empirical value and communication of convergence performing arts enable to the experimental creation of collective intelligence, and that the relationship structure extends to a meaningful transition of convergence interpretation and expression of performing arts.

Global Collaborative Activities on GLORIAD (국제 협업 연구를 위한 글로리아드(GLORIAD) 활용)

  • Lee, Minsun;Oh, Choongsik;Lee, Hyungjin;Ryu, Jinseung;Jang, Haegjin
    • Proceedings of the Korea Contents Association Conference
    • /
    • 2007.11a
    • /
    • pp.586-588
    • /
    • 2007
  • The Moore's law states that the number of transistors on a chip doubles about every 18 months. And it was reported that the network speed has been doubled about every 9 months. This indicates that computing power and network is no longer the obstacles for the high performance applications requiring terabits networks. We believe that the application motivates the network and vice versa. This presentation will introduce the GLORIAD which is the first ring network connecting six countries around the world and provides scientists with advanced networking tools that improve a communications and data exchange. The GLORIAD trans-Pacific link started its service on August 1, 2005. Since then, there has been remarkable demonstrations were performed through major conferences like Supercomputing Conference. This paper will introduce the global collaborative works on demonstrations of VMT, high energy physics, SDSS and HD video transmission during SC'06 in Tampa, FL.

  • PDF

P2P-based Collaboration Framework: Openwar (P2P기반 협업 프레임워크: 오픈웨어)

  • Song, Jin-Su;Park, Chung-Sik;Kim, Yun-Sang;Gwon, Sun-Beom
    • Proceedings of the Korea Inteligent Information System Society Conference
    • /
    • 2005.11a
    • /
    • pp.453-460
    • /
    • 2005
  • P2P(Peer to Peer) 기술은 잠재적 능력에도 불구하고 컨텐츠의 저작권문제와 보안문제 등으로 인하여 많은 사람들이 충분히 활용하지 못하고 있다. 본 연구는 인터넷 사용자(개인)와 소규모 서버를 운영하는 조직들이 정보 제공, 분배, 공유의 정보시스템 구조를 자신들의 목적에 맞게 자유롭게 만들 수 있는 프레임워크인 오픈웨어 (Openware)의 개발에 관한 것이다. 오픈웨어는 P2P기반 시스템으로 다음과 같은 특징올 갖는다. 1) 다수의 서버와 클라이언트로 이루어지는 구조로, 사용자의 목적에 맞게 집중형 혹은 분산형 구조를 자유롭게 혼합하여 정보시스템을 구성 할 수 있다. 이러한 정보 구조의 유연성은 다양한 형태의 협업(개인과 개인, 개인과 그룹, 그룹과 그룹)이 요구되는 응용 시스템의 기반을 제공한다. 2) 데이터 관점에서 오픈웨어는 개인이 데이터베이스를 손쉽게 생성, 관리 할 수 있고, 자신의, 데이터 혹은 데이터베이스 구조를 다른 사람이나 그룹과 공유 하거나 통합 할 수 있다. 3) 데이터 통신면에서 오픈웨어는 HTTP(HyperText Transfer Protocol) 프로토콜만을 사용하는 웹 기반 시스템으로 인터넷에 연결 되어있는 누구와도 오픈웨어를 통해 협업이 가능하다. 4) 소프트웨어 이름에서 알 수 있듯이 오픈웨어는 Java, JSP, Apache, Resin등 공개소프트어로 만들어져 있고, 오픈웨어 자체도 공개소프트웨어이다. 오픈웨어는 개인과 그룹의 흠페이지 생성과 관리, 파일 공유 기능이 구현 되어있고, 데이터베이스 공유, 통합 기능을 이용하여 개인이나 그룹의 주소록관리, 일정관리 등이 가능하다. 오픈웨어는 사용자 흑은 개발자가 다양한 형태의 응용컴포넌트를 자유롭게 등록하여 기능을 추가 할 수 있는 확장성올 제공하고 있어서, 앞으로 e-메일, 매신저, 전자결재, 지식관리시스템, 인터넷 방송 시스템의 기반 구조 역할을 할 수 있다. 현재 오픈웨어에 적용하기 위한 P2P 기반의 지능형 BPM(Business Process Management)에 관한 연구와 X인터넷 기술을 이용한 RIA (Rich Internet Application) 기반 웹인터페이스 연구를 진행하고 있다.

  • PDF

Collaborative Workspaces for IoT Smart Agents Based on the Ethereum Blockchain (IoT 환경의 스마트 에이전트를 위한 이더리움 블록체인 기반의 협업 워크스페이스)

  • Jin, Jae-Hwan;Eom, Hyun-Min;Lee, Myung-Joon
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
    • /
    • v.9 no.8
    • /
    • pp.845-854
    • /
    • 2019
  • In IoT environment, an intelligent agent is an autonomous entity with computing power that interacts with various things for specific purposes without human intervention. Recently, as the development of Internet technology has increased the size of resources and services that intelligent agents can utilize, an environment where intelligent agents can collaborate with each other is needed. To effectively support these changes, a method is needed to provide workspaces where intelligent agents can form various groups and collaborate on them. In this paper, we present TSpace which is an Ethereum-based group workspace for effective collaboration among intelligent agents. In TSpace, intelligent agents in IoT environment can use group service based on the Ethereum blockchain through the developed CoAP/RESTful web service. TSpace also introduces a new mechanism for managing Ethereum wallets of agents accessing group services and for creating Ethereum transactions using them.

A Study on the Effects of Management Strategy, Collaboration Process and SCM Integration on Corporate Performance in Small and Midsize Parts Manufacturers (중소부품제조업체의 경영전략, 협업프로세스 및 SCM통합이 기업성과에 미치는 영향에 관한 연구)

  • Lee, Seol-Bin;Park, Ju-Gyeong
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.20 no.7
    • /
    • pp.448-466
    • /
    • 2019
  • Today, companies are increasingly focused on SCM (Supply Chain Management) as a means for cost-cutting and efficient operation. The company's ultimate objective is to win and maintain a sustained dominant position in the uncertainties of the global environment and future competitiveness. In this respect, this study examined the effects of management strategy, collaboration process and SCM integration on corporate performance in small and midsize parts manufacturers. The results of empirical analysis are summarized as follows. Management strategy, collaboration process and SCM integration had positive effects on corporate performance in domestic small and midsize parts manufacturers, and all hypotheses were supported. Consequently, it can be confirmed that quality, cost and flexibility for management strategy, and strategic objective perception, support policy, problem solution and knowledge information sharing for delivery and collaboration as small and midsize parts manufacturers are mechanisms for improving quality reliability, decreasing cost, delivery obedience and information system operation of SCM integration, and boosting corporate quantitative and qualitative performance.

Effect of Elementary STEAM Program Emphasizing Engineering Design Process (공학적 설계 과정을 강조한 초등용 STEAM 프로그램의 효과)

  • Lim, Heejun;Heo, Jinseok;You, Jiyeon
    • Journal of Korean Elementary Science Education
    • /
    • v.42 no.4
    • /
    • pp.605-617
    • /
    • 2023
  • In this study, a STEAM program emphasizing the engineering design process was developed and applied to investigate its effects on the creative engineering problem-solving proficiency and self-directed learning ability of elementary school students. In addition, the study compared and analyzed differences according to gender. The program was conducted across five sessions targeting 141 students in the fourth grade in an elementary school in the Gyeongin area. The study measured the creative engineering problem-solving disposition and self-directed learning ability of the students before and after the STEAM program. It also administered satisfaction and perception tests. The result confirmed that the STEAM program that emphasizes the engineering design process is effective in improving the creative engineering problem-solving propensity and self-directed learning ability of elementary school students, particularly female ones. Analyzing differences in changes based on gender, the study pinpointed significant improvements among female students in all factors except for the subfactor communication and collaboration within tendencies toward creative engineering problem-solving. For male students, the study observed significant effects in the factors engineering design and communication and collaboration. Lastly, the study discussed the educational implications of the findings.

Effects of Collective Intelligence-Based SSI Instruction on Promoting Middle School Students' Key Competencies as Citizens (집단지성을 강조한 과학기술 관련 사회쟁점 수업이 중학교 영재학급 학생들의 역량 함양에 미치는 효과)

  • Lee, Hyunju;Choi, Yunhee;Ko, Yeonjoo
    • Journal of The Korean Association For Science Education
    • /
    • v.35 no.3
    • /
    • pp.431-442
    • /
    • 2015
  • SSI instruction can be an effective tool to promote key competencies for future citizens. Our assumption of the study is that applying the concept of collective intelligence in the context of SSI learning would facilitate the learning. Thus, we designed and implemented Collective Intelligence-based SSI instruction over almost a year and observed the effects of the instruction on enhancing students' collaboration, information management, critical thinking, and communication skills. Twenty 9th grade students enrolled in a science-gifted program voluntarily participated. Data was collected by administering a questionnaire to examine the skills before, in the middle of, and after the instruction, and by conducting classroom observations and focus student group interviews. The results indicated some degree of improvement in their targeted skills. First, they experienced the expansion of their thoughts by actively sharing information and ideas using the web platform. Second, they became more flexible and open to different points of views in order to accomplish a common goal. Third, they appreciated having independent time and space to explore their own positions on the issues and to search necessary information, and believed that the process encouraged them to more pro-actively participate and communicate in the group debates. Lastly, they positively perceived the values that collaboration with diverse group members could produce.

A Subjectivity Study of Culinary Arts Major Students in Problem Based Learning(PBL) Program for Culinary Competition (조리전공 대학생의 요리경연대회 참가를 위한 문제중심학습(PBL) 적용사례연구)

  • Shin, Seoung-Hoon;Kim, Chan-Woo
    • The Journal of the Korea Contents Association
    • /
    • v.19 no.8
    • /
    • pp.598-608
    • /
    • 2019
  • This study provided the analysis of the culinary arts students' subjectivity in problem based learning(PBL) program for culinary competition. Q methodology was employed for finding common characteristic of among students' opinion and also future suggestion was generated. The study found four different types of common structures. First one is Problem-Solving Ability Type(N=6), the second one is Team Member Collaboration Important Type(N=8), The third one is Self-Directed Learning Needed Type(N=3), and the last one is Employment Preparation Type(N=2). Through the analysis, students aware this particular PBL program as a problem solving skill development, understanding of coworking in group, importance of self directed learning, and preparation for securing job opportunity. The study also suggest that the educator need to perform as a negotiator in coworking process within group members and need to have an active approach on stimulation of study motivation among the students.