• Title/Summary/Keyword: 협력적 학습

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Data Fusion for performance Enhancement of Neural Network Based Recommendation Models (신경망 기반 추천 모델의 성능향상을 위한 정보의 융합)

  • 김호종;김은주;김명원
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.04c
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    • pp.422-424
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    • 2003
  • 협력적 추천은 데이터의 범위성, 초기 사용자, 희소성, 회색양의 문제를 안고 있다. 이를 해결하기 위해 기존 연구는 내용기반 추천이나 인구통계학적 추천을 협력적 추천과 통합하려는 연구가 진행되어 왔다. 본 논문에서는 추천 시스템의 성능 향상을 위해 이질적인 데이터의 통합에 효과적인 신경망을 사용하여 다양한 종류의 정보 융합을 제안한다 신경망을 사용한 추천 모델은 사용자들 또는 항목들 간의 선호관계를 학습할 수 있고, 이질적인 데이터의 통합이 용이한 신경망의 장점을 이용하면 항목들에 대한 내용과 사용자들의 인구통계학적인 정보, 그리고 그 외적인 관련정보를 쉽게 융합할 수 있다. 또한, 데이터 융합을 통하여 희소 데이터 문제와 초기 사용자 문제를 해결할 수 있다.

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A Study on the Implementation of a Community-based LIS Capstone Course: Developing the 21st Century Skills of Preservice Librarians through Human Library Projects (지역사회협력 기반 문헌정보학 캡스톤 교과목 개발과 운영에 관한 연구 - 휴먼라이브러리 프로젝트 수행을 통한 21세기 학습 기술 강화를 중심으로 -)

  • Jisue Lee
    • Journal of the Korean Society for Library and Information Science
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    • v.57 no.2
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    • pp.379-408
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    • 2023
  • This case study reports on the redevelopment of a course, Local Culture Information Theory offered by the Department of Library and Information Science at C University, into a capstone design course using a project-based learning approach. In collaboration with a local community youth organization, the redesigned course provided an opportunity for LIS students to develop and implement a digital literacy program that enabled high school students to use a variety of digital multimedia technologies to complete a project of digital Human Library featuring video, audio, and digital are such as webtoons. Through semi-structured interviews with 5 students and 3 staff from partner organizations, this study reports on course development process, the establishment of local partnerships, project outcome, as well as suggestions for improvements. In addition, a qualitative analysis of the participating students' interview responses using the Framework for 21st Century Learning (P21) found they developed and improved 11 skills across three core areas: life and career skills including self-direction, project management, collaboration with diverse teams, flexibility, responsibility, leadership; learning and innovation skills including communication and collaboration, problem-solving, creativity, and critical thinking; and information, media, and technology skills through media creation. Lessons learned and recommendations from this case study may be useful for other LIS programs and faculty interested in implementing project-based learning or developing capstone design courses.

A Study on Student-directed Instructional Design for Effective University English Education (효과적인 대학영어교육을 위한 학습자중심의 교수 및 학습설계에 관한 연구)

  • Jeong, Kyeong-Ouk
    • Proceedings of the Korea Contents Association Conference
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    • 2019.05a
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    • pp.165-166
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    • 2019
  • 본 연구의 목적은 대학 영어교육을 위한 효과적인 교수학습설계를 통해서 학습자 중심의 학습 환경을 조성하고 학생들이 상호협력과 자기주도적인 학습을 통해 영어학습의 결과를 극대화할 수 있도록 할 수 있는 학습자 중심의 교수학습방법의 실행절차와 수업전략들을 알아보는 것이다. 기존의 강의중심 혹은 설명중심의 교수방법에서 벗어나 학습자주도의 교수학습방법을 대학영어교육에 적용함으로써 이러한 노력이 학생들의 영어 학습 경험과 상호 작용하는 교실 역학에 어떻게 영향을 주는지를 살펴보고 또한 다양한 디지털 학습관리시스템과 상호작용기반의 교수학습방법에 대한 학생들의 인식과 태도를 알아봄으로써 영어 학습에 효과적인 방향을 제시하고자 한다.

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Design and Implementation of Collaborative Learning Tool Using LTI in Smart Devices (Smart Devices에서 LTI(Learning Tool Interoperability)를 활용한 협력학습 도구의 설계 및 구현)

  • Chang, Kun-Won;Park, Sang-Yun
    • Proceedings of the Korean Information Science Society Conference
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    • 2011.06d
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    • pp.28-31
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    • 2011
  • 최근 이러닝의 연구방향의 변화는 기존의 Courseware를 중심으로 한 LMS(Learning Management System)기반의 학습관리 위주의 기능에서 학습자의 학습행위를 보조하고 지원하기 위한 학습 환경의 제공으로 관심이 옮겨지고 있다. 기존 LMS에서는 여러 가지 문제점이 존재하고 있는데 학습자의 만족도를 높이기 위한 다양한 콘텐츠 수의 부족, 이종의 시스템간의 콘텐츠 재활용의 불가, 콘텐츠 단가의 하락으로 인한 고급의 콘텐츠 부재, 학습몰입도의 저하 등이 핵심이슈로 떠오르고 있다. 제안하는 시스템은 학습자들의 자기주도적인 학습을 가능하게 하는 다양한 학습도구를 제공하고 더불어 기반 플랫폼에 상관없이 이종의 시스템에서 모두 실행이 가능한 LTI 기반의 학습환경을 제공함으로써 학습자 스스로 학습계획과 교육 분야를 선택할 수 있어 스마트한 학습을 지원할 수 있다.

Student-, School-, and ICT-Factors Predicting Computer-based Collaborative Problem Solving: Focusing on Analyses of Multi-level Models (컴퓨터 기반의 협력적 문제해결력 성취를 예측하는 학생과 학교 및 ICT 요인 : 다층모형 분석을 중심으로)

  • Lim, Hyo Jin;Lee, Soon Young
    • Journal of The Korean Association of Information Education
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    • v.22 no.4
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    • pp.457-471
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    • 2018
  • This study examined student- and school-level background and ICT factors that affected PISA 2015 Collaborative Problem Solving (CPS) for Korean students (4863 students from 142 high schools). A two-level hierarchical linear model (HLM) was analyzed from the basic model (model 1) with no predictors to the final model (model 5) with all predictors. Results showed that first, gender, socioeconomic/cultural backgrounds, cooperation level positively predicted CPS scores while perceived unfairness of teacher negatively predicted the outcome. Second, the more frequently ICT was used for out-of-school learning purposes, the less frequently ICT was used for entertainment purposes, and the less frequently ICT was used in schools, the higher CPS scores were. Considering ICT autonomy and social interaction variables measured for the first time in PISA 2015, students who were more interested in ICT and more autonomous in using ICT devices achieved higher CPS scores. On the other hand, the more students considered ICT important as social interaction, the less they gained CPS scores. Third, in terms of school-level characteristics, the smaller the students behavior detrimental to learning, the higher the teachers perceived positive working environment, and the fewer the number of computers available per student, the higher CPS scores were. To facilitate computer-based collaborative problem-solving competence, it is important for students to have interest and autonomy in using ICT. In addition, the guidelines of ICT use and SW curriculum need to be established in order to increase the effectiveness of using ICT device in school.

A Study on PBL Instructional Design for Creative Engineering Design Education (PBL을 적용한 창의공학설계 교수설계 방안 연구)

  • Lee, Keun-Soo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.7
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    • pp.4573-4579
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    • 2014
  • In the 21st century, university education is changing from an objective knowledge and information to critical thinking and problem-solving ability. Moreover, university education should change rapidly towards a learner-centered educational environment because it has an educational goal to have college students experience authentic tasks they will be in charge of after graduation, and improves self-directed learning ability and cooperative learning ability. PBL is a pedagogical strategy for posing significant, contextualized, real world situations, and providing resources, guidance, and instruction to learners as they develop content knowledge and problem-solving skills. In problem based learning, the students collaborate to study the issues of a problem as they strive to create viable solution. For these advantages of PBL, the application of PBL in school has been enlarged. On the other hand, the application of PBL in engineering education has not been enlarged. To improve these instruction methods, the development or applications of new instructional methods will be needed. This study examined the PBL instructional design of a creative engineering design subject, which aims to foster talent. The PBL model developed in this study consists of Analysis, Design, Development, Implementation, and Evaluation. A plan of creative engineering design subject was developed based on PBL, and focused on the process of PBL. To determine the effects of this model, studies applying this instructional design to many lecturers should be implemented.

Web-Based Teaching-Learning System of Mobile Agent (이동 에이전트를 활용한 웹기반 교수-학습시스템)

  • Ko, Ju-Yeon;Park, Sun-Ju
    • Journal of The Korean Association of Information Education
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    • v.5 no.2
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    • pp.216-229
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    • 2001
  • A more interactive teaching-learning system is increasingly necessary in the consumer-oriented environment of distance education. This article would like to suggest a more spontaneous system which is learners at various levels. The suggested system keynotes its efficiency with the introduction of a "mobile agent" concept through which learners are able to network and complete their assignments despite their dispersed environments. This article also suggests some managerial techniques for the systematic management of agent-based learners possessing diverse characteristics. Through this study, we expect more highly effect by offer data adapted to learning goal to learner's ability, get out of uniform web-based teaching-learning.

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A Study on the Design of Collaboration Agent for Resolution of Exception Items in CPFR System (CPFR 시스템의 예외 사항 해결을 위한 협업 에이전트 시스템 설계에 관한 연구)

  • 김영훈;임상환;엄완섭
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2003.11a
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    • pp.338-341
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    • 2003
  • CPFR (Collaborative Planning, Forecasting and Replenishment)은 기존의 공급망 개선에 관한 어플리케이션이 갖는 문제점인 정보의 부정확성, 시스템의 단절, 관련 기업 간 협력의 부족 등과 같은 여러 장해요소들을 극복하기 위한 목적으로 설계된 최신 비즈니스 모델로서, 이는 공급망의 총재고를 최소화하기 위해서 공급망의 모든 구성원들이 최종소비자의 실제 수요정보에 근거하여 계획(Planning), 예측(Forecasting), 그리고 보충(Replenishment)을 시스템 상에서 협력적으로 결정하는 것이다. 본 연구에서는 구성원들 간에 발생할 수 있는 예외적인 사항들을 CPFR시스템의 예측단계에서 판별하고, 그러한 예외 사항들을 역동적으로 다루기 위한 지식기반 협업 에이전트 시스템(Knowledge-Based Collaboration Agent System)을 제시한다. 또한 지능적 추론(Reasoning)과 학습(Learning)을 통해 구성원들에게 예외 사항에 대한 최적의 해결안을 제시함으로써 협업 시스템의 자동화를 구현한다.

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Analysis of Interest in the Professor Learning Method of Specialized Curriculum Teachers based on CBAM (관심중심수용모형(CBAM)에 기반한 전문교과 교사의 교수·학습 방법에 대한 관심도 분석)

  • Lee, Soo-jeong;Kim, Min-jeong
    • Journal of vocational education research
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    • v.37 no.3
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    • pp.65-83
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    • 2018
  • In this study, we want to analyze the aspect that required in the classroom for the operation of NCS-based curriculum, the interest of specialized subject teachers on implementable teaching and learning methods. As a result, the overall interest in teaching-learning method of specialized subject teachers was similar to that of non-user patterns among four types of interest patterns. In other words, specialized subject teachers want to know more about teaching-learning method for applying NCS-based curriculum, but we are only aware of the general facts at present, and it seems that there is low interest in actual operation. In addition, there was no statistically significant difference in the degree of interest in the teaching-learning method according to general variables(gender, related training experience, career, and curriculum group) of the specialized subject teachers. The specialized subject teachers are not well aware of the influence of the teaching-learning method according to the introduction of NCS-based curriculum, and to that end, there was little interest in collaboration with colleagues.

A case study on the effect of real-time microblogging activities in offline lecture environments (오프라인 강의식 수업에서 실시간 마이크로블로그 활용 학습활동 효과 사례분석)

  • Lim, Keol
    • Journal of Digital Contents Society
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    • v.12 no.2
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    • pp.195-203
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    • 2011
  • In-person lectures have structural issues that active communications in the classroom are limited because of the environments where the instructor usually delivers learning contents in a unilateral manner. Therefore, microcontents activities using real-time microblogging were suggested as complementary measures for the lecture in this study. Fourteen students in K University participated in the learning activity for eight weeks using a microblog during instructions. As a result, it was found that participants' positive learning activities increased by producing and collaborating ideas through real-time microblogging. Based on the results, suggestions were made as follows: strategies for the attention to the class, quality management of microcontents, and the development of blended learning design should be more studied further.