• Title/Summary/Keyword: 합성 알고리즘

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The Characteristics of Edge Detection in Blurring Images by the Hybrid Functions for Local Scale Control (Local Scale변화에 대한 하이브리드 함수의 블러링 명상의 에지검출 특성)

  • 오승환;서경호;김태효
    • Journal of the Institute of Convergence Signal Processing
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    • v.2 no.1
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    • pp.53-62
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    • 2001
  • In this paper, the hybrid function by local scale control is proposed to detect the optimal edges from blurred images. In the case of image capturing, some blurring is occurred by the characteristics of the illumination and the reflected light. During processing the blurred image, it is difficult to detect perfect edges. This algorithm proposed a new hybrid function which is merged Gaussian function and the second derivative of Gaussian function. And it detects the optimal edges applying directional edge detection by Canny algorithm as the scale factor of $\sigma$ in the given local mask has been changed after convolving the hybrid function for input image. In the result, the performance is confirmed that this algorithm is better than Sobel, Robert and Canny edge detector by analyzing the some test images. And the results is obtained 0.2 ㏈ ~ 14 ㏈ of PSNR than those conventional method.

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Analysis of the noises of maneuvering vessels and design of systems which can generate asymptotic noises (기동함정의 소음분석 및 유사 방사음 발생기의 설계)

  • 윤병우;송종관;신종욱
    • Journal of the Institute of Convergence Signal Processing
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    • v.5 no.2
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    • pp.106-110
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    • 2004
  • The noise characteristics of the submarines and vessels are composed of tonal signals and background noises. Tonal signals are from the revolution of the motors or engines, and background noises are from the generation and disappearing of the bubbles around the vessels. We analyze the noises from maneuvering underwater vessels with ATW algorithm. We design broadband asymptotic noise generator using Hilbert transform and design the system which can generate asymptotic noise with sum of generated background noise and synthesized tonal signals. This system can be used as a cheating system from the torpedo shacks.

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Real-time Flocking Simulation through RBF-based Vector Field (방사기저함수(RBF) 기반 벡터 필드를 이용한 실시간 군집 시뮬레이션)

  • Sung, Mankyu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.12
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    • pp.2937-2943
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    • 2013
  • This paper introduces a real-time flocking simulation framework through radial basis function(RBF). The proposed framework first divides the entire environment into a grid structure and then assign a vector per each cell. These vectors are automatically calculated by using RBF function, which is parameterized from user-input control lines. Once the construction of vector field is done, then, flocks determine their path by following the vector field flow. The collision with static obstacles are modeled as a repulsive vector field, which is ultimately over-layed on the existing vector field and the inter-individual collision is also handled through fast lattice-bin method.

Technology Mapping of Sequential Logic for TLU-Type FPGAs (TLU형 FPGA를 위한 순차회로 기술 매핑 알고리즘)

  • Park, Jang-Hyeon;Kim, Bo-Gwan
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.3
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    • pp.564-571
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    • 1996
  • The logic synthesis systems for table look up(TLU) type field programmable e gate arrays(FPGAs) have so farstudied mostly the combinational logic problem m. This paper presents for mapping a sequential circuit onto a popular table look up architecture, theXilinx 3090 architecture. In thefirst for solving this problem, combinational and sequential elements which have 6 or7 input combinational and sequential elements which haveless thanor equal to 5 inputs. We heavily use the combinational synthesis techniques tosolve the sequential synthesis problem. Our syntheisis approach is very simple, but its results are reasonable. We compare seveal benchmark Examples with sis-pga(map_together and map_separate) synthesis system and the experimental results show that our synthesis system is 17% betterthan sis-pga sequential synthesis system for TLU PGAs.

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A Study on Determination of Complex Stiffness of Frame Bush for Ride-comfort Improvement of Body-on-frame Vehicle (프레임 차량의 주행 진동 저감을 위한 프레임 부시 복소동강성계수 크기 결정에 관한 연구)

  • Jeong, Myeon-Gyu;Kim, Ki-Sun;Kim, Kwang-Joon
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.16 no.6 s.111
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    • pp.619-626
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    • 2006
  • Body-on-frame type vehicle has a set of frame bushes between body and frame for vibration isolation. Such frame bushes are important vibration transmission paths to passenger space for excitations during driving. In order to reduce the vibration level of passenger space, therefore, change of complex stiffness of the frame bushes is more efficient than modification of other parts of the vehicle such as body, frame and suspension. The purpose of this study is to reduce the vibration level for ride comfort by optimization of complex stiffness of frame bushes. In order to do this, a simple finite element vehicle model was constructed and complex stiffness of the frame bushes was set to be design variables. The objective function was defined to reflect frequency dependence of passenger ride comfort. Genetic algorithm and sub-structure synthesis were applied for minimization of the objective function. After optimization level at a position of interest on the car body was reduced by about 43.7 % in RMS value. Causes for optimization results are discussed.

Analysis and Synthesis of Facial Expression using Base Faces (기준얼굴을 이용한 얼굴표정 분석 및 합성)

  • Park, Moon-Ho;Ko, Hee-Dong;Byun, Hye-Ran
    • Journal of KIISE:Software and Applications
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    • v.27 no.8
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    • pp.827-833
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    • 2000
  • Facial expression is an effective tool to express human emotion. In this paper, a facial expression analysis method based on the base faces and their blending ratio is proposed. The seven base faces were chosen as axes describing and analyzing arbitrary facial expression. We set up seven facial expressions such as, surprise, fear, anger, disgust, happiness, sadness, and expressionless as base faces. Facial expression was built by fitting generic 3D facial model to facial image. Two comparable methods, Genetic Algorithms and Simulated Annealing were used to search the blending ratio of base faces. The usefulness of the proposed method for facial expression analysis was proved by the facial expression synthesis results.

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Video Abstracting Construction of Efficient Video Database (대용량 비디오 데이터베이스 구축을 위한 비디오 개요 추출)

  • Shin Seong-Yoon;Pyo Seong-Bae;Rhee Yang-Won
    • KSCI Review
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    • v.14 no.1
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    • pp.255-264
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    • 2006
  • Video viewers can not understand enough entire video contents because most video is long length data of large capacity. This paper propose efficient scene change detection and video abstracting using new shot clustering to solve this problem. Scene change detection is extracted by method that was merged color histogram with ${\chi}^2$ histogram. Clustering is performed by similarity measure using difference of local histogram and new shot merge algorithm. Furthermore, experimental result is represented by using Real TV broadcast program.

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Presenting Direction for the Implementation of Personal Movement Trainer through Artificial Intelligence based Behavior Recognition (인공지능 기반의 행동인식을 통한 개인 운동 트레이너 구현의 방향성 제시)

  • Ha, Tae Yong;Lee, Hoojin
    • Journal of the Korea Convergence Society
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    • v.10 no.6
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    • pp.235-242
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    • 2019
  • Recently, the use of artificial intelligence technology including deep learning has become active in various fields. In particular, several algorithms showing superior performance in object recognition and detection based on deep learning technology have been presented. In this paper, we propose the proper direction for the implementation of mobile healthcare application that user's convenience is effectively reflected. By effectively analyzing the current state of use satisfaction research for the existing fitness applications and the current status of mobile healthcare applications, we attempt to secure survival and superiority in the fitness application market, and, at the same time, to maintain and expand the existing user base.

Texture Garbage Elimination Algorithm for Exemplar-based Image Inpainting (예제기반 영상 인페인팅을 위한 텍스쳐 가비지 제거 알고리즘)

  • Kong, Young Il;Lee, Si-Woong
    • Journal of Broadcast Engineering
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    • v.24 no.1
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    • pp.186-189
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    • 2019
  • Image inpainting is an image processing technique that restores an image by naturally filling the empty or damaged regions in an image. In this paper, we present a new image inpainting technique that can suppress the generation of texture garbage which is one of the artifacts of existing exemplar-based image inpainting. Unlike the existing technique, only the stationary source patch is sampled as the exemplar patch based on the assumption of spatial stationarity of the texture. This prevents the texture garbage, which is an inconsistent piece of texture from being copied to the target region. Experimental results show that the texture synthesis using the proposed method produces more natural inpainting results than the existing method.

Design of an Efficient Digit-Serial Multiplier for Elliptic Curve Cryptosystems (타원곡선 암호 시스템에 효과적인 digit-serial 승산기 설계)

  • 이광엽;위사흔;김원종;장준영;정교일;배영환
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.11 no.2
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    • pp.37-44
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    • 2001
  • In this paper, an efficient architecture for the ECC multiplier in GF(2") is proposed. We give a design example for the irreducible trinomials $x_{193}\;+\;x_{15}\;+\;1$. In hardware implementations, it is often desirable to use the irreducible trinomial equations. A digit-serial multiplier with a digit size of 32 is proposed, which has more advantages than the 193bit serial LFSR architecture. The proposed multiplier is verified with a VHDL description using an elliptic curve addition. The elliptic curve used in this implementation is defined by Weierstrass equations. The measured results show that the proposed multiplier it 0.3 times smaller than the bit-serial LFSR multiplier.lier.