• Title/Summary/Keyword: 학습콘텐츠관리시스템

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Exploratory Case Study for Developing Contents and Management Strategies of e-Learning on Social Welfare Education (사회복지교육 이러닝 콘텐츠 개발과 운영전략을 위한 탐색적 사례연구)

  • Suh, Sang-Hyun;Kim, Kyo-Jeung
    • The Journal of the Korea Contents Association
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    • v.7 no.7
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    • pp.104-113
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    • 2007
  • The purpose of this study is to develop contents and management strategies of Social Welfare Education e-Learning. For this study, Data were collected from students who were attended to Introduction to Social Welfare e-Learning in K center between first semester, 2006 and first semester, 2007 as well as professors and system operator. It is important meaning to performance as the first empirical study which is on the e-Learning of social welfare studies. As a results, it has been proved that systematic preparation process, study contents which is centered field, active interaction among students, study management in time efficiency, technological supports for system improvement are significant factors on construction and development of Social Welfare e-Learning.

Study for Prediction System of Learning Achievements of Cyber University Students using Deep Learning based on Autoencoder (오토인코더에 기반한 딥러닝을 이용한 사이버대학교 학생의 학업 성취도 예측 분석 시스템 연구)

  • Lee, Hyun-Jin
    • Journal of Digital Contents Society
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    • v.19 no.6
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    • pp.1115-1121
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    • 2018
  • In this paper, we have studied a data analysis method by deep learning to predict learning achievements based on accumulated data in cyber university learning management system. By predicting learner's academic achievement, it can be used as a tool to enhance learner's learning and improve the quality of education. In order to improve the accuracy of prediction of learning achievements, the autoencoder based attendance prediction method is developed to improve the prediction performance and deep learning algorithm with ongoing evaluation metrics and predicted attendance are used to predict the final score. In order to verify the prediction results of the proposed method, the final grade was predicted by using the evaluation factor attendance data of the learning process. The experimental result showed that we can predict the learning achievements in the middle of semester.

A study on the establishment of a differential standardization system for the franchisor for a successful math franchise business (성공적인 수학 프랜차이즈 사업을 위한 가맹본부의 차별화된 표준화 시스템 구축방안에 관한 연구)

  • Hong, Hee-dong
    • Journal of the Korea Convergence Society
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    • v.13 no.4
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    • pp.63-70
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    • 2022
  • Due to the recent changes in the education market and Corona, Consumers have moved to the tutoring and online learning markets, and the large-scale education service franchise business is reorganized into a small-scale franchise, a business model that maximizes the profit structure from a position where sales are important. Recently, a new learning balance model that can provide individualized services from teacher-centered to student-centered, motivate students is required. In this paper, we propose a new mathematical franchise model (K-MODEL) that can improve a company's profit structure while satisfying the recent education trends and consumer needs from the point of view of the franchise. K-MODEL expects franchisor and franchisees to have a stable profit structure by developing differentiated content and services, learning and operating processes, and various programs to improve learning achievement.

The Implementation of Interconnection Modeling between Learning Management System(LMS) (학습관리시스템(LMS)간 상호 연동 모델 구현)

  • Nam, Yun-Seong;Yang, Dong-Il;Choi, Hyung-Jin
    • Journal of Advanced Navigation Technology
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    • v.15 no.4
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    • pp.640-645
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    • 2011
  • The educational exchange through e-learning is working very well in such case as develop e-learning, development of various learning tools, cooperative practical use of e-learning contents, etc. However because there were no considerations of LMS(Learning Management System) interconnection when each systems were developed, the exchange through e-learning is starting to raise a problem. Hence in this thesis, this paper presents designed model about efficient LMS interconnection through analysis case of exchange through e-learning and deduce problem. In the first place essential part for is defied study such as lecture establishment data, lecture data, user data, class data, student learning tracking to interconnection data, then constituted data interconnection table used view by data interconnection process. By experiment result, the accessibility between students and professors was more convenience, and decreased work process by less data exchange. Henceforth there are researches in development of various essential parts for study, considered security of LMS interconnection.

Blockchain System for Academic Credit Bank System (학점은행제를 위한 블록체인 시스템)

  • Son, Ki-Bong;Son, Min-Young;Kim, Young-Hak
    • The Journal of the Korea Contents Association
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    • v.20 no.5
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    • pp.11-22
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    • 2020
  • The academic credit banking system is an educational system to implement a lifelong learning society. Students who meet the requirements of this system can achieve academic degrees equivalent to those of junior colleges or four-year universities. Credits and degree information of these students are recorded and managed by the central institution. However, this system can cause security problem such as hacking due to centralized management. In this paper, we propose an academic credit banking system which can manage credits and degree information based on blockchain technology. In the proposed system, credits and degree information are stored in block and managed in the public ledger in a permanent manner. Blocks are connected in the form of blockchain on a distributed network to improve security problems such as hacking and manipulation. Also, the efficiency of credit bank management can be increased because the functions of the central institution are distributed to the network participants. The prototype of the proposed system was implemented on the Go-Ethereum platform and experimentally verified the blockchain information among participating organizations using smart contracts.

Design of Iterative Learning Contents and Items Generation System based on SCORM (SCORM 기반 반복 학습 콘텐츠 및 문항 생성 시스템 설계)

  • Baek, Yeong-Tae;Lee, Se-Hoon;Jeong, Jae-Cheul
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.2
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    • pp.201-209
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    • 2009
  • According to previous researches about online evaluation in many e-Learning contents, it took too much time and effort to generate test questions for formative or achievement tests using a database as an item pool. Furthermore, it is hard to measure accomplishment of learners for each unit through overall tests provided by existing e-learning contents. In this paper, to efficiently cope with problems described above, the item pool based on Item Form was transformed into Interaction Date Model in Run-Time Environment of SCORM2004. And the contents for the math concepts and principles that students would learn from regular classroom were developed in accordance with SCORM. In addition, Confidence Factor Function was used to take an objective view in measuring the accomplishment of learners through the items automatically generated by LMS(Learning Management System).

Hybrid Web Content Management System Implementation (하이브리드 웹 콘텐츠 관리 시스템 구현)

  • Park, Seon-Gyeong;Mun, Hyung-Jin
    • Journal of Industrial Convergence
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    • v.17 no.2
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    • pp.15-20
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    • 2019
  • The purpose of this study is to provide customized experience learning service platform that enables consumers to easily search for various content information about on - site experiential learning, exhibitions, events, and culture, and to provide services. To provide customized experiential learning information that meets the requirements of the consumer. Beacon technology implemented through this study is a BLE technology that broadcasts a URL in Eddystone format developed by Google. This means that even if a user does not install a separate application, Making it easier and faster to access. Based on this, when the database of local cultural contents is completed, it will be expanded to the whole country, and it is expected that more diverse and high quality self - directed cultural contents experiential learning activity education programs will be provided to consumers by diversifying contents and expanding the market.

Development and application of problem-solving learning method(WCSNA) based online learning system (문제해결 학습법(WCSNA) 기반 온라인 학습시스템 개발 및 응용)

  • Hong, Hee-dong
    • Journal of the Korea Convergence Society
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    • v.13 no.4
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    • pp.39-44
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    • 2022
  • Mathematics franchise education companies are developing various online learning systems to provide on-off integrated education to learners. Most online learning systems deliver one-way lecture content to learners and perform quantitative problem-solving learning for learning results. However, each learner has different academic achievement competencies, and it is impossible to determine exactly where the level of understanding fell when solving a math method. and based on this, establish an online learning system to discover the weak points of learners and propose an effective learner management method. Through the developed learning method and system, it is expected to cultivate balanced problem-solving ability for learners and provide differentiated brand image and counseling service to franchise companies.

Curation Service Implementation using Machine Learning Algorithm (기계학습 알고리즘을 이용한 Curation 서비스 구현)

  • Lee, Hyung Ho;Lee, Hak Jae;Kim, Tae Su;Kim, Mi Hyun
    • Smart Media Journal
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    • v.9 no.4
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    • pp.118-125
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    • 2020
  • This paper is conducted for automatically recommending and providing information services desired by users on websites of local governments and public institutions with vast amounts of information, In this system, we defined a method of collecting data based on the SiiRU CMS system that collects and preprocesses data, and a study that provides curation services (contents and menus) to users through a collaborative filtering algorithm based on machine learning. Also, the data used in the paper is conducted based on about 1 million data collected in 2019. The analyzed data can provide important information that cannot be easily accessed by providing a cloud tag service or recommended menu for users to conveniently view, and the environment configuration that can realize this service to local governments and public institutions is also provided.

Design and Implementation of a Question Management System based on a Concept Lattice (개념 망 구조를 기반으로 한 문항 관리 시스템의 설계 및 구현)

  • Kim, Mi-Hye
    • The Journal of the Korea Contents Association
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    • v.8 no.11
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    • pp.412-425
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    • 2008
  • One of the important elements for improving academic achievement of learners in education through e-learning is to support learners to study by finding questions they want with providing various evaluation questions. However, most of question retrieval systems usually depend on keyword search based on only a syntactical analysis and/or a hierarchical browsing system classified by the topics of subjects. In such a system it is not easy to find integrative questions associated with each other. In order to improve this problem, in this paper we proposed a question management and retrieval system which allows users to easily manage questions and also to effectively find questions for study on the Web. Then, we implemented a system that gives to access questions for the domain of C language programming. The system makes it possible to easily search questions related to not only a single theme but also questions integrated by interrelationship between topics and questions. This is done by supporting to be able to retrieve questions according to conceptual interrelationships between questions from user query. Consequently, it is expected that the proposed system will provide learners to understand the basic theories and the concepts of the subjects as well as to improve the ability of comprehensive knowledge utilization and problem-solving.