• Title/Summary/Keyword: 학습교재대화

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Design of Interactive Web-Based Education Broadcasting System Using WMT (WMT를 이용한 웹기반의 대화형 교육방송 시스템 설계)

  • 김성하;장민석
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2004.04a
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    • pp.547-550
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    • 2004
  • 현대사회를 정보화 사회라고 한다. 교과서나 교사에 의해 독점되던 지식은 다양한 출판물과 전파매체를 통해서 무차별적으로 전달되고 있다. 20세기가 출판문화의 시대였다면 21세기는 전자, 전파 매체가 주도하는 정보의 시대인 것이다. 이러한 변화에 따라 교육 현장에서도 열린교육의 핵심인 개별화 교육이 강조되고 있으며 컴퓨터의 교육적 활용에 무한한 가능성을 인지하고, 이를 교수-학습에 적용하려는 시도가 끊임없이 전개되고 있다. 본 논문에서는 개별화 교육의 일환으로 교수-학습 현장에 컴퓨터와 웹을 접목한 대화형 교육방송 시스템 설계와 구현에 관하여 연구하고자 한다. U 기술을 이용하여 수업교재를 제작하고, 이를 기반으로 서버를 구축하여 원격지에서 다양한 학습자들이 시간과 장소에 구애받지 않고 학습할 수 있는 대화형 교육방송 시스템에 관하여 연구하였다.

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Development of a Digital Textbook on 'Structure and Contraction Mechanism of Skeletal Muscle' with the Learning Model for Biomimicry-Based Convergence (생체모방 기반 융합 학습 모델을 적용한 '골격근의 구조와 수축'에 대한 디지털 교재 개발)

  • Kim, Soo-Youn;Kwon, Yong-Ju
    • Journal of Science Education
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    • v.42 no.2
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    • pp.95-105
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    • 2018
  • The purpose of this study was to develop a digital textbook on 'structure and contraction mechanism of skeletal muscle' with the learning model for biomimicry-based convergence. The unit of 'structure and contraction mechanism of skeletal muscle' is a part of Life Science I in high school. The convergence learning model was designed with three phases of biomimicry-based convergence (Exploration-Design-Implementation) including 3D modeling & printing. The developed digital textbook was composed of 8 sessions which contains the following learning contents : Exploration of skeletal muscle, creative designing of skeletal muscle using sketch application and 3D modeling, convergent implementing of the designed using 3D printing, exploration of muscle contraction, creative designing of muscle contraction using sketch application and 3D modeling, and convergent implementing of the designed using 3D printing. Each session is also involved in the contents of gallery widgets, media widgets, keynote widgets, sketch widgets, the cloud, polling widgets, and review widgets for interactive and mobile learning. After administering the developed digital textbook to 20 high school students, it was shown a positive effectiveness on life science learning for high school students. Moreover, the digital textbook was evaluated as to promote student's abilities on creative designs and implementation related to biomimicry-based convergence. The digital textbook was also shown a favorable response on students' interest and self-directed learning on life science.

Comparative Analysis on Pronunciation Contents in Korean Integrated Textbooks (한국어 통합 교재에 나타난 발음 내용의 비교 분석)

  • Park, Eunha
    • The Journal of the Korea Contents Association
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    • v.18 no.4
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    • pp.268-278
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    • 2018
  • The purpose of this study is to compare and analyze phonetic items such as the phonemic system, phonological rules, and pronunciation descriptions and notations incorporated in the textbooks. Based on our analysis results, we point out the problems related to pronunciation education, and suggest directions for improvement. First, the presentation order of consonants and vowels in the phonological systems sections of each textbook was different. We recommend that a standard for consonant and vowel presentation order should be prepared, but that this standard should take into consideration the specific purpose of the textbook; the learning strategies and goals, as well as the possibility of teaching and learning. Second, similar to phonemic systems, the presentation order of phonological rules was different for each textbook. To create a standard order for phonological rules, we have to standardize the order of presentation of rules and determine which rules should be presented. Furthermore, when describing phonological rules, the content should be described in common and essential terms as much as possible without the use of jargon. Third, in other matters of pronunciation, there were problems such as examples for pronunciation and lack of exercises. Regarding this, we propose to provide sentences or dialogues as examples for pronunciation, and to link these to various activities and other language functions for pronunciation practice.

A Study on the Learning of Polite Expressions Using M-learning (M-러닝을 활용한 공손 영어 표현 학습에 대한 연구)

  • Kim, Hye Jeong
    • Cross-Cultural Studies
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    • v.42
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    • pp.261-283
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    • 2016
  • The aim of this study is to consider the possibility of learning polite expressions of English using the mobile application Naver Band. To improve communicative competence, students need to develop sociolinguistic competence as well as grammatical and discourse competence. To be accordant to social context, the roles of the participants, and the purpose of the interaction, students have to make an appropriate utterance. When a hearer has a higher social status and is older than a speaker, or have low levels of familiarity, Korean native speaker tends to use polite expressions. Students need to learn polite expressions of English because English has a different honorific system from Korean. To realize the characteristics and function of polite language is one thing, but to learn it in a real classroom is another. This study attempts to apply the use of a mobile application, which is considered a user-friendly tool for students, into learning polite language using the UK historical drama, Downton Abbey. Two tests were administered to an experimental group that used the mobile application and a control group that used group work. The results of the two tests show that the use of the mobile application has a positive effect on learning polite expressions and is effective as an after-school activity. In an open-ended questionnaire, students tend to identify polite expressions as superior or high-level language forms and separate these forms from practical expressions. It should be noted as well that teachers need to consider instructing in modern English when using a historical drama in the teaching and learning of polite expressions.

Exploring the Research Trends of Learning Strategies in Korean Language Education Using Co-word Analysis (동시출현단어 분석을 활용한 한국어교육에서의 학습전략 연구 동향 탐색)

  • Heo, Youngsoo;Park, Ji-Hong
    • Journal of the Korean Society for information Management
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    • v.38 no.2
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    • pp.65-86
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    • 2021
  • In the foreign language education, learners are an important part of education, however in the Korean language education, the study of learners was insufficient compared to the contents of education, teaching methods and textbooks. Therefore, it is meaningful to analyze how learner research, especially learning strategy research, has been conducted and derive areas that need research for better education. In this study, co-word analysis was conducted on the titles of academic journals and dissertations in order to analyze the learning strategy research in Korean language education. I found it is about "reading" that the most studies related to Korean language learners' learning strategies were conducted and those studies' subjects mostly were 'Chinese international students' and 'marriage-immigrants'. In addition, the results of the subgroup analysis on the research topic show four major subgroups: a group related to 'reading for academic purposes', a group related to 'request, rejection, conversation, etc.', a group related to 'writing', and a group related to 'vocabulary, listening'. This shows that the researchers' major interests in studying Korean learner's strategies are "reading" and "speaking" and their studies have been concentrated in the specific areas. Therefore, it is necessary for researchers to study various functions and subjects in Korean language learner's learning strategies.

A Study on the Educational material Using Integrated Media (인터그레이티드 미디어 교육교재에 관한 연구)

  • 이영희
    • Archives of design research
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    • v.12 no.3
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    • pp.5-14
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    • 1999
  • In this competitive environment which changes rapidly na extensively we can perceive that the role of education is getting important more and more. The challenge that we face is how we can handle the information and convert it to the knowledge. A lot of schools have already tried to improve the effect of education by using the computers. Besides providing the content of education newly and interestingly the educational use of the integrated Media has a strong point in terms of efficiency and effectiveness that it is excellent in storage, communication, control and handling enormous information as well as in a peculiarity of reciprocity, the high usefulness of communicative education using the experience of vision, audition and simulation in the method of participating of students themselves in education that the previous media systems didn't have. This thesis brought up a substantial problem in producing the consequences of education for children by investigating the psychological and recognitional abilities of children and by understanding the essence of the Integrated Media. And this study provided the solution in terms of the content and the viewpoint in design to raise the educational efficiency and effectiveness of the Integrated Media even though it is just a partial solution.

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A Model for Teaching Film Literacy through Movie English (영화영어를 통한 영화리터러시 교육방안)

  • Seo, Ji-Young
    • The Journal of the Korea Contents Association
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    • v.21 no.6
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    • pp.779-790
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    • 2021
  • Film literacy comprises the process of producing a new creation through understanding the elements that make up a film, the content of a film, and a critical and creative thinking process. Film literacy is employed in fields such as composition, science, social studies, and geography, and, additionally, it is used to cultivate humanities literacy and critical thinking skills. Yet despite the large proportion of the film script in the movie, it is not easy to find literacy education cases that use film English as a teaching method. Film English is a practical and authentic material, and is suitable as an English learning material in an EFL context like Korea. However, the approach of using films to teach and learn differs according to the content and genre of a film. Thus, the teacher may have a difficult time organizing and preparing for class. This study suggests six class activities that can be commonly applied to English classes using films based on the areas of critical, cultural, and creative (3Cs) activities. Four hundred and five college students taking Movie English classes participated in the present study and frequency analysis was conducted to find out their preferences through a questionnaire survey. The results from conducting class activities in university liberal arts classes suggest that the most preferred activities of students are related to cultural, critical, and creative, in that order. Creative activities that are far beyond English instruction utilizing various digital tools or providing additional reading materials can be a burden on learners.