• Title/Summary/Keyword: 하르 특징 분류기

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Implementation of Face Mask Detection (얼굴 마스크 탐지의 구현)

  • Park, Seong Hwan;Jung, Yuchul
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2021.01a
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    • pp.17-19
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    • 2021
  • 본 논문에서는 코로나19 사태에 대비하여 실시간으로 마스크를 제대로 쓴 사람과 제대로 쓰지 않은 사람을 구분하는 시스템을 제안한다. 이 시스템을 사용하기 위하여 모델 학습 시에 합성곱 신경망(CNN : Convolutional Neural Networks)를 사용한다. 학습된 모델을 토대로 영상에 적용 시 하르 특징 분류기(Haar Cascade Classifier)로 얼굴을 탐지하여 마스크 여부를 판단한다.

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Implementation of Pedestrian Detection and Tracking with GPU at Night-time (GPU를 이용한 야간 보행자 검출과 추적 시스템 구현)

  • Choi, Beom-Joon;Yoon, Byung-Woo;Song, Jong-Kwan;Park, Jangsik
    • Journal of Broadcast Engineering
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    • v.20 no.3
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    • pp.421-429
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    • 2015
  • This paper is about an approach for pedestrian detection and tracking with infrared imagery. We used the CUDA(Computer Unified Device Architecture) that is a parallel processing language in order to improve the speed of video-based pedestrian detection and tracking. The detection phase is performed by Adaboost algorithm based on Haar-like features. Adaboost classifier is trained with datasets generated from infrared images. After detecting the pedestrian with the Adaboost classifier, we proposed a particle filter tracking strategies on HSV histogram feature that exploit adaptively at the same time. The proposed approach is implemented on an NVIDIA Jetson TK1 developer board that is full-featured device ideal for software development within the Linux environment. In this paper, we presented the results of parallel processing with the NVIDIA GPU on the CUDA development environment for detection and tracking of pedestrians. We compared the object detection and tracking processing time for night-time images on both GPU and CPU. The result showed that the detection and tracking speed of the pedestrian with GPU is approximately 6 times faster than that for CPU.

Improved Face Detection Algorithm Using Face Verification (얼굴 검증을 이용한 개선된 얼굴 검출)

  • Oh, Jeong-su
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.22 no.10
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    • pp.1334-1339
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    • 2018
  • Viola & Jones's face detection algorithm is a typical face detection algorithm and shows excellent face detection performance. However, the Viola & Jones's algorithm in images including many faces generates undetected faces and wrong detected faces, such as false faces and duplicate detected faces, due to face diversity. This paper proposes an improved face detection algorithm using a face verification algorithm that eliminates the false detected faces generated from the Viola & Jones's algorithm. The proposed face verification algorithm verifies whether the detected face is valid by evaluating its size, its skin color in the designated area, its edges generated from eyes and mouth, and its duplicate detection. In the face verification experiment of 658 face images detected by the Viola & Jones's algorithm, the proposed face verification algorithm shows that all the face images created in the real person are verified.

Implementation of User Gesture Recognition System for manipulating a Floating Hologram Character (플로팅 홀로그램 캐릭터 조작을 위한 사용자 제스처 인식 시스템 구현)

  • Jang, Myeong-Soo;Lee, Woo-Beom
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.2
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    • pp.143-149
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    • 2019
  • Floating holograms are technologies that provide rich 3D stereoscopic images in a wide space such as advertisement, concert. In addition, It is possible to reduce the 3D glasses inconvenience, eye strain, and space distortion, and to enjoy 3D images with excellent realism and existence. Therefore, this paper implements a user gesture recognition system for manipulating a floating hologram characters that can be used in a small space devices. The proposed method detects face region using haar feature-based cascade classifier, and recognizes the user gestures using a user gesture-occurred position information that is acquired from the gesture difference image in real time. And Each classified gesture information is mapped to the character motion in floating hologram for manipulating a character action. In order to evaluate the performance of the proposed user gesture recognition system for manipulating a floating hologram character, we make the floating hologram display devise, and measures the recognition rate of each gesture repeatedly that includes body shaking, walking, hand shaking, and jumping. As a results, the average recognition rate was 88%.