• Title/Summary/Keyword: 피어

Search Result 366, Processing Time 0.035 seconds

Preparation of Poly-L-Lactic Acid (PLLA) Microspheres by Solvent-Evaporation Method (용매증발법을 이용한 Poly-L-Lactic Acid (PLLA) 마이크로스피어 제조)

  • Kim, Tae Hyoung;Song, Ki Chang
    • Korean Chemical Engineering Research
    • /
    • v.56 no.4
    • /
    • pp.461-468
    • /
    • 2018
  • Microspheres were prepared by solvent-evaporation method with Poly-L-lactic acid (PLLA) as a starting material, and the effects of preparation variables on microsphere shape and average particle size were investigated. As the concentration of PVA solution increased from 1 to 5 wt%, the average particle size decreased from $370{\mu}m$ to $160{\mu}m$ and then increased to $240{\mu}m$ at 7 wt%. On the other hand, As the addition volume of PVA solution increased from 10 mL to 50 mL, the average particle size decreased from $370{\mu}m$ to $220{\mu}m$. Also, as the stirring speed increased from 500 rpm to 1,500 rpm, the average particle size decreased from $370{\mu}m$ to $110{\mu}m$. When dichloromethane and chloroform were used as organic solvents, respectively, the average particle size did not show any significant difference. However, when dichloromethane was used, voids were observed on the particle surface, but when chloroform was used, smooth spherical particles were obtained.

Effect of Concentration of Tetraethoxysilane and Hydrochloric Acid on the Morphologies of Mesoporous Silica Microspheres (테트라에톡시실란 및 염산 농도에 따른 메조다공성 실리카 마이크로스피어의 모폴로지 변동에 관한 연구)

  • Ji, Sun-Kyung;Kim, Jong-Yun;Yoon, Suk-Bon;Choi, Yong-Suk;Jung, Sung-Hee;Song, Kyu-Seok;Lee, Bum-Jae
    • Journal of Nuclear Fuel Cycle and Waste Technology(JNFCWT)
    • /
    • v.9 no.1
    • /
    • pp.1-11
    • /
    • 2011
  • Tetraethoxysilane(TEOS) as a silica precursor and hydrochloric acid as an acid catalyst have been used in a surfactant-template synthesis of micrometer-sized mesoporous silica microspheres based on the macroemulsion technique. Increase in the concentration of tetraethoxysilane of the reaction mixture has a serious destructive effect on the particle shape and pore structure. As the acid concentration increases, relatively small microspheres are formed without destroying their spherical morphology of the particles as well as the pore structures. However, due to the attractive interaction between particles in an acidic condition, strong silica agglomerates are formed, and therefore are subject to a post-ultrasonic treatment to separate into an individual single particle.

A Reactive Chord for Efficient Network Resource Utilization in Mobile P2P Environments (모바일 P2P 환경에서 효율적인 네트워크 자원 활용을 위한 반응적인 코드)

  • Yoon, Young-Hyo;Kwak, Hu-Keun;Kim, Cheong-Ghil;Chung, Kyu-Sik
    • Journal of KIISE:Information Networking
    • /
    • v.36 no.2
    • /
    • pp.80-89
    • /
    • 2009
  • A DHT(Distributed Hash Table) based P2P is a method that compensates disadvantages of the existing unstructured P2P method. If a DHT algorithm is used, it can do fast data search and maintain search efficiency independent of the number of peers. The peers in a DHT method send messages periodically to keep the routing table updated. In a mobile environment, the peers in a DHT method should send messages more frequently to keep the routing table updated and reduce the failure of requests. However this results in increasing the overall network traffic. In this paper, we propose a method to reduce the update load of a routing table in the existing DHT by updating it in a reactive way. In the proposed reactive method, a routing table is updated only if a data request is coming whereas it is updated periodically in the existing proactive method. We perform experiments using Chord simulator(I3) made by UC Berkely. The experimental results show the performance improvement of the proposed method compared to the existing method.

A Hybrid P2P Overlay Architecture for Live Media Streaming (라이브 미디어 스트리밍 서비스를 위한 하이브리드 P2P 오버레이 구조)

  • Byun, Hae-Sun;Lee, Mee-Jeong
    • Journal of KIISE:Information Networking
    • /
    • v.36 no.6
    • /
    • pp.481-491
    • /
    • 2009
  • In this paper, we proposed a hybrid P2P overlay structure for live media streaming. The proposed structure consists of the mesh overlay organized by peers according to the geographical proximity and similar bandwidth range and the tree overlay formed by the peers for which the stability of participation is approved. The proposed scheme enhances the robustness of tree overlay and the long delay of mesh overlay by intelligently combining the utilization of the tree overlay and the mesh overlay. Furthermore, the peers with a large up-link bandwidth are located near to the media source peer. Therefore, it reduces the height of tree, and as a result, the stream transmission delay. Through simulation, we evaluated the performance of the proposed scheme in terms of scalability and quality of services.

Efficient Flooding Algorithm for Mobile P2P Systems using Super Peer (슈퍼피어를 이용한 모바일 P2P시스템을 위한 효율적인 플러딩 알고리즘)

  • Kang, So-Young;Lee, Kwang-Jo;Yang, Sung-Bong
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.16 no.2
    • /
    • pp.217-221
    • /
    • 2010
  • As the appearances of various new mobile devices and the explosive growth of mobile device users, many researches related to mobile P2P systems have been proceeded actively. In this paper, we propose a new search algorithm for the double-layered super peer system in the mobile environment. For the proposed search algorithm, we divide the entire experiment region into a grid of cells, each of which has the same size. The grid is configured properly by considering the communication range of a mobile device and the number of peers in the system. The proposed search algorithm is a partial flooding search method based on the directions of cells involved with the search. It reduces successfully the network traffic, but shows a low search hit ratio. To enhance the search hit ratio, we introduce a bridge-peer table for a super peer and utilize an n-way search. The experimental results show that the proposed algorithm made an average of 20~30% reduction in the number of message packets over the double-layered system. The success ratio was also improved about 2~5% over the double-layered system.

Evaluation of Structural Performance of Precast Modular Pier Cap (프리캐스트 모듈러 피어캡의 구조성능 평가)

  • Kim, Dong Wook;Shim, Chang Su
    • Journal of the Korea Concrete Institute
    • /
    • v.27 no.1
    • /
    • pp.55-63
    • /
    • 2015
  • Prefabrication technologies are making bridge construction safer and less disruptive to the environment and traveling public, making bridge designs more constructible and, improving the quality and durability by shifting site work to a more controllable environment. Modular bridge substructures with concrete-filled steel tube (CFT) piers and composite pier caps were suggested to realize accelerated bridge construction. The precast segmental pier cap consists of a composite pier table and precast prestressed segments on the table. The pier table has embedded steel section to mitigate stress concentration at the connection by small tubes. Each bridge pier has four or six CFT columns which connect to the pier cap. Shear strength of the pier cap was obtained by extending vertical reinforcing bars from the table to the precast segment. Transverse prestressing was introduced to control tensile stresses by service loadings. Structural performance of the proposed modular system was evaluated by static tests. Design requirements of the composite pier cap were satisfied by continuous reinforcing bars and prestressing tendons. Standardized modular substructures can be effectively utilized for the fast replacement or construction of bridges.

A P2P Multimedia Streaming Protocol Using Multiple-Peer Binding (다중 피어 결합을 이용한 P2P 멀티미디어 스트리밍 프로토콜)

  • Jung Eui-Hyun
    • Journal of the Korea Society of Computer and Information
    • /
    • v.11 no.2 s.40
    • /
    • pp.253-261
    • /
    • 2006
  • In spite of the popularity of P2P technology, a multimedia streaming using the P2P technology has been neglected. The reason for this is that the P2P multimedia streaming has suffered from several inherent problems especially poor bandwidth and unreliable connection among peers. We suggest a Multi-Peer Binding Protocol (MPBP) in this paper that provides a virtual single channel composed of multiple connections to several peers to ease these problems. The protocol enables applications to download data from multiple peers simultaneously, so they can achieve throughput improvement and reliable streaming. For this, the MPBP splits media files into small chunks and provides a mechanism for identifying and transmitting each chunk. Implemented MPBP engine focuses on handling an abrupt disconnection from data sending peers and the evaluation result shows the MPBP is able to handle it gracefully. The MPBP is also desisted to support various media types. To verify this, video and audio applications are implemented using the MPBP engine in this paper.

  • PDF

The Study on improve method of GNUnet for structured P2P Model of encording block (제안 인코딩 블록을 구조적 P2P 모델에 적용한 GNUnet 성능 개선방안)

  • Lee, Myoung-Hoon;Park, Byung-Yeon;Jo, In-June
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • v.9 no.2
    • /
    • pp.75-81
    • /
    • 2005
  • The GNUnet in P2P system have solved an anonymous(publisher, storer, demander); a service of condition equal for peer. The GNUnet for an anonymous has separated a file and dispersed to the network. But, the 1Kbyte block size of the GNUnet is a creation of many additional block. I and R block has created with indirect point of D block The waste of I and R block appeared to 4% of the original file and the additional network traffic for the block transmission. To resolve the problems, this paper proposes an new scheme of file splitting distribution using P2P networks with the new GNUnet protocol, The GNUnet support minimization of the additional block and for a network traffic. It proposed an efficiency improvement of encording block and routing algorithm.

  • PDF

A Study on Research Scheme for Peer-to-Peer Network Using Smart Network (스마트 네트워크 구조를 활용한 Peer-to-Peer 기반 콘텐츠 검색 기법 연구)

  • Kang, Mi-Young;Nam, Ji-Seung
    • KIPS Transactions on Computer and Communication Systems
    • /
    • v.3 no.2
    • /
    • pp.57-62
    • /
    • 2014
  • In order to provide real-time multimedia streaming service, a lot of system resources and network bandwidth required. Thus each computer is any computer other equivalent has the ability to act as a client and a server Peer-to-Peer(P2P) architecture with much interest. In this paper, techniques of P2P content that requires a user to efficiently retrieve the desired time in the streaming service have placed the focus of the research techniques. In a number present in the P2P contents, the user requests to find out the desired amount of time the content streaming services in order to provide seamless lookup latency contents search algorithm to minimize the study. P2P based smart network system and the structure of the super-node and the peer node is composed of super-gateway. Smart network system architecture proposed by performing a content search algorithm. The user requests a desired content, the service can be retrieved within the provided the flexibility.

Proximity-based Overlay Network Routing for Service Discovery in Mobile Ad-Hoc Network (이동 애드혹 망에서의 서비스 검색을 위한 근접성 기반 오버레이 네트워크 라우팅)

  • Yoon Hyeon-Ju;Lee Eunju;Jeong Hyunku;Kim Jin-Soo
    • Journal of KIISE:Information Networking
    • /
    • v.31 no.6
    • /
    • pp.643-658
    • /
    • 2004
  • Mobile ad hoc networks(MANET) have recently attrarted a lot of attention in the research community as well as in industry. Although the previous research mainly focused on the various problems of MANET in data link and network layers, we consider, in this paper, how to efficiently support applications such as service discovery on top of MANET. Peer-to-Peer(P2P) overlay network can be adopted to service discovery mechanism because P2P and MANET share certain similarities, primarily the fact that both arc instances of self-organizing decentralized systems. Especially, distributed hash table(DHT) systems used for r2r overlay network can be effective in reducing the communication overhead in service discovery. However, since overlay network is independent of physical network topology and existing topology-aware mechanisms are based on the wired network, they are inefficient in MANET. We propose a proximity-based overlay network routing to overcome the inefficiency of routing in overlay network. In the proximity-based overlay network routing, each node collects information of physically close nodes by using one hop broadcast and routes messages to the logically closest node to destination. In a detailed ns-2 simulation study, we show that the proximity-based overlay network routing reduces the number of physical hops comparable to the flooding-based mechanism with low communication overhead. We also find that the proposed scheme works well in the mobile environment.