• Title/Summary/Keyword: 프린팅 알고리즘

Search Result 59, Processing Time 0.028 seconds

Multimedia Fingerprinting in DCT Block (DCT 블록의 멀티미디어 핑거프린팅)

  • Rhee, Kang-Hyeon
    • Journal of IKEEE
    • /
    • v.15 no.3
    • /
    • pp.241-247
    • /
    • 2011
  • In this paper, it was implemented an algorithm of multimedia fingerprinting in DCT block. For the improvement of the limits of DRM’s ability, the proposed algorithm could be decided a responsibility boundary to judge a traitor who falsified the content according to perform separately a watermarking of content provider and a fingerprinting of content user. At the test image size($128{\times}128$) and block size($8{\times}8$) of the content provider, the measured PSNR is Inf~46.6dB with watermarking strength ${\Theta}=0.5{\sim}1.2$, and at a number of users and user's code length are n=7,15,31,63 and l=7,15,31,64 each, the measured PSNR is Inf~46.1 with fingerprinting code length l=7,15,31,63. Finally, a traitor tracing of the falsified content is approached to a trace ratio 1 which is extended to n-1.

Precise Indoor Positioning Algorithm for Energy Efficiency Based on BLE Fingerprinting (에너지 효율을 고려한 BLE 핑거프린팅 기반의 정밀 실내 측위 알고리즘)

  • Lee, Dohee;Lee, Jaeho
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.41 no.10
    • /
    • pp.1197-1209
    • /
    • 2016
  • As Indoor Positioning System demands due to increased penetration and utilization of smart device, Indoor Positioning System using Wi-Fi or BLE(Bluetooth Low Energy) beacon takes center stage. In this paper, a terminal location of the user is calculated through Microscopic Trilateration using RSSI based on BLE. In the next step, a fingerprinting map appling approximate value of Microscopic Trilateration increases an efficiency of computation amount and energy for Indoor Positioning System. I suggest Indoor Positioning Algorithm based on BLE fingerprinting considering efficiency of energy by conducting precise Trilateration that assure user's terminal position by using AP(Access Point) surrounding targeted fingerprinting cells. And This paper shows experiment and result based on An Suggesting Algorithm in comparison with a fingerprinting based on BLE and Wi-Fi that be used for Indoor Positioning System.

Electrohydrodynamic Inkjet Printing System for Ultrafine Patterning (초정밀 미세 패턴을 위한 전기 수력학 잉크젯 프린팅 시스템)

  • Roh, Hyeong-Rae;Go, Jung-Kook;Kwon, Kye-Si
    • Transactions of the Korean Society of Mechanical Engineers B
    • /
    • v.37 no.9
    • /
    • pp.873-877
    • /
    • 2013
  • The application of inkjet technology has been broadening from home printers to manufacturing tools. Recently, there have been demands for high-resolution printing, especially in the field of printed electronics applications. To improve upon the conventional inkjet printing patterning method, electrohydrodynamic (EHD) inkjet technology has recently attracted attention because droplets smaller than the nozzle diameter can be ejected and materials with wider viscosity range can be used for jetting. In this study, an EHD jet printing system for fine patterning is presented. To print various patterns based on drop on demand printing, vector and raster printing algorithm are implanted in the printing software. Fine conductive patterns with line width of less than $7{\mu}m$ can be easily achieved via EHD jet using a nozzle with inner diameter of $8{\mu}m$.

An Efficient Multi-Pass Printing Algorithm by Binary Division (이분분할에 의한 효율적인 멀티패스 프린팅 알고리즘)

  • Im, Do-Yeon;Yang, Myung-Sub;Yang, Jin-Young
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2007.11a
    • /
    • pp.83-85
    • /
    • 2007
  • 멀티패스 프린팅 기법은 원하는 해상도와 오류를 보상하기 위해서 디지털 인쇄 연구 분야에서 일반적으로 사용되는 기술이다. 그러나 고속 및 고해상도의 인쇄품질을 요구하는 현실에서 건조시간 단축과 근접 잉크의 분사가 인쇄품질을 저하시키는 등 다양한 문제점이 발생되고 있다. 따라서 본 논문에서는 멀티패스 프린팅 방법에서 문제점으로 제기되는 건조시간과 인접잉크의 분사에 따른 응집력에 의한 인쇄품질의 저하를 줄이기 위하여 출력영역의 이분분할 방법을 사용하여 분사함으로서 이미지의 출력품질을 향상시키는 방법을 제안한다.

  • PDF

System Realization of Whale Sound Reconstruction (고래 사운드 재생 시스템 구현)

  • Chong, Ui-Pil;Jeon, Seo-Yun;Hong, Jeong-Pil
    • Journal of the Institute of Convergence Signal Processing
    • /
    • v.20 no.3
    • /
    • pp.145-150
    • /
    • 2019
  • We develop the system realization of whale sound reconstruction by inverse MFCC algorithm with the weighted L2-norm minimization techniques. The output products from this research will contribute to the whale tourism and multimedia content industry by combining whale sound contents with the prototype of 3D printing. First of all, we develop the softwares for generating whale sounds and install them into Raspberry Pi hardware and fasten them inside a 3D printed whale. The languages used in the development of this system are the C++ for whale-sounding classification, MATLAB and Python for whale-sounding playback algorithm, and Rhino 6 for 3D printing.

Segmentation based fast digital hologram generation method (분할방식 기반의 고속 디지털 홀로그램 생성 알고리즘 연구)

  • Hwang, Leehwan;Kim, Seunghyeon;Hong, Sung-Hee;Shin, Choon-Sung;Kim, Young-Min;Hong, Ji-Soo;Kang, Hoonjong
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2018.06a
    • /
    • pp.238-239
    • /
    • 2018
  • 본 논문은 기존에 홀로그램 생성에 사용하던 R-S알고리즘과 유사한 품질을 지니며 빠른 속도의 연산으로 홀로그램 디스플레이와 프린팅 시스템을 위한 콘텐츠의 생성에 필요한 고속 연산 알고리즘인 FPAS에 대한 소개이다. 소개 될 연산방법은 기존의 홀로그램 분할 방식을 일반화함으로써 미세한 빔의 조종으로 개선된 알고리즘으로 제안하며, 생성된 프린지 패턴에서 회절된 파면을 R-S알고리즘으로 계산한 결과와 매우 유사한 재구성 품질을 표현할 뿐만 아니라, 각 오브젝트 포인트의 기여도로부터 분할단계에서 보다 빠르게 계산 속도를 향상시킬 수 있는 접근법으로 디지털 홀로그램 생성의 속도를 단축시킬 수 있는 알고리즘을 소개하여 홀로그램을 사용하는 다양한 분야에 응용시키는 것에 목적이 있다.

  • PDF

A Design on the Multimedia Fingerprinting code based on Feature Point for Forensic Marking (포렌식 마킹을 위한 특징점 기반의 동적 멀티미디어 핑거프린팅 코드 설계)

  • Rhee, Kang-Hyeon
    • Journal of the Institute of Electronics Engineers of Korea CI
    • /
    • v.48 no.4
    • /
    • pp.27-34
    • /
    • 2011
  • In this paper, it was presented a design on the dynamic multimedia fingerprinting code for anti-collusion code(ACC) in the protection of multimedia content. Multimedia fingerprinting code for the conventional ACC, is designed with a mathematical method to increase k to k+1 by transform from BIBD's an incidence matrix to a complement matrix. A codevector of the complement matrix is allowanced fingerprinting code to a user' authority and embedded into a content. In the proposed algorithm, the feature points were drawing from a content which user bought, with based on these to design the dynamical multimedia fingerprinting code. The candidate codes of ACC which satisfied BIBD's v and k+1 condition is registered in the codebook, and then a matrix is generated(Below that it calls "Rhee matrix") with ${\lambda}+1$ condition. In the experimental results, the codevector of Rhee matrix based on a feature point of the content is generated to exist k in the confidence interval at the significance level ($1-{\alpha}$). Euclidean distances between row and row and column and column each other of Rhee matrix is working out same k value as like the compliment matrices based on BIBD and Graph. Moreover, first row and column of Rhee matrix are an initial firing vector and to be a forensic mark of content protection. Because of the connection of the rest codevectors is reported in the codebook, when trace a colluded code, it isn't necessity to solve a correlation coefficient between original fingerprinting code and the colluded code but only search the codebook then a trace of the colluder is easy. Thus, the generated Rhee matrix in this paper has an excellent robustness and fidelity more than the mathematically generated matrix based on BIBD as ACC.

Tor Network Website Fingerprinting Using Statistical-Based Feature and Ensemble Learning of Traffic Data (트래픽 데이터의 통계적 기반 특징과 앙상블 학습을 이용한 토르 네트워크 웹사이트 핑거프린팅)

  • Kim, Junho;Kim, Wongyum;Hwang, Doosung
    • KIPS Transactions on Software and Data Engineering
    • /
    • v.9 no.6
    • /
    • pp.187-194
    • /
    • 2020
  • This paper proposes a website fingerprinting method using ensemble learning over a Tor network that guarantees client anonymity and personal information. We construct a training problem for website fingerprinting from the traffic packets collected in the Tor network, and compare the performance of the website fingerprinting system using tree-based ensemble models. A training feature vector is prepared from the general information, burst, cell sequence length, and cell order that are extracted from the traffic sequence, and the features of each website are represented with a fixed length. For experimental evaluation, we define four learning problems (Wang14, BW, CWT, CWH) according to the use of website fingerprinting, and compare the performance with the support vector machine model using CUMUL feature vectors. In the experimental evaluation, the proposed statistical-based training feature representation is superior to the CUMUL feature representation except for the BW case.

Performance Analysis of Simultaneous Liftable 3D Concrete Printing Based on Statistical Analysis Algorithm (통계분석 알고리즘 프로그램을 활용한 동시 인상 3D 콘크리트 프린팅의 성능 분석)

  • Yoon-Chul Kim;Sung-Jo Kim;Bongsik Kim;Yongsoo Ji;Tong-Seok Han
    • Journal of the Computational Structural Engineering Institute of Korea
    • /
    • v.36 no.6
    • /
    • pp.407-414
    • /
    • 2023
  • In this study, an automated jack-up system, applicable to various fields, was employed for 3D concrete printing and developed as a simultaneous liftable 3D concrete printing system. This developed printing system enables safe and precise jack-up by monitoring the measured jack-up distance using Pearson correlation coefficient analysis and a hydraulic system with interquartile range analysis in real-time during 3D concrete printing operations. It is possible to secure the quality of 3D concrete printing structures, which is essential for expanding the application of 3D concrete printing to construct larger structures. Specimens were printed using both conventional 3D concrete printing and simultaneous liftable 3D concrete printing to evaluate the system performance. The printed specimens were investigated using a 3D scanner. The layer-wise diameter and angle of intersection of the scanned specimens were measured, and an analysis was performed to verify the advantages of the simultaneous liftable 3D concrete printing.

Detection of Colluded Multimedia Fingerprint using LDPC and BIBD (LDPC와 BIBD를 이용한 공모된 멀티미디어 핑거프린트의 검출)

  • Rhee Kang-Hyeon
    • Journal of the Institute of Electronics Engineers of Korea CI
    • /
    • v.43 no.5 s.311
    • /
    • pp.68-75
    • /
    • 2006
  • Multimedia fingerprinting protects multimedia content from illegal redistribution by uniquely marking every copy of the content distributed to each user. Differ from a symmetric/asymmetric scheme, fingerprinting schemes, only regular user can know the inserted fingerprint data and the scheme guarantee an anonymous before recontributed data. In this paper, we present a scheme which is the algorithm using LDPC(Low Density Parity Check) for detection of colluded multimedia fingerprint and correcting errors. This proposed scheme is consists of the LDPC block, Hopfield Network and the algorithm of anti-collusion code generation. Anti-collusion code based on BIBD(Balanced Incomplete Block Design) was made 100% collusion code detection rate about the linear collusion attack(average, AND and OR) and LD% block for the error bits correction confirmed that can correct error until AWGN 0dB.