• Title/Summary/Keyword: 프로젝트 교육

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대학의 과학기술교육 어디로 가나 - "굴뚝산업의 IT화"에 총력을

  • Seong, Gi-Su
    • The Science & Technology
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    • v.33 no.12 s.379
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    • pp.12-13
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    • 2000
  • 한국은 거국적으로 힘을 모았을때 올림픽에서 4위를 한 경험이 있다. 미국의 중흥을 도운 30년대의 댐계획, 40년대의 원자탄 개발, 70년대의 아폴로 프로젝트처럼 국론통일 바탕위의 국가경제 기사회생 프로젝트로서 "굴뚝산업의 IT화"에 우리 산ㆍ학ㆍ관이 힘을 모으면 지금의 난국은 돌파될 것으로 본다. IT혁명과 교육입국 백년대계를 위하여 발상의 대전환이 절실히 요구된다.

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A Study of the Relationship between Learners' Motivation to Learn and Metacognition in Project-based Learning in the School Libraries (도서관 프로젝트학습에서 학습자의 학습동기와 메타인지의 관계에 관한 연구)

  • Lee, Seung-Gil
    • Journal of Korean Library and Information Science Society
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    • v.43 no.4
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    • pp.225-248
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    • 2012
  • This study focused on the relationship between learners' motivation to learn and metacognition in project-based learning in the school libraries. A holistic teaching/learning process was conducted, including design, practice, and assessment of project-based learning in the school libraries. The results showed a statistically significant relationship between learners' motivation to learn and metacognition in project-based learning in the school libraries. Consequently, it is inferred that project-based learning in the school libraries has a relation on learners establishing their metacognition.

Analysis on Research Trends related Project-Based Learning using Flipped Learning (플립러닝형 프로젝트 기반 학습에 대한 연구 동향 분석)

  • Joung, Eun-Woo;Jung, Ungyeol;Lee, Young-Jun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2018.07a
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    • pp.415-416
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    • 2018
  • 최근 기존의 지식 전달 위주의 수업에서 활동 위주의 학습자 중심 수업이 각광받게 되면서 플립러닝과 프로젝트 기반 학습이 주목받고 있다. 플립러닝은 교실 수업 전에 온라인학습으로 학습자가 획득해야하는 개념들을 학습하고 교실 수업에서는 토의와 토론, 협력적 문제해결을 강조한다. 프로젝트 기반 학습은 학습자가 학습 과제를 해결하기 위해 다양한 분야의 지식을 유기적으로 통합시키고 실제적 경험과 지식을 연결함으로써 학습내용에 대한 심층적인 이해와 고차원적인 사고를 하게 한다. 본 논문에서는 플립러닝과 프로젝트 기반 학습을 통합한 플립러닝형 프로젝트 기반 학습에 대한 연구 동향 분석을 통해 향후 연구를 위한 시사점을 도출하고자 하였다.

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Development of Educational Programmes for Search for Extrasolar Planets

  • Lee, Kang Hwan;Lee, Hyeonbae
    • The Bulletin of The Korean Astronomical Society
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    • v.38 no.2
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    • pp.100.2-100.2
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    • 2013
  • 외계행성 탐색은 현재 천문학계에서 가장 활발하게 진행되고 있는 연구 분야들 중 하나이며 우리나라에서도 외계행성 탐색을 위한 KMTNet 프로젝트가 진행되고 있다. 외계행성 발견에 대한 소식은 언론에 자주 등장하며 일반인들도 많은 관심을 보이지만 구체적인 내용에 대한 이해는 매우 낮은 현실이다. 외계행성 탐색은 비교적 최근에 등장한 분야라 일선 학교나 일반인 대상 천문시설에서 교육프로그램으로 제대로 자리 잡지 못하고 있기도 하다. 그러므로 외계행성 탐색과 관련된 올바른 교육을 위해서 적합한 교재와 교육프로그램이 필요하다. 본 연구에서는 외계행성 탐색에 대한 교육을 위한 교재와 교육프로그램 개발 과정을 소개한다. 더불어 KMTNet과 KGMT와 같은 대형 천문 관련 프로젝트들에 대한 적절한 대국민 홍보 방안을 제안한다.

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Design and Implementation of Web-based Education Program for Advanced Course of Information and Communication in College (전공심화과정을 위한 웹 기반 교육 프로그램의 설계 및 구현)

  • Jung, Yong-Ki
    • Journal of the Korea Computer Industry Society
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    • v.9 no.4
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    • pp.177-182
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    • 2008
  • Due to the computer developments and the expansion of data communications, many changes are done to educational environments in addition to the changes of the various social areas. In this paper, a learning system is developed, which adapts itself by checking the changing factors of the learner. The educator works as a overall project manager in this project learning system and the learner benefits from the user-oriented comparative study and pattern design performed in the domains of the internet and intranet.

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ENACT Project: Promoting Pre-Service Science Teachers' Views on the Social Responsibility of Scientists and Engineers (ENACT 프로젝트에 참여한 예비 과학교사들의 과학기술자의 사회적 책임에 대한 인식 변화 탐색)

  • Lee, Hyunju;Ko, Yeonjoo;Hong, Jiyeon
    • Journal of The Korean Association For Science Education
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    • v.42 no.1
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    • pp.111-125
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    • 2022
  • This study aims to investigate the effects of the ENACT project on promoting pre-service science teachers (PSTs)' views on the social responsibility of scientists and engineers. The ENACT project was designed to cultivate the social responsibility by integrating the theoretical framework of socioscientific issues (SSIs) education with problem-based inquiry approaches for the resolution of the issues. Thirty-two PSTs voluntarily participated in the project and completed the five stages over three months. Data was collected through a questionnaire to measure PSTs' view of the social responsibility of scientists and engineers (VSRoSE) and focus-group interviews. Results indicate that the PSTs presented statistically significant changes in their views of the social responsibility after the ENACT project. The mean scores of the five sub-dimensions of VSRoSE significantly increased. The interviews also supported that the PSTs had opportunities to seriously consider the social responsibility of scientists and engineers through epistemological exploration of science and technology (Cycle I), and problem-solving and action-taking (Cycle II). In particular, they agreed more on such responsibilities as consideration of societal needs and demands, pursuit of the common good, civic engagement and services using their expertise, communications with the public regarding potential risks, and participation in policy decision-making related to science and technology advances. Educational implications for SSI education and teacher education were suggested.

Designing Programming Curriculum for Developing Programming Pedagogical Content Knowledge of Pre-service Informatics Teachers (예비교사의 프로그래밍 교수내용지식 향상을 위한 프로그래밍 교육프로그램 설계)

  • An, Sangjin;Lee, Youngjun
    • The Journal of Korean Association of Computer Education
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    • v.19 no.2
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    • pp.1-10
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    • 2016
  • This study is for developing a programming education course to improve pre-service teachers' pedagogical content knowledge(PCK) of programming education. A 40-hour training course was designed with App Inventor, a block-based mobile programming environment, and with problem-based learning method and project-based learning method. After the curriculum was adopted to 12 undergraduate students, the effect of education was tested with a programming PCK questionnaire. As a result, after a 20-hour problem-based learning class, overall score and teaching method score were enhanced significantly. After another 20-hour project-based learning class, content knowledge, teaching method, and curriculum score were improved.

Application and evaluation of design projects: A case study in a mechanics of materials course (디자인 프로젝트의 적용과 평가: 재료역학 수업의 사례연구)

  • Kim Ju-Hu
    • Journal of Engineering Education Research
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    • v.6 no.1
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    • pp.15-21
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    • 2003
  • This paper reports the results of course restructuring employing design projects in an introductory mechanics of materials course at Pennsylvania State University. Unlike traditional lecture courses, students were encouraged to learn the rudiments of mechanical design and how materials standards, economics, manufacturing, environmental, legal (liability) and societal (safety) concerns relate to design. Through conducting collaborative design projects, the instructors helped students to acquire more advanced skills such as team-based decision making, integration and establishment of criteria, use of modern design theory, consideration of alternative solutions, and application of realistic constraints. In order to examine the impact of new course changes on students' learning, a survey was conducted in 1998 Fall semester. According to the results of survey analyses, students reported high values on this introductory mechanics of materials course. However, they did not give high values on the design projects. Rather, they preferred lecture sessions. Additionally, it was also found that students who earned higher grades from a prerequisite course(statics) showed lower values on the design projects. Implications for engineering educators and suggestions for future research studies were discussed.

The Effect of the Project-Based Learning on LIS Education: Focused on Students' Problem-Solving and Self-Directed Learning Ability (문헌정보학 교육에서 프로젝트 중심 학습법이 학생의 문제해결능력 및 자기주도적 학습능력 향상에 미치는 효과: 사례 연구)

  • Han, Seung-Hee
    • Journal of the Korean Society for Library and Information Science
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    • v.42 no.3
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    • pp.81-101
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    • 2008
  • The purpose of this study is to develop a course with project-based teaming method for LIS education and to examine the effects of this method on improvement of problem solving and self-directed learning ability of LIS undergraduate students. The research design was one-group pretest-posttest design in quasi-experimental research. The data were collected from 23 LIS undergraduate students and analyzed by paired t-test with SPSS. The result demonstrated that project-based learning method has an significant effect on improvement of problem solving and self-directed learning ability of LIS undergraduate students.

The Effects of Project-Based Learning on Self-Efficacy for Group Work in LIS Education: a Cast Study (문헌정보학 교육에서 프로젝트기반학습이 협력적 자기효능감 향상에 미치는 효과: 사례연구)

  • Kim, Hyunjung
    • Journal of the Korean Society for Library and Information Science
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    • v.51 no.2
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    • pp.95-116
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    • 2017
  • This study investigated whether applying the Project-Based Learning in LIS education affects students' self-efficacy for group work in a positive direction and if the authenticity of the project has any relationship with their self-efficacy for group work. 26 students were surveyed before and after they took the "Evaluating Digital Library Systems" course with the same set of questions asking about their perceptions on the individuals' capabilities to successfully perform group tasks and their perceptions about the project's authenticity. The paired sample t-test showed statistically significant differences between the results of the pre- and post-test, in terms of their capabilities as a leader as well as exchanging, evaluating, and integrating ideas when performing group activities. In addition, the authenticity of the project's task shows some correlation with subfactors of students' self-efficacy for group work.