• Title/Summary/Keyword: 프로젝트기반학습

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The Development and Implementation of Smart Project Learning that Integrates Formal Education with Informal Learning (형식 교육과 비형식 학습 경험을 통합한 스마트 프로젝트학습 활동 개발 및 적용)

  • Jo, Miheon;Heo, Heeok;Kang, Euisung;Ryu, Sookhee;Kim, Yongdae;Seo, Jeonghee
    • Journal of The Korean Association of Information Education
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    • v.17 no.3
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    • pp.291-304
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    • 2013
  • Considering the change of educational environments and strategies for the future, this research attempted to develop project learning that uses various smart technologies, and integrates formal education within a school with informal learning experiences outside of the school. For effective learning, the processes of the project learning, instructional activities for each process and supporting materials were specified and developed as a learning package. The project learning program and the instructional package were applied to 18 fifth graders in an elementary school located in Seoul. The results of the pilot test were collected with observations, interviews, and assessment of learning processes and products. And then the results were analyzed in regard of 'the whole processes of project activities', 'learning materials and tools', and 'informal learning experiences'. Based on the results, some suggestions were provided for implementing the smart project learning for integrative learning experiences.

Study of English Teaching Method by Convergence of Project-based Learning and Problem-based Learning for English Communication (프로젝트 기반과 문제해결 기반 융합 학습을 통한 영어 의사소통 교수법에 관한 연구)

  • Shin, Myeong-Hee
    • Journal of the Korea Convergence Society
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    • v.10 no.2
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    • pp.83-88
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    • 2019
  • This study examines the effects of student-centered project-based learning for the development of creative problem-solving skills, communication skills, critical thinking skills, and cooperation. A college students' creative personality test was used and pre-and post-test were performed. and TOEIC Speaking practice test by Educational Testing Service were selected to measure the English communication skills. The SPSS 18.0 was used and validated at a significance level of 5%. The result of this study shows that in the case of 'independence', the post-test average of the experimental group was statistically significant at the significant level (p<.01), which also showed statistically significant difference. There was statistically significant difference between the control group ($M=127{\pm}08.2$) and in the experimental group ($M=132{\pm}18.7$) applying project-based and problem-based convergent learning to English class were positively changed.

A Design and Effect of STEAM PBL based on the History of Mathematics (수학사를 활용한 융합적 프로젝트기반학습(STEAM PBL)의 설계 및 효과 분석)

  • Lee, Minhee;Rim, Haemee
    • School Mathematics
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    • v.15 no.1
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    • pp.159-177
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    • 2013
  • This study is a case study of STEAM education. We have developed teaching and learning materials, suggested teaching method, and analysed the result for exploring the potential and effect of STEAM. The content of this study is based on the history of mathematics. Science (S) is related to the 24 divisions of the year, the height of the sun, the movement of heavenly bodies. Technology (T) is related to the exploration with graphic calculators. Engineering (E) is related to design sundial and research on the design principles. Art (A) is related to literature review about mathematical history, the understanding of the value of the mathematics. Mathematics (M) is related to the trigonometric functions. We have considered that Project-Based Learning is proper teaching and learning for STEAM education, we have designed the STEAM PBL and analysed the results focused on the developing integrative knowledge, mathematical attitude including mathematical value, the competencies of 21 century. The result of this study is as follows. We find that STEAM education activates students' collaboration, communication skills and improves representation and critical thinking skills. Also STEAM education makes positive changes of students' mathematical attitudes including the values of the mathematics.

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Team Project Activity and Satisfaction in Business Education (경영학 수업에서 팀 프로젝트활동과 수업만족에 관한 연구)

  • Suk, Yeung-Ki
    • Journal of Digital Convergence
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    • v.12 no.7
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    • pp.217-227
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    • 2014
  • Since 2010, the universities in Korea have been faced severe difficulties on the selection of students and on the delivery of high quality education services, as the number of students is reduced and the college entrance rate is declined. To solve these problems, the universities have introduced the various and professional education services such as team-based projects, case study, e-learning, action learning, etc. The purpose of this study is to examine the effect of team-based project learning on the student's satisfaction in business education. The 4 factors(team cohesiveness, teamwork, team performance and goal achievement) are measured by using questionnaire survey and data are collected from 134 students(34 teams) for 4 subjects. The results show that the structure of team cohesiveness${\rightarrow}$teamwork${\rightarrow}$student's satisfaction is statistically significant, and that team performance and goal achievement are not significant. The student's satisfaction in team-based project learning would highly be related with team cohesiveness.

A Study of Game Project Curriculum for Integrated Subject (통합교과로서의 게임 프로젝트 교육과정 운영방안 탐구)

  • Choi, Seung-Kwan
    • Journal of Korea Game Society
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    • v.16 no.5
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    • pp.111-122
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    • 2016
  • The purpose of this study is to suggest an curriculum model of teaching scheme which performs team project learning based on Integrated project with different fields. To address this goal, the present study suggests a practical game project model under the same game-making circumstances as game industry by consisting of real case of convergence parts(game graphic, game design, game program). This project-based learning case has been conducting Integrated project education since 2008 in A educational Institute in Korea. The results of study suggest a standard of Integrated-based curriculum model and it is constructed with two parts. The first part is what students learned during project processing, such as responsibility, communication. The other part is how to construct the educational environment for integrated project. It explains how to organize and build teams, plan of integrated project, rule the role of team task, perform collaborative task, present interim/final presentation, evaluate grade. This study is expected to be utilized as a framework for the instructional design and the guideline for improving learner competency in team project learning.

A Study on the Teaching-Learning Methods for Improvement of Creativity on Information Science Applying Project-based Learning (정보과학 창의성 향상을 위한 프로젝트 기반 교수-학습 방법에 대한 연구)

  • Kim, Hosook;Kim, Hyoungseok
    • Journal of The Korean Association of Information Education
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    • v.18 no.4
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    • pp.529-540
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    • 2014
  • We propose an efficient information science teaching-learning method to improve information-scientific creativity of mathematically and scientifically gifted students. The students are able to improve their creative problem solving and team-work abilities through team project work to resolve a variety of application problem in real world. In the pursuit of this purpose, we designed a new two-stage information science learning method consisted of the standard stage and the application stage, and a new systemic project process. Moreover, we applied small-scale cooperation learning strategies and a multi-dimensional assessment system. The analysis on our proposed model shows that there is a remarkable achievement of educational objectives on cognitive capability, social and affective ability of information science creativity.

Collaborative Project Curriculum applying Project-based Learning (프로젝트기반 학습 방법을 적용한 협동프로젝트 교과과정)

  • Cho, Jung-Won;Kim, Ji-Hye
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.1
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    • pp.214-219
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    • 2010
  • In diverse professional fields including information and communication field, there is huge gap between required practical ability in industrial and that of graduated students actually learn in university. In this paper, we propose collaborative project curriculum applied to project-based learning in order to train affordable specialists who have a systematic problem-solving ability in industrial site. Applying this curriculum to The Cultural Technology Education Center of Jeju National University, we confirm that our curriculum improves ability of students to perform team project systematically such as skills in paper writing, presentation speech, problem solving, and collaborative work. Students are also reported high satisfaction about the proposed curriculum. Therefore, we expect that our curriculum will successfully be applied to other fields.

An Analysis of Self-reflection Journal of Pre-service Teachers' in PBL by focusing on Teaching Innovation Components for Pre-service Teachers' Creativity-convergence (창의·융합형 중등예비교사 양성을 위한 수업 혁신 요소를 중심으로 프로젝트 기반 학습(Project-Based Learning:PBL)에서 중등예비교사의 성찰일지 분석)

  • Kim, Eunjin
    • The Journal of the Korea Contents Association
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    • v.20 no.3
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    • pp.481-490
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    • 2020
  • The purpose of this study was to investigate the change of perception by analyzing self-reflection journal of the pre-service teacher's in PBL. For this purpose, 30 pre-service teachers participated in PBL for 4 weeks of summer semester. The researcher analyzed the self-reflection journals using ATLAS.ti 8 and the meaning of the teaching innovation factors was derived from the self-reflection journal contents. The results of the study are as follows. Pre-service teachers' solved the problem from the teacher's perception. Through the PBL process, the pre-service teachers' perception was changed such as new teaching-learning method, recognition of important of teaching method and interaction. Based on this, this implies the necessity of research on teaching innovation for pre-service teachers' creativity-convergence.

A Study on the Development & Application of Project-Based Learning Program for Promoting the Pre-Education Librarians' Self-Efficacy in Education Services (예비교육사서를 위한 PBL환경의 교수역량 강화프로그램 개발 및 적용에 관한 연구)

  • Jung, Jong-Kee
    • Journal of the Korean Society for Library and Information Science
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    • v.44 no.2
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    • pp.221-239
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    • 2010
  • The purpose of this study is to cultivate the educational competency of pre-librarians in the Department of Library & Information Science. To achieve this, first, the program is developed which is based by PBL(Project Based Learning) method for LIS education. Second, the questionnaire for education librarian self-efficacy is developed to measure the education librarian self-efficacy. Third, data were collected from 42 LIS undergraduate students at the beginning and end of the semester-long program during which it was adopted. The data were analyzed by paired t-test with SPSS. Analysis shows the program has a significant effect on the improvement of educational self-efficacy for pre-education librarians. Also, it is hoped that for this program will be applied to continuing education programs for education librarians and teacher librarians.

The Effects of Thesis-writing Activity based Project method on the Ability of Girl's Middle School Student's Self Directed Learning and Learning Attitude (프로젝트 학습에 기반한 논문쓰기 활동이 여중생의 자기주도학습 능력과 학습태도에 미치는 효과)

  • Lee, Jae-Cheol
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.3
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    • pp.1458-1464
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    • 2014
  • The purpose of this study were to identify the effect of thesis-writing activity based project method on the ability of girl's middle school student's self directed learning(SDL) and learning attitude. To achieve above study purpose, the subject of this study were selected 60 from second-grade students of reading club(thesis-writing activities participants 30, non-participants 30), applied a program based project method to experimental group, to carry out a pre-post examined targeting two-group with early making a SDL ability and learning attitude inventory, and the results of the data were analyzed by t-test using the SPSS(Ver. 18). The results were as follows: In the aspect of SDL ability development by thesis-writing activity, the student participant showed somewhat significant differences compared to the non-participants. First, a openess, inner-motivation, autonomy, self-conception of SDL ability was significantly higher than those non-participants. Second, confidence, success expert, attention, effectiveness, affection of learning attitude was significantly higher than those non-participants. These results represent that various programs, which can develop SDL ability and learning attitude, can be provided for youth when they join any thesis-writing activity based project method in general and those programs are also very effective in developing SDL ability and learning attitude of juveniles. Furthermore, It is suggested that thesis-writing activity based project method are a necessary element at the school education fields.