• Title/Summary/Keyword: 프로그램 기획

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A Use of Puppet Performance as the Public Library Cultural Program (공공도서관 문화프로그램으로서의 인형극 활용 방안연구)

  • Ahn, In-Ja
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.21 no.1
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    • pp.119-130
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    • 2010
  • The development of library cultural programs provides educational information which can only be produced from library. It helps user's to recognize the value of library, and aims at expanding the usage of library information. This paper indicates "children puppet performance" is possible ways to find library identity in providing cultural programs, and suggests guidelines for managing the programs and supporting users.The program management section is divided into several aspects; user service, development of book collection, information service, and advertisement. In terms of user services, the paper suggests watching performances, exhibition projects, creation of related societies, puppet workshop training, and developing library cultural programs. In the development of library collections, the paper indicates usage of library resources, the effects of expanding book collection, education on information usage. In cooperating section, this paper will see the ways to connect library cultural programs to other cultural institutions.

The Usefulness of Forced Connection Method & Semantics as a Content Planning Tools : An Autoethnography on Planning Process of KBS Current Issue Program (콘텐츠기획 방법으로서 강제연결법과 의미론의 효용 : KBS<단박인터뷰> 기획과정의 자기 문화기술지를 중심으로)

  • Hong, Kyung Soo
    • The Journal of the Korea Contents Association
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    • v.18 no.4
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    • pp.38-47
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    • 2018
  • Even though there are many discussions about how to plan new content, it is difficult to find the discourse about planning new content in media academy. I tried to check how useful the semantics is in planning new content by autoethnography and how liberal art approach connect with content production field. As I had had no experience of making new current issue program, I chose forced connection method to develop new program's title 'Danbak'. By listing the meaning of 'Danbak' which means 'at once', 'without delay', 'on the spot', 'frankly', I could arrange new mechanism for the program and decide whom to invite and this could be called content planning method by semantics. This is the result of forced production environment characterized by short period for planning and small team and it shows that liberal art approach is useful enough.

A Study on Viewers' Subjective Perception of Food TV Program -Focus on Program Planning Intentions- (음식 TV 프로그램에 대한 시청자들의 주관성 연구 -프로그램 기획의도를 중심으로-)

  • Yoon, Sun-Min;Hong, Jang-Sun;Kim, Myung-Hee
    • The Journal of the Korea Contents Association
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    • v.18 no.1
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    • pp.651-664
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    • 2018
  • With the rising popularity of food shows driven by the development of information and communication technologies, food-incorporated broadcasting programs based on various materials are produced in large numbers. This situation has raised a need for each program to examine viewers' preference factors for planning intentions in order to produce competitive programs. This study thus examined viewers' preference factors for food programs and planning intentions and discovered total three factors. The first factor places importance on practicality and entertainment and enjoys food and food programs as a means of resting. The second factor searches for specialized information and focuses on the essential meanings of food and the delivery of the right information. Finally, The third factor gets satisfaction from interactions with food programs and finds joy in storytelling and communication provided by broadcasting programs. These factors have different tendencies from one another, and the present study proposed a concept design for food broadcasting programs based on them.

기획특집 - 말레이시아의 파렛트/포장 폐기 및 리사이클 프로그램 전략

  • 한국파렛트컨테이너협회
    • Pallet News
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    • s.62
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    • pp.9-14
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    • 2011
  • 본 원고는 지난 봄호(통권61호)를 시작으로 기획특집으로 연재한 "동남아시아의 파렛트 표준화 동향"으로 지난 2010년 11월 11일 지식 경제부 기술표준원에서 진행된 2010년 아시아 유닛로드시스템 컨퍼런스에서 발표된 원고입니다. 금번 호에서는 말레이시아의 '파렛트 포장 폐기 및 리사이클 프로그램 전략' 이라는 주제를 소개합니다.

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빛과 쟁이-인하대학교 광기술교육센터 한창호 팀장

  • Park, Ji-Yeon
    • The Optical Journal
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    • s.114
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    • pp.58-59
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    • 2008
  • 광학산업의 대표적인 기술인재 양성센터로서 중추적인 역할을 하고 있는 인하대학교 광기술교육센터(센터장.황보창권,http://otec.inha.ac.kr)에서 광기술 교육프로그램의 기획 운영을 맡고 있는 한창호 팀장. 지난해 정밀광학기술인력양성사업의 시작과 함께 센터에 합류하면서 인재양성사업이 더욱 시너지 효과를 발휘하고 있다. 광학관련 업계에서만 11년간 기술영업을 하면서 쌓아온 그만의 네트워크와 노하우를 통해 광학업계에서 필요로 하는 정보와 맞춤교육을 접목시키면서 인력양성 프로그램이 탄력을 받고 있다. '커넥팅 옵티컬 엔지니어' 로서의 큰 자부심과 사명감으로 오늘도 새로운 교육프로그램 기획에 여념이 없는 한창효 팀장을 만나보았다.

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A study on the Initial game software planning using NOVA 1492 (노바 1492의 사례 분석을 통한 초기 기획단계의 연구)

  • Lee, Myoun-Jae;Kim, Kyoung-Nam
    • Journal of Korea Game Society
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    • v.2 no.2
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    • pp.78-84
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    • 2002
  • 한국 온라인게임은 초기시장 진입으로 유리한 위치를 차지하고 있다 하지만 국내 개발사의 기획력, 디자인, 프로그램 등 게임 순수 개발력은 아직 유명개발사에 많이 뒤처져 있다 특히 기획은 게임의 성공여부를 결정짓는 중요한 단계로써 분석, 평가, 정당화 단계를 수행하여 게임의 특징을 결정하는 초기기획과 게임의 기술적인 것을 다루는 세부 기획으로 나뉘어 진다. 본 논문은 기존 게임 시장과 게이머의 특징을 분석한 후 게임의 장르와 테마, 그리고 타겟 게이머를 설정하여 이에 적합한 게임을 기획하는 초기 기획 단계를 노바 1492의 초기 기획 사례 분석을 통하여 논하였다. 그리고 본 연구는 기존 게임과 차별화되고 게이머들의 요구에 적합한 게임을 개발하려는 게임 개발업체에게 초기 기획의 좋은 예가 될 수 있다.

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Public Library Multicultural Programs and Improvement Methods Analyzed from Case Studies (공공도서관 다문화프로그램 사례 분석과 개선방안 연구)

  • Ahn, In-Ja;Park, Mi-Young
    • Journal of the Korean Society for Library and Information Science
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    • v.45 no.3
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    • pp.279-301
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    • 2011
  • This study analyzed 138 multicultural programs from 40 libraries during the last two years. The study compares multicultural programs running in Korean libraries with those from American and Canadian libraries which have a long history of multicultural societies. The results are listed below. There is a need for long-running multicultural programs that address the needs of its users even from the planning stages. Programs should include out-reach based running methods, daily life based subjects and contents, and differentiated approaches for different levels and ages of users.

Exploration on Learning Experiences Influencing Elementary Science-Gifted Students' Perceptions of a 'Planning a Science Exhibition' Field Trip Program ('과학 전시전 기획' 탐방 프로그램에 대한 초등 과학영재 학생의 인식에 영향을 미친 학습 경험 탐색)

  • Kang, Minju;Kang, Hunsik
    • Journal of Korean Elementary Science Education
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    • v.43 no.2
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    • pp.252-268
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    • 2024
  • This study developed a field trip program called "Planning a science exhibition" and explored elementary science-gifted students' perceptions of the program and learning experiences influencing them. To this end, 56 elementary science-gifted students in grades 4-6 from in an university-affiliated science-gifted education institute in metropolitan area were selected to participate in the field trip program. After the program, the students answered a survey regarding their perceptions of the program. Additionally, 19 students were selected for group interviews to further explore their survey responses. Results showed that many elementary science-gifted students perceived the program positively in various cognitive and affective aspects. Some students also pointed out certain limitations of the program. Five interconnected learning experiences were identified as influencing the students' perceptions: "experiences fostering creativity", "non-residential camp-type project-based learning experiences", "self-directed learning experiences", "experiences utilizing digital devices", and "collaborative experiences". Educational implications regarding these results were discussed.

Multi-dimensional Quality Model for Value Engineering in Planning Phase of Public Construction Program (공공 건설 프로그램의 기획단계 VE를 위한 다차원 품질모델)

  • Hyun, Chang-Taek;Kim, Jong-Hyeob;Son, Myung-Jin
    • Korean Journal of Construction Engineering and Management
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    • v.14 no.6
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    • pp.61-69
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    • 2013
  • In the mixed-use development program, several conflicts occur due to the characteristics of construction program, such as large-scale, variety of stakeholders, long periods of time, etc. In particular, since the characteristics of the construction program having various complex projects lead to different requirements depending on stakeholders, it is crucial to plan the appropriate type and size of facilities. Therefore, it is necessary to derive solutions suitable for the needs of owner by conducting VE in the planning phase. In this study, a multi-dimensional quality model is developed to present proper facilities necessary for the construction program by clearly identifying the owner's requirements in performing VE in the planning phase. Through the development of the multi-dimensional quality model, the characteristics distribution of 15 major facilities by 12 performance indicators for mixed-use development programs is presented. The deduction method of appropriate facilities based on the requirements of owner and the multi-dimensional synthesis method among the performance indicators are also suggested. This study is significant as a basic research for the application of VE in the planning phase of construction program. It is expected that the multi-dimensional quality model proposed in this study could facilitate presentation and review of appropriate facilities based on the analysis of requirements of various stakeholders in the early stage of the construction program.