• Title/Summary/Keyword: 표준 인터페이스

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An Analysis of 3GPP and 3GPP2 Communication Networks for Supporting Location Based Services (위치기반서비스를 제공하는 3GPP와 3GPP2 통신망 비교 분석)

  • Kim, Do-Hyeon;Jin, Hui-Chae;Ha, Su-Uk
    • Journal of Korea Spatial Information System Society
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    • v.4 no.2 s.8
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    • pp.23-34
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    • 2002
  • Various tries are in progress to expand the usability of wireless telecommunication harminized internet technology. The most typical example among those services is LBS(Location Based Service). Nowaday, Standards for telecommunication system of LBS centers round on 3GPP(3rd Generation Partnership Project) and 3GPP2. In this paper we compare the telecommunication system of 3GPP and 3GPP2 in order to make domestic standards of telecommunication system to provide LBS. First, we investigate network models and interfaces of GSM(Global System for Mobile) and ANSI(America National Standard Institute)-41/PCS1900 - Telecommunication type of 2nd generation. Also we consider those of UMTS (Universal Mobile Telecommunication System) and cdma2000 - Telecommunication type of 3nd generation. Then we analysis function components for LBS of each network models details.

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Design and Implementation of Low Power Touch Screen Controller for Mobile Devices (모바일용 저전력 터치 스크린 제어 회로 설계 및 구현)

  • Park, Sang-Bong
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.6
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    • pp.279-283
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    • 2012
  • In is paper, we design and implement the low power, high speed touch screen controller that calculates and outputs the coordinate of touch point on the touch screen of mobile devices. The system clock is 10HMz, the number of input channels is 21, standby current is $20{\mu}A$, dynamic range of input is 140pF~400pF and the response time is 0.1ms/frame. It contains the power management unit for low power, automatic impedance calibration unit in order to adapt to humidity, temperature and evaluation board, adjacent key and pattern interference suppression unit, serial interface unit of I2C and SPI. The function and performance is verified by using FPGA and $0.18{\mu}m$ CMOS standard process. The implemented touch screen is designed for using in the double layer ITO(Indium Thin Oxide) module with diamond pattern and single layer ITO module for cost-effective which are applied to mobile phone or smart remote controller.

Design of Digital Broadcasting Data Service showing Supplementary Information of each Type of ID Advertisement (ID 광고의 유형별 부가정보를 보여주는 디지털방송 데이터서비스 설계)

  • KO, Kwangil
    • Journal of Digital Contents Society
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    • v.19 no.9
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    • pp.1671-1677
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    • 2018
  • The advertisement market is an industry that is heavily influenced by media changes. As the digital broadcasting has settled, TV, a typical advertisement medium, has evolved from a passive content consuming medium into a platform for operating various data services as well as broadcasting programs. These changes mean that viewers are able to actively consume TV contents including advertisement, so the broadcasting industry needs to consider about the growth strategies that link the advertisement market with data services. This study designed a digital broadcasting data service that provides supplementary information of ID advertisement with short exposure time (less than 10 seconds) and insufficient space (less than 1/4 of TV screen). Specifically, we designed the user scenario and user interface of the data service, defined representative types of ID advertisement and the supplementary information for each type, developed a method, based on the international digital broadcasting standard DVB, for providing the supplementary information to the data service.

Development of a Network-based Collaborative Learning System for Education of Information Ethics (정보통신윤리교육을 위한 네트웍 기반 협력학습 시스템의 설계 및 구현)

  • Song, Tae-Ok;Chung, Sang-Wook;Kim, Tae-Young
    • The Journal of Korean Association of Computer Education
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    • v.4 no.1
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    • pp.43-52
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    • 2001
  • The aim of this paper is to develop a network-based collaborative learning system based on cooperative learning, computer simulation, role playing, and web-based instruction, which is called NetClass. It is an educational system of hybrid-type, and supports three learning modes as a distributed network, a stand-alone system, or a web browser. To accomplish the purpose of this paper, we have studied on the following topics. First, we selected appropriate learning contents among dilemmas on information ethics. Second, a Collaborative Dilemma-solving Learning Model (CDLM) was designed, and this model means systematic procedures that leaners can notice others' feeling and thinking and predict the results of his actions by introducing interactions among learners on computer networks. Third, Collaborative Learning System Model based on standard architecture of an educational system was proposed. Fourth, we developed many components such as network components, database components, and interface components.

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A Design of DisplayPort AUX Channel (디스플레이포트 인터페이스의 AUX 채널 설계)

  • Cha, Seong-Bok;Yoon, Kwang-Hee;Kim, Tae-Ho;Kang, Jin-Ku
    • Journal of IKEEE
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    • v.14 no.1
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    • pp.1-7
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    • 2010
  • This paper presents an implementation of the DisplayPort AUX(Auxiliary) Channel. DisplayPort uses Main link, AUX Channel and Hot Plug Detect line to transfer the video & audio data. For isochronous transport service, source device converts to image and audio data which are to be transported through the Main Link and transports the restructured image and audio data to sink device. The AUX Channel provides link service and device service for discovering, initializing and maintaining the Main link. Hot Plug Detect line is used to confirm the connection between source device and sink device. The AUX Channel is implemented with 3315 LUTs(Look Up Table), 1466 Flip Flops and 168.782MHz max speed synthesized using Xilinx ISE 9.2i at SoC Master3.

Development of GPS Lap-top Computer System to acquire geographic information in real-time (실시간 지형정보 획득을 위한 GPS Lap-top Computer System 구축)

  • Kang, Joon-Mook;Choi, Jong-Hyun;Song, Seung-Ho
    • Journal of Korean Society for Geospatial Information Science
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    • v.6 no.2 s.12
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    • pp.81-90
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    • 1998
  • With the high demand for Geographic Information System and the diversification of Spatial Information, it has been required a rapid and accurate input system, updating system and an efficient field survey system to organize database for thematic mapping. Following the purpose, several indispensable modules have to be Invented to build a GPS Lap-top Computer System using low cost GPS receivers. These modules include such as an interface module between GPS receivers and lap-top computers, a data processing module for standalone GPS or Real-time Differential GPS, a module to input or amend digital map and to transfer three-dimensional coordinates in real-time, and finially a module to enter attribute value and feature code based on standard specification of digital maps for controlling position and attribute data. In this paper, it Is presented the efficiency of method to acquire and to input or to amend spatial information using a GPS Lap-top Computer System.

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Design and Implementation of National Supercomputing Service Framework (국가 슈퍼컴퓨팅 서비스 프레임워크의 설계 및 구현)

  • Yu, Jung-Lok;Byun, Hee-Jung;Kim, Han-Gi
    • KIISE Transactions on Computing Practices
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    • v.22 no.12
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    • pp.663-674
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    • 2016
  • Traditional supercomputing services suffer from limited accessibility and low utilization in that users(researchers) may perform computational executions only using terminal-based command line interfaces. To address this problem, in this paper, we provide the design and implementation details of National supercomputing service framework. The proposed framework supports all the fundamental primitive functions such as user management/authentication, heterogeneous computing resource management, HPC (High Performance Computing) job management, etc. so that it enables various 3rd-party applications to be newly built on top of the proposed framework. Our framework also provides Web-based RESTful OpenAPIs and the abstraction interfaces of job schedulers (as well as bundle scheduler plug-ins, for example, LoadLeveler, Open Grid Scheduler, TORQUE) in order to easily integrate the broad spectrum of heterogeneous computing clusters. To show and validate the effectiveness of the proposed framework, we describe the best practice scenario of high energy physics Lattice-QCD as an example application.

Design of the Resource Management System for NGS based on the SMI-S 1.1.0 (SMI-S 1.1.0기반의 NGS자원관리시스템 설계)

  • Kwak, Yoon-Sik;Gu, Bon-Gen;Oh, Il-No;Hwang, Jung-Yeon;Jeong, Seung-Kook
    • Journal of Advanced Navigation Technology
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    • v.13 no.6
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    • pp.957-963
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    • 2009
  • It is necessary for the resource management system to manage for the resource in distributed networking environment. Because of increasing the complexity of vast computer system and business environment, needs of RMS is increasing. Based on the common information model to use of objected oriented technology, through analysis of the reference model for the resource management system of the SNIA, we intend to implement the application program to manage the NGS system that consist of SSD and DRAM. To visualize, it is use the GUI Interface. It is possible for application program(Client) to detect and manage the system that consist of the NGS system. Also, status information that is divided into three cataloges(Minor/Major/Critical) can be displayed and it provide support of configuration functionality to manage devices.

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Design and Implementation of Mobile Device Description Repository System (모바일 단말정보 저장소 시스템 설계 및 구현)

  • Lee, Young-Il;In, Min-Kyo;Lee, Kang-Chan;Lee, Seung-Yun;Kim, Chang-Su;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.10a
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    • pp.320-323
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    • 2008
  • Due to the improvement of mobile device capabilities, a demand for various contents service is increasing. But the differences from heterogeneous mobile devices force to develop contents which is dependent on a mobile. To solve this problem, adaptation course that reorganize contents by the device capability is needed. In this course, device description is described using device description language but there are some problems that is absence of device description repository and the way to get device description data. In this paper, I suggest device description acquisition module and define the interfaces to access device description repository that I designed and implemented.

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The Device Configuration Protocol with Real-Time Processing for QoS Support over IPv6 (IPv6 상에서 QoS 지원을 위한 실시간 처리용 DCP 프로토콜)

  • Joe, In-Whee
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.10B
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    • pp.660-668
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    • 2005
  • Recently, the Internet-based communication method has been adopted as an open networking solution in the field of remote control and data acquisition. In the current Internet, most networking applications are developed according to the client-server approach. In this paper, we propose an innovative Device Configuration Protocol (DCP) that exchanges the traditional role between client and server to provide a uniform device interface over the Internet for various field devices. The proposed protocol is implemented as an application-level protocol running on top of the standard TCP/IP protocols. Also, the DCP protocol is extended with real-time processing to work with the FlowLabel of IPv6 for QoS (Quality of Service) support. The simulation results show that the real-time packets can be processed prior to the given deadline regardless of throughput, as compared to the normal packets.