• Title/Summary/Keyword: 투사속도

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Kinematical Analysis of Woman Javelin Throwing (창던지기 동작의 kinematic적 특성분석)

  • Lee, Jong-Hoon
    • Korean Journal of Applied Biomechanics
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    • v.12 no.2
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    • pp.345-359
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    • 2002
  • The purpose of the study was to provide the fundamental data to instruct athletes through the analysis athletes' movement in javelin. Three athletes in the level of national representative were participated in this study. The study analyzed kinematic variables(lead foot and releasing javelin) through 3-D analysis and obtained the following results. 1. During withdrawal, it is important to maintain of running horizontal velocity. 2. It was showed that throng average height was $84{\pm}3.3%$ and javelin adequative degree, Among the athletes, $S_2$ who had the best record was released the javelin with the fast velocity, but throw the javelin with the less releasing velocity. 3. $S_2$ released after lead foot were completely landed and therefore it is no problem in a kinematic aspect. However, $S_1$ angle was too small. it caused increase of release velocity to be prevented. 4. $S_2$ showing the best result indicated shorter in duration time. Generally, the shorter duration time in release phase showed the longer release distance. Especially $S_1$ and $S_3$ showing the worse result indicated the longer duration time in preparatory phase, causing the breakup of force. Therefore to improve the record, it should be decreased the duration time in preparatory phase. 5. Compared with $S_1$ and $S_3$, $S_2$ showing the best record indicated the higher velocity in center of mass, trunk, upper arm, lower arm and hand That is the higher velocity of upper arm at release leaded the better velocity transfer from upper arm to following lower arm and hand, these action should be considered to be helpful of better record. According to the above conclusion, when the athletic leaders cauch athletes, they should focus on maintaining knee angle, upper body and hip angle in a previous stage of release and throwing angle, throwing height, throwing velocity in a release stage.

Variable Dimension Affine Projection Algorithm (가변 차원 인접투사 알고리즘)

  • Choi, Hun;Kim, Dae-Sung;Bae, Hyeon-Deok
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.40 no.5
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    • pp.410-416
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    • 2003
  • In the affine projection algorithm(APA), the projection dimension depends on a number of projection basis and of elements of input vector used for updating of coefficients of the adaptive filter. The projection dimension is closely related to a convergence speed of the APA, and it determines computational complexity. As the adaptive filter approaches to steady state, convergence speed is decreased. Therefore it is possible to reduce projection dimension that determines convergence speed. In this paper, we proposed the variable dimension affine projection algorithm (VDAPA) that controls the projection dimension and uses the relation between variations of coefficients of the adaptive filter and convergence speed of the APA. The proposed method reduces computational complexity of the APA by modifying the number of projection basis on convergence state. For demonstrating the good performances of the proposed method, simulation results are compared with the APA and normalized LMS algorithm in convergence speed and computational quantity.

Relationship Official Records and Release Parameters to Trails in Women's Javelin Throwing (여자 창던지기 시 시기 별 기록과 릴리즈 요인과의 관계)

  • Kim, tae-sam;Lee, mi-sook;Nam, jeong-hoon
    • Proceedings of the Korea Contents Association Conference
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    • 2012.05a
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    • pp.405-406
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    • 2012
  • 이 연구는 여자 창던지기 선수들의 투사요인, 창 각의 특성과 기록과의 관계를 통해서 기록에 미치는 영향을 분석한 것이다. 투사요인 중 투사높이와 투사속도가 기록과 정적 관계를 보이면서 릴리즈순간 투사높이가 높고, 투사속도가 클수록 기록이 좋은 것으로 나타났다. 특히 창 각과 관련된 자세각과 공격각의 경우 기록과 낮은 관계를 보인 반면에 요 각은 기록과 정적 관계를 보여 릴리즈 순간 0보다 큰 각도에서 릴리즈가 이루어져야하는 것으로 나타났다.

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Velocity Pairing in Motion Estimation using Periodogram (Periodogram을 이용한 움직임 추정에서의 속도 Pairing)

  • Chang, Soo-Young;Lee, Byung-Uk
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.4C
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    • pp.406-412
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    • 2003
  • A fast multiple object motion detection method using periodogram has been proposed. Each frame is projected to vertical and horizontal directions, and then temporal FFT is applied. A line in two dimensional frequency domain indicates velocity. To estimate the velocity of an object, we intergrate along a line which passes through the origin in frequency domain. If a frame contains multiple moving objects, multiple peaks are detected corresponding to the velocity of each object. After pairing these peaks, we can determine the velocities of an object. In the proposal method we can easily pair horizontal and vertical velocity components efficiently with simple computation by combining projections in 45$^{\circ}$ and 135 $^{\circ}$ directions in addition to the vertical and horizontal direction.

Interlaced Scanning Volume Raycasting (비월주사식 볼륨 광선 투사법)

  • Choi, Ei-Kyu;Shin, Byeong-Seok
    • Journal of Korea Game Society
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    • v.9 no.4
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    • pp.89-96
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    • 2009
  • In general, the size of volume data is large since it has logical 3D structure so it takes long time to manipulate. Much work has been done to improve processing speed of volume data. In this paper, we propose a interlaced scanning volume rendering that reduce computation time by using temporal coherence with minimum loss of image quality. It renders a current frame by reusing information of previous frame. Conventional volume raycasting renders each frame by casting rays on every pixels. On the other hand, our methods divided an image into n-pixel blocks, then it casts a ray on a pixel of a block per each frames. Consequently, it generates an image by accumulating pixel values of previous n frames. The quality of rendered image of our method is better than that of simple screen space subsampling method since it uses afterimage effect of human cognitive system, and it is n-times faster that the previous one.

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Subband Affine Projection Algorithm Using Variable Step Size (가변 스텝사이즈를 이용한 부밴드 인접투사 알고리즘)

  • Choi, Hun;Bae, Hyeon-Deok
    • The Journal of the Acoustical Society of Korea
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    • v.26 no.2
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    • pp.69-74
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    • 2007
  • In signal processing applications with highly correlated input signals, subband affine projection algorithm and step size controlling is a good solution for improving the slow convergence rate and large computational complexity of LMS-type algorithms. This paper proposes a subband affine projection algorithm using a variable step size. The proposed method achieves fast convergence rate and small steady-state error with a small computational complexity by combining the SAP and step size controlling in a subband structure. Experimental results on highly correlated input signal show that the proposed method is superior to the conventional methods.

Comparative Analysis of Projectile Collision Detection Methods in Unity3D (Unity3D엔진에서 투사체 충돌처리 방법의 비교분석)

  • Seo, Jong-Seok;Kang, Myung-Ju
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2017.01a
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    • pp.181-182
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    • 2017
  • 게임에서 캐릭터와 몬스터 간, 캐릭터와 캐릭터 간, 피격처리 등을 위해서는 충돌처리가 필요하다. 본 논문에서는 Unity3D 엔진에서 지원하는 충돌처리 방법을 비교분석하였다. Unity3D 엔진에서 지원하는 충돌처리 방법은 Collider 방식과 Raycast 방식이 있으며, Collider 방식은 정적이거나 속도가 아주 느린 오브젝트에 사용하고, Raycast방식은 속도가 빠른 투사체를 구현하는데 적합하다.

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Ultrasonically Enhanced Liquid Flow through Porous Media and Variance of Influencing Factors (초음파 투사에 따른 흙시료 내 투수속도의 증가와 그 영향인자의 변화)

  • Kim Young-Uk;Yang Sung-Jae;Khim Jee-Hyeong
    • Journal of the Korean Geotechnical Society
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    • v.20 no.7
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    • pp.91-98
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    • 2004
  • This paper presented results of the laboratory tests conducted to investigate ultrasonically enhanced flow rate using specially designed and fabricated equipment. Influencing factor, ${\alpha}_i$ was verified to investigate the effect of ultrasound on soil matrix and flowing liquid. The test conditions involve soil types, temperature and ultrasonic energy. The test results indicate that ultrasound enhances the flow rate significantly. The degree of enhancement and the values of influencing factors, however, vary with test conditions.

An Enhanced Affine Projection Sign Algorithm in Impulsive Noise Environment (충격성 잡음 환경에서 개선된 인접 투사 부호 알고리즘)

  • Lee, Eun Jong;Chung, Ik Joo
    • The Journal of the Acoustical Society of Korea
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    • v.33 no.6
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    • pp.420-426
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    • 2014
  • In this paper, we propose a new affine projection sign algorithm (APSA) to improve the convergence speed of the conventional APSA which has been proposed to enable the affine projection algorithm (APA) to operate robustly in impulsive noise environment. The conventional APSA has two advantages; it operates robustly against impulsive noise and does not need calculation for the inverse matrix. The proposed algorithm also has the conventional algorithm's advantages and furthermore, better convergence speed than the conventional algorithm. In the conventional algorithm, each input signal is normalized by $l_2$-norm of all input signals, but the proposed algorithm uses input signals normalized by their corresponding $l_2$-norm. We carried out a performance comparison of the proposed algorithm with the conventional algorithm using a system identification model. It is shown that the proposed algorithm has the faster convergence speed than the conventional algorithm.

Improved Orthogonal Projection Method for Implementing Acoustic Echo Canceller (음향반향제거기의 구현을 위한 개선된 직교투사법)

  • Lee Haeng-Woo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.2 s.308
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    • pp.73-81
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    • 2006
  • This paper proposes the improved orthogonal projection method as a new technique advancing the performance of the acoustic echo canceller. Comparing with the widely used NLMS adaptive algorithm which is simple and stable, it shows that this method has the improvement of the convergence speed for signals with the large auto-correlation, and has small computational quantities. In order to testify performances of the orthogonal projection method whom this paper proposes, we have coded a simulation program md executed computer simulations. We observed convergence curves by using two adaptive algorithm for noises and speeches. From simulation results for two input signals, the proposed method shows the high ERLE and the fast convergence and the stable operation in case of using speeches as well as noises.