• Title/Summary/Keyword: 통제 가능성

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'Media Influence' Discourses Articulated for Crowd Control in Colonial Korea (식민지 '미디어 효과론'의 구성 대중 통제 기술로서 미디어 '영향 담론')

  • Yoo, Sunyoung
    • Korean journal of communication and information
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    • v.77
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    • pp.137-163
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    • 2016
  • In the early 1900, photography, magic lantern and cinema were simultaneously introduced and experienced until the mid-1910s as mysterious and magical symbol of modern science and technology. The technology of vision, cinema in particular demonstrated its commercially expandable potentials through serial films in the mid-1910s, silent cinema in the 1920s and talkies in 1930s. I argue that a metaphor 'like a movie' which was would be spoken out by peoples as a cliche ever since the late 1910s whenever they encountered something uncanny, mysterious, and looking wholly new phenomena informs how cinematic technology worked in colonial society at the turning point to the early 20th century. Mass in colonial society accepted cinema and other visual technologies not only as an advanced science of the times but as texts of modernity that is the reason why cinema had so quickly taken cultural hegemony over the colony. Until the mid-1920s, discourse on cinema focused not on cinema itself, rather more on the theatre matters such as hygiene, facilities for public use, disturbance, quarrels and fights, theft, and etc. Since the mid-1920s and especially in wartime 1930s, discourses about negative influences and effects of cinema on behavior, mind and spirit of masses, bodily health, morality and crime were articulated and delivered by Japanese authorities and agencies like as police, newspapers and magazines, and collaborate Korean intellectuals. Theories and research reports stemming from disciplines of psychology, sociology, and mass-psychology that emphasized vulnerability and susceptibility of the crowd and mass consumers who would be exposed to visual images, spectacles and strong toxic stimulus in everyday lives. Those negative discourse on influences and effects of cinema was intimately associated with fear of the crowd and mass as well as new technology which does not allow clear understanding about how it works in future. The fact that cinema as a technology of vision could be used as an apparatus of ideology and propaganda stirred up doubts and pessimistic perspectives on cinema influence. Discourse on visual technology cinema constructed under colonial governance is doomed to be technology of mass control for empire's own sake.

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Asymmetric effect of aging on cognitive control processes: An ERP study (인지적 통제 과정에 미치는 노화의 비대칭적 영향: ERP 연구)

  • Jin, Youngsun;Kim, Hyunok
    • Korean Journal of Cognitive Science
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    • v.28 no.4
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    • pp.245-265
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    • 2017
  • Recently, studies on cognitive control revealed that the optimal level of control is determined on the basis of reward and cost. The value of reward can be subjective and therefore, the optimal control strength can vary accordingly. The inconsistent effect of aging on cognitive control can be the result of flexible adjustment of control signal strength made by the older subjects. In other words, the elderly people maintains the ability to set the optimal level of control, which is known as the function of the dorsal anterior cingulate cortex. On the other hand, the age-related decline in cognitive control is obvious in rule maintenance and inhibition, which has to do with the function of lateral prefrontal cortex. In this study, we had young and old adults perform go-no go task and compared the behavioral and neural results for different reward conditions. Both age groups showed the best performance and the largest ERN amplitude when the reward was most appealing to them. And there was no age effect in ERN amplitude even though older adults' d' and accuracy was inferior to younger participants. These findings suggest that the effect aging on different cognitive control processes can be asymmetric.

The Effects of Self-control and Construal Level on Game Addiction (게임이용자의 자기통제와 해석수준이 게임중독에 미치는 영향)

  • Jang, Ye-Beet;Lee, Hye-Rim;Kim, Min-Kyu;Jeong, Eui-Jun;Ryu, Seoung-Ho
    • Journal of Korea Game Society
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    • v.13 no.2
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    • pp.131-142
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    • 2013
  • The current study examined how different level of self-constol and construal level influences game users' game addiction. Also we explored the interaction effect between the individual's self-control and construal level on game addiction. To answer the research questions, we conducted an online survey and total 918 participants were selected for the final analysis. According to the results, users with low level of self-control and low-level construal showed higher level of game addiction. In addition, we found a significant interaction effect between self-control and construal-level on game addiction. In high self-control group, game addiction level was low regardless of level of self-construal. However, in low self-control group, the level of construal-level affected game addiction. We found that construal-level played an important mediating variable. These findings suggest a noble insight for autonomous control in alleviatinggame addiction by changing one's level of self-control and self-construal.

The Effect of Use Motives, Self-Control and Social Withdrawal on Smartphone Addiction (이용 동기와 자기 통제력 및 사회적 위축이 스마트폰 중독에 미치는 영향)

  • Lee, Young-Joo;Park, Joo-Hyun
    • Journal of Digital Convergence
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    • v.12 no.8
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    • pp.459-465
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    • 2014
  • Despite the ever-increasing smartphone addiction of adolescents and a variety of consequent problems not much research has been conducted on the issue. It is time to prepare a set of countermeasures to protect them from the addiction. The central purpose of the current paper is to identify how use motives, self-control and social withdrawal affect their smartphone addiction. It was found (i) that the motives of information acquisition, social relationship, amusement and use of leisure time exert significant influence on smartphone addiction, (ii) that less self-control and greater impulsiveness result in greater addiction, and (iii) that social withdrawal of users also have significant effect on smartphone addiction. Such findings are expected to provide base data for any attempt to develop countermeasures against addiction. It is desirable that we had better check the play activities of adolescents and develop self-control programs to help them alleviate impulsiveness than simply impose strict restrictions on the use of smartphones.

The Study of Developing an Index for Evaluating the Security of the Network (네트워크 보안성평가 지표개발에 관한 연구)

  • 박동석;안성진;정진욱
    • Convergence Security Journal
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    • v.2 no.1
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    • pp.17-33
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    • 2002
  • The major goal of this study is to develop an index that can evaluate the quality of the appropriate network in a series of projections that analyze, design, and then build a network. The existing software engineering and/or the methods of developing a system are limited. The process of defining the requirements in building a network, designing the system, and building the network focuses on arranging the methods of building a network. Based upon this, we tried to develop a necessary index to evaluate the security of a network.

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Effect of Physical Activity Program on Body Composition and Cardiovascular Risk Factors in Security Guards (민간경비원의 신체활동 참여가 신체조성과 심혈관계 인자에 미치는 영향)

  • Kim, Kyong Tae;Kim, Jong Gul
    • Convergence Security Journal
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    • v.13 no.2
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    • pp.25-32
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    • 2013
  • The purpose of this investigation was to determine the effect of physical activity program on body composition and cardiovascular risk factors in security guards. The subjects consisted of twenty security guards who are working to the security company in Seoul, physical activity group of 10 people and control group of 10 people in 2012. The results were as following. For body composition, there were significant decreases in body fat, also significant increases in fat free mass(p<.05). There were significant decreases in TG, elevated HDL-C was observed with physical activity group(p<.05). It is concluded that physical activity program might make beneficial effect such as increasing fat free mass, it also produces lower incidence of cardiovascular disease during 12 weeks in security guards.

Applied to Privacy Information Access Control Mechanism in Ubiquitous Environments (유비쿼터스 환경내의 개인정보 접근통제 메커니즘 작용 방안)

  • Hong Seng-Phil;Jang Hyun-Me
    • Proceedings of the Korea Institutes of Information Security and Cryptology Conference
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    • 2006.06a
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    • pp.627-630
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    • 2006
  • 정보사회에서 인터넷을 기반으로 한 IT관련 기술의 빠른 증가와 더불어 유비쿼터스 환경의 연구 또한 점점 가시화 되어 지고 있다. 이와 더불어, 웹 기반의 분산 컴퓨팅 환경 내에서 관련 정보들의 수집, 보관, 공유, 이동이 활발해지면서, 개인정보의 불법적 유출, 남용에 따른 사생활 침해문제를 해결하기 위한 방안에 관심이 집중되고 있다. 이에 본 논문에서는 유비쿼터스 환경 내에서의 신뢰할 수 있는 개인정보 아키텍처를 구현하기 위한 3단계의 개인정보 보호 메커니즘/통합사용자 인증 메커니즘 CAM(Consolidated Authentication Mechanism), 개인정보정책 메커니즘 PPM(Privacy Policy Mechanism), 개인정보 통제 메커니즘 OCM(Output Control Mechanism)을 제시하였다. 또한 사용자에게 개인정보 사용시 정보의 중요도에 따른 "알림(Notice)" 기능을 웹 브라우저 내 개인정보 적용 기술(P3P)과 연동하여 제공하고, 접근 제어하는 기술적 적용 방안을 소개함으로써 개인 정보의 연동시 오 남용 방지 방안과 시스템 환경 내 실용 가능성(feasibility)을 소개하였다.

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On the Anaphora Resolution in Korean Dialogues -in the Framework of the Controlled Centering Theory (한국어 대화에서의 대명사의 선행사 탐색 -통제된 중심화이론적 접근)

  • Lee, Ik-Hwan;Lee, Min-Haeng
    • Annual Conference on Human and Language Technology
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    • 1999.10e
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    • pp.382-388
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    • 1999
  • 이 논문은 두 가지 목적을 가진다. 첫째, 대명사의 선행사 탐색을 위한 이론으로 널리 알려진 중심화이론을 필자들이 수정확대한 통제된 중심화 이론(Controlled Centering Theory, 이하 CCT)을 소개한다. 둘째, 한국어의 대화에서 나타나는 대명사의 선행사 탐색문제에 대한 설명력있는 해답을 CCT의 틀안에서 제시한다. 이를 위해 제한된 영역 대화라 할 수 있는 호텔예약대화에 나타나는 영대명사의 특성에 대해 논의하고, 그 선행사 탐색과 관련하여, 정보구조적인 관점에서 슬롯연결성분이 영대명사의 선행사일 가능성이 높기 때문에 중심화이론의 주요 구성요소인 전향적 중심리스트 서열의 최상위에 슬롯성분이 위치해야 한다는 논지를 전개한다. 어떤 영대명사의 선행사가 될 수 있는 후보자가 여럿일 경우에 가장 적합한 선행사를 찾아내기 위해서는 별도로 '개념양립성제약을' 설정할 필요가 있다고 주장한다 광역대화에 나타나는 명시적인 대명사의 선행사 탐색과 관련하여서는 대명사의 선행사는 대명사를 담화통어할 수 있는 위치에 있어야 한다는 담화통어제약을 제안하고, 담화통어 개념을 정의한다.

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An Economic Meaning of Agency Contract Term in Korea (우리나라에서 대리계약기간이 갖는 경제적 의미)

  • Lee, Eui-Kyung
    • The Korean Journal of Financial Management
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    • v.16 no.2
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    • pp.71-89
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    • 1999
  • 본 논문은 대리이론에서 대리계약기간이 시간적 차원에서 대리비용을 통제할 수 있는 중요한 요인이라는 점에 착안하여 연구를 수행한 것이다. 구체적으로는 우리나라에서의 대리계약기간을 조사하고 실증적인 방법으로 대리계약기간을 결정하는 요인을 찾아보았다. 그 결과 우리나라에서 대리계약기간을 결정하는 요인은 성과적 변수보다 대리적 변수가 훨씬 높은 통계적 유의성을 갖는 것으로 나타났다. 이러한 결과를 통해서 우리나라 기업들의 대리문제 해결양태를 정리할 수 없었는데 주로 내부승진 경영자, 친인척 경영자, 동일지역출신 경영자 등 인적요인을 통해서 대리문제를 해결하려는 것으로 파악되었다. 대리문제해결을 위한 이러한 방법들의 유효성을 보기 위해서 다음 단계 우리나라 기업에서 대리비용의 존재여부를 실증적으로 확인하였다. 대리비용으로 과소투자의 가능성에 대해서 분석한 결과는 우리나라에서 대리계약기간의 장단에 따른 대리비용은 존재하지 않는 것으로 나타나서 우리나라 기업들이 사용하고 있는 대리문제의 통제방법은 유효하다고 추정할 수 있었다.

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Performance Evaluation and Analysis of Tactical Multiband Multirole Radio in the Ground Weapon System (지상 무기체계 환경에서 전술다대역다기능무전기의 성능 평가 및 분석)

  • Park, Junho;Jang, Jaemin;Kim, Yongho;Yi, Jeonghoon;Lee, Jaehyun;Cho, Kilseok
    • Proceedings of the Korea Contents Association Conference
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    • 2019.05a
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    • pp.111-112
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    • 2019
  • 최근의 전장 환경은 전투 공간에서 파악 가능한 모든 요소를 효과적으로 연계하여 정보의 우월성을 기반으로 전투력을 향상시키는 네트워크 중심전 체제로 진화하고 있다. 이에 우리 군은 네트워크 중심 전장 환경의 핵심 요소로서 전술다대역다기능무전기를 개발해왔으며, 기존 아날로그 방식 무전기를 기반으로 네트워크를 구성하여 운용하는 체계에 순차적으로 적용될 예정이다. 이는 지상 무기체계도 예외는 아니다. 이러한 상황에 따라, 본 논문에서는 지상 무기체계 환경에서 전술다대역다기능무전기의 성능 평가 및 분석을 수행한다. 성능 평가에서는 실제 전술다대역다기능무전기를 기반으로 지휘통제체계와 무장통제장치 간의 무선 통신환경을 모의 구성하여 성능 시험을 수행하였으며, 결과 분석을 통해 전술다대역다기능무전기의 지상 무기체계 적용 가능성을 확인한다.

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