• Title/Summary/Keyword: 텍스트 연구

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A study of improve vectorising technique on the internet (인터넷에서의 개선된 벡터라이징 기법에 관한 연구)

  • 김용호;이윤배
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.2
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    • pp.271-281
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    • 2002
  • Currently, most web designers guarante high quality using bitmap graphics as fixed font size, but that has defects about file size and flexibility. Especially, to provide high quality of banner and advertise characters, after you should use a bitmap edit program, and then we should follow the method we add that program to HTML documents as bitmap data. In this study, as I show a couple of new tags in front of HTML documents, I show methods which can be presented diverse effects. When text information are stored, because we print out a screen with simple control points and outside information, it can be possible for us to express the same quality of Hangul characters like printed documents in a web browser. Regardless of the second class of platform, we can make it possible the character expression with exact character expressions and diverse effects.

Analysis of Articles Related STEAM Education using Network Text Analysis Method (네트워크 텍스트 분석법을 활용한 STEAM 교육의 연구 논문 분석)

  • Kim, Bang-Hee;Kim, Jinsoo
    • Journal of Korean Elementary Science Education
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    • v.33 no.4
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    • pp.674-682
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    • 2014
  • This study aims to analyze STEAM-related articles and to look into the trend of research to present implications for research directions in the future. To achieve the research purpose, the researcher searched by key words, 'STEAM' and 'Convergence Education' through the RISS. Subjects of analysis were titles of 181 articles in journal articles and conference papers published from 2011 through 2013. Through an analysis of the frequency of the texts that appeared in the titles of the papers, key words were selected, the co-occurrence matrix of the key words was established, and using network maps, degree centrality and betweenness centrality, and structural equivalence, a network text analysis was carried out. For the analysis, KrKwic, KrTitle, UCINET and NetMiner Program were used, and the results were as follows: in the result of the text frequency analysis, the key words appeared in order of 'program', 'development', 'base' and 'application'. Through the network among the texts, a network built up with core hubs such as 'program', 'development', 'elementary' and 'application' was found, and in the degree centrality analysis, 'program', 'elementary', 'development' and 'science' comprised key issues at a relatively high value, which constituted the pivot of the network. As a result of the structural equivalence analysis, regarding the types of their respective relations, it was analyzed that there was a similarity in four clusters such as the development of a program (1), analysis of effects (2) and the establishment of a theoretical base (1).

An Analysis of the Changes of High School Students' Conceptual Structure about Sedimentary Rocks before and after the Field Trip using the Semantic Network Analysis (언어네트워크분석을 이용한 야외지질학습 전후의 퇴적암에 대한 개념 구조 변화 분석)

  • Park, Kyeong Jin;Chung, Duk Ho;Cho, Kyu Seong
    • Journal of the Korean earth science society
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    • v.34 no.2
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    • pp.173-186
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    • 2013
  • The purpose of the study was to investigate the change of students' conceptual structures about sedimentary rocks through the field trip. A semantic network analysis method was utilized to assess the change. An open-ended questionnaire was developed to assess high school students' knowledge of sedimentary rock including its definition, classification, formation process, and characteristics. Fifteen high school students participated in the field trip of this study. The text data were analyzed using the semantic network analysis method. Results are as follows. First, high school students' conceptual structures about sedimentary rocks were more expanded after the field trip. Second, students' conceptual structures formed a 'small world network' by combining the sub-clusters. Third, the size of students' conceptual structures was decreased after a few month of field trip. Nonetheless, the connection among the clusters remained the same.

Creating Theatrical Contents Out of Stage Adaptation of Dongrae-yaru (동래야류의 무대적 수용에 의한 연극 콘텐츠 창출)

  • Lee, Ki-Ho
    • The Journal of the Korea Contents Association
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    • v.11 no.1
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    • pp.165-175
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    • 2011
  • The purpose of this research is to investigate the possibility of creating new theatrical contents by performance anthropological approach. Today's traditional performing arts are historically descended and developed in the forms of Ahk, Hee, and Geuk. Among those, Dongrae-yaru is a traditional mask dance, handed down in Dongrae, Pusan and appointed as the 18th intangible cultural asset. Its performance is carried out in the juxtaposition of Ahk, Hee, and Geuk. Korean theatre in the 21st century seems going back to realism after going through post-modern cultural phenomenons. However, the quest for alternative theatre is raised higher than ever. As a part of this strive, this paper asserts the traditional performing arts should be investigated as an alternative and new theatrical form. Among those traditional performing arts, Dongrae-yaru is selected for its well balanced combination of Ahk, Hee, and Geuk. The study examines in depth how each element of Ahk, Hee, and Geuk, they are expressed in forms of folk music, refined dance, jest, satire, wit. Its investigation on the stage adaptation provides the possibility for the new style and codification as the new theatre contents.

Efficient Dynamic Index Structure for SSD (SPM) (SSD에 적합한 동적 색인 저장 구조 : SPM)

  • Jin, Du-Seok;Kim, Jin-Suk;You, Beom-Jong;Jung, Hoe-Kyung
    • The Journal of the Korea Contents Association
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    • v.10 no.2
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    • pp.54-62
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    • 2010
  • Inverted index structures have become the most efficient data structure for high performance indexing of large text collections, especially online index maintenance, In-Place and merge-based index structures are the two main competing strategies for index construction in dynamic search environments. In the above-mentioned two strategies, a contiguity of posting information is the mainstay of design for online index maintenance and query time. Whereas with the emergence of new storage device(SSD, SCRAM), those do not consider a contiguity of posting information in the design of index structures because of its superiority such as low access latency and I/O throughput speeds. However, SSD(Solid State Drive) is not well suited for traditional inverted structures due to the poor random write throughput in practical systems. In this paper, we propose the new efficient online index structure(SPM) for SSD that significantly reduces the query time and improves the index maintenance performance.

Movie Box-office Analysis using Social Big Data (소셜 빅데이터를 이용한 영화 흥행 요인 분석)

  • Lee, O-Joun;Park, Seung-Bo;Chung, Daul;You, Eun-Soon
    • The Journal of the Korea Contents Association
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    • v.14 no.10
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    • pp.527-538
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    • 2014
  • The demand prediction is a critical issue for the film industry. As the social media, such as Twitter and Facebook, gains momentum of late, considerable efforts are being dedicated to prediction and analysis of hit movies based on unstructured text data. For prediction of trends found in commercially successful films, the correlations between the amount of data and hit movies may be analyzed by estimating the data variation by period while opinion mining that assigns sentiment polarity score to data may be employed. However, it is not possible to understand why the audience chooses a certain movie or which attribute of a movie is preferred by using such a quantitative approach. This has limited the efforts to identify factors driving a movie's commercial success. In this regard, this study aims to investigate a movie's attributes that reflect the interests of the audience. This would be done by extracting topic keywords that represent the contents of Twits through frequency measurement based on the collected Twitter data while analyzing responses displayed by the audience. The objective is to propose factors driving a movie's commercial success.

A Method of Image Display on Cellular Broadcast Service (재난문자 서비스에서의 이미지 표출 방안)

  • Byun, Yoonkwan;Lee, Hyunji;Chang, Sekchin;Choi, Seong Jong;Pyo, Kyungsoo
    • Journal of Broadcast Engineering
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    • v.25 no.3
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    • pp.399-404
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    • 2020
  • The Disaster text service is a text-based service for public alert. But, foreigners who are not familiar with korean can not understand exactly the disaster text messages provided. Using multimedia information such as images is expected to solve this problem. However, the current disaster message service method is not suitable for multimedia information delivery. This study proposes a firmware-based disaster character service method for displaying disaster image in a terminal. A device using this method should store images corresponding to the type of disaster and use special characters to inform the presentation of image in a terminal. This approach can be implemented in the new firmware installed device and it can be work with the existing device.

The Document Clustering using Multi-Objective Genetic Algorithms (다목적 유전자 알고리즘을 이용한문서 클러스터링)

  • Lee, Jung-Song;Park, Soon-Cheol
    • Journal of Korea Society of Industrial Information Systems
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    • v.17 no.2
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    • pp.57-64
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    • 2012
  • In this paper, the multi-objective genetic algorithm is proposed for the document clustering which is important in the text mining field. The most important function in the document clustering algorithm is to group the similar documents in a corpus. So far, the k-means clustering and genetic algorithms are much in progress in this field. However, the k-means clustering depends too much on the initial centroid, the genetic algorithm has the disadvantage of coming off in the local optimal value easily according to the fitness function. In this paper, the multi-objective genetic algorithm is applied to the document clustering in order to complement these disadvantages while its accuracy is analyzed and compared to the existing algorithms. In our experimental results, the multi-objective genetic algorithm introduced in this paper shows the accuracy improvement which is superior to the k-means clustering(about 20 %) and the general genetic algorithm (about 17 %) for the document clustering.

People Re-identification: A Multidisciplinary Challenge (사람 재식별: 학제간 연구 과제)

  • Cheng, Dong-Seon
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.6
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    • pp.135-139
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    • 2012
  • The wide diffusion of internet and the overall increased reliance on technology for information communication, dissemination and gathering have created an unparalleled mass of data. Sifting through this data is defining and will define in the foreseeable future a big part of contemporary computer science. Within this data, a growing proportion is given by personal information, which represents a unique opportunity to study human activities extensively and live. One important recurring challenge in many disciplines is the problem of people re-identification. In its broadest definition, re-identification is the problem of newly recognizing previously identified people, such as following an unknown person while he walks through many different surveillance cameras in different locations. Our goals is to review how several diverse disciplines define and meet this challenge, from person re-identification in video-surveillance to authorship attribution in text samples to distinguishing users based on their preferences of pictures. We further envision a situation where multidisciplinary solutions might be beneficial.

Improvement of Accessibility and Universality for Educational Digital Contents (디지털 교육용 콘텐츠의 접근성과 보편성 개선 방안)

  • Ahn, Mi-Lee
    • The Journal of Korean Association of Computer Education
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    • v.14 no.1
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    • pp.169-174
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    • 2011
  • Recently, Korean government has, enacted "Individuals with Disabilities anti-Discriminatory Act" in 2008, and is actively promoting the law. However, it is still at its infancy in comparison to other advanced countries in terms providing access for all users. Educational digital contents offered through cyber home learning need to be universally designed to include all learners. This study, I have analyzed the accessibility of K cyber home learning contents using FAE tool, and the result showed low scores or failed for 'HTML Standards', 'Scripting' and the 'Text Equivalents.' To assist digital contents' accessibility, UDL 7 principles could be use to improve accessibility and universality for learner-centered designs. Use of UDL will include learners with and without disabilities to learn from educational digital contents.

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