• 제목/요약/키워드: 캐릭터분장

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시대별 영화분장 특성에 관한 트랜드 분석 (Analysis on the Trend of the Characteristics of Film Makeup in Each Period)

  • 임희경
    • 한국융합학회논문지
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    • 제10권3호
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    • pp.291-296
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    • 2019
  • 영화 시장에서 분장은 산업의 발전에 따라 전문적인 기술의 다양한 분장 방법들이 선보이고 있다. 따라서 영화유형의 변화와 그에 따른 영화분장 트렌드 분석의 필요성이 요구 된다. 무성영화시대의 초기 분장 특징은 스테이지무대 메이크업 분장이 그대로 활용되었다. 유성영화시대의 분장 특징은 리얼리티를 살린 사실적이고 구체적인 분장이 표현되었으며 스트리트 분장, 캐릭터 분장, 특수효과 분장 및 CGI 분장을 볼 수 있다. 4차 산업의 발전으로 CGI특수효과는 영화의 배경뿐만 아니라 분장에서도 정교함과 사실적인 표현이 가능해 졌다. 영화에서 분장은 CGI분장을 단독으로 사용하는 것이 아니라 스트리트 분장, 캐릭터 분장, 특수효과 분장 등이 복합적으로 활용되고 있다. 따라서 다양한 분장 교육이 필요하며 향 후 국내 영화산업에서도 충분한 제정 확보로 특수효과분장 및 디지털 분장 기술부분의 교육 및 개선과 대책이 마련된다면 한국의 영화산업이 국내외 시장에서 더욱 활성화 될 것이라 사료된다.

분장 체험을 활용한 테마파크 만족도, 충성도, 재방문의도에 관한 연구 - 에버랜드 중심으로 - (The satisfaction of the theme park using the makeup experience - In the center of Everland -)

  • 조예원;이영주
    • 한국의상디자인학회지
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    • 제21권3호
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    • pp.55-66
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    • 2019
  • The makeup experience service in a theme park was analyzed for the study on the makeup service using experiential marketing based on recent consumer experience. The results of the study showed that the utilization, marketing effect, and lifestyle in makeup service at the Experiential marketing are analyzed. In other words, according to the variables, the purpose of this study is to the effect on the satisfaction, loyalty, and Intent to revisit. In this study, in order to achieve this, literature research and Empirical study on the same time. In literature review, Theories and previous studies were considered which are about experience marketing, lifestyle, makeup service, loyalty, satisfaction, and the intent to revisit. Then, a research model and a hypothesis were established. In empirical study, Based on this, it was applied to the makeup service in a theme park and verified through analysis methods such as frequency analysis, reliability verification, factor analysis, and structural equation modeling. The results showed that experience marketing and lifestyle had a significant influence on satisfaction, loyalty, and return visit intention. Based on this research, the makeup service using experience marketing would be hopefully more practical as a typical culture content marketing.

20세기 영화 특수 분장사와 캐릭터 특수 분장 연구 (A Study of Make-up Artists and Character's Special Make-up Effects in the Twentieth Century's Films)

  • 장미숙;양숙희
    • 복식
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    • 제55권6호
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    • pp.141-158
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    • 2005
  • This study was motivated not only by the important role of the special make-up effects in films, but also by the prominent contributions created by make-up artists. The first objective was to study of Jack Pierce, Dick Smith, Tom Savini, Rick flake., and Stan Winston's impact in the most challenging and creative field of all make-up artistry. The second objective was to examine both affinities and differences in artistic styles as well as in make-up techniques through a comparative study of special make-up effects of horror and sci-fi movies in the 20th century films produced by Hollywood studios. The sci-fi films were designed to thrill the audience through the potential of futuristic ideas by fantastic special effects of futuristic creatures such as an extra-terrestrial, a mutant, a robot and a cyborg. In contrast, the horror films were designed to frighten the audience with more reliance on horrifying special effects including a vampire, a werewolf, a zombie and a psycho killer. Their features were shown in a common thread (masquerade, otherness and surrealism) as well as a number of different themes between horror and sci-fi films (transformation vs. extension, satanism vs. monstrosity, and primitivism vs. futurism).

애니메이션 캐릭터에 차용된 중국 경극과 일본 노극 가면의 상징성 비교연구 (A Comparative Study on the Symbolic Meaning of Chinese's Peking Opera and Japan's Noh Applied in Animation Characters)

  • 한저;조승우;이현석
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2017년도 춘계 종합학술대회 논문집
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    • pp.57-58
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    • 2017
  • 중국 경극에서 얼굴에 다양한 분장을 하는 것을 검보라 하며, 극 중에서는 다양한 상징성을 갖는다. 검보는 민족적 특색을 내재하며, 극중 캐릭터를 위한 "영혼의 화면"이라 불린다. 반면, 일본 노극은 가면을 쓰고 연기하는 독특한 고전 가무극으로 히타멘(直面, 가면을 쓰지 않음)과 가면을 쓰는 공연으로 나뉘며, '유현(幽玄)의 예술" 이라고 불린다. 이러한 경극의 검보와 노극의 가면은 애니메이션에 캐릭터에 차용되며, 극의 서사와 상징성을 드러내는 매개 역할을 하고 있다. 이에, 본 연구에서는 경극의 검보와 노극의 가면이 연출된 애니메이션 영화를 중심으로 사례 비교연구를 진행하고자 한다.

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공포영화에 나타난 공포 캐릭터의 분장표현 연구 (A Study on Make-up Expression of Horror Character in Horror Movie)

  • 김유경;조진아
    • 패션비즈니스
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    • 제12권5호
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    • pp.77-93
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    • 2008
  • The purpose of the study was to examine make-up expression elements of horror characters as an evil spirit, a vampire, a zombie, a monster and a psycho murderer through make-up, focused on horror movies of the United States after1960s. First, an evil spirit was expressed that the pupil grew dim without a focus and the skin was torn by going bad and rot completely. Also, it was expressed that its teeth was changed to pointed canine teeth as a wild beast and its pale and bloodless face showed blood vessels clearly. To express its bloodless and pale skin, air brush was swept into the skin over several times. Its canine tooth was made acryl powder into its shape and was harden to make its shape smooth. Also, it was colored to show people like the real thing. Second, a vampire was expressed by make-up elements as long nails, a sharp canine tooth, a pale skin with a blood vessel and dead eyes. Its rough skin and long nails were manufactured with latex foam, which was colored like the skin. Third, a monster image as a werewolf was expressed by make-up elements as fur, sharp teeth, changed nails and toenails, a rough skin and a face changed to a wolf. Rubber mask and rubber body suit were manufactured as a make-up of special character and so all its body was changed. Fourth, a psycho murderer and body-deformed man were expressed by make-up elements as a distorted mask, swelled-up and deformed skull and face form, terribly deformed body, discolored and hang down skin and teeth with an indeterminate form. Its body and face were manufactured by the foam latex technology according to make-up design as a make-up of special character.

영화에 나타난 악인 캐릭터의 시각적 이미지 분석 - 2000년대 이후 사례를 중심으로 - (An Analysis of the Visual Image of Villain Characters - Focusing on Korean Films Since 2000 -)

  • 이혜주;전인미
    • 복식
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    • 제59권1호
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    • pp.1-13
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    • 2009
  • The villains in recent films are given interesting roles not only through the actual contents of the story but also by attractive personal characteristics including internal and psychological aspects. The purpose of this paper is to take a deeper look into the image styling process of villain characters. The cases will focus on seven representative Korean films that have attracted over one million audiences as of the year 2000, and the leading and supporting actors within those films. Analysis will be made mainly on the visual image creations of those villains. The visual images are categorized by the make-up, hair-do, clothing and accessories relevant to the psychological personality type of each actor's role and their background based on the given scenarios. The results are as follows: First, villain characters are portrayed as an individual with multiple personalities with regards to psychological, economical, and vocational aspects. Second, fashion trends of the character is an important element to keep pace with the times or to visualize the sense of the times in which the villain exists. Third, a specific point that characterizes the villain's character are expressed through various touches using noticeable accessories, specific colors in make up, hair style, and a certain fashion.

사극드라마의 여자캐릭터의 분장특성 연구 (A Study on Fusionization of Woman Characters in Fusion Traditional Drama)

  • 김유경;조진아
    • 패션비즈니스
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    • 제13권4호
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    • pp.60-76
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    • 2009
  • Expression of woman characters in fusion traditional dramas plays a role of making the progress of dramas not bigoted and new. Especially, woman characters have a high weight as a heroine by an increase in their image in fusion traditional dramas. Expression of characters harmonizing modern with tradition has also given a help in reflecting a trend of the present times. Hair style and face makeup of woman characters in fusion traditional dramas are in the process of fusionization getting an effect from postmodernism. They are expressing the hair style of symbolization modern elements of hair style to traditional hair styles. They also expressed a neutral image with faded hair styles in the shaggy cut style and dye of neoplaticism. Neo-hippie style was changed into the style of naturalism and nationalism and the hair style braided in various branches as the one of Indians was changed into a primitive and national feature. It is producing a new style by permitting even a long-hair permanent wave hair style. Expression of straight hair style, a long-hair shaggy & bulging wave style and a hair style of neoplaticism, was distinguished. In the side of face makeup, they expressed its luxurious and splendid style by attaching great importance to its luster and are exposing images of characters by a smoky makeup emphasizing eye lines. Their face makeup was almost never separated from present dramas as using pearl shadow in a glossy lips makeup and color, which made it possible to express it more dramatically in fusion traditional dramas than in present dramas. In the event of the makeup element of fusion traditional dramas permitting diversity, the character makeup of fusion traditional dramas made a foundation to show people diverse elements of makeup by mix & match a present elements and past elements of historical research, which made it possible to express a unique makeup or a special makeup. Diverse makeup expressions were limited by reflection of illumination even in the existing videos. Therefore, 'Fusion' made it possible to express it more freely in fusion traditional dramas than in present dramas.

판타지 영화의 캐릭터 분장 코디네이션에 나타난 포스트모던 특성 - Tim Burton 감독의 작품을 중심으로 - (Post-modern Characteristics Expressed on Characters' Make-up Coordination of Fantasy Movies - Focused on the works of Tim Burton -)

  • 장미숙
    • 한국의류산업학회지
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    • 제11권2호
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    • pp.219-230
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    • 2009
  • The purpose of this paper is to study characters' make-up coordination that changes the narrative of the fantasy movies to a visual fantasy, especially it focuses on the post-modern features from the works of Tim Burton, a post-modernist. The contents of the study are, firstly, studying post-modernism that influenced the works of Tim Burton, secondly, researching (1988), (1989), (1990), (1992), (2003) and (2005) and their main characters' make-up design. Thirdly, analyzing the otherness and plural-code that are the post-modern characteristics expressed on characters' make-up coordination of fantasy movies. The otherness means the division of the middle and the surroundings and the rise of the outsiders. Fantasy characters that scares off human such as ghosts, aliens, apes, kidults, mutations, man-made men are in the middle. The plural-code takes the symbolic and pluralistic dimension in to the movie, mixes the sign system, and which natural and supernatural system cross over. In the movies, Beetle Juice who was both ghost and devil expresses life and death, Bat man, Cat woman, Penguin man expresses human and animal, and Edward means human and inhuman. Willy Wonka's makeup makes him look younger, but his grown-up-like clothes show doubleness. For that matter, make-up coordination is the mirror of reflection of period and human being's inner life.

셀러엑터를 활용한 문화콘텐츠 : <놀면 뭐하니?>의 멀티 페르소나를 중심으로 (Celeactor as Cultural Contents : Focused on the Multi-Persona in a South Korean Reality Show Program )

  • 한애진
    • 한국엔터테인먼트산업학회논문지
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    • 제15권8호
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    • pp.45-62
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    • 2021
  • 본 연구는 셀러엑터를 활용한 문화콘텐츠를 <놀면 뭐하니?>의 멀티 페르소나를 중심으로 분석하였다. 셀러엑터에 내재된 멀티 페르소나가 한국 셀러브리티 문화의 특징을 어떻게 재현하고 있으며, 그 문화적 의미가 무엇인지 살펴보는 것에 그 목적이 있었다. 총 6개의 프로젝트에 대한 텍스트 분석을 통해, <놀면 뭐하니?>가 재현하는 멀티 페르소나는 어떠한 것인지를 살펴보았고, 이것이 한국 사회에서 갖는 문화적 의미에 대해 파악하였다. 또한, 대중의 정체성과 문화 형성에 영향을 미치는 한국 셀러브리티 문화가 어떠한 특징과 사회적 관계 속에 있는지를 고찰하였다. 연구 결과에 따르면, <놀면 뭐하니?>는 다양한 페르소나를 대중의 사고방식과 취향, 정서적 성향을 내재한 가상의 캐릭터 유형인 셀러엑터를 통해 드러내고 있으며, 환상(Fantasy), 도전(Challenge), 향수(Nostalgia)라는 세 가지 문화코드가 한국 셀러브리티 문화에 내재되어 있었다. 이는 동시에 <놀면 뭐하니?>의 셀러엑터는 사회적 관계와 자본주의 권력구조, 한국 사회에 존재하는 상징체계를 의상, 분장, 소품, 장신구 등 다양한 방법을 사용하여 그들의 몸을 통해 재현하고 있으며, 자본과 권력의 영향력, 도덕적 미덕과 선한 영향력, 그리고 위계질서 전통의 영향력이라는 세 가지 측면에서 문화적 의미를 드러내고 있었다.