• Title/Summary/Keyword: 카메라 기반 인식

Search Result 700, Processing Time 0.03 seconds

Rehabilitation System through Image Analysis Method (이미지 분석 방식을 적용한 인지 재활 시스템)

  • Lim, Myung-Jae;Jung, Hee-Woong;Kwon, Young-Man
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.10 no.6
    • /
    • pp.209-214
    • /
    • 2010
  • In this paper, We analyzes the image along the platform (Open Eye), through prevention of dementia or stroke patients and cognitive rehabilitation for the proposed system. This way through the camera image according to user's movement gained OpenCV image processing library, which is based on motion analysis, a part of this rehabilitation is to apply to cognitive rehabilitation. Therefore, this paper proposes a new image analysis system has been exposed to the elderly or stroke patients with dementia, their hand gestures through which patients can detect the image of the cognitive rehabilitation to help them in the analysis of the image analysis system is proposed.

Using 3D Sweetening for Efficient Directing Space in Stereoscopic Image (3D 스위트닝 과정을 이용한 입체영상의 효율적인 공간 연출)

  • Kim, Myung-Ha;Hong, Hyun-Ki
    • The Journal of the Korea Contents Association
    • /
    • v.12 no.10
    • /
    • pp.63-71
    • /
    • 2012
  • Depth understanding is important for stereoscopic and various methods including space design and cognitive science should be taken account in contents production. Among them, human scientific engineering such as human factor needs to be touched. More specifically, when the stereoscopic designer determines a binocular disparity, the viewpoint of the camera has to be matched with that of the audience. In this process, the structural problem by the distortion due to the dichoptic error is happened, Therefore, 3D sweetening process based on geometric re-analysis and human scientific engineering to minimize the visual fatigue is significant. This paper analyzes the inconsistency problems of the viewpoint in stereoscopic images, and we produce the stereoscopic image contents based on human factors.

3D Fish Encyclopedia System based on Mobile Augmented Reality (모바일 증강현실 기반의 3D 어류백과 시스템)

  • Oh, Yeon-Jae;Kim, Eung-Kon
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.7 no.5
    • /
    • pp.1005-1010
    • /
    • 2012
  • The Augmented Reality, as a technology caught the spotlight as a next generation's technology of inserting 3D virtual objects in the space of reality seen through the camera, can maximize the learning effects by inducing user's absorption and interest using interaction between user and objects. Recently, as the movile devices having excellent mobility and portability are generalized, the diversified augmented reality are introduced using mobile devices. In this article, a 3D fish encyclopedia system augmented from the mobile environment was designed to provide the user with learning contents focusing on the sense of absorption and an interest. This system is intened to provide helps to learn about the fishes by recognizing the pictures of fishes in the encyclopedia as marker, bringing out the 3D model stored in server and displaying in the mobile environment.

A Development of Video Monitoring System on Real Time (실시간 영상감시 시스템 개발)

  • Cho, Hyun-Seob
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.8 no.2
    • /
    • pp.240-244
    • /
    • 2007
  • Non-intrusive methods based on active remote IR illumination fur eye tracking is important for many applications of vision-based man-machine interaction. One problem that has plagued those methods is their sensitivity to lighting condition change. This tends to significantly limit their scope of application. In this paper, we present a new real-time eye detection and tracking methodology that works under variable and realistic lighting conditions. Based on combining the bright-pupil effect resulted from IR light and the conventional appearance-based object recognition technique, our method can robustly track eyes when the pupils are not very bright due to significant external illumination interferences. The appearance model is incorporated in both eyes detection and tracking via the use of support vector machine and the mean shift tracking. Additional improvement is achieved from modifying the image acquisition apparatus including the illuminator and the camera.

  • PDF

A Method of Road Furniture Detection using FCS(Front Camera System) (FCS(Front Camera System)을 이용한 교통 표지판 검출 기법)

  • Seung, Teak-Young;Moon, Kwang-Seok;Lee, Suk-Hwan;Moon, Young-Deuk;Kwon, Ki-Ryong
    • Proceedings of the Korea Multimedia Society Conference
    • /
    • 2012.05a
    • /
    • pp.28-29
    • /
    • 2012
  • IT 및 자동차 관련 기술의 융합 기술의 발전에 따라 자동차의 안전 및 운전편의 정보 제공에 대한 관심이 높아지면서 인간의 시각 및 지각의 한계를 보완해 줄 수 있는 보조 도구들에 대한 연구 및 개발이 활발히 이루어지고 있다. 그러나 기존의 컴퓨터 비전 기반 도로 교통 표지판 자동 검출 및 인식 기술들은 센싱 장비들의 가격 또는 조도와 원근감에 따른 교통 표지판의 색상과 모양 왜곡으로 인해 해당 표지판들의 검출을 어렵게 한다. 따라서 본 논문에서는 차량 내 탑재가 가능한 저가의 비전 카메라를 이용하여 교통표지판 칼라 분석 및 원근 보정을 통해 운전자에게 효과적으로 도로표지판 정보를 제공할 수 있는 검출기법을 제안한다. 실험을 통해 도로주행영상 내 도로표지판들을 효과적으로 검출할 수 있음을 확인하였다.

  • PDF

Korean Talking Animation for User Interface Agent Environment (사용자 인터페이스 에이젼트 환경을 위한 국어 발음 애니메이션)

  • Choe, Seung-Keol;Lee, Mi-Seung;Kim, Woong-Soon
    • Annual Conference on Human and Language Technology
    • /
    • 1996.10a
    • /
    • pp.284-297
    • /
    • 1996
  • 사용자가 컴퓨터와 자연스럽고 인간적으로 대화할 수 있고, 사람의 요구에 지능적인 해답을 능동적으로 제시할 수 있는 사용자 인터페이스 에이전트가 활발히 연구되고 있다. 음성, 펜, 제스쳐인식 등을 비롯한 다양한 방법을 통하여 사람의 의사전달방식을 컴퓨터의 입력수단으로 구현하여 사용자 편의성을 도모하고 있다. 본 논문에서는 컴퓨터를 블랙박스로 하고, 표면적으로 지능형 3차원 그래픽 얼굴 에이전트와 사용자가 의사소통을 하는 사용자 인터페이스를 대상으로 하였다. 컴퓨터가 단순문제 해결을 위한 도구에서 많은 정보를 다양한 매체를 통해 제공하는 보조자의 역할을 수행하게 되었기 때문에 위의 방법은 보다 적극적인 방법이라 할 수 있다. 이를 위한 기반 기술로써 국어를 발음하는 얼굴 애니메이션을 연구하였다. 발음을 표현하기 위한 데이터로써 디지털 카메라를 사용하여 입술 운동의 특징점의 위치를 조사하였고, 모델링 시스템을 개발하여 데이터를 입력하였다. 적은 데이터로도 복잡한 자유곡면을 표현할 수 있는 B-Spline곡면을 기본데이터로 사용하였기 때문에 애니메이션을 위한 데이터의 양 또한 줄일 수 있었다. 그리고 국어음소의 발음시간 수열에 대한 입술모양의 변화를 조사하여 발음소리와 입술 움직임을 동기화 시킨 발음 애니메이션을 구현하였다.

  • PDF

Development of a Bicycle Fitting System Based on Depth Camera through Body Part Recognition (인체부위 인식을 통한 깊이 카메라 기반의 자전거 피팅 시스템 개발)

  • Jeon, Hyesung;Lee, Jinwon;Yang, Jeongsam
    • Korean Journal of Computational Design and Engineering
    • /
    • v.20 no.4
    • /
    • pp.375-384
    • /
    • 2015
  • Recently, there has been a gradual increase in the number of people who are interested in cycling, leading to an increasing number of cycling equipment consumers. However, many bicyclists get hurt because of their lack of knowledge about the right size of bicycle for their body. Although it is necessary for a rider to fit their bicycle to prevent injury, they reject a fitting service because of the long hours and high cost. In this study, we propose a bicycle fitting system that uses a depth camera to improve the limitations of existing manual fitting systems. With the defined formula, the system calculates the size of the bicycle using body image information extracted by a depth camera and visualizes a customized bicycle for a specific consumer. This system will not only save the customer time and money, but will prevent injury from the use of a bicycle that does not fit.

A Stereo Camera Based Method of Plane Detection for Path Finding of Walking Robot (보행로봇의 이동경로 인식을 위한 스테레오카메라 기반의 평면영역 추출방법)

  • Kang, Dong-Joong
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.14 no.3
    • /
    • pp.236-241
    • /
    • 2008
  • This paper presents a method to recognize the plane regions for movement of walking robots. When the autonomous agencies using stereo camera or laser scanning sensor is under unknown 3D environment, the mobile agency has to detect the plane regions to decide the moving direction and perform the given tasks. In this paper, we propose a very fast method for plane detection using normal vector of a triangle by 3 vertices defined on a small circular region. To reduce the effect of noises and outliers, the triangle rotates with respect to the center position of the circular region and generates a series of triangles with different normal vectors based on different three points on the boundary of the circular region. The vectors for several triangles are normalized and then median direction of the normal vectors is used to test the planarity of the circular region. The method is very fast and we prove the performance of algorithm for real range data obtained from a stereo camera system.

IR LED Marker Detection Method for Production of Multiple Marker based on Augmented Reality (다수 마커의 제작을 위한 증강현실 기반의 IR LED 마커 검출 기법)

  • Lee, Hye-Mi;Ryu, Nam-Hoon;Kim, Eung-Kon
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.6 no.3
    • /
    • pp.457-463
    • /
    • 2011
  • As computer related technologies are developed, interests in augmented reality technologies are greatly increasing. Augmented reality is a technology that composes digital contents from the real input images through camera and it enables interaction with users. This study designed a directional marker using LED light that emits infrared ray, then, provided a detection algorithm and a marker information extraction method that can realize various virtual objects as augmented reality from one marker. The newly designed method provides a solution to settle the problems in existing marker technologies such as decrease of immersiveness and read rate and single information expression, and at the same time it can minimize the cost or time consumption in marker information storage.

Real-Time Eye Detection and Tracking Under Various Light Conditions (다양한 조명하에서 실시간 눈 검출 및 추적)

  • 박호식;배철수
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.8 no.2
    • /
    • pp.456-463
    • /
    • 2004
  • Non-intrusive methods based on active remote IR illumination for eye tracking is important for many applications of vision-based man-machine interaction. One problem that has plagued those methods is their sensitivity to lighting condition change. This tends to significantly limit their scope of application. In this paper, we present a new real-time eye detection and tacking methodology that works under variable and realistic lighting conditions. Based on combining the bright-Pupil effect resulted from IR light and the conventional appearance-based object recognition technique, our method can robustly track eyes when the pupils ale not very bright due to significant external illumination interferences. The appearance model is incorporated in both eyes detection and tacking via the use of support vector machine and the mean shift tracking. Additional improvement is achieved from modifying the image acquisition apparatus including the illuminator and the camera.