• Title/Summary/Keyword: 충돌 검출

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가상제조환경에서 공간상의 충돌검색을 위한 이산사건/연속상태 혼합시뮬레이션

  • 황문호
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 1999.10a
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    • pp.16-21
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    • 1999
  • 본 연구에서는 컴퓨터 상에 제어기와 구동부 등으로 구성된 가상제조시스템(Virtual Manufacturing System)을 구축하고 시뮬레이션하는 방법론을 다룬다. 특히 설비들간의 이동시 발생할 수 있는 3차원 공간상의 충돌을 검출하는 이산사건 및 연속상태 혼합 시뮬레이션 방법론을 소개한다. 시뮬레이션 모델은 DEVS(discrete event system specification) 형식론(formalsim)에 기초한 형상기구학 정보를 갖는 이른바 GKDEVS(Geometrical Kinematic DEVS)을 이용하였고, 시뮬레이션 방법론은 DEVS의 추상화 시뮬레이션(abstract simulation)방법을 확장하였다.

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Developments of Signal processing Parts of Vehicle Collision Avoidance System using FMCW Radar (FMCW 레이다를 이용한 차량 충돌 방지 시스템의 신호처리부 설계 및 구현)

  • 정진현;오우진
    • Proceedings of the IEEK Conference
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    • 2001.06d
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    • pp.163-166
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    • 2001
  • 본 논문에서는 ITS(Intelligent Transportation System) 기술중의 하나인 차량 충돌 방지 시스템의 신호처리부를 설계 구현하였다. 제안된 시스템은 FMCW (Frequency Modulated Continuous Wave)방식의 770Hz 밀리미터파 레이더를 기준으로 파라미터 값을 설계하여 거리와 속도를 실시간 검출하도록 구현되었다. 제안된 시스템은 TI사의 TMS320C31-40 DSP 와 AT89C52 Bbit 마이크로프로세서로 구현되어 10Hz 이상의 갱신율, 0.2m의 거리 분해능 및 2knvh의 속도 분해능을 제공하고 있다. 실험 환경으로 주파수 발생기(Function Generator)에서 비트주파수(Beat Frequency)를 생성하여 동작을 확인하였다.

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Distance-based SAP Algorithm for Effective Collision Detection (효율적인 충돌 검출을 위한 거리 기반 SAP 알고리즘)

  • Oh, Min-Seok;Park, Sung-Jun
    • Journal of Korea Game Society
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    • v.12 no.4
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    • pp.23-31
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    • 2012
  • The collision processing is one of the essential factors to realize physical principles in the game, and it gives liveliness to the game. The collision processing requires a large amount of operations, and significantly affects the game performance. To address this problem, many studies have been conducted to reduce the operation volume, and the SAP algorithm is being widely used. However, its efficiency is low because it involves repetitive operations. In this study, a distance-based SAP algorithm was proposed to reduce the operation volume for the collision processing and address the problem of the SAP algorithm. A test was conducted to measure the FPS using the simulation program, which was developed with the proposed algorithm. The FPS was 2-33 times higher with the proposed algorithm, which indicated that the efficiency of the collision processing was improved.

Structure Analysis of Solid Surfaces by Impact Collision Ion Scattering Spectroscopy (1): Basic Principles (직충돌 이온산란 분광법(ICISS)에 의한 고체 표면구조의 해석(1): 기본 원리)

  • Hwang, Yeon
    • Korean Journal of Crystallography
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    • v.17 no.2
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    • pp.60-65
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    • 2006
  • 표면 및 계면층의 결정구조, 결함구조, 불순물 편석, 표면의 전자 구조, 원자 진동 등과 같은 산화물의 표면물성은 촉매, 센서, 소결, 마찰, 부식 등과 같은 분야에서 그 특성을 좌우한다. 고체 표면의 결정구조 해석 수단으로 저에너지 이온산란 분광법이 유용한 도구로 알려져 있는데, 이 방법의 뛰어난 표면민감성은 표면에서의 효과적인 이온 중성화 과정에 기인한다. $He^+$, $Ne^+$, $Ar^+$ 등과 같은 이온은 Auger 중성화 과정에 의하여 쉽게 중성원자화 되고, 중성화 확율의 타겟에 대한 의존성이 낮기 때문에 이온빔으로서 종종 사용된다. 산란각도를 180$^{\circ}$로 고정하여 산란이온 검출기를 설치한 직충돌 이온산란 분광법의 경우는 산란된 이온의 궤적이 입사궤도와 거의 동일하기 때문에 산란궤적의 계산이 간단해지고, 수 층 깊이의 원자구조의 해석이 가능해진다. 본 고에서는 고체 표면의 원자구조를 실공간에서 해석할 수 있는 직충돌 이온산란 분광법에 대하여 측정의 기본원리, 측정장치, 간단한 분석 예 등에 관하여 기술하고자 하며, 다음 편에서는 복잡한 표면구조를 가지는 반도체 표면에서 직충돌 이온산란분광법의 이용하여 해석한 예를 중심으로 기술하고자 한다.

스마트 항로표지를 위한 영상처리 기반 안전 기술에 관한 연구

  • 유은지;임태호
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2021.11a
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    • pp.39-40
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    • 2021
  • 선박과 항로표지 간 충돌에 의한 항로표지(buoy) 소실 및 사고를 줄이고자 영상을 기반으로 선박 접근 여부를 판단한다. 또한, 해양 기상환경을 파악해 운항 안전사고를 방지하기 위해 카메라로 촬영한 영상을 이용해 해무 강도를 측정하고자 한다.

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Priority Collision Resolution Algorithm on HFC Networks (우선 순위를 고려한 HFC 망의 충돌 해소 알고리즘)

  • 김변곤;박준성;정경택;전병실
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.7B
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    • pp.1252-1260
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    • 1999
  • The HFC network has a architecture of a star topology in fiber optic trunks, and tree and branch topology is used in the part of coaxial cable. It is well known that the HFC upstream channel is noisy. Ingress, common mode distortion and impulse noise exist in the upstream channel. In order to provide Quality of Service(QoS) to users with real-time data such as voice, video and interactive services, the evolving IEEE 802.14 standard for HFC networks must include an effective priority scheme. The scheme separates and resolves collisions between stations in a priority order. It is important to simulate protocols under a practical environment. The proposed algorithm in this paper is simulated with the assumption that the collision detector made certain mistake due to noises. Simulation results show that the proposed algorithm is more efficient than existing tree-based algorithm under practical environment.

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USN Channel Establishment Algorithm for Sensor Authentication and Anti-collision (센서 인증과 충돌 방지를 위한 USN 채널 확립 알고리즘)

  • Rhee, Kang-Hyeon
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.44 no.3
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    • pp.74-80
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    • 2007
  • Advances in electronic and computer technologies have paved the way for the proliferation of WSN(wireless sensor networks). Accordingly, necessity of anti-collusion and authentication technology is increasing on the sensor network system. Some of the algorithm developed for the anti-collision sensor network can be easily adopted to wireless sensor network platforms and in the same time they can meet the requirements for sensor networks like: simple parallel distributed computation, distributed storage, data robustness and auto-classification of sensor readings. To achieve security in wireless sensor networks, it is important to be able to establish safely channel among sensor nodes. In this paper, we proposed the USN(Ubiquitous Sensor Network) channel establishment algorithm for sensor's authentication and anti-collision. Two different data aggregation architectures will be presented, with algorithms which use wavelet filter to establish channels among sensor nodes and BIBD (Balanced Incomplete Block Design) which use anti-collision methods of the sensors. As a result, the proposed algorithm based on BIBD and wavelet filter was made for 98% collision detection rate on the ideal environment.

High-Speed Virtual Endoscopy using Improved Space-Leaping (개선된 공간 도약법을 이용한 고속 가상 내시경 기법)

  • Shin, Byeong-Seok;Jin, Ge
    • Journal of KIISE:Computer Systems and Theory
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    • v.29 no.8
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    • pp.463-471
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    • 2002
  • In order to implement virtual endoscopy, high-speed rendering algorithm that generates accurate perspective projection images and efficient collision detection method are essential. In this paper we propose an efficient virtual endoscopy system based on volume rendering technique. It is possible to skip over empty (transparent) space using the distance value produced in preprocessing time, and it does not deteriorate image quality since it is an extension of ray-casting. It also accelerates rendering speed with minimal loss of image quality by adjusting sampling interval along a ray according to direction of the ray. Using the distance information, we can simplify the collision detection of volumetric objects.

A Study on the Development of the Position Detection System of Small Vessels for Collision Avoidance (충돌 회피를 위한 소형 선박의 위치 검출 시스템 개발에 관한 연구)

  • Le, Dang-Khanh;Nam, Teak-Kun
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.20 no.2
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    • pp.202-209
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    • 2014
  • In this paper, a developed device for detecting target's location and avoiding collision is proposed. Velocity and acceleration model of target are derived to estimate target's information, i.e. position, velocity and acceleration considering process and measurement noise. Kalman filtering method applied to the estimation process and its results was confirmed by simulation. The distance measurements system using laser sensor for moving target system is also developed to confirm the effectiveness of the proposed scheme. Experiments to get information of moving target with velocity and acceleration model was executed. The data with filtering and without filtering was compared by experiments. Discontinuous measured data was changed to smooth and continuous data by Kalman filtering. It is confirmed that desired data was obtained by applying proposed scheme. UI for measuring and monitoring the target data is developed and visual and auditory alarm function is attached on the system Finally, position estimation system of moving target with good performance is achieved by low price equipments.

A Study on Crash Analysis of Vehicle and Guardrail using a LS-DYNA Program (LS-DYNA 프로그램을 이용한 차량과 가드레일의 충돌해석에 관한 연구)

  • Kwon, O-Hyun;Baek, Se-Ryong;Yoon, Jun-Kyu;Lim, Jong-Han
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.16 no.3
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    • pp.179-186
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    • 2016
  • A study is to research crash barriers for vehicles that prevent road breakaway of vehicles and protect car passengers and pedestrians as absorbing impulse. Protection performance tests on vehicle passengers were simulated by using a LS-DYNA program. Through repetitive simulation on various speed and angles, passenger protection performance according to different impact condition was contemplated. Variable setting for the simulation was calculated as the mean weight of domestic car sales. By analyzing NASS (National Automotive Sampling System) of NHTSA (National Highway Traffic Safety Administration) of the U.S., the actual speed and collision angle section of accidents were computed. As a result, we confirmed that THIV (Theoretical Head Impact Velocity) and PHD (Post-impact Head Deceleration) are increased according to the impact speed and angle. Also, when the vehicle hit the guardrail post, we could be confirmed that the passenger protection performance greatly decreased.