• Title/Summary/Keyword: 추천 시스템

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The Design and Implementation of Hybrid Contents Recommender (하이브리드 컨텐츠 추천시스템의 설계 및 구현)

  • Wang, Ji-Hyun;Lim, Myung-Eun;Yun, Bo-Hyun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.11a
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    • pp.347-350
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    • 2002
  • 본 논문은 협업에 의한 추천 방법과 내용에 의한 추천 방법을 혼합한 하이브리드 추천 방법을 제시한다. 일반적으로 '영화'정보와 같이 아이템에 대한 설명이 부족하거나 실제 영화의 내용과는 차이가 있는 컨텐츠의 경우에는 '주연', '감독', '줄거리'와 같이 실제 아이템의 내용이 아닌 부수적인 정보를 통해 평가값을 예측하는 방법보다 협업에 의한 평가값의 예측을 통해 더 낳은 추천을 제공할 수 있다. 이에 따라 본 연구는 내용에 기반한 추천방법에 의존하지 않고 사용자의 유사 선호 경향이 있는 타 사용자의 평가값들을 사용하여 추천하며, 협업에 의해 추천될 수 없는 아이템들에 대해 내용기반 추천 방법을 사용하는 하이브리드 컨텐츠 추천 시스템을 설계, 구현하였다.

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Personalized Movie Recommendation System Using Context-Aware Collaborative Filtering Technique (상황기반과 협업 필터링 기법을 이용한 개인화 영화 추천 시스템)

  • Kim, Min Jeong;Park, Doo-Soon;Hong, Min;Lee, HwaMin
    • KIPS Transactions on Computer and Communication Systems
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    • v.4 no.9
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    • pp.289-296
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    • 2015
  • The explosive growth of information has been difficult for users to get an appropriate information in time. The various ways of new services to solve problems has been provided. As customized service is being magnified, the personalized recommendation system has been important issue. Collaborative filtering system in the recommendation system is widely used, and it is the most successful process in the recommendation system. As the recommendation is based on customers' profile, there can be sparsity and cold-start problems. In this paper, we propose personalized movie recommendation system using collaborative filtering techniques and context-based techniques. The context-based technique is the recommendation method that considers user's environment in term of time, emotion and location, and it can reflect user's preferences depending on the various environments. In order to utilize the context-based technique, this paper uses the human emotion, and uses movie reviews which are effective way to identify subjective individual information. In this paper, this proposed method shows outperforming existing collaborative filtering methods.

Application of Research Paper Recommender System to Digital Library (연구논문 추천시스템의 전자도서관 적용방안)

  • Yeo, Woon-Dong;Park, Hyun-Woo;Kwon, Young-Il;Park, Young-Wook
    • The Journal of the Korea Contents Association
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    • v.10 no.11
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    • pp.10-19
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    • 2010
  • The progress of computers and Web has given rise to a rapid increase of the quantity of the useful information, which is making the demand of recommender systems widely expanding. Like in other domains, a recommender system in a digital library is important, but there are only a few studies about the recommender system of research papers, Moreover none is there in korea to our knowledge. In the paper, we seek for a way to develop the NDSL recommender system of research papers based on the survey of related studies. We conclude that NDSL needs to modify the way to collect user's interests from explicit to implicit method, and to use user-based and memory-based collaborative filtering mixed with contents-based filtering(CF). We also suggest the method to mix two filterings and the use of personal ontology to improve user satisfaction.

Recommendation system for supporting self-directed learning on e-learning marketplace (이러닝 마켓플레이스에서 자기주도학습지원을 위한 추천시스템)

  • Kwon, Byung-Il;Moon, Nam-Mee
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.2
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    • pp.135-146
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    • 2010
  • In this paper, we propose an Recommendation System for supporting self-directed learning on e-learning marketplace. The key idea of this system is recommendation system using revised collaborative filtering to support marketplace. Exisiting collaborative filtering method consists of 3 stages as preparing low data, building familiar customer group by selecting nearest neighbor, creating recommendation list. This study designs recommendation system to support self-directed learning by using collaborative filtering added nearest neighbor learning course that considered industry and learning level. This service helps to select right learning course to learner in industry. Recommendation System can be built by many method and to recommend the service content including explicit properties using revised collaborative filtering method can solve limitations in existing content recommendation.

Fuzzy-AHP Based Mobile Games Recommendation System Using Bayesian Network (베이지안 네트워크를 이용한 Fuzzy-AHP 기반 모바일 게임 추천 시스템)

  • Oh, Jae-Taek;Lee, Sang-Yong
    • Journal of Digital Convergence
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    • v.15 no.4
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    • pp.461-468
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    • 2017
  • The current available recommendation systems for mobile games have a couple of problems. First, there is no knowing whether they make a pattern recommendation for games that actual users prefer or for games that they are simply interested in. It is also impossible to know the subjective preference of users in a direct manner. An AHP(Analytic Hierarchy Process)-based recommendation system for mobile games was thus developed to reflect the subjective preference of users directly, but it had its own problem since the degree of preference could vary among users in spite of the same scale for their preferable items. In an effort to solve those problems, this study implemented a recommendation system for mobile games by applying triangular fuzzy numbers of the Fuzzy-AHP technique and the independence of evaluation items in the Bayesian Network. The findings show that the proposed recommendation system recorded the highest accuracy of recommendation results and the highest level of user satisfaction.

A personalized recommendation procedure with contextual information (상황 정보를 이용한 개인화 추천 방법 개발)

  • Moon, Hyun Sil;Choi, Il Young;Kim, Jae Kyeong
    • Journal of Intelligence and Information Systems
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    • v.21 no.1
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    • pp.15-28
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    • 2015
  • As personal devices and pervasive technologies for interacting with networked objects continue to proliferate, there is an unprecedented world of scattered pieces of contextualized information available. However, the explosive growth and variety of information ironically lead users and service providers to make poor decision. In this situation, recommender systems may be a valuable alternative for dealing with these information overload. But they failed to utilize various types of contextual information. In this study, we suggest a methodology for context-aware recommender systems based on the concept of contextual boundary. First, as we suggest contextual boundary-based profiling which reflects contextual data with proper interpretation and structure, we attempt to solve complexity problem in context-aware recommender systems. Second, in neighbor formation with contextual information, our methodology can be expected to solve sparsity and cold-start problem in traditional recommender systems. Finally, we suggest a methodology about context support score-based recommendation generation. Consequently, our methodology can be first step for expanding application of researches on recommender systems. Moreover, as we suggest a flexible model with consideration of new technological development, it will show high performance regardless of their domains. Therefore, we expect that marketers or service providers can easily adopt according to their technical support.

A Study about The Impact of Music Recommender Systems on Online Digital Music Rankings (음원 추천시스템이 온라인 디지털 음원차트에 미치는 파급효과에 대한 연구)

  • Kim, HyunMo;Kim, MinYong;Park, JaeHong
    • Information Systems Review
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    • v.16 no.3
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    • pp.49-68
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    • 2014
  • These days, consumers have increasingly preferred to digital real-time streamlining and downloading to listen to music because this is convenient and affordable for the consumers. Accordingly, sales of music in compact disk formats have steadily declined. In this regards, online digital music has become a new communication channel to listen musics, where digital files can be delivered over various online networks to people's computing devices. The majority of online digital music distributors has Music Recommender Systems for sales of digital music on their websites. Music Recommender Systems are parts of information filtering systems that provide the ratings or preferences that users give to music. Korean online digital music distributors have Music Recommender Systems. But those online music distributors didn't provide any rules or clear procedures that recommend music. Therefore, we raise important questions as follows: "Is Music Recommender Systems Fair?", "What is the impact of Music Recommender Systems on online music rankings and sales?" While previous studies have focused on usefulness of Music Recommender Systems, this study investigates not only fairness of Current Music Recommender Systems but also Relationship between Music Recommender Systems and online Music Charts. This study examines these issues based on Bandwagon effect, ranking effect, Slot effect theories. For our empirical analysis, we selected the most famous five online digital music distributors in terms of market shares. We found that all recommended music is exposed to the top of 'daily music charts' in online digital music distributors' websites. We collected music ranking data and recommended music data from 'daily music chart' during a one month. The result shows that online music recommender systems are not fair, since they mainly recommend particular music that supported by a specific music production company. In addition, the recommended music are always exposed to the top of music ranking charts. We also find that recommended music usually appear at the top 20 ranking charts within one or two days. Also, the most music in the top 50 or 100 ranks are the recommended music. Moreover, recommended music usually remain the ranking charts more than one month while non-recommended music often disappear at the ranking charts within two week. Our study provides an important implication to online music industry. Because music recommender systems and music ranking charts are closely related, music distributors may improperly use their recommender systems to boost the sales of music that related to their own companies. Therefore, online digital music distributor must clearly announce the rules and procedures about music recommender systems for the better music industry.

Fast algorithm for user adapted music recommendation system using space partition (공간 분할 기법을 사용한 고속화된 사용자 적응형 음악 추천 시스템)

  • Kim, Dong-Mun;Park, Gyo-Hyeon;Lee, Dong-Hun;Lee, Ji-Hyeong
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2007.04a
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    • pp.109-112
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    • 2007
  • 온라인 음악 시장이 점차 커지고 있다. 이에 따라 사용자를 위한 다양한 서비스가 요구되고 있다. 하지만 현재 적용되는 서비스는 통계적인 수치에 기반하는 순위권 나열 혹은 테마나 장르별 음악 소개에 그치고 있다. 따라서 본 논문에서는 사용자의 성향에 가까운 음악을 분석하고 이를 추천하는 방법을 제시한다. 음악 추천 시스템을 위해 우선 사용자의 성향을 분석하기 위하여 사용자가 청취했던 음악의 음파를 분석하여 특성을 추출하여 벡터로 나타낸다. 하지만 추출된 성향과 다른 음악의 성향을 비교해야 하는데 음악의 양이 방대하기 때문에 시간이 오래 걸릴 수 있다. 따라서 이 문제를 해결하기 위해 공간 분할을 통해 검색의 범위를 축소시키고, 음악을 빠르게 추천한다. 실험 결과, 사람의 주관적인 해석이 아닌 음파의 해석을 통해 보다 객관적이고 자동화된 추천 방법을 구현할 수 있었다. 그리고 같은 성질의 음악이 추천되어짐을 확인할 수 있었다.

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A BN-based Recommendation System Reflecting User's Preference in Mobile Devices (모바일 장비에서 사용자의 선호도를 반영한 베이지안 네트워크 기반 추천 시스템)

  • Park, Moon-Hee;Cho, Sung-Bae
    • Proceedings of the Korean Information Science Society Conference
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    • 2007.06c
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    • pp.277-280
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    • 2007
  • 무선통신의 발달에 따라 모바일 장비 기반의 이동성을 고려한 서비스에 관한 연구가 활발하다. 모바일 장비는 제한된 화면크기, 부족한 리소스 등의 한계와 함께 사용자의 이동 중에 발생하는 이벤트를 처리해야 한다는 문제가 있기 때문에, 사용자에게 친숙한 인터페이스와 개별화된 추천 서비스가 요구된다. 본 논문에서는 사용자의 선호도를 반영한 베이지안 네트워크를 이용하여 모바일 장비에서 개인화된 추천 시스템을 개발한다. 실시간으로 변화하는 환경에 적응하도록 네트워크를 설계하기 위하여 전문가에 의해 구조를 설계하고, 수집된 사용자 로그를 바탕으로 파라메터를 학습하여 베이지안 네트워크 모델을 생성한 후, 학습된 모델 기반의 추론결과를 실제 컨텐츠와 비교하여 시스템에 매핑시킴으로써 사용자에게 추천한다. 실제 신촌지역 음식점 추천을 대상으로 실험한 결과, 그 가능성을 확인할 수 있었다.

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A Comparative Analysis of Knowledge Recommendation Model for Enterprise Knowledge Portal (기업지식포탈을 위한 지능형 지식추천 모델 비교)

  • 임남구;김광래;이홍주;변현진;김종우;박성주
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2003.05a
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    • pp.843-848
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    • 2003
  • 의사결정에 관련된 지식을 선별하고 이를 효과적으로 활용하기 위하여 많은 기업들이 지식관리시스템을 도입하여 활용하고 있다. 방대한 지식에서 사용자에게 적합한 지식을 제공하는 지식추천 기능은 지식관리시스템의 주요한 기능 중의 하나이다. 대부분의 시스템들이 사용자에게 직접 관심분야를 입력받고 이 정보를 바탕으로 지식추천을 하고 있으나, 사용자가 과거 지식관리시스템을 활용하면서 보인 관심표명 행동들을 활용한 지능적인 지식 주전 방안에 대한 연구는 미진한 편이다. 본 연구에서는 지식 카테고리 또는 문서 키워드를 활용하여 지식을 추천하는 방안과 사용자의 관심분야를 표현하는 프로파일 생성을 위한 다양한 방안을 설계하고 각 방안들의 지식추천 성과를 비교하였다.

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