• Title/Summary/Keyword: 청소년 정보 이용 행태

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Factors Affecting Mental Health of School Violence Experience in Korean Multicultural Youth (우리나라 다문화청소년들의 폭력경험이 정신건강에 미치는 영향)

  • Park, Jeeyeon
    • Journal of Convergence for Information Technology
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    • v.10 no.1
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    • pp.51-59
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    • 2020
  • The purpose of this study is to find out the relationship between violence damage experience and mental health of multicultural youths in Korea, and to use it as a basic data in developing mental health promotion interventions for multicultural youths. This study is a secondary data analysis based on the 2018 Youth Health Behavior Survey. Data analysis is based on IBM 25 ver. SPSS was used and logistic regression analysis was performed using complex samples. As a result of this study, factors affecting the mental health characteristics of multicultural youths in general are violent damage experience, gender, and subjective health. Suicide plans and suicide attempts were high. Although this study is a secondary data analysis study, it is difficult to grasp the school violence damage and mental health causality.

The Influence of Social Relationship on Adaptive and Maladaptive Game Use (사회적 관계가 게임 이용 행태에 미치는 영향: 게임 선용 정도와 게임 과몰입을 중심으로)

  • Baek, Kyungmin;Yoo, Mihyun;Kang, Hyeyeon;Cho, Munseok
    • The Journal of the Korea Contents Association
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    • v.20 no.4
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    • pp.77-85
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    • 2020
  • This paper uses Preliminary Surveys of Game User Panels conducted in 2019 to examine how social relations that young game users held affect game use. In particular, we analyzed how social relations of youth affect adaptive and maladaptive usage of game. According to the statistical results, the quality of the relationship between users and parents and that of the relationship between users and their friends do not have consistent effects on the degree of adaptive and maladaptive game use. Also, the results suggests that game-related information can play as a double-edged sword for young game users by reinforcing the degree of adaptive and maladaptive game use. The results implies the possibility of interaction between adaptive and maladaptive game using behavior as an interpretative framework in social context rather than mutually exclusive mechanisms.

Mobile Phone Uses and Social-Psychological Variables of Teen-Agers (청소년들의 이동전화 이용행태와 사회심리적 변인에 관한 연구: 부산.울산 지역 이용자들을 중심으로)

  • Lee, Joon-Ho;Ann, Soo-Geun;Jeong, Yong-Jo
    • Korean journal of communication and information
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    • v.27
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    • pp.247-282
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    • 2004
  • The purpose of this study is to examine the mobile phone service usage patterns of Korean teenagers and their motivation to use it, and to explore the relationships between the teenagers' social-psychological characteristics and their trails of mobile phone usage. After reviewing prior theoretical studios, three hypotheses regarding the research questions shown above were generated. Questionnaire study was conducted with 400 high school students in Busan and Ulsan metropolitan areas. They were to answer three categories of questions, such as frequencies of voice calls and text messaging services and the other mobile services, questions asking their social-psychological characteristics, and their motivations for using mobile phone services. Findings show that the teenagers more likely to tend to use voice calls when communicating family members. They tend to avoid those services with high rate of use as multimedia, game, and broadcasting services via mobile phones. The teenagers use mobile phone services for the similar purposes to conventional telephone uses. Therefore, the classical theories showing the alternative purposes or motivations to use conventional telephone usage, which divided the main purposes for phone uses in to two; work/instrumental and socializing/entertaining, proved to be reasonable. The cheap messaging services with texts are popular among the teenagers and are used for socializing/entertaining purposes rather than instrumental/functional purposes. In addition, the teenagers' social-psychological characteristicss are significantly associated with the amount of mobile phone uses. A characteristic of "individual-centeredness" is positively related with non-voice service uses, while "group-centeredness" explains heavy amount of using voice calls and text messaging services. Such characteristics as "immediacy," "directness," "innovativeness," and "other-direction" are positively associated with the frequencies and amounts of mobile phone uses, while "inner-direction" and "tradition-direction" are negatively correlated.

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Mental Health in Adolescents with Allergic Disease : Using Data from the 2021 Korean Youth's Health Behavior Online Survey (알레르기질환 청소년의 정신건강: 2021 청소년건강행태 온라인조사 활용)

  • Young-Seon Seo;Sumi Cho;Eunju Seo
    • Journal of Industrial Convergence
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    • v.22 no.7
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    • pp.81-91
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    • 2024
  • This study was conducted to determine the status of allergic diseases and mental health in adolescents, confirm the relationship between allergic diseases and mental health, and provide basic data for developing effective disease management measures for adolescents at the developmental stage. Secondary analysis was performed on the data from the 17th Youth Health Behavior Online Survey, and complex sample descriptive statistics, cross-tabulation, and logistic regression analysis were performed using the SPSS 26.0 program. As a result of the study, those with one or more allergic diseases were 1.286 times more likely to have stress (B=1.286, p<.000), 1.289 times more likely to be depressed (B=1.289, p<.000), and 1.399 times more likely to have generalized anxiety disorder (B=1.399, p<.000) was highly likely to experience it. Additionally, factors affecting the mental health of adolescents with allergic diseases were gender, economic level, academic performance, drinking experience, and smoking experience. Stress and generalized anxiety disorder were more likely to be experienced by female students, if they had a lower economic level and academic performance, and if they drank alcohol or smoked. Male students were more likely to experience depression if their economic level and academic performance were higher, and if they did not drink alcohol or smoke. Based on these results, we hope to establish a practical approach by establishing effective strategies to manage allergic diseases in adolescents and the mental health conditions that may arise from them.

Social Media Uses: ethical factors and the effects for teenagers (소셜 미디어 이용: 청소년 대상 윤리적 요인과 그 영향)

  • Lee, Hyun-Suk
    • Journal of Digital Convergence
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    • v.15 no.12
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    • pp.477-487
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    • 2017
  • This study is for empirical analyzing the ethical contents in using social media, such as what kind of ethical responsibility do the teenage users have, how do they recognize the ethical concept in producing or sharing the information and how these ethical factors affect their behavior of social media uses. After survey with the structured questionnaire, statistical analyses with available 227 cases are processed. As a result, there are 4 ethical factors in using social media which as included 'privacy', 'copyright', 'fullness', 'accuracy', 'truth-telling', 'fairness', 'relief of harmful effect', 'credibility', 'objectivity', 'impartiality', included 'moderation', 'respect', 'autonomy', 'control', 'care of mischief', included 'interactivity', 'multiplicity', 'anonymity', 'divergence', 'social community', included 'transparency', 'openness'. All these ethical factors are positive correlated to the level of social media users' opinion expression, opinion support, information leading, information searching. Especially, is the most effective factor to social media users' behavior.

Influence of Parental Socioeconomic Status on Stress, Depression and Suicidal Ideation among Korean Adolescents (부모의 사회 경제적 지위가 청소년의 스트레스, 우울, 자살생각에 미치는 영향)

  • Park, Dahye;Jang, Soong-Nang
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.6
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    • pp.2667-2676
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    • 2013
  • This study was to examine the relationship between suicidal ideation, depression, stress and their parent's socioeconomic status. Nation-wide representative data from the Korean National Health and Nutrition Examination Survey 2009 were used in this study. 904 adolescents with parent were analysed. Parent's socioeconomic status, especially mother's low educational level and the beneficiaries for national basic livelihood security were significant risk factor for adolescents' suicidal ideation. These associations remained significant in multiple logistic regression controlling for all covariates. The findings in the current study support the global literature on the importance of socioeconomic status in promoting adolescent's mental health. Future prevention intervention efforts to improve adolescent's suicide risk will need to take into consideration parent's and household's socioeconomic conditions. Future study is needed to explore the possible proximal risk factors and mediators between parent's socioeconomic status and mental health among adolescents.

The Effect of Youth (18-19 years old) Voters' Use of Political Information and Political Efficacy on Voting Intentions (청소년(만 18-19세) 유권자의 정치 정보 이용행태와 정치효능감이 투표 의도에 미치는 영향)

  • Lee, Sung-Jin;Kim, Peter Eung-Pyo
    • The Journal of the Korea Contents Association
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    • v.21 no.10
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    • pp.344-355
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    • 2021
  • As the voting age has been lowered to 18 from the 21st general election on April 15, 2020, the use of political news, motivation for political interest, and reliability of political media of first-time voters were examined. Accordingly, we analyzed how their political efficacy affects their voting intentions. As a result of the study through the survey of participants, the use of political news by voters was to acquire political information mainly through TV and portals. And the use of traditional media such as radio and newspaper was low. first voters became interested in politics through articles delivered by the media, and it was found that they trusted the political information provided through terrestrial TV reports and debates. This generation also confirmed that if they have higher political efficacy, they show higher willingness to participate in voting. Through this study, in order to increase the political participation of the younger generation who are evaluated as having relatively low interest in politics, the role of the media was reconfirmed as the most important factor.

Factors related to problematic experiences of smartphone use among adolescents according to gender (성별에 따른 청소년의 스마트폰 사용의 문제적 경험 관련 요인)

  • Kim, Ki-Bong;Moon, Weon-Hee;Kwon, Myoung-Jin
    • Journal of Convergence for Information Technology
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    • v.11 no.10
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    • pp.84-92
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    • 2021
  • This study was conducted to identify factors related to the problematic experiences of smartphone use among adolescents according to gender. The subjects of this study were 54,603 male and female adolescents. This study data was analyzed using SPSS 25.0 program. As a result of this study, the relevant factors for the problematic experiences of smartphone use among male students were academic performance, economic level, counselors, fast food consumption frequency, depression, suicidal ideation, suicide plan, happiness, subjective body image, stress, and smartphone usage time. Drinking and smoking were found to be significant related factors only for female students. Therefore, in order to reduce the problematic experience of smartphone use, an intervention considering the influence factors according to gender is required.

The Effects of Mental Health on Obesity among Korean Adolescents (한국 청소년의 정신건강이 비만에 미치는 영향)

  • Kim, Kwan-Ok;Jeon, Yun-Hee;Kim, Yoon-Shin
    • Journal of Digital Convergence
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    • v.12 no.10
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    • pp.467-476
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    • 2014
  • This study aims to determine the effects of mental health on obesity among Korean adolescents. The data in this study were obtained from the 2013 Korean Youth Health Risk Behavior Web-based Survey conducted in 70,354 adolescents aged twelve to eighteen (35,575 males and 34,779 females) from June 1 to 30, 2013. The variables included age, the economic status of household, academic achievement, health status, perceived happiness, perceived stress, satisfaction of sleeping, perceived depression, and suicidal ideation and the data were processed using t-test, chi square test, and logistic regression analysis. The general characteristics affecting obesity for both Korean male and female adolescents included age (p<0.001), the economic status of households (p<0.001), academic achievement (p<0.001), and health status (p<0.001); the variable of mental health affecting obesity was suicidal ideation among females (p<0.05). It is expected that female adolescents' experience of suicidal ideation can be used as information to predict the likelihood of obesity in managing an obesity program for adolescents and it is necessary to provide obesity education suitable for age and to include obesity guidance in consideration of gender and the economic status.

An analysis of Adolescents' media literacy: How do they read, write, and enjoy information and communication media? (읽기, 쓰기, 향유 체험을 중심으로 본 청소년의 미디어 리터러시 분석)

  • Shin, Namin;Ahn, Hwasil
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.8
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    • pp.3777-3785
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    • 2013
  • This study aimed to find out adolescents' media literacy in terms of reading, writing, and enjoying media or messages. For the purpose, we analyzed the data garnered from 1,036 students enrolled in 5 middle and 5 high schools, respectively. The analyses of the data are summarized as follows: First, mobile phone was most widely used among others, followed by TV, the Internet, mp3 player, computer or video game, radio, a video or DVD in the order. Second, a gender effect was significant in terms of the variety of activities with the Internet, mobile, and SNS: boys were more active in the use of the Internet while girls carried out more activities with a mobile phone and SNS media. Third, high school students showed more critical attitude towards information on the Website than did the middle school students. Fourth, Girls than boys, and high schoolers than middle schoolers, tended to be more active in the production of contents, self-expression, as well as participating in social and political issues online. Fifth, for the enjoyment experiences, time spent for games took up the most of the students' leisure activities, followed by watching TV and the use of the Internet. The findings of the study were discussed in light of media convergence, with implications for developing media literacy education for the youth.