• Title/Summary/Keyword: 창의성 신장

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An Analysis of Teacher Questioning Focused on Mathematical Creativity (수학적 창의성 관점에서 본 교사의 발문 분석)

  • Han, Jung-Min;Park, Man-Goo
    • Journal of Elementary Mathematics Education in Korea
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    • v.14 no.3
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    • pp.865-884
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    • 2010
  • The purpose of this research was to analyze the characteristics of teachers' questionings in the geometry field and suggest the characteristics of teacher questioning to enhance students' mathematical creativity. Teacher questioning plays a role to students' mathematical achievements, mathematical thinking, and their attitudes toward mathematics. However, there has been little research on the roles of teacher questioning on students' mathematical creativity. In this research, researchers analyzed teachers' questions concerning the concepts of triangles in the geometric areas of 4th grade Korean revised 2007 mathematics textbooks. We also analyzed teachers' questionings in the three lessons provided by the Jeju Educational Internet Broadcasting System. We classified and analyzed teachers' questionings by the sub-factors of creativity. The results showed that the teachers did not use the questionings that appropriately enhances students' mathematical creativity. We suggested that teachers need to be prepared to ask questions such as stimulating students' various mathematical thinking, encouraging many possible responses, and not responding with yes/no. Instead, teachers need to encourage students to explain the reasons of their responses and to take part in learning activities with interest.

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The Study on Development of Creativity-Improvement Program for Information Communication Technology Education (정보통신 기술교육 수업을 위한 창의성 증진 프로그램 개발 연구)

  • Kim, Sung-Bin;Hwang, Hong-Eik;Kim, Jong-Hoon
    • 한국정보교육학회:학술대회논문집
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    • 2006.01a
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    • pp.216-221
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    • 2006
  • 창의적인 아이디어나 생각이 국가 경쟁력이 되는 현 시점에서 각 선진국의 교육은 교수 학습에 있어서 창의력을 얼마나 효과적으로 개발할 것인가에 집중하고 있다. 따라서 한국의 교육도 많은 부분에서 창의성 신장을 위한 연구가 활발히 이루어지고 있지만 현재의 초등학교 컴퓨터 교육에서는 소프트웨어 활용이나 기능 습득 위주로 교재나 지도서가 구성되어 있어서 창의력 신장을 위한 수업을 하는데 어려움이 많이 있다고 보여진다. 이에 본 연구는 정보통신 기술교육에서의 내용체계를 중심으로 창의성 신장을 위한 창의성 증진 프로그램을 개발하고 적용하여 효과를 알아보자 한다.

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Development And Application of CNP Model for the Enhancing Creativity of Scientifically Gifted Students (과학영재의 창의성 신장을 위한 CNP 모형의 개발과 적용)

  • Hwang, Yo-Han;Park, Jong-Seok
    • Journal of Gifted/Talented Education
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    • v.20 no.3
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    • pp.847-866
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    • 2010
  • Enhancing creativity is possible to offer systematic education programs and several conditions as variable thinking, experiment lesson, opened-situation. We developed CNP model as program for enhancing creativity. The CNP model emphasizes that parts of problem finding, embodying and solving ability and includes scientific problem finding tool, Integrated Process Skills and Science Writing Heuristic. The CNP Model is comprised of six step. We developed teachers' guide and student's worksheets for application. Result of applied CNP model to students of scientifically gifted education center in K University, students were able to enhanced originality and fluency and had solved problems by creative way. And creative problem finding, embodying and solving ability were increased. Therefore, the CNP model was effective in enhancing the creativity of scientifically gifted.

수학 영재의 창의력 신장을 위한 문제 개발

  • Sin, In-Seon;An, Dae-Yeong;Lee, Bong-Ju
    • Communications of Mathematical Education
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    • v.9
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    • pp.257-266
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    • 1999
  • 창의성 신장을 위한 수학 영재 교육 개선 방안에 관한 연구의 일부로 고등학생을 대상으로 한 창의성을 기르는 문제를 개발하였다. 창의성의 요인을 중심으로 민감성 - 수학내용을 이용한 글쓰기, 유창성 - 1998 문제, 융통성 - 수 패턴, 독자성 - 테셀레이션, 재구성 능력 - 공간구성, 완성을 위한 노력 - 패턴구성하기의 6 가지 내용으로 구성하였다.

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A Study on Development of Creativity Improvement Program for Information Communication Technology Education (정보통신 기술교육 수업을 위한 창의성 증진 프로그램 개발 연구)

  • Kim Jong-Hoon;Kim Jong-Jin;Kim Sung-Bin
    • The Journal of the Korea Contents Association
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    • v.6 no.6
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    • pp.88-99
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    • 2006
  • Because the creative thinking or idea is essential to survive at the age of competition, most of advanced nations focus their education on development of creative thinking. So many researches are being carried out in Korea, but it's not easy to improve students's creativity through teaching computer because many teaching materials and manuals are composed of the software application and simple skill. Therefore this study will present effective Creativity-Improvement Program which can develop students's creativity and be applicable to classwork through concentrating on content system.

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Science Teachers' Perceptions on Scientific and Creative Problem Solving (과학 창의적 문제 해결 능력에 대한 현장 교사들의 인식)

  • Park, In-Suk;Kang, Soon-Hee
    • Journal of The Korean Association For Science Education
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    • v.31 no.2
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    • pp.314-327
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    • 2011
  • The purpose of this study was to investigate secondary science teachers' general perceptions of scientific and creative problem solving. The secondary science teachers responded to a survey. The results indicated that most of the teachers perceived enhancing scientific and creative problem solving skills as one of the most important goals in teaching science. However, they hardly implemented instructions for scientific and creative problem solving in their science lessons. They reported the absence of specialized teaching strategies and assessment tools for scientific and creative problem solving, and university entrance exam-oriented social and educational atmosphere as major barriers. In addition, the teachers tended to present limited understanding of scientific and creative problem solving, which is merely focused on creativity. Considering the results, it was thought that a guide to a clear conception of scientific and creative problem solving was needed. Also, many teaching strategies and appropriate assessment tools for adopting and scientific and creative problem solving were required.

창의성 신장을 위한 교수-학습 자료 개발

  • Kim, Won-Gyeong;Kim, Mi-Wol;Kim, Yong-Dae
    • Communications of Mathematical Education
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    • v.9
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    • pp.241-255
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    • 1999
  • 본고에서는 창의성 신장을 위한 중학교 교수-학습 자료 개발을 중심으로 자료 선정 및 개발 규준, 자료 개발 절차, 그리고 개발된 자료 및 특징 등에 초점을 맞추어 논의를 할 것이다.

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젓가락 게임을 활용한 창의성 신장 방안 연구

  • Jeong, Mun-Ja
    • Communications of Mathematical Education
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    • v.19 no.3 s.23
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    • pp.503-516
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    • 2005
  • 이 논문에서는 창의성 신장을 위한 게임자료로서 수학적 개념을 익히고, 수학적 흥미를 진작시킬 수 있는 방안을 연구하였다. 그 일환으로 젓가락 게임에 대하여 연구하였는데, 이 게임의 수학적 규칙을 정리하고, 승리전략에 대하여 알아보고, 여러 가지로 변형하여 보았다.

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A Study on the Development of Teaching Material to Improve Creativity in Elementary School with Computer Principals (컴퓨터 원리를 이용한 초등학교 창의성 신장 교재 개발 연구)

  • Kim Jong-Jin;Jeong Eun-Young;Hwang Hong-Eik;Kim Jong-Hoon
    • The Journal of the Korea Contents Association
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    • v.5 no.6
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    • pp.319-330
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    • 2005
  • The information infrastructure between all the elementary and middle schools of the nation have made it possible to build an environment to breed competent students for our future society. However, since the focus of computer education has been mostly on utilization, it has created many problems such as limitation of creativity, weakening the self-studying skill and many other. Consequently this study is for the development of the textbooks of the computer principles in education and shows the affirmative effect of the improvement of creativity through their application.

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A Study on the Questioning in the Elementary Mathematics Textbook (초등 수학교과서의 창의성 신장을 위한 발문)

  • Park, Man-Goo
    • Education of Primary School Mathematics
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    • v.13 no.1
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    • pp.25-35
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    • 2010
  • The purpose of this research was to analyze questioning types of the Korean Elementary Mathematics Textbook in grade 3 and suggest the direction of questioning strategies for enhancing creativity in mathematics lessons. For the research, the researcher analyzed questioning types of the 3rd grade mathematics textbook and the changes of the questions compared with the questions in the previous textbooks. The author suggested the following recommendations. First, the questioning strategies of the revised mathematics textbook tends more to enhance students' creativity than the previous ones did. Second, teachers need to know the students' level of mathematics before starting their mathematics lessons because teachers can provide more effective differentiated questioning to the students. Third, students can response tuned to their level of mathematics if they meet with open-ended questions. It is desirable to develop good open-ended questions to fit students' abilities. Last, teachers should provide opportunities for students to share their own mathematical thinking. In risk-free environment, students can willingly participate at debating over mathematics proofs and refutation. Teachers should make efforts to make the classroom norm or culture free to debate among students, which leads to enhancement of students' creativity or mathematical creativity.