• Title/Summary/Keyword: 지도 애플리케이션

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A Development of Augmented Reality based Campus Guide Application (증강현실기반 캠퍼스 가이드 애플리케이션 개발)

  • Jeon, Yong-Tae;Kim, Yong-Min;Lee, Jin-Mu;Park, Dong-Hui;Jung, In-Muk;Lee, Hyun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2016.10a
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    • pp.470-472
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    • 2016
  • 최근 현실의 이미지나 배경에 3차원 가상 이미지를 겹쳐서 하나의 영상으로 보여주는 증강현실 기술들이 개발되고 있으며, 특히 애플리케이션에 따른 증강현실기반의 소프트웨어 들이 많이 개발되어 지고 있다. 하지만 대부분의 증강현실 기반의 애플리케이션은 GPS를 사용하여 사용자에게 서비스를 제공하는데, GPS값이 정확하지 않아 위치에 대한 신뢰도가 떨어지는 단점을 가지고 있다. 따라서 본 연구에서는 기존 GPS 기능과 지자기, 자이로, 가속도 센서를 통한 방향감지 인식을 포함하여 증강현실 기반의 애플리케이션을 개발하여 위치에 대한 신뢰도를 증가하고자 한다. 특히, 캠퍼스 가이드 서비스 애플리케이션을 개발하여 기존의 다른 애플리케이션의 문제점을 개선하고자 한다.

Data Acquisition and Monitoring Technique based on Dynamic Application Framework (동적 애플리케이션 프레임워크 기반의 데이터 수집 및 모니터링 기법)

  • Seo, Jung-Hee;Park, Hung-Bog
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.2
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    • pp.71-77
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    • 2015
  • This paper suggested dynamic application framework based data collecting and monitoring technique using wireless sensor network. The development of application for wireless measurement node firmware program integrates with various sensors and performs control. Collecting data of the user application is downloaded from the node onboard process wirelessly. In addition, the user application can change the temperature initial value of the nodes, which enables dynamic sampling of the measurement nodes. Therefore, dynamic sampling control of the nodes can reduce the power consumptions of sensors compared to existing wired data monitoring.

Development of Verification and Interface Application for Interactive Data Broadcasting Middleware (양방향 데이터 방송 미들웨어를 위한 검증 및 정합 애플리케이션 개발)

  • Lee, Won-Joo;Lee, Ju-Yong
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.5
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    • pp.55-64
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    • 2009
  • In this paper, we design and implement verification and interface application for interactive data broadcasting middleware. This application implements ACAP and OCAP verification item according to their types (format, protocol. resource, presentation). Therefore, using this application, we can verify whether digital settop-boxes used in digital terrestrial television and digital cable television conforms to the ACAP and OCAP standards. In this paper, we evaluate our proposed application using TVPLUSiTM verifier which can verify interactive TV application in real broadcasting environment. Through performance evaluation, we show that the DTB-H650F set-top-box supports OCAP and ACAP standard 80% and 95%, respectively.

Analysis of Determinants Influencing User Satisfaction for Augmented Reality(AR) Camera Application: Focusing on Naver's Service (증강현실 기반 카메라 애플리케이션 서비스 만족도 영향 요인들에 대한 고찰: 네이버 <스노우> 서비스를 중심으로)

  • Lee, Sungjoon
    • The Journal of the Korea Contents Association
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    • v.20 no.7
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    • pp.417-428
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    • 2020
  • Augmented reality(AR) service as one of the representative technologies in the era of the 4th industrial revolution has gotten people's increasing attention. At this time, this study aimed to examine the determinants affecting service satisfaction of the AR-based camera application service by focusing on Naver's service. Several factors that might have influences on satisfaction of the AR-based camera application service were conceived based on the previous literature. And it was tested whether they had influences on satisfaction of the AR-based camera application service or not empirically. The responses of a sample of 312 people who had experienced using Naver's service were collected by means of an online survey and they were analyzed employing a hierarchical regression analysis. The results of this research indicated that gender as one of demographic variable, perceived interactivity, aesthetic value, trend following motivation as an extrinsic motivation and playfulness as an intrinsic motivation have significant influences on the service satisfaction of the AR-based camera application service. The results in this study have meanings since they can be used as references for AR service providers to develop more satisfactory AR services.

Vulnerability Analysis and Threat Mitigation for Secure Web Application Development (안전한 웹 애플리케이션 개발을 위한 취약점 분석 및 위협 완화)

  • Moon, Jae-Chan;Cho, Seong-Je
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.2
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    • pp.127-137
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    • 2012
  • Recently, as modern Internet uses mashups, Web 3.0, JavaScript/AJAX widely, the rate at which new vulnerabilities are being discovered is increasing rapidly. It can subsequently introduce big security threats. In order to efficiently mitigate these web application vulnerabilities and security threats, it is needed to rank vulnerabilities based on severity and consider the severe vulnerabilities during a specific phase of software development lifecycle (SDLC) for web applications. In this paper, we have first verified whether the risk rating methodology of OWASP Top 10 vulnerabilities is a reasonable one or not by analyzing the vulnerability data of web applications in the US National Vulnerability Database (NVD). Then, by inspecting the vulnerability information of web applications based on OWASP Top-10 2010 list and CWE (Common Weakness Enumeration) directory, we have mapped the web-related entries of CWE onto the entries of OWASP Top-10 2010 and prioritized them. We have also presented which phase of SDLC is associated with each vulnerability entry. Using this approach, we can prevent or mitigate web application vulnerabilities and security threats efficiently.

Development of cloud-based multiplication table practice application using data visualization (데이터 시각화를 적용한 클라우드 기반 곱셈구구 연습 애플리케이션 개발)

  • Kang, Seol-Joo;Park, Phanwoo;Bae, Youngkwon
    • Journal of The Korean Association of Information Education
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    • v.26 no.4
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    • pp.285-293
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    • 2022
  • The COVID-19 outbreak, which took longer than expected, caused considerable damage to students' basic academic ability in mathematics. In this paper, a multiplication table practice application that can help students improve their basic multiplication arithmetic skills has been developed based on a cloud-service. The performance of the application was improved by integrating the Flutter framework, Google Cloud, and Google Sheets. As a result of applying this application to 72 6th graders in elementary schools located in K Metropolitan City, for one week. students' spending time required for solving multiplication table problems was reduced by more than 28% compared to the initial period, while students' learning data was able to be accurately collected without errors. It is hoped that the development case conducted through the Flutter framework in this study can lead to the development of other educational learning applications.

Evaluation of Smart-phone Applications for Young Children and Analysis of Differences according to Review Scores (유아용 스마트폰 애플리케이션 평가 및 리뷰점수에 따른 차이분석)

  • Koo, Heejeong
    • The Journal of the Korea Contents Association
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    • v.20 no.11
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    • pp.228-236
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    • 2020
  • As of March 2020, this study divided the applications for young children installed on Android-based smart-phones in Korea into top and bottom groups according to review scores, and selected 30 applications each, conducted content analysis and application evaluation, and looked at differences between groups. Through this, by providing objective information on the smart-phone application for young children, it is intended to help parents and early childhood education professionals select high-quality applications, and to present ideas and directions for developing applications suitable for development to application developers. As a result of application content analysis, only data presentation type, simulation type, and game type were found in all the top and bottom groups as for the application type. There was a difference in order. In the case of app purchase cost, the top group in the review score was evenly distributed from the low price to the high price of 100,000 won or more, while the bottom group had few high-priced applications. On the other hand, as a result of application evaluation, a significant difference was found in the entire evaluation score, including all functional elements and all content elements, between the top and bottom groups of the review score. In the case of detailed sub-factors, significant differences were shown in all factors except 'technicality' of functional elements.

Developing Responsive Web Application for Location Based DBpedia Retrieval (위치기반 DBpedia 검색을 위한 반응형 웹 애플리케이션 개발)

  • Lee, Su-hyoung;Lee, Yong-ju
    • Proceedings of the Korea Information Processing Society Conference
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    • 2017.11a
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    • pp.975-977
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    • 2017
  • 본 논문은 링크드 오픈 데이터(Linked Open Data)의 일종인 DBpedia 개체를 위치기반으로 검색하여 지도상에 표시해주고, 표시된 개체중 하나를 선택하게 되면 개체에 관한 RDF 형태의 데이터를 파싱하여 개체에 관한 기본적인 정보와 사진과 외부로의 링크 등을 제공한다. 또한 개체가 가지는 특성을 지정하여 지도에 선택적으로 표시하는 필터링 기능을 제공한다. 이러한 웹 애플리케이션을 개발하기 위해 오픈소스 웹 프레임워크인 루비 온 레일즈(Ruby on Rails)를 사용하였고, HTML5와 Google Map API를 활용한 반응형 웹 애플리케이션으로 구현하였다.

Companion Animal Management Application Using Map API and Database (지도 API와 데이터베이스를 활용한 반려동물 관리 애플리케이션)

  • Kim, Mi-Jeong;Kim, Eun-Gyeong;Kim, Eun-Ha;Choi, Yu-Jin;Lee, Sungchul
    • Proceedings of the Korea Information Processing Society Conference
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    • 2022.11a
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    • pp.676-678
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    • 2022
  • 국내 전체 가구 중 반려동물을 키우는 가구가 15%를 차지하고 있다. 반려동물에 대한 관심도가 증가하고 인식이 달라짐에 따라 반려동물 시장 또한 점차 커지고 있다. 이 연구를 통해 반려동물 보호자들이 반려동물의 건강을 쉽게 관리할 수 있도록 돕고자 한다. 본 논문에서 소개하는 애플리케이션을 통해 세부적인 항목을 제시하여 반려동물의 건강 관리하는데 있어 놓치는 사항을 줄일 수 있도록 한다. 애플리케이션에서 제공하는 동물병원 찾기, 산책 지수, 만보기, 케어 가이드 기능을 이용하여 어렵지 않게 반려동물 관리할 수 있도록 돕는다. 반려동물과 보호자들의 삶의 질을 향상시키는데 기여할 것이라고 기대된다.

Design and Implementation of Instruction System based on Web through Instruction Navigation Implementation(INI) Model (INI모텔을 통한 웹기반 교육시스템의 설계 및 구현)

  • 권민지
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.04b
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    • pp.688-690
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    • 2002
  • 최근 인터넷 교육은 실시간 자료처리 및 양방향 지도가 가능하여 과속 인터넷 서비스를 기반으로 한 e-Learning의 수요가 날로 증가하고 있고 그에 부응하여 많은 교육용 웹 애플리케이션이 만들어지고 있다. 하지만 길 애플리케이션의 중요성과 복잡성이 증가하는 반면에 체계적이지 못한 개발 프로세스와 스크래치 수준의 개발 환경에 의해 길 애플리케이션은 품질 저하와 생산성 저하를 가져오게 되었다. 따라서, 교육용 길 애플리케이션의 비효율적인 개발 방식의 개선을 위해 INI(Instruction navigation Implementation)모델을 제시함으로써 교육용 웹 애플리케피션 개발을 체계적으로 이끌고 모델을 통한 추적성을 제공함으로써 유지보수성의 지원이 가능하다. 또한, 학습자 개개인의 수준에 맞는 컨텐츠의 제공과 적절한 피드백으로 반복학습을 통한 교육의 질적 제고를 목표로 한다.

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