• Title/Summary/Keyword: 지구본

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Implementation of an interactive globe for infants (상호작용성이 있는 유아용 지구본의 구현)

  • Park, Myeong-Chul;Im, Hye-Jin;Kim, Tae-Hyeong;Jung, In-Gi
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2018.07a
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    • pp.281-282
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    • 2018
  • 본 과제는 지구본에 비행기를 융합한 놀이 및 학습 도구이다. 기존의 지구본은 낮은 연령대의 아이들에게 교육적 효과를 줄 수 있으며, 유아에게 호기심 유발이 적고 국한된 정보를 제공한다는 문제점을 가지고 있었다. 본 과제에서는 유아에게 더 많은 호기심 자극과 정보를 제공할 수 있게 상호작용적 기능이 내장된 스마트 지구본을 제안한다. 본 연구의 결과는 유아 및 아동들에게 교육적 효과를 줄 수 있고, 스마트폰 어플리케이션 연동으로 인한 간단한 거리뷰 및 지도를 나타냄으로써 다양한 목적을 가지고 활용할 수 있을 것으로 기대된다.

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A Study on the Educational Interactive Globe System using Physical Computing (피지컬 컴퓨팅을 이용한 교육용 인터렉티브 지구본 시스템에 관한 연구)

  • Kim, Gi-Bong;Yang, Hwang-Kyu
    • The Journal of the Korea institute of electronic communication sciences
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    • v.6 no.4
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    • pp.511-516
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    • 2011
  • Recently, the development of computing technology and experiential content for the increased interest in education and cultural facilities to target children and young people experience learning and experiential entertainment systems require a high propensity to invest and are. In this paper, for the 13.56MHz band RFID Reader and Tag RFID technology using the proposed interactive educational globe. Active tags attached to sensors attached to the globe were presented in the RFID reader, arduino and sensors in conjunction with Google Earth COM API was constructed through the physical computing educational system.

Analysis of Elementary Students Modeling Using the Globe on the Cause of Seasonal Change (초등학생의 계절 변화 원인에 관한 지구본 활용 모델링 분석)

  • Suk, Yun Su;Yoon, Hye-Gyoung
    • Journal of Korean Elementary Science Education
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    • v.41 no.4
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    • pp.673-689
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    • 2022
  • To understand seasonal changes it is necessary to understand the relationship between celestial bodies in a three-dimensional space, and to this end, modeling activities in which students directly construct, use, evaluate, and modify three-dimensional models are important. In this study, the process of elementary school students using globes and light bulbs to model Earth's motion in a three-dimensional space as a cause of seasonal changes was analyzed. Seventeen sixth graders participated in the modeling process. After exploring phenomena and concepts related to seasonal change, students constructed models using globes and bulbs and used them to explain seasonal changes. Video data recording students' modeling process, students' activity sheets, and transcripts of post-interview were used as research data, and data triangulation was conducted. The modeling level analysis framework was also developed based on previous studies. In particular, the framework was developed in detail in this study in consideration of the concept of Earth's motion as well as understanding model and implementing modeling. In the final analysis framework, the 3D modeling level was classified from level 1 to level 3, and student performance that may appear at each level was specified. As a result of the study, there were two main levels of modeling using globes for elementary school students to explain seasonal changes. The rotation and tilt of the axis of rotation and revolution of the earth were considered but the level at which empirical evidence was not used (level 2), the level at which empirical evidence was used to explain seasonal chages (level 3). However, even when students use empirical evidence, it did not lead to the construction of a scientific model. In this study, the cause was explored in relation to the characteristics of the tool used for modeling.

Development of 3D World History Map Webpage Using Three.js (Three JS를 이용한 삼차원 세계역사지도 웹페이지 구현)

  • Hyo Hyun Choi;Kim Sang Gyu
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.01a
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    • pp.281-282
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    • 2023
  • 본 논문에서는 전세계의 역사들을 시간대별로 정리하여 이용자들에게 제공하는 3차원 세계역사지도 웹페이지를 구현한다. 이를 통해, 사용자가 3차원 공간 안에서 지구본을 돌려보며 본인이 알고 있던 역사와 동시대에 일어났던 사건들을 비교해보거나, 몰랐던 사실들을 깨달음으로써 전 세계 역사를 연결 지어 인식하게 하고, 나아가 역사 학습 흥미를 일으키고자 한다. Three JS를 이용하여 웹페이지 내에 삼차원 공간을 렌더링하였고, Raycasting 기법 등의 방법으로 흥미를 유발할 수 있는 상호작용 기능을 구현하였다. 또한 실시간 데이터베이스는 구글의 Firebase 서비스를 이용하여 구현하였다.

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A Study of Bating Sealing Weld Outer Wall Extension Technique (수레질 압인 덧살 물레 기벽 늘림 기법에 관한 연구)

  • Kim, Seung-Man
    • The Journal of the Korea Contents Association
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    • v.17 no.10
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    • pp.636-646
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    • 2017
  • This thesis aims to create a new technique by applying traditional ceramics technique. As a matter of fact, on the toremi plate of the sieve-frame skein technique, the weld on which various patterns are squeezed, is attached to the cylinder made of clay on the spinning wheel. And it is the concept that maximizes aesthetic beauty by expressing distorted pattern and free dismantling of existing pattern by pushing it out from inside by the turn of electric spinning wheel for the first time.The main point of view of this aesthetic source is that most of the surface of the ceramics is a spherical curved surface and looks distorted like an indicator drawn on a globe. The researcher created a dynamic and humorous technique of expression through the free dismantling of the squashed shapes and the distorted patterns and called it the bating sealing weld outer wall extension technique.