• Title/Summary/Keyword: 조형 이미지

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Comparative Study on Color Style between and (<뮬란>과 <라이온 킹>에 나타난 색채스타일 비교연구)

  • Kim, Kwang-Hwan
    • The Journal of the Korea Contents Association
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    • v.6 no.11
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    • pp.161-171
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    • 2006
  • As the very important artistic elements expressing a visual image, the color has been increasing the power of expression. But the relationship between the remarkable peculiarity of colors in accordance with other artistic elements inside the picture plane makes difficult to express an effective expression of color. In the adaptation of color as well as artistic style between & by W. Disney co. is very different each other in the manner of expression. By revealing the difference of the practical use of color and it's principle of those two works, I want to formulate a suitable use of color. In this paper, focus on how to active application of color in relationship between other artistic element and expressive peculiar of color. A right is not only the dominant component in color, but contrast also. A contrast is the most considerable element for modeling order. To emphasize expressive peculiar of color, an artist control artistic element properly and can make expressive energy of brightness & shape.

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Dyeing Technique and Aesthetics of Diffusing Image Pattern in Fashion Collection (패션 컬렉션에 나타난 번지는 이미지 문양의 염색기법과 조형미)

  • Ryu, Hyun-Jung
    • Journal of the Korea Fashion and Costume Design Association
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    • v.14 no.3
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    • pp.1-10
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    • 2012
  • This study has purpose to understanding recent trends and image effect of textile in fashion by looking to dyeing technique and aesthetics of diffusing image pattern. Further the study will hope to provide basic data for fashion and textile designer fashion. The methods of this study are academic literatures as well as practical study through case studies about actual works. Dyeing techniques and aesthetics of diffusing image pattern since 2000 fashion collection and their results are as follows. First, Dyeing techniques of diffusing image pattern are wet-dyeing and printing. There are plangi dyeing, salt dyeing, alcohol dyeing and ikat dyeing in the wet-dyeing and spray dyeing, discharge dyeing in the printing. There are tie-dyeing, rumpling-dyeing and plank-dyeing in the plangi. Second, Forming of the diffusing image pattern are due to uneven seeping and the contingency of a chemical reaction by reducing the pressure and intensity. Third, Aesthetics of diffusing image pattern are extracted purity missing childhood, fantasy escaping facts of the situation and abstraction representing informal world from formative characteristics of diffusing image pattern.

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An Exploratory Investigation on Visual Cues for Emotional Indexing of Image (이미지 감정색인을 위한 시각적 요인 분석에 관한 탐색적 연구)

  • Chung, SunYoung;Chung, EunKyung
    • Journal of the Korean Society for Library and Information Science
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    • v.48 no.1
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    • pp.53-73
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    • 2014
  • Given that emotion-based computing environment has grown recently, it is necessary to focus on emotional access and use of multimedia resources including images. The purpose of this study aims to identify the visual cues for emotion in images. In order to achieve it, this study selected five basic emotions such as love, happiness, sadness, fear, and anger and interviewed twenty participants to demonstrate the visual cues for emotions. A total of 620 visual cues mentioned by participants were collected from the interview results and coded according to five categories and 18 sub-categories for visual cues. Findings of this study showed that facial expressions, actions / behaviors, and syntactic features were found to be significant in terms of perceiving a specific emotion of the image. An individual emotion from visual cues demonstrated distinctive characteristics. The emotion of love showed a higher relation with visual cues such as actions and behaviors, and the happy emotion is substantially related to facial expressions. In addition, the sad emotion was found to be perceived primarily through actions and behaviors and the fear emotion is perceived considerably through facial expressions. The anger emotion is highly related to syntactic features such as lines, shapes, and sizes. Findings of this study implicated that emotional indexing could be effective when content-based features were considered in combination with concept-based features.

An Observation on the Change of the Style Image of Body Side by the Design of the Greenhouse (그린하우스 디자인에 의한 차체 측면의 스타일 이미지 변화 고찰)

  • Koo, Sang;Chang, Ho-Ik
    • Archives of design research
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    • v.19 no.1 s.63
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    • pp.163-170
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    • 2006
  • Recently automotive markets are on the way into maturing status with the mega merger between makers which brought equalizations of technology and upgrade of overall performance of vehicles. For the reason why it is the recent trend which has more importance on the software oriented element such as the style design of vehicles than the hardware such as the mechanical elements. This changing characteristics of automotive design which requires more creativity and finished style treatment on an automotive design demand the specific method of designing from the lingual concept of the vehicle. In this research the possibility has been observed the design elements between the greenhouse of the vehicle body with analyzing the shape elements of it and the change of the characteristics of body shape had been observed. The possibility of extract of creating the method of specifying the shape from the lingual concept had been examined either.

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A Study on the code and design elements as a way of transition (애니메이션 화면 전환 수단으로서의 조형 요소 변화에 대한 연구)

  • Kim, Jean-Young
    • Cartoon and Animation Studies
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    • s.14
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    • pp.83-99
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    • 2008
  • In general, the cut or dissolve or etc., collective changeover represents the change of scene in the film. Animation film makes scene's various parts to allow intended sensibility and narrative factors by special manufacturing skill generating frame image one by one and transfer it to the different symbolic dimensional expression. Nowadays sequential scene composition is not any more the unique special treatment for 2D animation according to image handling skill like morphing, metamorphosis, etc. becomes diverse and elaborate. But 2D manual animation makes spectator to be absorbed into different visual dimensions continuously and strongly beyond character and background, namely object and space. that is 2D manual animation's strong attractiveness. Finally these characteristics enable literary function which makes it possible to do delicate metaphorical through full scene composition basis and to communicate a implicative meaning system The analysis about scene broke boundary between symbolic perspective world and plane formative world and it became more diverse and complicated. Hereupon the analyzing the composition basis of formative element in the animation film scene and it's application effect make it helpful to analysis and application in the modern image scene having new absorbing methods

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A Research of Convergence Art Education Program for Creativity Manifestation Utilizing Waste (폐품을 활용한 창의성 발현 융복합 미술교육 프로그램 연구 - 미술활동에서의 창의성 발현을 중심으로)

  • Park, Gun-Kyu
    • Journal of Digital Convergence
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    • v.15 no.6
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    • pp.551-556
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    • 2017
  • Creation by human starts from ascribed situation. That means creating new relationships among seemingly unrelated things. The art production process requires creativity which materializes the inspiration emerging as an image. The production of sculpture utilizing waste is creative in regard of its advantage of being easy to recognize since it de-categorizes ascribed things and needs an overall view of considering decomposed sculpture elements syntagmatically according to the new image. Students have different point of view and develop creativity and originality in their curiosity of seeking something new, observing things of their vision, the standard of using material and in the process of selecting the materials, etc. This research suggests an extensive creativity education of producing sculpture, which implies the environmental consciousness and life respect, by means of change their recognition about seemingly meaningless waste.

Classification Scheme using Emotional Elements for Abstract Computer-Generated Images (감성 요소에 기반한 추상 CGI의 분류)

  • Seo, Dong-Su;Choi, Min-Young
    • Science of Emotion and Sensibility
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    • v.14 no.2
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    • pp.293-300
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    • 2011
  • The CGI(Computer-generated Image) techniques provide designers with an effective means of creating design artifacts in an automatic way. It has been pointed that two important activities while applying the CGI techniques are both image generation and managemental issues for the generated images. By applying automatic generation techniques for creation of images, designers can acquire benefits in that they can produce free style results in a simple way. Along with such benefits, it is also important for designer to identify and to establish well defined mechanisms for storing vast quantity of auto-generated CGIs. However, it is problematic to assign key-words and to classify abstract images mainly because they lack an analogy of the real world entities. This paper presents classification scheme for the abstract CGIs by applying classification and description criteria from the viewpoint of both design elements and emotional elements. Effective classification and specification can help designers build and retrieve desired images in an easy way, and make management process more simple and effective.

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Investigating the Relationship Between Vehicle Front Images and Voice Assistants (자동차 전면부와 음성 어시스턴트의 스타일 관계 분석)

  • Min-Jung Park;So-Yeong Min;Tae-Su Kim;Hyeon-Jeong Suk
    • Science of Emotion and Sensibility
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    • v.25 no.4
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    • pp.129-138
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    • 2022
  • In the context of the increasing applications of voice assistants in vehicles, we focused on the association between the visual appeal of the cars and the acoustic characteristics of the voice assistants. This study aimed to investigate the relationship between the visual appeal of the vehicle and the voice assistant based on their emotional characteristics. A total of 15 adjectives were used to assess the emotional characteristics of 12 types of cars and six types of voices. An online interview was carried out, instructing participants to match three adjectives with the presented car images or voices. This was followed with a brief interview to allow the participants to reflect on the adjective matches. Based on the assessments, we performed principal component analysis (PCA) to determine factors. We aimed to deploy the cars and voices and analyze the patterns of clustering. The PCA analysis revealed two factors profiled as "Light-Heavy" and "Comfortable-Radical." Both car and voice stimuli were deployed in a two-dimensional space showing the internal relationship within and between the two substances. Based on the coordination data, a hierarchical cluster grouped the 18 stimuli into four groups labeled as challenge, elegance, majesty, and vigor. This study identified two latent factors describing the emotional characteristics of both car images and voice types clustered into four groups based on their emotional characteristics. The coherent matches between car style and voice type are expected to address the design concept more successfully.

Development of Algorithm for License Plate Recognition Extraction using Mesh Warping (메쉬와핑(Mesh Warping)을 이용한 차량번호판 추출 알고리즘개발)

  • 최돈용;조형기;이승환
    • Proceedings of the KOR-KST Conference
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    • 1998.10b
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    • pp.150-150
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    • 1998
  • 본 연구는 최근에 대두되는 첨단 교통체계(Intelligent Transportation Systems : ITS)중 첨단교통 관리체계(Advanced Traffic Management Systems : ATMS)에서 자동단속체계(Automatic Traffic Enforcement Systems : ATES)에 사용되는 자동차량번호판인식시스템의 핵심기술인 자동차량 번호판 추출에 관한 연구이다. 일반적으로 번호판익식시스템(License Plate Recogition System : LPRS)가 번호판을 인식하는데 있어서 번호판 추출과 문자인식, 크게 2개의 Process로 구분되어 수행된다. 본 연구에서는 도로상에 설치된 영상 카메라에서 얻은 차량의 영상을 바탕으로 차량의 번호판을 추출하는 새로운 영상처리기법을 제시하고 있다. 본 연구에서 제시한 영상처리기법은 메쉬와핑으로 차량번호판영역의 특징을 이용하여 추출해내는 방법이다. 메쉬란 직교하는 선들로 이루어진 그물 모양의 제어선을 말하는데 이 제어선은 가로와 세로로 한번씩 이미지를 왜곡하여 최종 이미지를 만들어낸다. 이 메쉬와핑기법은 정교하면서도 빠른 속도로 이미지를 처리할 수 있기 때문에 실시간 처리하는데 사용할 수 있다.

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Analysis of the female character and modeling design features of 'Frozen 2' ('겨울왕국 2' 여성 캐릭터의 성격과 조형 디자인 특징 분석)

  • JIANG, QIANQIAN;Chung, Jean-Hun
    • Journal of Digital Convergence
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    • v.19 no.6
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    • pp.309-314
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    • 2021
  • Disney animation can be said to be part of American culture and art. With the changes in American society and culture, we can see the changes in the personality and social status of female characters in Disney animation. Especially in the Disney animation works published after 2000, many works showing equality in the social abilities and status of women and men have been published. In this study, the characteristics of female characters of the 20th century and the 21st century is compared and analyzed the characters of Elsa and Anna, who expressed the female image in a metaphorical way of 'Frozen 2'. And studied the characteristics and meanings of clothing and colorful shapes. This paper reveals the design elements needed to construct a gender-equality image of female characters, and hopes that it will become a useful research material for the animation industry and academia in the future.